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#869404 - 02/20/13 10:15 AM Shouldn't It Be "Cheaper"
Darleen03 Offline
Adept Boomer

Registered: 12/13/03
Posts: 14687
Loc: Northeast NJ
I really want the game Secret Files 3, but its expensive because its an import...Now its a hard copy so I can expect to pay more...

I just can't understand how a download is the same price smirk

Maybe someone can explain why downloads are the same price....

Thanks
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#869412 - 02/20/13 10:35 AM Re: Shouldn't It Be "Cheaper" [Re: Darleen03]
BrownEyedTigre Offline
The Sassy Global Moderator PR Liaison
Sonic Boomer

Registered: 01/04/04
Posts: 64438
Loc: In the Naughty Corner
The price of the game, is the price of the game regardless of how it's delivered to you. I know we have a dozen or more threads on the same issue over the last 5 or more years and there is no explanation except that that's the way it is.
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#869416 - 02/20/13 11:01 AM Re: Shouldn't It Be "Cheaper" [Re: BrownEyedTigre]
Darleen03 Offline
Adept Boomer

Registered: 12/13/03
Posts: 14687
Loc: Northeast NJ
I know this topic on the subject is getting old....

I was hoping on maybe one of the publishers to come, and explain....

One thought that comes to my mind is...

If it was cheaper to download no one would buy hard copies duh

Oh Well... It is what it is.. yes
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#869587 - 02/21/13 05:24 AM Re: Shouldn't It Be "Cheaper" [Re: Darleen03]
Kaki's Sister Offline
Graduate Boomer

Registered: 11/21/04
Posts: 16849
Loc: Marlborough USA
Not me Darleen. I'd pay more if I could get a hard copy!
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#869600 - 02/21/13 07:38 AM Re: Shouldn't It Be "Cheaper" [Re: Kaki's Sister]
Mad Offline
True Blue Boomer

Registered: 11/21/00
Posts: 23195
Loc: United Kingdom
Me too !! yes
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#869775 - 02/21/13 10:12 PM Re: Shouldn't It Be "Cheaper" [Re: Darleen03]
oldbroad Offline
Addicted Boomer

Registered: 04/01/06
Posts: 1085
Loc: Chicago
Me three!!!

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#869779 - 02/21/13 10:50 PM Re: Shouldn't It Be "Cheaper" [Re: Darleen03]
Draclvr Offline
BAAG Specialist

Registered: 06/03/05
Posts: 9691
Loc: In Missouri near St. Louis
And I have!

I think if we knew first hand the work it takes to develop a first class game, it might explain a lot. When we pay for a game, we are paying for the work, artistic design, voice actors, hard work, frustration and heart and soul that go into making a game. As Ana says, the delivery method shouldn't make any difference. There are also costs associated with setting up a download site and a secure payment system for downloading games.

I know I'm learning a lot about all this after becoming part of Agustin Cordes' Kickstarter campaign for Asylum.
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#869788 - 02/22/13 12:39 AM Re: Shouldn't It Be "Cheaper" [Re: Draclvr]
kazzmo Offline
Addicted Boomer

Registered: 04/01/04
Posts: 1864
Loc: Yukon, Oklahoma
I would gladly pay more for a hard copy boxed game. It makes no sense to me to pay the same for a download. I started to buy a download recently and discovered I could get the same game at the same price in DVD case.
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#870035 - 02/23/13 08:11 AM Re: Shouldn't It Be "Cheaper" [Re: kazzmo]
Mad Offline
True Blue Boomer

Registered: 11/21/00
Posts: 23195
Loc: United Kingdom
Wouldn't it be great if developers were always able to totally market AND supply their own games. Then (piracy permitting) they would surely reap the rewards for their labours ??

I would certainly support them - for download or disk versions. [preferably DRM Free.]

But I expect for some the costs to set all that up would just be way too prohibitive whistle
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#870059 - 02/23/13 10:20 AM Re: Shouldn't It Be "Cheaper" [Re: Darleen03]
gremlin Offline

Addicted Boomer

Registered: 11/06/01
Posts: 1613
Loc: Isle of Man
I can't see why more development houses don't do just that, Mad.

Most development houses run a website, contracting out the e-fulfilment side of a download store to a place like Steam, or Amazon, or other such credible stores can't be *that* hard that it wouldn't be preferable to dealing with conventional games publishers.

Many small bands do it for their music, no reason why developers couldn't do it too.

ETA: there's even a name for the process: "disintermediation" ... and the music publishers and games publishers (i.e. old-school sellers of plastic disks) hate it.


Edited by gremlin (02/23/13 10:21 AM)

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#870065 - 02/23/13 10:46 AM Re: Shouldn't It Be "Cheaper" [Re: Darleen03]
thehood Offline
Settled Boomer

Registered: 10/22/03
Posts: 130
Loc: kiev
The price for Download and retail are the same, because the retailer want it.

the analysis below is true ONLY for PC, for Consoles, there are other specific surprises smile

Of course you could imagine that, as a customer, you have the right to pay only for what things worth, and of course it is not true... We are the consumer, the lower step on the food chain.

So to make a summary of the situation, the download version cost less, of course, there is not "cost of goods"(that is 0.5-1USD) that's the box the manual.
There are no logistics (no truck to deliver boxes from warehouse to warehouse). the cost for delivery of games in term of bandwitdth is nothing, few cents for the people delivering you the game. the distribution cost retail vs web shop is something like 30-50% of the price on retail, less than 20 on digital, of course some portals take more, but they bring something more usually, or they sell so little that it doesn't worth the embarassment.
In the end you could pay your Digital version 30% less than the retail. BUT the retail is blackmailing the publisher and say : if you put it at 19.99 in digital and 29.99 retail, we'll put it too at this price, otherwise all people will buy digital over retail, and retail will sell ONLY to the the people that REALLY want a box, not enough people to actually reference and carry a product.
So if you want a box, and if publisher make boxes, they have to keep the price of the game more expensive for everyone. Of course many publishers are not interested into that, and stop to make boxes.

this is why, there will never be price differences for NEW games between digital and retail, after few weeks or months, you'll be able to observe divergence between retail and digital.


Edited by thehood (02/23/13 10:46 AM)

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#870073 - 02/23/13 11:20 AM Re: Shouldn't It Be "Cheaper" [Re: thehood]
Marian Offline
Moderator
Graduate Boomer

Registered: 07/04/00
Posts: 19527
Loc: near Yosemite in California
Thanks, thehood; your input is appreciated. wave yes

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#870262 - 02/24/13 11:26 AM Re: Shouldn't It Be "Cheaper" [Re: Marian]
Mad Offline
True Blue Boomer

Registered: 11/21/00
Posts: 23195
Loc: United Kingdom
gremlin smile

I meant for developers not to contract out any aspect of their game distribution and have customers buy downloads or disk versions direct from them.

Maybe that would be too expensive - or even downright impossible ?? Never having been involved in the industry I just don't know woozy

But I don't wish to prolong this discussion if the Mods prefer it not to be carried on ....
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#870277 - 02/24/13 11:58 AM Re: Shouldn't It Be "Cheaper" [Re: Darleen03]
Jarkeld Online   content
Settled Boomer

Registered: 09/07/09
Posts: 467
Loc: Heemskerk, NL
For downloads there is the matter of bandwith costs. All those downloads aren't cheap, especially when a lot of people try to download it at the same time. I loved the Pins and Needles special edition of Dark Fall I & II that Jonathan Boakes distributed himself. Jonathan's blog

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#870290 - 02/24/13 12:34 PM Re: Shouldn't It Be "Cheaper" [Re: Jarkeld]
Darleen03 Offline
Adept Boomer

Registered: 12/13/03
Posts: 14687
Loc: Northeast NJ
Thank You, thehood

It is nice of you to explain the differences.

You do make sense on the subject...
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