ND-haunting of castle malloy

Posted by: stephen

ND-haunting of castle malloy - 04/21/13 06:22 PM

im having problems in the bar (making drinks) even when i do a simple beer it says ive made a mistake??..can i geet a saved game so i can talk to the inn keeper.he wants his crows nest drink first..
Posted by: MaG

Re: ND-haunting of castle malloy - 04/21/13 06:31 PM

The saved game is on the way. Enjoy.
Posted by: stephen

Re: ND-haunting of castle malloy - 04/21/13 06:38 PM

thank you
Posted by: MaG

Re: ND-haunting of castle malloy - 04/21/13 06:43 PM

You're welcome.
Posted by: stephen

Re: ND-haunting of castle malloy - 04/22/13 08:19 PM

i cant beat the dart game can i get a save plze..
Posted by: MaG

Re: ND-haunting of castle malloy - 04/22/13 08:23 PM

It's on the way Stephen. luck
Posted by: stephen

Re: ND-haunting of castle malloy - 04/22/13 10:24 PM

thanks..but now im stuck in the drum puzzle ive tried several times but im tooo slow...could i get another save plz
Posted by: MaG

Re: ND-haunting of castle malloy - 04/22/13 10:35 PM

The saved game is on the way. smile
Posted by: stephen

Re: ND-haunting of castle malloy - 04/22/13 10:39 PM

thanks again hope this is the last request.
Posted by: MaG

Re: ND-haunting of castle malloy - 04/22/13 11:41 PM

You're welcome. Hope they help you enjoy the game.
Posted by: stephen

Re: ND-haunting of castle malloy - 04/25/13 01:02 PM

im having problem with the jet pack..i re-created the instructions just to make sure i didnt mix something up..but it looks just like the WT..i followed the instructions but it keeps blowing up..there are 4 toggle switches and you only mention3 could that be the problem?
Posted by: Rushes

Re: ND-haunting of castle malloy - 04/25/13 01:13 PM

Hi stephen,

Yes, the jetpack is tricky. First, make sure that you are out in the main castle grounds, well away from the castle and any pathways. Then click on the jetpack to open it.

Place your cursor to the left of, and just slightly below, the halfway mark on the lever control. Then click-hold, and drag your cursor up a little. The lever moves straight to halfway.

If you simply double-click at that point, although the lever moves up without stopping at the quarter-mark, the game doesn't like that method, and...kaboom.

You might also double check that all your jetpack instructions sheets are printed correctly.
Posted by: stephen

Re: ND-haunting of castle malloy - 04/25/13 02:32 PM

im trying the jetpack in the pasture is that far enough away? ok finally got thhe jetpack to work thanks rush
Posted by: Antoinetta

Re: ND-haunting of castle malloy - 04/25/13 03:12 PM

I, and most of the other girls read the Nancy Drew books a lot when we were kids in grade-school; they were considered "kid's books" or "juvenile literature." Therefore I would assume that the games are aimed at this demographic at lerast as much as adults. This brings rise to several questions.

First, my experience playing any of the Nancys is similar to what I see in the posts above mine in that there seem to be numerous places where the game is really finiky (ie. the jetpack above.)
I need to resort to walk-thrus far more frequently than in most other games to get by these points. Of all the approximately 200 games I have, there is only one I found impossibel to complete, walk-thru or no, and of course its a Nancy (Venice). So I.m wondering, if we as adults are having these problems, how does HER Interactive figure that a 10-12 year old would be able to make any progress at all. These issues are generally nowhere near so prevalent in most other games which don't have Nancy's specific appeal to kids.

Finally, in the past week I played two older games, Amerzone and Dracula I. Both these games were made in 1999-2000, yet they have a user-friendly 360 degree panning structure. In other words, this is old technology, so I can't understand why the Nancys even adopted the clunky, disorienting slide-show format in the first place, let alone still be sticking with it 25 or so games later. If I hadn't read Nancy as a kid, I would have played one or two of the games, and then just given up.

Antoinetta III
Posted by: Rushes

Re: ND-haunting of castle malloy - 04/25/13 05:28 PM

Glad you got through, stephen.

I agree with you, Antoinetta, that the ND games can be fiendishly difficult, not only in the standalone puzzles but also in figuring out exactly what needs to be done next in order to move forward. The task list helps enormously, but I too wonder how the younger gamer would manage without any referral to a walkthrough of some kind.

This is more a subject for the Discussions forum, however. smile
Posted by: stephen

Re: ND-haunting of castle malloy - 04/26/13 07:35 PM

im stuck in the puzzle to store the chemicals i keep getting blown up..can i please get a save...
Posted by: MaG

Re: ND-haunting of castle malloy - 04/26/13 08:16 PM

Stephen,

It's on the way. Have fun at ending.