Re: Guild Wars 2, part three
[Re: looney4labs]
#839490
10/01/12 12:17 AM
10/01/12 12:17 AM
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Joined: Sep 2003
Posts: 4,940 Lincoln, NE
GuybrushThreepwood
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Dont choose "To The Core" horrible personal story quest. I finished it with only 1 piece of armor that wasn't broken. You are forced into a golem suit that's not very maneuverable and 5 skills that are not all that usefull.
And they made "Sad Duty" impossible for squishy types, like elementalist to do alone. Second time I'll have to get help in Personal Story. Since the NPCs all drop dead in the first 30 seconds the mob of undead have only one target, you.
Currently Playing: Adventure Game: Broken Age Darkside: Star Wars: The Old Republic
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Re: Guild Wars 2, part three
[Re: looney4labs]
#839531
10/01/12 09:29 AM
10/01/12 09:29 AM
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Joined: Apr 2004
Posts: 48,905 Alabama
looney4labs
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Guybrush, I've noticed that with some of my personal stories. I usually wait till I'm a bit overleveled for the story. I helped my son do one level in his personal story with his asura. Then a bit later went to do mine thinking it would be the same as his. So Not! Mine took the both of us nearly an hour to do. So,the choices you make do matter.
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Guild Wars 2, part three
[Re: looney4labs]
#839616
10/01/12 08:11 PM
10/01/12 08:11 PM
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Joined: Sep 2003
Posts: 4,940 Lincoln, NE
GuybrushThreepwood
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Tip for "Breaking the Bone Ship", don't dive. swim on the surface. If you dive there are mines and foes to fight. Swimming on the surface you just have to watch out for floating mines. When you get to the ship you have to dive to fight a couple of sharks. Surface again and swim back on top of the water.
Last edited by GuybrushThreepwood; 10/01/12 08:12 PM.
Currently Playing: Adventure Game: Broken Age Darkside: Star Wars: The Old Republic
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Re: Guild Wars 2, part three
[Re: looney4labs]
#839623
10/01/12 09:51 PM
10/01/12 09:51 PM
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Joined: Sep 2003
Posts: 4,940 Lincoln, NE
GuybrushThreepwood
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So, Halloween is coming to Guild Wars 2 as well as 1 it seems. Guild Wars 2 Halloween Diorama Contest For GW1 they are apparently not making any new masks but will do like the last holiday and give previous years masks, I just hope they allow for 2, one from Lion's Arch and one from Kamadan. For GW2, they aren't talking yet.
Currently Playing: Adventure Game: Broken Age Darkside: Star Wars: The Old Republic
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Re: Guild Wars 2, part three
[Re: looney4labs]
#839711
10/02/12 10:21 AM
10/02/12 10:21 AM
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Joined: Apr 2004
Posts: 48,905 Alabama
looney4labs
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Thanks Guybrush, that is an interesting concept. Is this a first or have they done dioramas before?
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Guild Wars 2, part three
[Re: looney4labs]
#839741
10/02/12 12:45 PM
10/02/12 12:45 PM
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Joined: Sep 2003
Posts: 4,940 Lincoln, NE
GuybrushThreepwood
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Done them before, for GW1.
Currently Playing: Adventure Game: Broken Age Darkside: Star Wars: The Old Republic
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Re: Guild Wars 2, part three
[Re: looney4labs]
#840314
10/04/12 06:46 PM
10/04/12 06:46 PM
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Joined: Sep 2003
Posts: 4,940 Lincoln, NE
GuybrushThreepwood
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If you played Guild Wars 1 and got the Hall of Memorials points you are rewarded with items in Guild Wars 2. Here's what the Heritage Armor looks like actually worn by characters in the game. These are close up images and they are not showing how the characters would actually look standing besides each other. Whâkk would actually be the smallest. Whâkk (asura warrior) is wearing a complete set of Heritage Heavy Armor. Tomas Nathan Tinker (human engineer), Heritage Medium Armor and Rameî (sylvari elementalist) Heritage Light Armor. The light head piece is a half mask that I don't like so I normally have it hidden. Head pieces and shoulder pads can be set to not show. Rameî is also wearing a Gnarled Walking Stick (staff) on his back, which is another HOM reward. You can also see part of the Wheel lock Rifle, Tomas, sticking out over his left shoulder. The colors are my choices not the default colors. My favorite is the light, scholar, version. Weapons and armors are just skins. You actually have to have a piece of armor to transform its look into heritage style. Same thing with the weapons. There are also 3 sets of armor, heavy, medium and light you can buy with gems (ie real money) but I haven't done that. And again those are just skins you use on existing armor to change their appearance.
Last edited by GuybrushThreepwood; 10/04/12 06:56 PM.
Currently Playing: Adventure Game: Broken Age Darkside: Star Wars: The Old Republic
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Re: Guild Wars 2, part three
[Re: looney4labs]
#840324
10/04/12 07:43 PM
10/04/12 07:43 PM
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Joined: Apr 2004
Posts: 48,905 Alabama
looney4labs
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It is fun to play with armor. I think I chose my Order affiliation because of the gear.
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Guild Wars 2, part three
[Re: looney4labs]
#840794
10/07/12 01:54 AM
10/07/12 01:54 AM
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Joined: Sep 2003
Posts: 4,940 Lincoln, NE
GuybrushThreepwood
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Using the Lion's Arch diving tower Rameî (sylvari elementalist), Whâkk (asura warrior), Anvîndr (norn ranger), Étienne Martel (human guardian), Kissa Nimbleclaw (charr thief, only female), Draén (sylvari necromancer), Ravnur (norn mesmer), Tomas Nathan Tinker (human engineer). When you put on the diving goggles you armor is temporarily replaced with swimming attire (same as your underwear) and you get two diving skills.
Currently Playing: Adventure Game: Broken Age Darkside: Star Wars: The Old Republic
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Re: Guild Wars 2, part three
[Re: looney4labs]
#841273
10/09/12 12:06 PM
10/09/12 12:06 PM
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Joined: Sep 2003
Posts: 4,940 Lincoln, NE
GuybrushThreepwood
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According to a post at Guldwars2guru some new items are coming, probably through the gem store. They include make over kits so you can change existing characters appearance and permanent access to bank, merchant and trading post. I'm guessing a banker golem that doesn't expire.
Also, I discovered by accident on the wiki, that if you find and read all the books in Ebonhawke on the founding of Ebonhawke, there are 20, I've probably read 5, you get a title. You have to read them all in on one character in one session.
I've been trying out crafting. My elementalist makes light armor and magic weapons. My warrior makes heavy armor and the heavier weapons. My thief cooks. Haven't tried medium armor or ranged weapons making yet, but by ranger will do those. I just started making jewelry on my mesmer. Since I can only craft low level stuff right now most of it is sold to merchant or donated to guild. A few items other players will buy. The jewelry I can actually use on my lowest level characters.
In the gem store you can buy a chef's outfit for town clothes. Wish I hadn't picked charr as chef the outfit looks best on human or asura in my opinion.
Crafting: Artificer: focus, scepter, staff, trident, sigils for such weapons and potions
Huntsman: longbow, pistol, rifle, shortbow, torch, warhorn, harpoon gun, sigils for such weapons
Weaponsmith: axe, dagger, greatsword, hammer, mace, shield, sword, spear, sigils for such weapons
Tailor: light armor, runes, inventory bags
Leatherworker: medium armor, runes, inventory packs
Armorsmith: heavy armor, runes and inventory boxes
Chef: food (temporary boons) and dyes
Jewler: rings, earrings, necklaces
Each character can have up to 2 crafting disciplines. Since chef is most expensive, I didn't want one character to do cooking and something else. I have not yet made potions, dyes or packs. Do make myself 8 slot bags and boxes (merchants and reward bags are 4 slots).
Rarely you may get a drop of a bag that some color other than brown and which has 5 inventory slots. I received a blue bag.
Last edited by GuybrushThreepwood; 10/09/12 12:24 PM.
Currently Playing: Adventure Game: Broken Age Darkside: Star Wars: The Old Republic
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Re: Guild Wars 2, part three
[Re: looney4labs]
#841279
10/09/12 12:32 PM
10/09/12 12:32 PM
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Joined: Apr 2004
Posts: 48,905 Alabama
looney4labs
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Thanks Guybrush, a permanent golem will be nice.
"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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Re: Guild Wars 2, part three
[Re: looney4labs]
#841741
10/11/12 10:28 PM
10/11/12 10:28 PM
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Joined: Sep 2003
Posts: 4,940 Lincoln, NE
GuybrushThreepwood
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Raiini's turn at diving platform Tip for rangers: anywhere you find a juvenile animal you can charm it (as long as its not another ranger's pet). Even in the cities there are some animals to charm. My norn ranger just charmed several new pets in Hoelbrak and Divinity's Reach. Including a pig. Probably not the best fighter, but the pig's special ability is to dig up magic items. I got a potion and a healing seed just trying it out. Not much use in side a city since nothing can attack you.
Last edited by GuybrushThreepwood; 10/12/12 12:42 AM.
Currently Playing: Adventure Game: Broken Age Darkside: Star Wars: The Old Republic
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