#783483 - 01/27/12 05:53 AM
If you're looking for a first-person puzzle-heavy game...
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The Medieval Lady
Sonic Boomer
Registered: 02/16/00
Posts: 26884
Loc: Stony Brook, New York, USA
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I've been playing Pahelika: Revelations (it's discussed in the GB Casual Games forum here). I haven't consulted a walkthrough this much since RHEM 4.  If you're the type of gamer who relishes tough puzzles, even though this is considered a casual game, you should give it a try. Don't let the purple sparkles lead you to think this game is easy! The purple sparkles are mere purple frosting on the devious layers of puzzle toughness. Pahelika Revelations is a sequel to a previous casual game: Pahelika Secret Legends. You don't need to play Secret Legends in order to enjoy Revelations, though after Revelations, if you're curious about the story, you might want to go back and try Secret Legends to learn more.
Edited by Becky (01/27/12 05:56 AM)
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#783497 - 01/27/12 07:26 AM
Re: If you're looking for a first-person puzzle-heavy game...
[Re: Becky]
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Addicted Boomer
Registered: 01/07/01
Posts: 1773
Loc: Orillia, Ontario, Canada
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Thanks, Becky. I'm going to give this one a try.
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Occasionally visiting Uru Live (KI 00637228).
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#783784 - 01/28/12 01:31 PM
Re: If you're looking for a first-person puzzle-heavy game...
[Re: Becky]
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Addicted Boomer
Registered: 01/14/10
Posts: 2413
Loc: South Rubacava
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Right! Some great free games are real adventures, like the King's Quest and Space Quest remakes from Infamous Adventures and original games from people on the Adventure Game Studio forum.
Gil.
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My scythe... I like to keep it close to where my heart used to be.
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#783935 - 01/29/12 07:01 AM
Re: If you're looking for a first-person puzzle-heavy game...
[Re: Becky]
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Settled Boomer
Registered: 06/12/07
Posts: 776
Loc: Tel Aviv, Israel.
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So what makes it a casual game then? Cause I'm actually in a need for a good, tough puzzle adventure 
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There's definitely definitely definitely no logic to human behaviour.
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#784090 - 01/29/12 04:04 PM
Re: If you're looking for a first-person puzzle-heavy game...
[Re: Becky]
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Settled Boomer
Registered: 06/12/07
Posts: 776
Loc: Tel Aviv, Israel.
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Well, as soon as my exams are over, I'm getting it, and I'll let you know :-)
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There's definitely definitely definitely no logic to human behaviour.
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#784106 - 01/29/12 05:46 PM
Re: If you're looking for a first-person puzzle-heavy game...
[Re: Becky]
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Settled Boomer
Registered: 06/12/07
Posts: 776
Loc: Tel Aviv, Israel.
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ok, I just bought it, despite my effort to delay it  Will let you know soon what I think. It's annoying that there's no way to avoid the "taxes" when you buy it! Or was there, and I missed it?
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There's definitely definitely definitely no logic to human behaviour.
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#784233 - 01/30/12 04:59 AM
Re: If you're looking for a first-person puzzle-heavy game...
[Re: Becky]
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Settled Boomer
Registered: 06/12/07
Posts: 776
Loc: Tel Aviv, Israel.
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Well, so far so good, I just arrived to the That's the first time I'm really stuck. Can't find the right door, and I hope it ain't gonna be a sequence of right doors I need to pick, cause I can't see how to figure out those strange symbols above them It also took me a while to find The hidden button in the tower, where all the portals are. But other than that I don't find the game extremely challenging. I find it harder to locate things on the screen (what I don't consider to be a very big intellectual challenge) And I have to disagree with the comparison to Rhem :-\ 1. I don't get any Rhem vibes. 2. I find the puzzles of much lesser quality, generally, and definitely different from the super-logic-based puzzles of Rhem. 3. The whole sparkly thing reminds one it's a casual game... I can't say I like the genre a lot! However, I am enjoying it... 
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There's definitely definitely definitely no logic to human behaviour.
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#784238 - 01/30/12 05:33 AM
Re: If you're looking for a first-person puzzle-heavy game...
[Re: Becky]
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The Medieval Lady
Sonic Boomer
Registered: 02/16/00
Posts: 26884
Loc: Stony Brook, New York, USA
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Hi Tomer -- that's great that you're in. The comparison with RHEM 4 is that I've been forced to use a walkthrough frequently, just as I ended up doing in RHEM 4. The gameworld in Pahelika isn't as large. A soft hint for the door puzzle, if you want one: The developers are based in India. If anyone else has played both RHEM 4 and Pahelika Revelations, though, I am curious as to how you would compare the puzzles in each game. Is a tough puzzle simply a tough puzzle? How much difference does it make if the parts of the puzzle are spread out through a larger gameworld, rather than close at hand? Should the entire gameworld be part of the puzzle?
Edited by Becky (01/30/12 05:53 AM)
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