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Moment of Silence - Is it just me?

Posted By: Darlene

Moment of Silence - Is it just me? - 04/11/05 07:17 PM

rolleyes I could really get into this game, however, the conversations are incessant. Is it just me, or does anyone else feel they could have eased up on the talk? think
Posted By: Linds

Re: Moment of Silence - Is it just me? - 04/11/05 07:23 PM

I also think there is too much talking but I like the game so I'm going to try to finish it.
Susan frown
Posted By: Susie07

Re: Moment of Silence - Is it just me? - 04/11/05 08:19 PM

Hi, Darlene!

I become bored with excessive dialogue and, IMHO, there was waaaaaaay too much in both "The Moment of Silence" and "The Longest Journey".

Susan
Posted By: Darlene

Re: Moment of Silence - Is it just me? - 04/11/05 08:46 PM

Yes, 'The Longest Journey' was another seemingly endless conversation tree. I did enjoy the story, though, and feel the same way about 'Moment of Silence', so I'm planning on finishing to see what happens...
Posted By: Legolas813

Re: Moment of Silence - Is it just me? - 04/11/05 11:24 PM

I like a lot of dialogue, so I enjoyed The Moment of Silence.
Posted By: maggie57

Re: Moment of Silence - Is it just me? - 04/12/05 12:03 AM

HI-

I agree there is lots of dialog, but think it is necessary to keep the game going, at least that is how it is set up. Would prefer a little less, but all in all I really like the game.

Just my 3 cents worth.

Maggie bravo thumbsup
Posted By: SKIPPIDY

Re: Moment of Silence - Is it just me? - 04/12/05 12:39 AM

I agree with you Darlene.
And the other 2 games mentioned also.
Posted By: nickie

Re: Moment of Silence - Is it just me? - 04/12/05 12:47 AM

I love a lot of dialogue, so it follows that I really liked the games you mentioned! In fact, I wished there was MORE dialogue, as it was so interesting to me to hear the different responses you could elicit. Interesting how we all differ on our likes and dislikes in games. smile
Posted By: floridagal

Re: Moment of Silence - Is it just me? - 04/12/05 01:03 AM

I really liked the premis of the game, but, I agree there was too much conversation to sift through. I also with that there was some conclusion at the end of the game as to what happened to the various people.
Posted By: Llewton

Re: Moment of Silence - Is it just me? - 04/12/05 01:20 AM

In my opinion the more dialogue the better. Loved TLJ and MOS. Dialogue furthers the game along,gives clues and gives you a real insight into the characters and what makes them tick. Give me heavy character interaction, and story lines any time. 1st person games with endless exploring and puzzles on top of puzles on top of puzzles bore me to death (all Myst types, ROTS, Mysterious Journey,Mysterious Island, Aura, etc, think you get the pircture). Give me the TLJ's, Tex's, Gabes, Syberias, Black Dahlia, Black Mirror, and MOS anytime.

Happy Gaming all,
Bill
Posted By: Melanie1

Re: Moment of Silence - Is it just me? - 04/12/05 03:15 AM

I'm really enjoying MOS. I love the dialog and strong story also and like Bill, much prefer the 3rd person games with lots going on.

I also like the 1st person games too, but the ones I enjoy the most have a lot of cutscenes or opportunities for dialog.

Melanie
Posted By: InlandAZ

Re: Moment of Silence - Is it just me? - 04/12/05 03:25 AM

Quote:
Originally posted by Darlene:
rolleyes I could really get into this game, however, the conversations are incessant. Is it just me, or does anyone else feel they could have eased up on the talk? think
Guess I'm gonna like this one - I had no problem what so ever the dialog in TLJ...
Posted By: beanbag

Re: Moment of Silence - Is it just me? - 04/12/05 03:59 AM

Quote:
Originally posted by Darlene:
rolleyes I could really get into this game, however, the conversations are incessant. Is it just me, or does anyone else feel they could have eased up on the talk? think
I don't think the number of conversations was the problem. I think it was the way they were set up. I didn't like having to repeat conversation choices and search around in order to make sure I'd exhausted all topics? It took extra time and added nothing to the story. In fact, it slowed the game down when it didn't need to be slowed. Also I think some of the conversations in the game would have worked better as cut scenes. It's not like you wouldn't be asking all the choices anyway.
Posted By: Melanie1

Re: Moment of Silence - Is it just me? - 04/12/05 04:09 AM

I agree, Beanbag. It isn't fun having to repeat conversations to get to the part you didn't ask yet. Most of the time the new question shows up with the highlighting but sometimes you do have to repeat to get to the new part.

I really like the game anyway though.

Melanie
Posted By: chrisdist

Re: Moment of Silence - Is it just me? - 04/12/05 05:47 AM

Totally agree. I can't finish it. There's no game to this game. I found that if you can read fast, put on the subtitles and click your way through it. c
Posted By: Zanthia

Re: Moment of Silence - Is it just me? - 04/12/05 08:17 AM

Quote:
Originally posted by Llewton:
In my opinion the more dialogue the better. Loved TLJ and MOS. Dialogue furthers the game along,gives clues and gives you a real insight into the characters and what makes them tick. Give me heavy character interaction, and story lines any time. 1st person games with endless exploring and puzzles on top of puzles on top of puzzles bore me to death (all Myst types, ROTS, Mysterious Journey,Mysterious Island, Aura, etc, think you get the pircture). Give me the TLJ's, Tex's, Gabes, Syberias, Black Dahlia, Black Mirror, and MOS anytime.

Happy Gaming all,
Bill
completely agree with you--bring on the 3rd person games with strong dialog.

for me no such thing as too much talking/dialog in a quality game such as TLJ or TMOS.
Posted By: Sassafras

Re: Moment of Silence - Is it just me? - 04/12/05 12:12 PM

I agree - this game was way over-rated in my book. BLAHBLAHBLAH! I should have known, seeing as how I could never get throught TLJ either! But you know how BAAGS is, gotta try everything for yourself!
Posted By: Susie07

Re: Moment of Silence - Is it just me? - 04/12/05 03:46 PM

Hi, Darlene!

I thoroughly enjoyed both TLJ and TMOS, but I felt that the excessive dialogue got really tedious really fast. In TMOS, the dialogue menu was set up so you had to keep asking the same questions over and over again to get to the next level where there was something new to ask about.

Susan
Posted By: JohnBoy

Re: Moment of Silence - Is it just me? - 04/12/05 04:05 PM

Well I decided to play this as soon as I finish "Where's Ren?" lol
Posted By: Llewton

Re: Moment of Silence - Is it just me? - 04/12/05 04:43 PM

You won't regret it JB one of the best of the current crop of games if not the best.

Happy Gaming
Bill
Posted By: FeathersMcGraw

Re: Moment of Silence - Is it just me? - 04/12/05 11:41 PM

It´s impossible to please everyone. MoS has a lot of dialogue - but with less people would complain about weak characterisations. wink

I read in a dev diary that Martin´s notebook was physically damaged the night before the German voice recordings started. They lost the final draft of the script and had to use an older one.
The dialogues are good. Maybe this final draft is what´s missing to make them great. A few lines cut here and there and some spit & polish can work wonders.
Posted By: colpet

Re: Moment of Silence - Is it just me? - 04/12/05 11:46 PM

This is why I like to wait for comments from members who play the game. I know whose tastes are similar to mine, and whose are different.
I can tolerate some dialogue, but there must be puzzles other than just inventory and getting info from dialogue. I'll be saving my money for Rhem 2. I know there will be an unsold copy in Llewton's neck of the woods! laugh
Posted By: Melanie1

Re: Moment of Silence - Is it just me? - 04/13/05 02:14 AM

Mine isn't going anywhere either, Colpet. lol

It's really a good game, imo. There are plenty of puzzles, a strong story with really good insight into the characters & good graphics & cutscenes.

There are a couple of things I could nitpick about like poor translation sometimes and the conversation tree, but the conversations themselves made up for it for me. smile

I think you'll like it also, JohnBoy.

Melanie
Posted By: Llewton

Re: Moment of Silence - Is it just me? - 04/13/05 02:48 AM

Just to explain things a little here. I don't mind puzzles at all as long as they aren''t practically the entire game (like the other Myst types etc. I listed). If the puzzles forward a game that has a strong story line with heavy character interaction and relates to the game plot fine. Some of my favorite games had alot of puzzles and were tough but fitted the criteria just stated. Exmples of this are Black Dahlia (probably my favorite all time game), TLJ (who could forget tree communication??)and the Black Mirror.
Posted By: colpet

Re: Moment of Silence - Is it just me? - 04/13/05 11:10 AM

Sorry, Llewton. I was only teasing wink .
I didn't mean to pigeon-hole you. Black Dahlia is also one of my all time favourite games, along with GK 2 and 3. I played TLJ when it first came out and enjoyed it despite it being dialogue heavy game. I just take lots of dialogue and character interaction as a negative, but there may well be other redeeming features of the game for me ( story line and interesting puzzles ala Le Serpent Rouge ). Being a 1st person game is also a plus.
Posted By: MartinGantefohr

Re: Moment of Silence - Is it just me? - 04/13/05 07:39 PM

QUOTE]I read in a dev diary that Martin´s notebook was physically damaged the night before the German voice recordings started.[/QUOTE]Yep, that's true.

But actually, the database crash meant a loss of lines for some characters already - so... those of you who think the game's too chatty as it is can consider themselves lucky, I guess. smile

I was really sad back then to have lost some (I thought) rather cool parts of Big Mike's and Juan's dialog, for example. But in hindsight, maybe we're all better off without even more (back)story. smile
Posted By: Becky

Re: Moment of Silence - Is it just me? - 04/13/05 10:21 PM

laugh Hmmmm. Care to divulge the missing backstory? If you don't, I will always wonder what I will have missed....
Posted By: nickie

Re: Moment of Silence - Is it just me? - 04/14/05 04:07 AM

Nice of you to drop in Martin! As usual, we're split between the people who prefer lots of puzzles, first person, mainly solo jaunts, and those of us that prefer third person games with lots of conversation. Like Becky, I would really like to hear what got left out that we missed. laugh
Posted By: Melanie1

Re: Moment of Silence - Is it just me? - 04/14/05 04:48 AM

Hi Martin wave

Me three! What did we miss? I thought Big Mike was especially interesting.

Melanie
Posted By: MartinGantefohr

Re: Moment of Silence - Is it just me? - 04/14/05 07:30 PM

Quote:
If you don't, I will always wonder what I will have missed....
Just wait for the monstrous three-million-non-skippable-dialog-lines sequel!

Heh.

Big Mike had interesting things to say about the Lower East Side riots, and a lot of it linked to details of the stories of Mr. Huntington and the guys at the subway station. It added more color to both those events and the biographies of the characters, and it really densified that part of the backstory IMO.

But then again, I've heard quite a few complaints about too much "superfluous" (not directly game progress related) talk in MOS, which makes me think that the game can easily do without that backstory layer. smile
Posted By: nickie

Re: Moment of Silence - Is it just me? - 04/14/05 08:04 PM

Thanks for telling us about it - sorry I missed it. Have you been keeping up with Still Life that is releasing soon? They've employed an interesting tactic - you left click for plot related conversations, and right click for "superflous " conversations that flesh out the characters and story. Guess everyone could be happy that way.
Posted By: MartinGantefohr

Re: Moment of Silence - Is it just me? - 04/14/05 09:35 PM

Quote:
Have you been keeping up with Still Life that is releasing soon? They've employed an interesting tactic - you left click for plot related conversations, and right click for "superflous " conversations that flesh out the characters and story.Guess everyone could be happy that way.
Yeah, of course, I've seen that.

I'm not sure, however, if this means it is really implemented along the lines of "left button: progess relevant, right button: superfluous backstory".

Since the heroine's biography is apparently closely linked to the case (as far as I understand it), her private talk could easily reveal information that is important to the story progress as well.

Well, I guess we'll know the answer very soon. smile
Posted By: Becky

Re: Moment of Silence - Is it just me? - 04/14/05 10:48 PM

Martin -- how do you feel about backstory presented in journals or diaries? Do you think that long passages of text draw the player out of the story too much? Is it better to hear the backstory than to read it?

I was also curious -- have you played Martin Mystere? (I heard that it has already been released in Germany.) Some of the backstory In MM is contained in short text passages (no voice acting) that you can access when you click on hotspots. So the backstory is in text (no voice acting) but unlike in journals it's given to the player a bit at a time. If you've seen it, I was curious what you thought of that idea too.
Posted By: Melanie1

Re: Moment of Silence - Is it just me? - 04/15/05 03:11 AM

I'm sorry that part of the conversation was lost also, Martin. It sounds really good. I would have liked to learn more about Huntington via Mike and how it all tied in. I kept hoping for another scene with Mike & his evil counterpart. lol

I think that having fleshed out characters is very important to the story and loved that aspect of TMOS. I hope you continue to add character to the players.

I'm looking forward to Still Life and personally would never choose the option of less conversation but it seems like a good idea to make a game more satisfying to a larger audience by giving the option.

I don't think it's possible to always please everyone either though. We all are very unique individuals with our own likes and dislikes so there will always be something that someone doesn't like.

Melanie
Posted By: nickie

Re: Moment of Silence - Is it just me? - 04/15/05 03:26 AM

You're so right, Melanie. Just looking at the voting for the top ten games gives one a real good idea of that. But MOS garnered some great praise, Martin, so I hope you're very proud!
Oh, and I played the preview build for Still Life, and although of course that was limited, at least that much held true for the conversations on the left versus right click. Anyway, not saying that all on the left click was strictly necessary for the plot, but so far all on the right wasn't, as best I can tell. It will be interesting to see if it is true for the entire game.
Posted By: Melanie1

Re: Moment of Silence - Is it just me? - 04/15/05 03:37 AM

lol but just wanted to second Nickie's comment about the TMOS, Martin. Great game!

Melanie
Posted By: Zanthia

Re: Moment of Silence - Is it just me? - 04/15/05 07:45 AM

Quote:
Some of the backstory In MM is contained in short text passages (no voice acting) that you can access when you click on hotspots. So the backstory is in text (no voice acting) but unlike in journals it's given to the player a bit at a time.
for MM, i would prefer if all text passages and all journals were done in voice acting. but that won't stop me from playing the game. i just know that when i have to read it myself , the odds are very high it may be hard to read due to very small fonts thus i may just end up not even reding it. this is based on past experince in previous adventure games when i have had to read journals. often i just skip over them. it isn't worth the eye strain.now if they were read out loud so much the better plus it would give me a lot better feel for what is going on. it is so rare that journals are read out loud but when they are i really do appreciaate it and it makes it so much better. even if there wasn't a font problem this is the way to do it.
Posted By: Tyke

Re: Moment of Silence - Is it just me? - 04/15/05 11:17 AM

Me 3...Me 3 bravo Martin...I loved playing TMOS...it had all the right ingredients to make it a great game for me and I was sorry when it ended.

I await your next venture...with great anticipation thumbsup

Sue laugh
Posted By: MartinGantefohr

Re: Moment of Silence - Is it just me? - 04/16/05 12:13 AM

Quote:
so I hope you're very proud!
Yes. I am. smile

Quote:
how do you feel about backstory presented in journals or diaries? Do you think that long passages of text draw the player out of the story too much? Is it better to hear the backstory than to read it?
That's a tricky question. There are many things that can be said against diaries. Games are an interactive medium that should be able to do more than mimic other media. Presenting people with the electronic version of a book isn't very interactive, and therefore not very desireable.

That said, MOS has a diary. I think the story provides a striking reason for it to be in the game; it is a believable part of the logic of the game world.

Still, I'm generally rather critical about diaries. Reading books isn't what games should be about; but neither should they be about listening to radio plays with static screens.

There is a lot to improve there, and we will do so. smile
Posted By: Sandy Sleuth

Re: Moment of Silence - Is it just me? - 04/18/05 02:59 PM

YAAAAAA!!!! We ( actually JKEerie ) finally got The Moment Of Silence to work on my Computer!!! Just started it over the weekend, So Far, I LOVE IT!!!
We ( JkEerie ) played and finished BlackStone Chronicles over the weekend!!! That was a freaky game, not scary but freaky!!
Playing TMOS with my hubby and son on week nights!
So far so awesome, and SOOOO HAPPY!!!!
bravo bravo bravo I Love it when a game works right!
Posted By: nickie

Re: Moment of Silence - Is it just me? - 04/18/05 03:40 PM

Fantastic, Sandy! What did you have to change to make it run on your computer? I'm so glad you're able to play it!
Yeah, BC was freaky, wasn't it?! It is so much fun hearing your reactions to all the games you're finding!
Posted By: Sandy Sleuth

Re: Moment of Silence - Is it just me? - 04/18/05 03:51 PM

It was an inept video driver that was screwing up Sandy's MOS characters. And Sandy was correct...they looked charred!!!!

Her computer guru installed an enhanced ASUS card that used an ATI chip, so we went to the ASUS website and downloaded and installed a driver just released this past March.

And joy of joy...it worked! happydance

Thank you all for your suggestions! What a marvelous group y'all are!!!

Nickie,
I just copied and pasted what JKEerie wrote in Glitches for me! Ya, I'm so excited! My Hubby, LOVES this game, and that makes it 10x's MORE FUN!
It's so tempting to play it while he is at work!! But, I won't. I also Bought Return to Mysterious Island, so i can play that in the daytime. But I only installed it, haven't played it yet.
But ya GAMES ARE TO MUCH FUN!!! We are having a great time!!
Posted By: Mikael

Re: Moment of Silence - Is it just me? - 04/19/05 11:37 PM

I don't mind lots of dialogue, as long as it's well written and relevant to the game, which I think most of the dialogue in MoS is. I also think that most of the voice acting is above average, except for the main character. However, what I didn't like was that you had to backtrack all the time to make sure that all the dialogue options had been exhausted. There are other ways to do that.
Posted By: JohnBoy

Re: Moment of Silence - Is it just me? - 04/20/05 12:00 AM

I just started it and so far I like it.
Posted By: Srebrna

Re: Moment of Silence - Is it just me? - 04/29/05 11:57 PM

Quote:
Originally posted by mjartisian:
I agree, Beanbag. It isn't fun having to repeat conversations to get to the part you didn't ask yet. Most of the time the new question shows up with the highlighting but sometimes you do have to repeat to get to the new part.

I really like the game anyway though.

Melanie
Hated the empty walking though
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