Posted By: -=sinotek=-
The Experiment - Ehh...? - 02/23/08 07:31 PM
Seriously ,this game is even weirder then Next Life. You control this camera system and you use it to guide the main character through something that looks like a lab inside a... either a facility or a ship, I'm not quite sure because it wasn't in sea, so either it's a wrecked ship or a secret facility(In the opening cinematic it looks like a ship so I dunno...). Anyways, this game tries something new, but does it in a bad way. It just throws you out there without any tutorials and hardly any explanations. It's really hard to control this camera system because the game has lots of flaws. For example - to guide the character you turn something on and she moves towards it(Lights, doors, objects etc etc), but sometimes you have to turn on and off the same object like 3 times be4 she actually moves.
The whole map system is odd. It's hard to figure out where you are exactly. The areas on the map look a LOT bigger on the map then the actual area in the game. If you would just look at the map, there is no way you would figure out that this is such a small area.
In this game there are objects that you need to turn on and see what happens... well I found myself randomly clicking on everything without even knowing what it does because you can't really tell in this game. You just click on it and see how she reacts, if she does at all.
There are objectives that you need to complete but can't really figure out where you need to go to complete them. You found yourself randomly walking around, clicking on objects to find something useful. There's a help button, which doesn't really help...
Accessing files and profiles is also a bit hard. There are files for each profile which I find hard to understand. But maybe I'm alone at this, Dunno.
This game tries to make something new for adventure games, but it does it in a really bad way. You can't just make a new gaming system, and just throw players at it and expect them to catch up. This game has 2 many flaws. The idea is really good and I liked it a lot, but once I tried it, I kinda got disappointed. I expected more. It would've been better as a standard point and click game.
Share your opinions.
The whole map system is odd. It's hard to figure out where you are exactly. The areas on the map look a LOT bigger on the map then the actual area in the game. If you would just look at the map, there is no way you would figure out that this is such a small area.
In this game there are objects that you need to turn on and see what happens... well I found myself randomly clicking on everything without even knowing what it does because you can't really tell in this game. You just click on it and see how she reacts, if she does at all.
There are objectives that you need to complete but can't really figure out where you need to go to complete them. You found yourself randomly walking around, clicking on objects to find something useful. There's a help button, which doesn't really help...
Accessing files and profiles is also a bit hard. There are files for each profile which I find hard to understand. But maybe I'm alone at this, Dunno.
This game tries to make something new for adventure games, but it does it in a really bad way. You can't just make a new gaming system, and just throw players at it and expect them to catch up. This game has 2 many flaws. The idea is really good and I liked it a lot, but once I tried it, I kinda got disappointed. I expected more. It would've been better as a standard point and click game.
Share your opinions.