Posted By: Terroulini
Penumbra:Black Plague - 02/06/08 05:23 AM
For those who like playing horror-adventure games Penumbra:Black Plague is the ultimate game of all.The story in Black Plague picks up after the end of the first game(Penumbra:Overture,which offered first-person shooter controls along with an exploration mechanic that made for a compelling and frightening quest)with series lead Philip(that`s you)waking up in a dank and dirty cell somewhere with the sound of torture coming from somewhere close by while still trying to figure out the mystery surrounding the disappearance of his father.Upon inspecting the room, he discovers that he is not the first person to be held there,as there are several clues scrawled out on the walls in order to give him hints on how to escape from the room and survive on the outside.
The game is based on physics,requiring you to use the mouse cursor to mimic an action almost like twisting it around to open doors,unscrewing screws,grabbing the lid of a box and pushing the mouse up to open it,holding a leaver and use a circular motion on the mouse to turn it,actions you`ll have to make throughout the entire game.You’ll also be required to move objects and obstacles out of the way by lifting them and putting them elsewhere.
To make things that little more eerie you're not alone for a lot of the game,however your companion isn't a comforting comedy sidekick, instead it's a voice in Philip's head called Clarence.
Despite the rather gentile name Clarence has the unsettling ability to change your perceptions,causing you to see and hear things that aren't there.As if things weren't spooky enough,now you can't even trust your own senses.Sequences where Philip has to strap on a gas mask,limiting vision to a tiny section of the screen, forcing you to plunge into darkened areas of the unknown with flashlight,flare,or glow stick,make for some very horrifying experiences. Combine that with the harsh rasps of breath through the mask's filter and scratches in the mask's see-through plastic and it's even more affecting, even if the wall textures make you think you've downed a handle of vodka.Oh, and as with any game like this, do not play it in a bright room. Turn off the lights and make sure you're alone – it's better that way(if you dare!!).
Publisher:Paradox Interactive
Developer:Frictional Games
Release Date:15/2/2008 US,most Europe
Edited by Terry
Sources IGN,Gamezone,Play
The game is based on physics,requiring you to use the mouse cursor to mimic an action almost like twisting it around to open doors,unscrewing screws,grabbing the lid of a box and pushing the mouse up to open it,holding a leaver and use a circular motion on the mouse to turn it,actions you`ll have to make throughout the entire game.You’ll also be required to move objects and obstacles out of the way by lifting them and putting them elsewhere.
To make things that little more eerie you're not alone for a lot of the game,however your companion isn't a comforting comedy sidekick, instead it's a voice in Philip's head called Clarence.
Despite the rather gentile name Clarence has the unsettling ability to change your perceptions,causing you to see and hear things that aren't there.As if things weren't spooky enough,now you can't even trust your own senses.Sequences where Philip has to strap on a gas mask,limiting vision to a tiny section of the screen, forcing you to plunge into darkened areas of the unknown with flashlight,flare,or glow stick,make for some very horrifying experiences. Combine that with the harsh rasps of breath through the mask's filter and scratches in the mask's see-through plastic and it's even more affecting, even if the wall textures make you think you've downed a handle of vodka.Oh, and as with any game like this, do not play it in a bright room. Turn off the lights and make sure you're alone – it's better that way(if you dare!!).
Publisher:Paradox Interactive
Developer:Frictional Games
Release Date:15/2/2008 US,most Europe
Edited by Terry
Sources IGN,Gamezone,Play