Played the demo and I thought it was just silly. That seesaw between the storybook witch and the little girl was a struggle? Our heroine sees something really unbelievable in a box and her first thought is to feed it? And when...oh, when...will the little girl in peril just come right up to whoever is there to rescue her instead of running off? I wouldn't mind if I (as the rescuer) ever said, "Oh, jeez, now what am I supposed to do? This is nuts, I'm going home!" Of course, I couldn't; the stairs would fall in or the bridge would collapse but still....

Gil.