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#868166 - 02/14/13 09:34 AM Re: Might & Magic VIII [Re: Mad]
Kayc Offline
Settled Boomer

Registered: 03/07/02
Posts: 824
Loc: Kentucky
Hi Barb, Cauri already had Grandmaster in it when I picked her up in the wooded area of Murmurwoods and also she had Grandmaster in Merchant. She was also at a high level. She is the only one to trade for the dragon, Brimstone. Hate to give her up. This will be a tough decision. lol

Chevon Wist in Dagger Wound Islands teaches expert disarm trap.
Kelli Lightfingers in Alvar teaches master.
Gareth Lifter in Regna teaches Grandmaster.

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#868184 - 02/14/13 11:32 AM Re: Might & Magic VIII [Re: Mad]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 42629
Loc: Alabama
Awww Kayc, decisions decisions decisions....but, it's a dragon! wave whistle
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#868191 - 02/14/13 12:04 PM Re: Might & Magic VIII [Re: Mad]
Barb Offline
Addicted Boomer

Registered: 11/27/99
Posts: 1798
Loc: Leavenworth, KS
That is a tough decision. I'd drop Simon for Brimstone. He has no magic & Brimstone is a much better fighter. Thanks for the locations of the trainers. I lucked out & was able to get the disarm trap skill in Alvar.
_________________________
"Christof, do not play with thy food. 'tis unseemly".

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#868337 - 02/15/13 06:00 AM Re: Might & Magic VIII [Re: Mad]
Kayc Offline
Settled Boomer

Registered: 03/07/02
Posts: 824
Loc: Kentucky
looney, I'd love to get him, just don't know how. smile

Barb, that's my problem. I don't have Simon in my party now. I found in my notes too late, that I should have started out with a Necromancer. cry

Nobody in my party can get even expert disarm traps, so I guess I'll have to keep Cauri.

I started out with a troll which I can't trade. Someone suggested it when I first played. In my party, I have a troll, Ithilgore, cauri, cleric, and a necromancer. Any suggestions? confused

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#868341 - 02/15/13 06:50 AM Re: Might & Magic VIII [Re: Mad]
Barb Offline
Addicted Boomer

Registered: 11/27/99
Posts: 1798
Loc: Leavenworth, KS
I think if I were you, I'd drop Cauri & let someone else learn disarm trap. You could probably get by with Master disarm, if anyone could learn it. Does Cauri know any spells? I don't think I ever used her. your party sounds pretty good, anyway. You should be kicking butt with 3 dragons!


Edited by Barb (02/15/13 07:00 AM)
_________________________
"Christof, do not play with thy food. 'tis unseemly".

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#868352 - 02/15/13 08:22 AM Re: Might & Magic VIII [Re: Mad]
Kayc Offline
Settled Boomer

Registered: 03/07/02
Posts: 824
Loc: Kentucky
Barb, I don't have anyone who can even get disarm trap to expert. cry
You can pick Cauri up early in the game soon as you get Ithilgore. She is a dark elf and level 50 to start and has master in all her spells but can't grandmaster the skills. Has Grandmaster in disarm trap and merchant too.

Cauri is the wooded area of Murmurwoods, turned to stone. The monsters are two tough to start with but after I go to the Dantillion house in Murmurwoods and get the quest for Cauri and some stone to flesh scrolls. smile

I fly over her, area x:15700, y:15000, then fly down and use the scroll and go back up without taking a hit. Then go to Alvar and finish the dark elf promotion quest. Then go to Adventure's Inn and pick her up.

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#868359 - 02/15/13 08:46 AM Re: Might & Magic VIII [Re: Mad]
Barb Offline
Addicted Boomer

Registered: 11/27/99
Posts: 1798
Loc: Leavenworth, KS
Thanks, Kayc, I might look up Cauri, just for the xp. I don't have anyone who can master disarm, either. I did go back & picked up Simon, who can learn expert, but he's pretty much useless in battle. I've just been opening the chests & taking the damage. Nobody has been killed yet.

I'm doing the Balthar Lair now to get the minotaur alliance. I also allied with the necromancers. Have you made any alliances yet?
_________________________
"Christof, do not play with thy food. 'tis unseemly".

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#868371 - 02/15/13 09:11 AM Re: Might & Magic VIII [Re: Mad]
Kayc Offline
Settled Boomer

Registered: 03/07/02
Posts: 824
Loc: Kentucky
Hi Barb, I have formed an alliance with the Minotaur, the Dragons, and Necromancers.

That all of me for today. Two year old is up now and going strong. lol

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#868649 - 02/16/13 01:20 PM Re: Might & Magic VIII [Re: Mad]
Barb Offline
Addicted Boomer

Registered: 11/27/99
Posts: 1798
Loc: Leavenworth, KS
Hi Kayc, sounds like we like to ally with the same groups. I'm having to do the Balthazar Lair over again. I must have pulled a lever out of order, because I couldn't get to the last lever. At least it's one of my favorite parts of the game, and with 2 necromancers with Acid Burst, it's not too hard.

Are you having fun with your 2-year-old? Is that a grandchild? That's got to be the cutest age. Mine are all grown up now.

Mad, how are you doing?
_________________________
"Christof, do not play with thy food. 'tis unseemly".

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#868930 - 02/18/13 12:04 AM Re: Might & Magic VIII [Re: Barb]
Mad Offline
True Blue Boomer

Registered: 11/21/00
Posts: 23690
Loc: United Kingdom
Not had very much playing time of late, Barb, but I am getting through some lower rated stuff - the latest being that of acquiring two of the cheeses in the "Three Cheeses Quest" -

And I do now have a Dragon of my own bravo

I think I've cleared all the Centaurs and Dire wolves and most of the wasps and the few Ogres outside in the wilds but I'm not yet good enough to take on the Ogres in their lair.
[So not quite the standard you and Kayc are at !! lol]

BTW. Two of my team have yellow spell books they can't use yet.
Do they have to increase their "Learning" skill in order to be able to use them ??
_________________________
Time : The Most Precious Commodity

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#868954 - 02/18/13 05:32 AM Re: Might & Magic VIII [Re: Mad]
Kayc Offline
Settled Boomer

Registered: 03/07/02
Posts: 824
Loc: Kentucky
Hi All, wave

Mad, You're moving on and doing great in the game.

If the person in your party doesn't have the skill, you have to buy the skill at the book shops where you buy the books, or if they have the skill, you just need to put points in the skill until you are expert, then you have to find the expert teacher. My guess is your person in the party doesn't have the skill yet.

You don't put any skill points into learning yet unless you want to, because it doesn't let you learn the books. I haven't even raised Learning any from the people who already have it.

The trouble I'm having is so many skills that each person can't get. No one in my party except Cauri can even get expert bow.


Now I'm just going around improving the skills that the game says I can and going around doing the side quests. smile

Barb, She my great Granddaughter. That's why when I sit on the floor playing Barbies with her, I have to have help getting up, but I love her very much and get plenty of exercise. lol

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#868964 - 02/18/13 06:53 AM Re: Might & Magic VIII [Re: Kayc]
Mad Offline
True Blue Boomer

Registered: 11/21/00
Posts: 23690
Loc: United Kingdom
Hi Kayc smile

Ahhhh !! Thank you !!
I do have the skills for the "yellow" books I've acquired but not to "Expert" level yet.

I've played a bit today though and have "upped" some of my weapons and armour - so I'm venturing into the Ogre Lair (by degrees) to gain some experience points laugh

[ Wow !! What a team you must make if you and Barb play a game together then !! scared ]

Cheers.

Mad grin
_________________________
Time : The Most Precious Commodity

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#869035 - 02/18/13 02:58 PM Re: Might & Magic VIII [Re: Mad]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 42629
Loc: Alabama
Woohoo Mad, go get 'em!


Edited by looney4labs (02/18/13 02:58 PM)
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#869091 - 02/18/13 11:20 PM Re: Might & Magic VIII [Re: looney4labs]
Mad Offline
True Blue Boomer

Registered: 11/21/00
Posts: 23690
Loc: United Kingdom
Fingers are all crossed, thank you, looney4labs lol lol
_________________________
Time : The Most Precious Commodity

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#869361 - 02/20/13 07:46 AM Re: Might & Magic VIII [Re: Mad]
Barb Offline
Addicted Boomer

Registered: 11/27/99
Posts: 1798
Loc: Leavenworth, KS
I think you're doing great, Mad. I did the Ogre Fortress the same way - go in, kill what I can, leave, rest, repeat.

You have a necromancer, don't you? I think the most important skills to have are water and air. With water you can learn ice bolt, acid burst, town portal, and Lloyd's Beacon. With Air, you can learn you Fly, Invisibility, & Implosion, among others. You will need to improve your skill in air & water before you can use most of them. I just got Grandmaster in water, so I can use town portal in combat situations. I haven't been able to find Lloyd's Beacon yet. Do you have it, Kay?
_________________________
"Christof, do not play with thy food. 'tis unseemly".

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