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Re: Guild Wars 2, part three [Re: looney4labs] #829851
08/20/12 05:34 PM
08/20/12 05:34 PM
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Central Texas
Debra Offline
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Thanks L4L. The computer people told me that virus software, firewalls, etc are pretty much useless because they only cover current viruses. It's the new ones that get you and they haven't been added to the databases of most all of the virus protection programs.
It's a shame that the people who write the viruses consider it fun to cheat and destroy people's property and lives.
<Getting off soapbox now> Onward and upward!

Re: Guild Wars 2, part three [Re: looney4labs] #829857
08/20/12 06:48 PM
08/20/12 06:48 PM
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Alabama
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Debra, every virus program I've ever had can be updated to include the new viruses. I update daily and sometimes, more than once a day. wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, part three [Re: looney4labs] #829861
08/20/12 07:39 PM
08/20/12 07:39 PM
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Lincoln, NE
GuybrushThreepwood Offline
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Ah what doe viruses have to do with Guild Wars 2?

Winner of the IGN People's Choice Award


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Guild Wars 2, part three [Re: looney4labs] #829870
08/20/12 08:40 PM
08/20/12 08:40 PM
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Central Texas
Debra Offline
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Guybrush this should have gone under the WoW thread about changing your password and security question due to a breech Blizzard had.
I guess it's just another senior momement for me.
Oops!

Re: Guild Wars 2, part three [Re: looney4labs] #829904
08/21/12 12:24 AM
08/21/12 12:24 AM
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Lincoln, NE
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Another stress test August 21, noon to 4pm Pacific. I'll be able to play about an hour and a half before going to work, unless I'm called in early again.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Guild Wars 2, part three [Re: looney4labs] #829915
08/21/12 01:50 AM
08/21/12 01:50 AM
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Land of Hamlet
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Nice, since I have tomorrow off laugh


"You can not escape your past, but you can make your future" - Diana Melkumova - @wowdane
Re: Guild Wars 2, part three [Re: looney4labs] #830014
08/21/12 11:27 AM
08/21/12 11:27 AM
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Let us know how it goes wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, part three [Re: looney4labs] #830045
08/21/12 03:12 PM
08/21/12 03:12 PM
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Lincoln, NE
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New security feature with the stress test: Before I could play I had to verify my email address by receiving an email and then going to the included web site. Email said click on it but it wasn't actually a clickable link, I had to copy and paste.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Guild Wars 2, part three [Re: looney4labs] #830050
08/21/12 03:32 PM
08/21/12 03:32 PM
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Interesting...wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, part three [Re: looney4labs] #830052
08/21/12 03:38 PM
08/21/12 03:38 PM
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Once I got in a had a letter. They're letting us test the items we got for pre-purchasing the game.So I'm wearing a magic ring +2 on stats and being followed by a miniature Rytlock Brimstone.

The ring and the banker golem (follows you around giving you access to the storage bank wherver you are) are apparently per character, because each time I changed characters they got the mail with those two items. Other pre-purchase stuff, including the mini are once per account so only the first character I logged in on got those. But they can be banked so different character could use them. In fact the option to send all "Collectibles" to the bank no matter where you are included, much to my surprise, the mini. The banker golem lets you take stuff out of the bank or put stuff in not considered collectible wherever you are otherwise only collectibles can be sent in without having to go to a banker.


Dance emote /dance is finally in. I'm not certain whether its race based, profession based, gender based or some combination. GW1 only had human so dance was profession and gender based. My favorite in GW1 is male monk, it uses some martial arts type moves. Monk flex in GW1 has monk stand on its head, other professions just flex their arm muscles.


Last edited by GuybrushThreepwood; 08/21/12 04:35 PM.

Currently Playing:
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Darkside: Star Wars: The Old Republic
Re: Guild Wars 2, part three [Re: looney4labs] #830196
08/22/12 01:07 PM
08/22/12 01:07 PM
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Lincoln, NE
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Dancing is race based only.

Couple of Youtube videos showing the dancing:

Guild Wars 2 dances, in game sound

Guild War 2 dances with music - embedded video shows where the dances came from


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Guild Wars 2, part three [Re: looney4labs] #830206
08/22/12 02:50 PM
08/22/12 02:50 PM
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Thanks Guybrush, lots to choose from there broccoli


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, part three [Re: looney4labs] #830250
08/22/12 07:34 PM
08/22/12 07:34 PM
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Lincoln, NE
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Last edited by GuybrushThreepwood; 08/22/12 08:17 PM.

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Re: Guild Wars 2, part three [Re: looney4labs] #830267
08/22/12 10:08 PM
08/22/12 10:08 PM
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Alabama
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Thanks Guybrush, I don't envy PC game makers the job of trying to make a product that works with the many many different computer builds out there. wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, part three [Re: looney4labs] #830383
08/23/12 01:16 PM
08/23/12 01:16 PM
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Posts: 4,940
Lincoln, NE
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Dang it! I just learned there was a one hour stress test last night which I missed. Seems they gave 10 minutes notice on Twitter.

Claiming your Hall of Monuments Rewards

Arenanet Is Hiring

Last edited by GuybrushThreepwood; 08/23/12 10:38 PM.

Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Guild Wars 2, part three [Re: looney4labs] #830385
08/23/12 01:29 PM
08/23/12 01:29 PM
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Sorry you missed it! Thanks for the links. puppy


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, part three [Re: looney4labs] #830392
08/23/12 02:10 PM
08/23/12 02:10 PM
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Lincoln, NE
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They deleted the database before, requiring the creating of new characters which has led to speculation that was they were testing was how much stress character creation could take.

John Smith on the Guild Wars 2 Virtual Economy



Last edited by GuybrushThreepwood; 08/23/12 10:38 PM.

Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Guild Wars 2, part three [Re: looney4labs] #830569
08/24/12 11:07 AM
08/24/12 11:07 AM
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Any one who did not link Guild Wars 1 and Guild Wars 2 when they purchased Guild Wars 2 (since you're promoted to do that when you first activate GW2 the only way this should happen is if you bought GW2 first then later bought GW1) may now link the two games (to receive GW2 rewards for playing GW1) by going to Link Accounts


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Guild Wars 2, part three [Re: looney4labs] #830593
08/24/12 01:55 PM
08/24/12 01:55 PM
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Thanks Guybrush wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, part three [Re: looney4labs] #830672
08/24/12 10:55 PM
08/24/12 10:55 PM
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Lincoln, NE
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Free Guild Wars 2 ‘Celebration Hat’ Available for a Limited Time Only! - its an in game item. I'm disappointed its not a real world hat

Go Deluxe! Upgrade Your Game with Digital Deluxe - features a new video showing the Summon Mistfire Wolf Elite Skill

If you have the game I'd check for updates every couples of hours. Been lots of small ones.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Guild Wars 2, part three [Re: looney4labs] #830690
08/25/12 01:31 AM
08/25/12 01:31 AM
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Lincoln, NE
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@#$%&*() I spend an hour and a half (they started head start early) making my character and find that somebody stole my elementalists name. One word names couldn't be made in GW1 so they couldn't be reserved.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Guild Wars 2, part three [Re: looney4labs] #830778
08/25/12 12:18 PM
08/25/12 12:18 PM
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Awww Guybrush, that is too annoying. I hope you came up with one you liked nearly as well anyway. wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, part three [Re: looney4labs] #830792
08/25/12 02:24 PM
08/25/12 02:24 PM
Joined: Sep 2003
Posts: 4,940
Lincoln, NE
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Gets worse my asura warrior's name was taken too. I changed "a" to "â" and was able to make Whâkk.

Whâkk, asura warrior in armor

Whâkk, in street clothes, so you can see his hair

Whâkk, in street clothes, wearing the limited edition free hat

Étienne Martel (French for Stephen Hammer), human guardian in original armor

Étienne Martel, in street clothes

Rameî, sylari elementalist in armor - apparently I have a thing for blue and purple

Rameî, sans armor - sylvari first appear in the Dream wearing armor but after killing the first boss the sylvari appears on Tyria, wearing nothing bud leaves were undergarments would be. After talking to an NPC you get your armor back.

Note: sylvari undergarments are not actually clothes but are as much part of the sylvari's body as what is being covered up.

Rameî in street clothes

Kissa Nimbleclaw, charr thief, in original armor(updated since betas)

Kissa Nimbleclaw in street clothes)

Anvîndr, norn ranger in original armor

Anvîndr, norn ranger in street clothes


The Hall of Memorial armors and weapons are just skins. You If you don't have the weapons they don't give them to you. If you have mace and want to change its appearance to Deldrimor Mace you get the skin from HOM and double click on it then drag the actual mace to the new window to combine Deldrimor Mace skin and with the existing mace's stats. All the HOM weapons and armor work that way. If you later get armor or weapons with better stats and what the HOM skin you have to return to the hall and get them again.

You get weapon skins, armor skins and mini pets from Kimmes the Historian. The ranger pets are just walking around the hall. Most of them in the first room but the jellyfish is in the second room in the water near Kimmes. Your ranger can charm any or all of them.

I thought there was a bug with one of the weapon skins but I was mistaken. The icon does not change so it looks like weapon hasn't changed even though its renamed. But when you equipe the weapon it will show the new appearance on your character.


Last edited by GuybrushThreepwood; 08/28/12 03:23 PM.

Currently Playing:
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Re: Guild Wars 2, part three [Re: looney4labs] #830937
08/26/12 10:04 AM
08/26/12 10:04 AM
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Thanks Guybrush wave

I love the Sylvari puppy


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Guild Wars 2, part three [Re: looney4labs] #831008
08/26/12 04:21 PM
08/26/12 04:21 PM
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Lincoln, NE
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These characaters are the ones I had to buy extra slots for, at 800 gems or $10 real money each.

Ravnur, norn mesmer, original amor - only one word character name some one else didn't take

Ravnur in street clothes (very different color scheme to armor and unmasked)

Tomas Nathan Tinker, human engineer in original armor

Tomas Nathan Tinker in street clothes

Draén, sylvari necormancer, in original armor

Draén, just after he awoke in Tyria

Draén in street clothes

Draén in the dark, no armor

Sylvari hardest to design, they have so many combinations, including the ability to glow in the dark. See if I can get a night shot of Ramei without his armor.

I redid Tomas Nathan Tinker. So if you looked at him before, look at him again (the links have changed).

Last edited by GuybrushThreepwood; 08/27/12 10:15 PM.

Currently Playing:
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