GAMEBOOMERS provides you with all the latest PC adventure computer games information, forum, walkthroughs, reviews and news.
GB Reviews Latest & Upcoming Adventure Games GB Annual Game Lists GB Interviews

BAAGS

GB @ acebook

GB @ witter

About Us
Walkthroughs free games galore Independent Games World of Adventure Patches Game Publishers & Developers GameBoomers Store
Big Fish Games Homepage    
Page 3 of 3 < 1 2 3
Topic Options
#924316 - 11/13/13 03:25 PM Re: Announcing Obduction brought to you by Cyan - The Creators of Myst [Re: BrownEyedTigre]
Trail_Mystic Offline
Dragon Breath
BAAG Specialist

Registered: 02/12/04
Posts: 5349
Yea, I'm pretty sure it was my pledge that pushed them over whistle

lol
_________________________
-------------------------------------------------------
"...Fear not, for I am watchful. You have been chosen."

Azura

Top
#924386 - 11/13/13 10:50 PM Re: Announcing Obduction brought to you by Cyan - The Creators of Myst [Re: BrownEyedTigre]
gamenut Offline
Addicted Boomer

Registered: 02/08/00
Posts: 1562
Loc: Hiding Under a Rock
I was so excited to think of there being finally a new Myst type game being developed-however, I also have issues with timed puzzles AND/OR jumping/leaping, as in Uru and in several places in the later Myst games. Have developed bad arthrits in hands and wrists so don't have the dexterity I once had and those types of actions in games pretty much impossible for me now.
What first drew me to the Myst game was the EXPLORATION and STORY....not running/leaping, or timed (with certainly NOT enough time) puzzles (keep remembering the 'Chair' puzzle in one of the later Myst games-what a nightmare that was-had to have my son do it-and also do the jumping on pressure plates in one of the other games. Since he now lives far away won't have anyone to do those for me. So-Yea ! Glad another in the pipeline, but, also sadness when reading of 'action' puzzles. Absolutely loved the artwork and sound in Riven and Uru but Uru was so difficult with those action area it was never completed....and boy did I try. BUT---WHY--oh WHY-can they not develop a 'SOLVE' option for those areas (jumping-let another route be discovered..say a hidden staircase or elevator, to get us to the next area, and a solve option for timed puzzles) for lots of other people like me who have those problems?????? It would be such a wonderful-not to mention thoughtful thing! I just know there would be many more people wanting to buy and play the game if those things were available. Please developer---Please-read this post and give it some thought. Please??? I know you could do it!

Top
#924442 - 11/14/13 08:31 AM Re: Announcing Obduction brought to you by Cyan - The Creators of Myst [Re: gamenut]
colpet Offline
Addicted Boomer

Registered: 01/07/01
Posts: 1812
Loc: Orillia, Ontario, Canada
Originally Posted By: gamenut
I was so excited to think of there being finally a new Myst type game being developed-however, I also have issues with timed puzzles AND/OR jumping/leaping, as in Uru and in several places in the later Myst games. Have developed bad arthrits in hands and wrists so don't have the dexterity I once had and those types of actions in games pretty much impossible for me now.
What first drew me to the Myst game was the EXPLORATION and STORY....not running/leaping, or timed (with certainly NOT enough time) puzzles (keep remembering the 'Chair' puzzle in one of the later Myst games-what a nightmare that was-had to have my son do it-and also do the jumping on pressure plates in one of the other games. Since he now lives far away won't have anyone to do those for me. So-Yea ! Glad another in the pipeline, but, also sadness when reading of 'action' puzzles. Absolutely loved the artwork and sound in Riven and Uru but Uru was so difficult with those action area it was never completed....and boy did I try. BUT---WHY--oh WHY-can they not develop a 'SOLVE' option for those areas (jumping-let another route be discovered..say a hidden staircase or elevator, to get us to the next area, and a solve option for timed puzzles) for lots of other people like me who have those problems?????? It would be such a wonderful-not to mention thoughtful thing! I just know there would be many more people wanting to buy and play the game if those things were available. Please developer---Please-read this post and give it some thought. Please??? I know you could do it!

Why don't you post on their Kickstarter page?

Top
#924451 - 11/14/13 09:54 AM Re: Announcing Obduction brought to you by Cyan - The Creators of Myst [Re: gamenut]
Jenny100 Offline
GB Reviewer Glitches Moderator
Sonic Boomer

Registered: 10/24/00
Posts: 35394
Loc: southeast USA
Originally Posted By: gamenut
What first drew me to the Myst game was the EXPLORATION and STORY....not running/leaping, or timed (with certainly NOT enough time) puzzles (keep remembering the 'Chair' puzzle in one of the later Myst games-what a nightmare that was-had to have my son do it-and also do the jumping on pressure plates in one of the other games.

Well you can't blame Cyan for the chair. Myst IV was developed by Ubisoft, not Cyan.

Uru was their doing though.

They really need people like you to beta test any dexterity-dependent puzzles though.
Either that or provide a skip or alternate solution for them.

You could try using the "Contact Me" link on the ***Kickstarter page*** to voice your concern.

Top
Page 3 of 3 < 1 2 3

Moderator:  BrownEyedTigre, Marian, Rushes 

Who's Online
Key: Admin Global Mod Mod Staff  )
9 registered (Marian, BrownEyedTigre, shroeder, kjos, CanukDenis, BobH, Terri824, Rushes, 1 invisible), 82 Guests and 18 Spiders online.
Newest Members
Amberdrop, binnykinz, scarend, JALind, maggieann
8524 Registered Users