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#717918 - 04/18/11 05:25 PM Re: Rhem 4 Blocked building [Re: MaG]
dogpenny Offline
Addicted Boomer

Registered: 04/26/01
Posts: 2318
Loc: Santa Maria CA USA
I need the save PAST the clock NOT the one at the clock. I can't get the number entered before the clotk moves again.I need the game AFTER fragment 5 is taken.
_________________________
Dutch

May happiness come on secret winds and surround you forever in the ways of beauty. An American Indian Blessing.

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#717942 - 04/18/11 06:37 PM Re: Rhem 4 Blocked building [Re: dogpenny]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 63552
Yes ma'am. I sent you a mail yesterday with the saved game. Please check you mail. I replayed it again to be sure.
What you should see is an open cabinet with the stand.
All you have to do is pull the handle and take the fragment.

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#721089 - 04/30/11 02:01 PM Re: RHEM 4 [Re: MaG]
dogpenny Offline
Addicted Boomer

Registered: 04/26/01
Posts: 2318
Loc: Santa Maria CA USA
Cant find the forum page I used before Mag. I need a save game AFTER the 3 handed clock I cant get past this part have tried over and over again and it just wont work. If you sent it already I aplogize for this repeat and perhaps didnt see it in my email. Thanks for any help given
_________________________
Dutch

May happiness come on secret winds and surround you forever in the ways of beauty. An American Indian Blessing.

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#721112 - 04/30/11 03:30 PM Re: RHEM 4 [Re: dogpenny]
Rushes Offline
The Three Pipe Moderator & Reviewer
True Blue Boomer

Registered: 07/10/05
Posts: 22505
Loc: UK
Hi Dutch, I moved your post to the thread you originally posted on.

You can find all your past posts by checking My Place at the top of the page.

MaG sent you the save you wanted -- did you check your spam folder in case it ended up in there?
_________________________
"Bleat, Watson -- unmitigated bleat!" ~ Sherlock Holmes

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#721115 - 04/30/11 03:42 PM Re: RHEM 4 [Re: Rushes]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 63552
I sent the same mail again just to be sure. luck

wave Rushes.

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#721595 - 05/02/11 10:36 AM Re: RHEM 4 [Re: MaG]
dogpenny Offline
Addicted Boomer

Registered: 04/26/01
Posts: 2318
Loc: Santa Maria CA USA
I dont need this one I need the save AFTER the clock solution and the hexigon piece is gotten. I got the save but it is still the wrong one. I need the save when the clock puzzle has been solved.
_________________________
Dutch

May happiness come on secret winds and surround you forever in the ways of beauty. An American Indian Blessing.

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#721599 - 05/02/11 10:38 AM Re: RHEM 4 [Re: dogpenny]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 63552
I replayed that saved game again.
What do you see when you open the saved game?

You should see the open cabinet with a stand inside.
All you have to do is click on that handle and get the piece in inventory.

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#721673 - 05/02/11 02:20 PM Re: RHEM 4 [Re: MaG]
dogpenny Offline
Addicted Boomer

Registered: 04/26/01
Posts: 2318
Loc: Santa Maria CA USA
sorry all I saw was the clock and thought it was the same game DUH!!! Thanks Mag Sorry for the confusion but this game really can confuse us at times.

-------------
doesnt open when I pull the chain. I changed the first line to C:\ProgramFiles\RHEM4\DATA\PA15.dxr is that right? It is in the right time slot.


Edited by MaG (05/02/11 06:57 PM)
Edit Reason: combined stacked posts
_________________________
Dutch

May happiness come on secret winds and surround you forever in the ways of beauty. An American Indian Blessing.

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#721765 - 05/02/11 07:01 PM Re: RHEM 4 [Re: dogpenny]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 63552
Dutch,

You don't pull any chain. The cabinet is already open - you see the stand. Pull up the handle of that stand.

You should change the address to:
C:\ProgramFiles\RHEM4\DATA\PA06.dxr - if your game is installed in Program files and no other folder named after the publisher.

------------
I played that saved game again. I took the fragment and then exited the building.
I sent it to you.


Edited by MaG (05/02/11 07:04 PM)

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#721802 - 05/02/11 10:39 PM Re: RHEM 4 [Re: MaG]
dogpenny Offline
Addicted Boomer

Registered: 04/26/01
Posts: 2318
Loc: Santa Maria CA USA
I feel rally dumb the save yuu sent me is in the 3 hand clock room and I dont see a stand there. There is a red door there and my cursor turns into a hand so I assume the stand is in that room will go back and look again but I don't see a handle there or a stand. I had the wrong PA number corrected it and it still wont work. I press the red button and nothing happens. I put it in the DPOT file is that where it should go? Or do I just drop it in the Rhem 4 program file? Reread your post the cabinet is not open.Will go back and make sure the address is right.


Edited by dogpenny (05/02/11 11:08 PM)
_________________________
Dutch

May happiness come on secret winds and surround you forever in the ways of beauty. An American Indian Blessing.

Top
#721864 - 05/03/11 07:44 AM Re: RHEM 4 [Re: dogpenny]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 63552
I also sent you another saved game last night.
This time I took the fragment and walked out of the building. So check your mail.

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#728263 - 05/29/11 05:59 PM Re: RHEM 4 [Re: MaG]
dogpenny Offline
Addicted Boomer

Registered: 04/26/01
Posts: 2318
Loc: Santa Maria CA USA

Got it thanks Mag. Havent been here for awhile and just got back to it. I cant find my way back to the flower fuse place. I got the fuse when I was there the first time but not the bulb. Have to get the bulb. I think I am in the right place is the south area where the tram starts from. If so where is the darn flower fuse place? I have been all over the area and cant find the flower fuse room. Thanks for any help given
_________________________
Dutch

May happiness come on secret winds and surround you forever in the ways of beauty. An American Indian Blessing.

Top
#728269 - 05/29/11 06:25 PM Re: RHEM 4 [Re: dogpenny]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 63552
This map is from the walkthrough.

You are at top right - actually out of the map.
Go down and go to the flower - fuse place at bottom eight.
The bulb is at right arm of the entrance hallway below - where the tram you arrived here on is parked.



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#728297 - 05/29/11 09:11 PM Re: RHEM 4 [Re: MaG]
dogpenny Offline
Addicted Boomer

Registered: 04/26/01
Posts: 2318
Loc: Santa Maria CA USA
I found the fuse room and the way to the entrance hall however there is a grey door there with squares above it and some are dark grey when I click on the door it wont open.
_________________________
Dutch

May happiness come on secret winds and surround you forever in the ways of beauty. An American Indian Blessing.

Top
#728304 - 05/29/11 09:27 PM Re: RHEM 4 [Re: dogpenny]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 63552
It should because you opened it already earlier.
Press the rightmost square to open the door.

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