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#775860 - 12/22/11 04:57 PM Casual Companions: Mentors -- An Editorial by Becky
Becky Offline
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Next on the list of faithful (or not so faithful) companions -- mentors. Six casual games reveal the various experiences of protagonists who rely on an advisor or guide.

Casual Companions: Mentors

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#775871 - 12/22/11 05:46 PM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: Becky]
BrownEyedTigre Offline
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THanks for another great read Becky!

Ana wave12
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#775877 - 12/22/11 05:54 PM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: Becky]
traveler Online   content
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Becky, have you thought about linking your articles together?

Gil.
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#775878 - 12/22/11 06:12 PM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: Becky]
BrownEyedTigre Offline
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Gil, they are all together on the home page in the Editorial section.

Ana wave12
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#775879 - 12/22/11 06:41 PM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: Becky]
traveler Online   content
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Oops! Mea culpa. I never go there. Duh.

Gil.
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My scythe... I like to keep it close to where my heart used to be.

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#776057 - 12/23/11 10:18 AM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: traveler]
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Thanks yet again Becky !! thumbsUp12
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#776104 - 12/23/11 12:31 PM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: Becky]
Haroula Offline
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Becky thanks bravo12 presents12
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#778131 - 01/01/12 01:56 PM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: Becky]
gatsbygirl Offline
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Well done!

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#778704 - 01/04/12 01:05 PM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: Becky]
chrissie Offline
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Thank you Becky for yet another very interesting editorial & 'recommnendations' I thought for particularly good games. I totally agree with being able to save aside of the autosave - the times I've been interupted just at the point of a cut scene or dialogue when the phone has rung! hardwall

It was also an interesting point about the protagonists - the games are 1st person so it doesn't seem necessary to have a lovely young woman or man leading & thought that other characters outside of that could be a potential for different experiences & storylines? yes

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#778707 - 01/04/12 01:29 PM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: Becky]
Becky Offline
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Thanks for the comments, everyone! wave

Chrissie -- an intriguing thought. The youthfulness of the protagonists, even in first person perspective games, is an issue in cut scenes, where you often do watch/view them. It also is an influence on the character in terms of their background and in watching other characters interact with them. A young protagonist is more of a blank slate (if he or she suffers from memory loss -- which happens occasionally to adventure and casual game protagonists -- he or she is even more of a blank slate grin).

I suppose that younger people are more adventurous than older people in general? So that, for a game that involves a quest, it seems more realistic to send a younger person halfway across the world, up mountains, into caverns, etc. and expect them to survive?

Maybe youth makes a protagonist seem more vulnerable, which makes it easier to empathize with them as characters. Maybe older protagonists would be too experienced to believe the letter in the parcel that sends them to the haunted house? laugh

I personally find protagonists more interesting if they have some life experiences that have shaped them. That may not be the norm, however.



Edited by Becky (01/05/12 01:24 PM)

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#778715 - 01/04/12 01:58 PM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: Becky]
traveler Online   content
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Originally Posted By: Becky

Maybe youth makes a protagonist seem more vulnerable, which makes it easier to empathize with them as characters. Maybe older protagonists would be too experienced to believe the letter in the parcel that sends them to the haunted house? laugh


I dunno, Jessica Fletcher, Miss Marple and Poirot are all well known characters who are easy to empathize with and adventurous if you don't expect them to go spelunking, though casual game makers haven't really done much with them beyond some HOGs.

I doubt any of them would go out to meet someone alone in the garden at midnight and "burn this letter" beforehand, though. grin The developers would just have to be a little more creative to get them in trouble.

Gil.
_________________________
My scythe... I like to keep it close to where my heart used to be.

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#778800 - 01/05/12 12:45 AM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: Becky]
Becky Offline
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Maybe casual games don't want to dwell on a protagonist's past, and instead choose to watch the character grow through the course of the game.

In the case of a protagonist/mentor relationship, it makes sense for the protagonist to be younger, so as to benefit from the mentor's wisdom.

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#778866 - 01/05/12 10:48 AM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: traveler]
Jenny100 Offline
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Originally Posted By: traveler
I doubt any of them would go out to meet someone alone in the garden at midnight and "burn this letter" beforehand, though.

Even a young person should know better to do that. Someone like Jessica Fletcher might still investigate if she thought it would help solve a case, but she'd probably arrange for backup.

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#778911 - 01/05/12 12:38 PM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: Becky]
traveler Online   content
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Lol! They should know better but it's amazing how often in a casual game a young person will walk up to a really creepy house that screams "Don't!" and do her best to get in.

Gil.
_________________________
My scythe... I like to keep it close to where my heart used to be.

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#779041 - 01/06/12 12:09 AM Re: Casual Companions: Mentors -- An Editorial by Becky [Re: traveler]
Mad Online   content
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That type of storyline reminds me of those "trying to be scary" films where some silly woman who is alone in the house and often actually expecting trouble, gets up to investigate noises in the dead of night.

She is always armed with nothing more than a torch or candle and always wearing nothing more than a flimsy nightgown ....

As If !! duh
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