GAMEBOOMERS provides you with all the latest PC adventure computer games information, forum, walkthroughs, reviews and news.
GB Reviews Latest & Upcoming Adventure Games GB Annual Game Lists GB Interviews

BAAGS

GB @ acebook

GB @ witter

About Us
Walkthroughs free games galore Independent Games World of Adventure Patches Game Publishers & Developers GameBoomers Store
Big Fish Games Homepage    
Page 1 of 2 1 2 >
Topic Options
#910966 - 08/30/13 03:55 PM Daedalic's Memoria
LadyCav Offline
Settled Boomer

Registered: 07/08/10
Posts: 384
Loc: Texas
If anyone is playing "Memoria", when you get to Chapter 2 at Fahi's Tent, could you please let me know how you managed to get the hammer away from Owlric the Mage, so I can use it with my chisel? With only 3 other items, there are no uses for knife, cucumbers or Nuri's pendant. I even went back to a previous save (repair Nuri's wing) and am stuck until I can figure this out.

Thanks for reading.

Top
#910973 - 08/30/13 04:27 PM Re: Daedalic's Memoria [Re: LadyCav]
Marian Offline
Moderator
True Blue Boomer

Registered: 07/04/00
Posts: 21265
Loc: near Yosemite in California
I hope someone can help. wave

Top
#910975 - 08/30/13 04:38 PM Re: Daedalic's Memoria [Re: LadyCav]
SWCarter Offline
Shy Boomer

Registered: 03/07/08
Posts: 11
You need to distract him. One of your spells will help.

Top
#910979 - 08/30/13 05:06 PM Re: Daedalic's Memoria [Re: SWCarter]
LadyCav Offline
Settled Boomer

Registered: 07/08/10
Posts: 384
Loc: Texas
Pardon me? One of your spells?

There is only one spell to use (left side of inventory) and I've clicked it on everything I can find, including Owlric. Nuri remains behind the stone, the Mage student is inside the tent, the stones cannot be broken with the spell and the spell cannot be used on the chisel. Geron says he needs a hammer.

Thank you very kindly for your reply - SWCarter - but could you provide another nudge to guide me in the right direction? There's not that much to click on, and I can't imagine why I'm not seeing the solution that is obviously right in front of me.

Top
#911009 - 08/30/13 10:03 PM Re: Daedalic's Memoria [Re: LadyCav]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 66241
Use the destruction spell on something to distract Owlrich.
You have that spell since you should have used it in the first chapter. luck

Top
#911040 - 08/31/13 08:52 AM Re: Daedalic's Memoria [Re: LadyCav]
LadyCav Offline
Settled Boomer

Registered: 07/08/10
Posts: 384
Loc: Texas
Thank you very kindly for your reply, MaG.

I "got" that using the spell would be a distraction when I tried to break the glass bottle in the chest, but Geron wouldn't let me but ended his statement with "hmmm". I have been behind the tent, by the chest, and by Owlric trying to use the destruction spell on absolutely everything in the scene, even rocks and trees, tent and wagon. I've used the space bar repeatedly to show hot spots and then systematically used every inventory item on everything. The Mage is in the tent and Geron won't go back in there. I'm at a loss wondering if I missed picking something up i.e. an important trigger. I have a knife, Nuri's necklace, cucumbers, and chisel. (Nuri is behind the stone pillar and Geron leaves her there). May I please ask what I have missed and what needs to be broken?

Top
#911041 - 08/31/13 09:08 AM Re: Daedalic's Memoria [Re: LadyCav]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 66241
There are 2 instances-meetings with Owlrich that needs distraction.
I now understand that you are still on the first one.

Here's a translation of Chapter 2 - Marjo's Dutch walkthrough:

Click to reveal..

Place camp in the forest
Arrived at the camp , you see that the field is trimmed with poles and ropes . There are a number of stone columns , which can be seen human faces . Owlric , a scientist from Andergast studies the left column. His assistant tells Geron that some people Andergast went to the forest to the group merchants to dislodge . The people were so aggressive that Nahi turned them into stone columns .
Geron should not go beyond the deposition .

Get Nuri from inventory and click it on the left column.
Geron wants Owlric distracts them by pretending she is a voice from the column , so that he can walk to the tent . By Nahi has certainly clues left for him .

Tell Nuri what they must answer the questions Owlric proposes to the column . The idea is that you make the answers long and complicated, so Owlric should ask for help and no one watching Geron .
Note: If Owlric not invoke the help of his assistant , you can always try again , by Nuri telling other answers .

Owlric ask by how much they were greeted merchants .
- Select Answer : eleven to fifteen .
Owlric asks her something to the merchant noticed .
- Choose answer : crocus -colored brooch .
Owlric asks where they came from.
- Choose answer : from the north - east
Owlric ask where they were going
- Choose answer : to the north -west

Owlric can not remember and difficult answers calls his assistant Bryda to write them.

Go behind the stone to the right ( around clearing ) , the deposit back to the tent .
Use to cut through. Tent at your knife to the rope of the deposition


In Nahi 's tent
Look around you .
On the right are a few odd cucumbers ( exotic cucumbers ) on the low table . Pick them up . They smell strange, Geron gets a headache .

Search everything. Somewhere in the tent you can find a shiny key .
There is a small wooden box on the table with the cucumbers . Make the box open .
Behind the table is a bed . Slide the pillows.
Above the bed hangs a hammock . Here is probably sleeping girl that the baton fort built . Rattle on the hammock .
The wall behind the hammock is a nice carpet . Try to get it. It does not work , it sits at the top and bottom.
In the middle of the tent are the cushions where Geron formerly also Sat. Grasp the middle padding.
On the left you see a small wooden box stand . Open it .

If you've found the key , you hear Bryda say they are going to search the tent.
You need to get out of .
Use your knife on the beautiful rug under the hammock and step through the crack out.


Mask
Behind the tent is still such a stone column . And this is the mask which Nahi dreamed in his hands . He has not told Geron !
Try to take the mask. That does not work , you need tools.

Besides the tent you see a cart with Nahi 's possessions . The cart is blocking the way.
Remove the wedge ( wedge ) under the cart- wheel . The cart rolls away .
Walk along the cart to the left , on the wooden board .

Here you see the coffin of the girl. Look at him . He is closed .
Use the key you found in the tent to open the chest.
Lift the lid and you see that the girl with the bottle inside the fort , preserved .
Right next to the bottle is a chisel ( chisel ) . Pick him up .
Leave the lid of the coffin open.

Go through the opening you made in the deposition, to the left , to the deposition , back to Owlrig . For him a bag of tools , but you can achieve nothing as he looks .
On the right you can just see the box with the glass bottle .
Use your orange sphere on the bottle and it breaks.
If Owlrig looks aside , you quickly get the hammer ( hammer ) from the bag.
NOTE : If you fail the first time , you can fix the bottle with the globe atijd and then break even once .

Loop back to the transposition , back to the opening in the fence .
Repair as the bottle with the fort if you want.
Then go over the wooden bridge back to the back of the tent .
In inventory combine the hammer and chisel and then use them on the mask ( mask ) on the stone column .

Long time did not know of the mask . If you walk to the left , and Owlric Bryda are already waiting for you. Owlric you take off the mask . He wants to thoroughly study at the academy.
Bryda interrogates you .
She asks if you know what that object is , where you found it and your name.
Note: If you always tell the truth , you get the " Honesty is the best policy ' award .

Whatever you answer, Bryda will find harmless and let go .
Talk still here with her .
She is a student at the academy , but feels not so lucky . She learns more about fighting namely , magic and then not. Pleases her
She also tells you that there are five people from the inn to the woods to hunt Nahi went away.
If you've talked with Bryda , Geron automatically returns to his home .


Top
#911046 - 08/31/13 09:46 AM Re: Daedalic's Memoria [Re: LadyCav]
LadyCav Offline
Settled Boomer

Registered: 07/08/10
Posts: 384
Loc: Texas
Well, good heavens!! I never even noticed that what I needed to do could be seen in the front part of the scene, as well as in the back part of the scene by the tent. blush

Thank you ever so much, MaG!! Now I can get back to the game and hopefully make some progress. thanks

Top
#911142 - 08/31/13 06:32 PM Re: Daedalic's Memoria [Re: LadyCav]
oldman Offline
Addicted Boomer

Registered: 04/15/00
Posts: 3472
Loc: Lost in the Arizona Desert
Hi all,

I also need some help. I'm in Chapter 1 and I've gotten to the point where I activated the guardian. I've had him throw the brazier and now I keep having him beat on the rock walls and nothing seems to happen. When I hit the right wall it keeps telling me that the wall is too thick. When I right click on the mouse the Guardian just falls back to sleep. I can't progress. I've hit these walls a couple dozen times and still can't get anywhere.
_________________________
You laugh because I'm different
I laugh because you're all the same

Funny I don't remember being absent minded.

John

Top
#911150 - 08/31/13 07:11 PM Re: Daedalic's Memoria [Re: LadyCav]
kjos Online   happy
BAAG Specialist

Registered: 10/11/01
Posts: 5798
Loc: Beverly Hills, Florida
John,
This is what I found in part of the WT see if this helps.
Examine the brittle wall at the back side of the room. Cast your activate/deactivate spell with the braziers. Use your sticky dagger with the sliver of light. Look through the enlarged sliver of light. Use your staff with the guardian beneath your peeping hole. Cast your activate/deactivate spell on the guardian. Let him beat on the rock face until a brazier comes falling down. Let the guardian pick up the brazier and throw it over the colonnade at your left. Now let the guardian keep on knocking on the right and the left side wall until you get the message that it's causing tremors. This will get you your second achievement
_________________________
***To Error is Human**To Forgive is Divine***

Top
#911151 - 08/31/13 07:14 PM Re: Daedalic's Memoria [Re: LadyCav]
LadyCav Offline
Settled Boomer

Registered: 07/08/10
Posts: 384
Loc: Texas
Oldman,

I also hit that wall umpteen times. Once you get him to throw the brazier over the wall, he has served his purpose. You will then be looking through the hole in the burial chamber door to find where the brazier landed and try to figure out how to deal with the other guardians outside the burial chamber door. That's a bit vague, but it gives you the opportunity to find the solution on your own, before asking again. Hope that helps. smile

Edit... oops, kjos posted while I was typing. Hope both posts help you. smile


Edited by LadyCav (08/31/13 07:15 PM)

Top
#911152 - 08/31/13 07:25 PM Re: Daedalic's Memoria [Re: LadyCav]
kjos Online   happy
BAAG Specialist

Registered: 10/11/01
Posts: 5798
Loc: Beverly Hills, Florida
Thanks LadyCav.
Richard
_________________________
***To Error is Human**To Forgive is Divine***

Top
#911156 - 08/31/13 08:10 PM Re: Daedalic's Memoria [Re: kjos]
Marian Offline
Moderator
True Blue Boomer

Registered: 07/04/00
Posts: 21265
Loc: near Yosemite in California
Thanks to both of you for the help. thumbsup

Top
#911158 - 08/31/13 08:11 PM Re: Daedalic's Memoria [Re: LadyCav]
oldman Offline
Addicted Boomer

Registered: 04/15/00
Posts: 3472
Loc: Lost in the Arizona Desert
Thank you all. I found out what my problem was. I missed the arrow to get me back into the burial cave. Once I hit space the arrow showed up and I was able to return. It's always the simple thing that is right under your nose. blush crazy
_________________________
You laugh because I'm different
I laugh because you're all the same

Funny I don't remember being absent minded.

John

Top
#911161 - 08/31/13 08:25 PM Re: Daedalic's Memoria [Re: LadyCav]
LadyCav Offline
Settled Boomer

Registered: 07/08/10
Posts: 384
Loc: Texas
Glad you figured out what the problem was, Oldman. Those back arrows could be a bit tricky at times.

I myself am hopelessly stuck in Chapter 5, and will probably have to wait for a walkthrough to be posted somewhere.

Top
Page 1 of 2 1 2 >

Moderator:  Marian, Rushes 

Who's Online
Key: Admin Global Mod Mod Staff  )
7 registered (manxman, Flo NS, Space Quest Fan, kjos, Jeanne, Rushes, Chief), 91 Guests and 17 Spiders online.
Newest Members
tiathyme, Mr_Underhill, Lani, Rachissa, marmarmargar
8580 Registered Users