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#787762 - 02/13/12 01:50 PM Re: Double Fine Adventure -- Woa! [Re: Becky]
BrownEyedTigre Online   happy
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I think they will be asking for raises now. lol
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#787781 - 02/13/12 02:40 PM Re: Double Fine Adventure -- Woa! [Re: Becky]
traveler Offline
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Registered: 01/14/10
Posts: 3293
Loc: Rivellon
I dunno, they may still be celebrating not being laid off. grin

Gil.
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#787869 - 02/13/12 08:22 PM Re: Double Fine Adventure -- Woa! [Re: Becky]
venus Offline
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Registered: 03/07/09
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Loc: Arcadia (twin world of Stark)
This is such terrific news! Can't wait to see what this game is all about. Tim Shafer created one of my favorite games of all time (Grim Fandango for those who don't know grin ), so I'm very much on board with this one! yay

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#788453 - 02/16/12 12:03 AM Re: Double Fine Adventure -- Woa! [Re: Becky]
traveler Offline
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Double Fine is going to offer the game DRM-free to backers who want it that way once it's ready! So saith Tim Schafer in this update on YouTube.

Do we have an icon for Yeehaa!? lol

Beta versions only on Steam, though, "for security reasons". sad Well, I can't blame them but it's a sad thing that you have to secure a game.



Gil.
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#788493 - 02/16/12 05:42 AM Re: Double Fine Adventure -- Woa! [Re: Becky]
Becky Offline
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Registered: 02/16/00
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Playing a game online via Steam is NOT a form of DRM?

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#788557 - 02/16/12 11:02 AM Re: Double Fine Adventure -- Woa! [Re: Becky]
traveler Offline
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It is to me, Becky. Double Fine is saying right now that backers can get the finished game DRM-free for PC, Mac & Linux, or via Steam for PC & Mac. I'm a techie noodle so I may be wrong but wouldn't that be one of the easiest promises to implement through some other site they cajoled into cooperating? I doubt Steam has anything to complain about since there are plenty of people who won't care if it's DRM-free or not. Strange but there it is.

I wish they'd go that route for Stacking. I'd love to play it.

Gil.
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#788606 - 02/16/12 02:19 PM Re: Double Fine Adventure -- Woa! [Re: Becky]
venus Offline
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Registered: 03/07/09
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Okay, as soon as my work hours improve/I get that job I applied for, which should be soonish, I'm becoming a backer. Was going to anyway, but the DRM-free option seals the deal even more. happydance

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#788615 - 02/16/12 02:59 PM Re: Double Fine Adventure -- Woa! [Re: venus]
traveler Offline
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Best of luck on that job, venus! Maybe you'll be able to afford the level where your perk is going bowling with Tim Schafer. lol

As soon as I can squeeze another few bucks out of the kitty (I'll probably have to strangle it), I'm going to up my pledge a bit.

Gil.
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#788616 - 02/16/12 03:04 PM Re: Double Fine Adventure -- Woa! [Re: Becky]
venus Offline
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Registered: 03/07/09
Posts: 5626
Loc: Arcadia (twin world of Stark)
Thanks, traveler! Ha, yes, that would be a great perk! Maybe Jane Jensen, too? It could be a party. grin

Noooo, don't strangle your kitty! shame lol

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#788791 - 02/17/12 09:13 AM Re: Double Fine Adventure -- Woa! [Re: Becky]
Tomer Offline
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Registered: 06/12/07
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Loc: Tel Aviv, Israel.
Dumb question: why is it so exciting to have a DRM-free game?
A friend of mine just explained it to me but I didn't really get the relevance of it in an adventure game...?
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#788799 - 02/17/12 09:41 AM Re: Double Fine Adventure -- Woa! [Re: Tomer]
Mad Offline
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if it's been explained to you, Tomer, but you still don't see the relevance I doubt I can add anything that would change your mind lol

But I personally absolutely welcome a "DRM free" availability thumbsup
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#788807 - 02/17/12 10:24 AM Re: Double Fine Adventure -- Woa! [Re: Becky]
Tomer Offline
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Registered: 06/12/07
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Loc: Tel Aviv, Israel.
Mad, it's not about changing my mind. I had no idea what it means, and he told me "well, for games like Heroes of might and magic for examples - they keep making sure you didn't rip the game", which sounded fair enough to me, and he said it is to prevent people from using online options when they didn't buy the game.

I don't understand how this is relevant for an adventure, that's all. That's why I asked it here.
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#788817 - 02/17/12 11:04 AM Re: Double Fine Adventure -- Woa! [Re: Becky]
traveler Offline
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Just out of curiosity, Tomer, why do you say you don't see the relevance of objecting to DRM for adventure games? Is there another type of game that you would object to buying if it came with strings attached?

Gil.
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#788832 - 02/17/12 12:15 PM Re: Double Fine Adventure -- Woa! [Re: Tomer]
Jenny100 Offline
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Registered: 10/24/00
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Originally Posted By: Tomer
I don't understand how this is relevant for an adventure, that's all. That's why I asked it here.

OK let's assume you are one of those people who NEVER replays an adventure game a few years later -- either because you have an incredible memory and can remember everything in a game you played 5+ years ago, or because you refuse to play games with graphics that look 5+ years old, or because for whatever reason you refuse to play "older" games or games you have played before. So you have no use for backing up a game to reinstall and replay a few years down the road without needing to "phone home" to some server that no longer exists to activate it.

Let's assume you've never had a virus -- nor had a hard drive fail while playing a game, or other computer problems that necessitated a new install on a different computer or a freshly formatted hard drive.

Let's assume you have a lightning fast internet connection that never stalls out during a download or produces a corrupt download, so you never use up your 3 allotted downloads.

Let's assume you've always received the emails that contain activation codes promptly and without having to email to request them several times.

Let's assume you've never had problems activating, or if you did, you heard back from support immediately and the problem was cleared up in less than a day.

Let's assume you never had a conflict between your game and something else on your system -- like an antivirus or anti-malware program that deleted your game exe or firewall that blocked your activation.

If all these are the case, and you've never had to deal with this sort of aggravation, then maybe "DRM-free" is nothing for you personally to be excited about. But for those who've had difficulties with DRM, or who object to it on principle, or who have the foresight to see the problems it could cause down the road, "DRM-free" is great news.

It's not just a matter of "owning" the games you buy and being able to replay them whenever you want on any system you want, even if it's a few years after you bought them. It's often a matter of being able to play them at all -- even once:

Check the problems with DRM and support that people have had with "Corrosion -- Cold Winter" in ***this thread*** and ***here***.

Someone from the company sent in some tech support suggestions -- but because of the restrictive DRM and limits on downloads and activations, the suggestions won't work.

Hopefully now you can see why some adventure gamers are excited when a game like this from a famous developer is released with no DRM.

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#788917 - 02/17/12 06:04 PM Re: Double Fine Adventure -- Woa! [Re: Becky]
Tomer Offline
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Registered: 06/12/07
Posts: 793
Loc: Tel Aviv, Israel.
I don't understand at all why everyone are so upset - what I meant to say is that I didn't understand the *meaning* of this - like I didn't understand what DRM implies for adventures - I do now! I never had such problems or had read of these problems before. I appreciate the explanation although I found all your comments rather aggressive - I simply had no idea what DRM stands for and didn't know its implications! That's why I wrote: "dumb question". I couldn't really get this information in Google so I asked the forum members.

I wasn't arguing anything or claiming anything, I don't know how one can understand it from either of my posts...

Oh well, I hope you're all calm now... I have nothing against it.


Edited by Tomer (02/17/12 06:06 PM)
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