Place camp in the forest
Arrived at the camp , you see that the field is trimmed with poles and ropes . There are a number of stone columns , which can be seen human faces . Owlric , a scientist from Andergast studies the left column. His assistant tells Geron that some people Andergast went to the forest to the group merchants to dislodge . The people were so aggressive that Nahi turned them into stone columns .
Geron should not go beyond the deposition .
Get Nuri from inventory and click it on the left column.
Geron wants Owlric distracts them by pretending she is a voice from the column , so that he can walk to the tent . By Nahi has certainly clues left for him .
Tell Nuri what they must answer the questions Owlric proposes to the column . The idea is that you make the answers long and complicated, so Owlric should ask for help and no one watching Geron .
Note: If Owlric not invoke the help of his assistant , you can always try again , by Nuri telling other answers .
Owlric ask by how much they were greeted merchants .
- Select Answer : eleven to fifteen .
Owlric asks her something to the merchant noticed .
- Choose answer : crocus -colored brooch .
Owlric asks where they came from.
- Choose answer : from the north - east
Owlric ask where they were going
- Choose answer : to the north -west
Owlric can not remember and difficult answers calls his assistant Bryda to write them.
Go behind the stone to the right ( around clearing ) , the deposit back to the tent .
Use to cut through. Tent at your knife to the rope of the deposition
In Nahi 's tent
Look around you .
On the right are a few odd cucumbers ( exotic cucumbers ) on the low table . Pick them up . They smell strange, Geron gets a headache .
Search everything. Somewhere in the tent you can find a shiny key .
There is a small wooden box on the table with the cucumbers . Make the box open .
Behind the table is a bed . Slide the pillows.
Above the bed hangs a hammock . Here is probably sleeping girl that the baton fort built . Rattle on the hammock .
The wall behind the hammock is a nice carpet . Try to get it. It does not work , it sits at the top and bottom.
In the middle of the tent are the cushions where Geron formerly also Sat. Grasp the middle padding.
On the left you see a small wooden box stand . Open it .
If you've found the key , you hear Bryda say they are going to search the tent.
You need to get out of .
Use your knife on the beautiful rug under the hammock and step through the crack out.
Behind the tent is still such a stone column . And this is the mask which Nahi dreamed in his hands . He has not told Geron !
Try to take the mask. That does not work , you need tools.
Besides the tent you see a cart with Nahi 's possessions . The cart is blocking the way.
Remove the wedge ( wedge ) under the cart- wheel . The cart rolls away .
Walk along the cart to the left , on the wooden board .
Here you see the coffin of the girl. Look at him . He is closed .
Use the key you found in the tent to open the chest.
Lift the lid and you see that the girl with the bottle inside the fort , preserved .
Right next to the bottle is a chisel ( chisel ) . Pick him up .
Leave the lid of the coffin open.
Go through the opening you made in the deposition, to the left , to the deposition , back to Owlrig . For him a bag of tools , but you can achieve nothing as he looks .
On the right you can just see the box with the glass bottle .
Use your orange sphere on the bottle and it breaks.
If Owlrig looks aside , you quickly get the hammer ( hammer ) from the bag.
NOTE : If you fail the first time , you can fix the bottle with the globe atijd and then break even once .
Loop back to the transposition , back to the opening in the fence .
Repair as the bottle with the fort if you want.
Then go over the wooden bridge back to the back of the tent .
In inventory combine the hammer and chisel and then use them on the mask ( mask ) on the stone column .
Long time did not know of the mask . If you walk to the left , and Owlric Bryda are already waiting for you. Owlric you take off the mask . He wants to thoroughly study at the academy.
Bryda interrogates you .
She asks if you know what that object is , where you found it and your name.
Note: If you always tell the truth , you get the " Honesty is the best policy ' award .
Whatever you answer, Bryda will find harmless and let go .
Talk still here with her .
She is a student at the academy , but feels not so lucky . She learns more about fighting namely , magic and then not. Pleases her
She also tells you that there are five people from the inn to the woods to hunt Nahi went away.
If you've talked with Bryda , Geron automatically returns to his home .