My first run characters all use traditional weapons, ie jedi and sith use lightsabers. trooper uses blaster rifle. With my second run character's I've mixed it up a bit. My sith warrior marauder is now armed with two Gamorrean Axes. My sith asassin has a cathar warstaff which give her a twin bladed weapon instead of doublebladed lightsaber. My imperial agent operative has a bowcaster instead of blaster rifle.
Most of the end game armor is really ugly. So most of my 55 level characters will not be sporting new armor. I take the modifiers off to use on old armor instead. I may give the new armor to companions, with my old armor mods on it. They can look ugly (lol).
Its easier to upgrade Treek's armor if your an aim, ie trooper, you just give her your old armor.
Edited by GuybrushThreepwood (11/19/13 03:00 AM)
Adventure: Phenomenon Outcome
Darkside: Star Wars: The Old Republic