Thank you for your opinions, I really appreciate them.
Inherent Evil was supposed to be a trilogy (That was actually a big reason we found a publisher for it) though with how things were going with the publisher I made sure the first game felt complete, just "in case" we weren't able to move forwad
"decay" is a very dear pet project of mine that was supposed to come out 4 years ago. Unfortunately I tried to do that project with literally no budget. Everyone was working to share sales of the finished game and, well, it reached about 40% completion before the team broke apart in favor of paying projects. This is what I'm trying to avoid with future games by making sure we've a minimum budget to ensure they get completed.
I'll check back for more opinions. Thank you!