Might & Magic VI partaay *Spoilers, of course*

Posted by: friedmonky

Might & Magic VI partaay *Spoilers, of course* - 12/14/05 04:36 PM

Post away folks!

Rusty smile
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 12/14/05 10:25 PM

Thanks Rusty!

Ingie: I know how you feel. I just love entering new areas. And I don't enjoy being unable to survive them and having to put them on hold. I feel like I left something hanging.

That's the way I felt when I couldn't continue with Gharik's Forge. I just wanted to finish it before starting the next quest. Every so often I go back and try again, but I'm just not able to get past some nasty magicians.

I also dislike it when the game puts the monsters in a position where I just can't get the advantage. I travelled by coach to Darkmoor, and the moment I'm out the door they're all over me. So I had to travel the long way around to sneak up on them.

cry
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 12/14/05 11:03 PM

Hi Ingie - I'm still roaming around also. I did the same thing as you - sorta went all over the place and got really confused so now I'm trying to stay in one place as long as I can. And just for you I'm cleaning out the Wolf Lair in Blackshire so those werewolves will leave you alone laugh

Skippy I feel the same way about Mired of the Damned. I'm trying to complete the Price fixing quest and have one more stable to get to. As soon as I land in Mired (and even before - they attack me in the air) they are on me and I can't move. I've given up that quest for the time being. I guess I need to be a lot stronger or a lot luckier woozy
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/15/05 08:24 AM

Hi y'all,

I agree, although I love the roaming about and pokey my nose in places..I am totally confusing myself.I have to go back and figure out what I was to do in the first little area, well actually I think that Castle town.
I like my characters, so I'll just stick with them..should be easy pickings I hope.
I cannot imagine not playing this game and am so greatful praise to the person that gave us that link to download. I am having more fun than I've had in a while.

Oh Syd, thank you, please that black werewolf in the blue vest..he was so rude-dapper looking though. rotfl

Ingie <img border="0" alt="[grinch]" title="" src="graemlins/grinch.gif" />
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 12/15/05 09:46 AM

Hats off to Syd! Infamous slayer of wolves! praise

Those harpies really can sneak up on you from above. The Mire is crammed full of them. Every time you turn around there's another pack of them.
mad
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/15/05 11:26 AM

btw: thanks Rusty for cleaning the board :kiss: yesterday, I was paying attention to the # of posts, glad you caught it.

The one town, I think Free Haven..has the gargolyes..I was dead from just looking at them,
yep going back to where we belong and do those chores.
Did y'all take the prince and lose him yet??
Apparently we're suppose to and then find him at the circus..I haven't found the circus yet.. woozy

Ingie <img border="0" alt="[grinch]" title="" src="graemlins/grinch.gif" />
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 12/15/05 12:07 PM

Yep. We lost Nicolai and found him at the circus at Bootleg Bay, sometime in December I think.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/15/05 12:19 PM

From the huge SG I got the other day, for reason this is important, so I guess I'll have to go get the imp and let him run away..just to find him and bring him home again.

BTW: I noticed by Town Portal gal has other spells listed at different times, like Lloyd's Beacon I think it's called...what is that??
And if use other spells with her, can you still use the town portal on the same day?

Guess I could save, cast and figure it out..always looking for the easy way out.. lol

Ingie laugh
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 12/16/05 07:56 AM

Hi all,

Wow Ingie you are finding all kinds of stuff that I didn't know were possible in this game.

I never bothered with looking under rocks and you say you found stuff that way. Hmmmm.

I never noticed that the Town Portal person has more than one spell listed either...wow. Whenever I clicked on her it was always just the Town Portal option. Hmmm. Interesting.
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 12/16/05 08:00 AM

Okay this game is starting to creep into real life. I looked out the window last night and noticed a full moon - full moon I said - I have to pray at the Temple of the Moon at a full moon - so I head back to the temple - run to the alter - wait until it's midnight and try to pray - nothing, nada, zilch. Then it dawned on me - full moon in the game dummy slapforehead
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/16/05 09:25 AM

rotfl rotfl that's just too rich Syd..

It has only been one rock so far, on the beaches somewhere around New Soap..It looked like and said rock, one of my folks clicked on it..boom, it's trapped and inside were some goodies.

Look at the very top of your town portal gal's conversation, that's where I am finding other spells. I guess she levels and can do more as you level.
Found out that beacon light spell, puts a temporary transport back to that spot. So if in battle and need to heal in hurry, cast it..use town portal, and get out, then you get to go back to that spot..now in honesty I haven't tried that, I'm only semi quoting from what I read about that spell.

Ingie laugh
Posted by: nickie

Re: Might & Magic VI partaay *Spoilers, of course* - 12/16/05 01:14 PM

lol Too funny, Syd! This game does that to you!

Ingie, I've never seen a gate master have both spells - but that's wonderful. Are you sure she has it, and is not just telling you about the spell? Lloyd's Beacon lets you come back to the exact place you left, but it only lasts for a certain amount of time. It is really a great spell to have for the werewolf lair, since they respawn immediately.
I've only found the one rock like that - but it does make you check all the rocks, probably a little developer humor!
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/16/05 02:10 PM

I don't know yet Nickie, your explanation makes more sense doesn't it??

Going into finally getting some play time..things here have been really wild...house finally warming up though..no more animals coming to me with little cold paws rotfl

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 12/17/05 08:43 AM

How many of these dang werewolves are there???? I swear (quite frequently I might add laugh ) there must be hundreds of them. Ingie I hope you appreciate what I'm doing for you rotfl

Geez never mind - I just re-read some of the first thread and clicked on Schwab's picture - I'm doomed because I'm just about at the lair - this is not good help
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 12/17/05 10:18 AM

Next question - how do you work the Lord Beacon spell? My sorcerer is a master of water and I can get the two areas to appear ie: the temple in blackshire and the werewolf lair but can't get my group to move anywhere when I cast it. At master level it's supposed to last a week (at least that's what the info says when I right click). What's the trick to this sucker? And I am really tired of the Werewolf Lair - can't get them all killed before the whole lot of them comes back again arrrggghhhhh

Okay scratch the how do you work Lord Beacon's spell question - figured it out - finally looked to the right of the book and saw the two arrows -one for set / one for recall slapforehead
Posted by: nickie

Re: Might & Magic VI partaay *Spoilers, of course* - 12/17/05 11:22 AM

lol Was just coming to answer that Syd, and you had already figured it out. Happy wolf hunting, and be sure and look for the ghost ( kind of hard to find).
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 12/17/05 02:39 PM

Syd, the werewolf lair is that wonderful rare dungeon where enemies will respawn if you keep running back and forth, so when you get near the big room (you'll know when you get there), set a Lloyd's Beacon there and use that to get back to town to heal up or sell stuff. That way you shouldn't trigger or run into respawned wolfies.
Posted by: Pib

Re: Might & Magic VI partaay *Spoilers, of course* - 12/17/05 08:43 PM

Installing Might and Magic VI on XP Home was a challenge! But it is now operational. Let the games begin.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/17/05 08:56 PM

welcome on board Pib...I agree, but done now and having a blast. happydance

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 12/17/05 09:54 PM

Hi Pib - so glad to see you laugh

Well the werewolf lair is history - sorta - I finished off the leader and got the pearl - took it back to the ghost. I still have a couple more werewolves to kill but I'm not sure I'm going to bother unless there's some really, really, really good stuff in there.

And in the real world - I got all my Christmas shopping done (hadn't even started until today), grocery shopping is done, got the tree and it's up minus the ornaments because my kittens have decided it's fun to take a flying leap, land on the tree and see how many shiny hangy thingies they can knock off - they think it's a lot more fun than I do laugh
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/17/05 10:05 PM

Sounds like fun and work combined..good then I can skip the dapper werewolves..

we have one cat, that like to climb the tree...to sleep..full speed ahead, blast the ornaments and tinsel and lights...nothing quite so strange as waking up to an empty tree with a cat snoozing...

Have fun Syd, you deserve it after your full day

Ingie
Posted by: Pib

Re: Might & Magic VI partaay *Spoilers, of course* - 12/17/05 10:52 PM

Wow, I actually have the save games from the first install. Would you believe 1999? smile It was much easier to install then and finding the patch was a no brainer as well.

Now to try M&M VII... Saved games dated 2000-2001.

(Long term fan of the M&M series. Even had a certificate from winning M&M 1...way back in the beginning of time.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/18/05 05:44 AM

Wow Pib, praise

I am impressed!! I know Nickie is right there with you also.
I've been trading for these gems for a while now, at Nickie's suggeston, praying that one day I would be able to play them..thought I'd have to find an older computer..
So, are you joining us with VI or moving right into VII??

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 12/18/05 08:56 AM

Ingie I hate to be the bearer of bad news but the Wolf Lair is a quest - matter of fact there's three or four involved with that joint if I'm not mistaken. The entire town turns into werewolves during a full moon if you don't destroy the altar. Anyone know what happens if you land in Blackshire during a full moon and happen to kill one of the townspeople before you're aware what is going on? When they become human again do they attack you on sight?

Oh and Lord Beacon's spell - it's a lifesaver - and worth the gold I forked out to get it laugh
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/18/05 09:25 AM

Hi Syd, wave

Drat..tell you what, when I get to that section, I'll give it a try and let you know what happens to the folks that aren't in their dapper werewolf attire.. rotfl

Ingie laugh
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 12/18/05 02:30 PM

eek Syd, I had no idea the townspeople turned into werewolves if you dont do the quest, I love that idea!
How did you find that out?
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/18/05 04:40 PM

I've been trying to find someone I can get expert in precept ion to..does anyone know where this dude or dudette could be?? SG says New Soap..but I can't seem to locate the rascal..

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 12/18/05 05:20 PM

Ingie - go into the inn at New Sorprial and talk to Tara what's her face.
Posted by: Pib

Re: Might & Magic VI partaay *Spoilers, of course* - 12/18/05 05:38 PM

I might just be trying to get into both. First move is to check for UHS for the games to make catching up a bit easier.

I've been BAAGing M&M for some time. I have an original box of World of Xeen (from memory that's Clouds of Xeen, Darkside of Xeen and the special Swords of Xeen) bought from a shop back in the days when it was new. I also bought from ebay a M&M archives (games 1 to 5 - maybe) just in case I ever feel inspired to return to the beginning.

Anyone get the feeling that I've been enjoying M&M for some time now? laugh
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/18/05 06:11 PM

Thanks Syd..forget about the "little working folks"


Pib,
Sounds like my collection at this point. I think I have so many different ones that include others, and then just in case those wouldn't work...got the individuals..glad I did now..
Thanks to my prodding friend..

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 12/19/05 10:50 AM

Hi everyone. I'm still here, but I have to use our W98 computer now to reply. I've been playing the game on my W95 machine, but when I'm browsing the posts here at Gameboomers the machine is locking up on me. I'll need to use this other computer to talk to you. So if you don't hear from me it means this better machine is tied up with other people in my family and I need to wait until it's free.

I'm fighting my way through Snergles Iron Mines and those little dwarves are tough cookies. help
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/19/05 11:13 AM

Hi Skippy,

Missed you thought I was all alone...
I visited that location, on one of my nosey trips..and yep those little guys are mean..
I got out...think hightailed and that worked for me.. happydance
Right now we rescued a Damsel in distress, which really was a lot of fun.
lost the prince..need to find the guy that'll buy the church gongs in free haven and syd gave me Free Soap for my preception expert..but I couldn't get any of the 3 folks in there to offer me training ...maybe they think I'm kidding..

Ingie laugh
Posted by: nickie

Re: Might & Magic VI partaay *Spoilers, of course* - 12/19/05 01:35 PM

lol Who loves ya baby! :kiss: says Kojak.

I have been a devotee of M+M since they first came out - never has there been something quite like them. I am so thrilled to once again be playing them - and once again it is easy to become so immersed that time flies by...

The gong guy is really close by to the fountain where you arrive via town portal.
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 12/19/05 01:39 PM

Hi Ingie:

Oh yeah that's our strategy too. When things look bad, run like the wind. lol

We're level 32/33. As we move up unfortunately life doesn't get easier, because the monsters get tougher. cry
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 12/21/05 12:00 PM

Nickie:

Have you played any other role-playing games besides M&M? Ever played the original Lands of Lore? wave
Posted by: nickie

Re: Might & Magic VI partaay *Spoilers, of course* - 12/21/05 12:29 PM

Hey Skippy wave Sure have, what are your favorites? I still remember having the buddy that talked with a ssssssss in III. Did you ever play Darklands? I sure do miss some of those old games!
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/21/05 01:03 PM

We're just moving right along...got the harp..finally, that place was a real maze, also got the scroll that satisfied the mayor of New Soap..
We're at level 17 right now..accidently stepped on I guess teleporter in front of the Castle and wham, in a battle with the Baa guys and those big turtles eek geez..killed a bunch and they kept coming..got some more $$$ so we're a happy little group..my wizard is really getting good..nice spells love that ring of fire..
I can't remember what's next, something I think about Bootleg..not sure we're ready for that area, but we'll take a peek and see..

Ingie laugh
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 12/22/05 06:33 AM

Hi all,

Yep those teleporters sure surprise you the first time you use them but they bring you to the North West area of the map so once you clean them out in that area you can save a lot of walking to get there.

Sounds like you are doing great Ingie and it only gets better as they get stronger. smile
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/22/05 06:38 AM

Thanks Magic, wave

I couldn't figure out if this is always a spot where you could never clean it out..like a "real live training program" . Glad to know that's not it.

It was about as surprising as my first look at the cannibals and werewolves...only these guys I can kill... eek

Does anyone know...the Town Portal gal..little places don't seem to show up...like Castle Temper(or whatever)had to use the paper map and still not sure where the dragoon hidey hole is..every time I look the game wants to take me to
Bootleg Bay...
This game is great..I am so grateful for the person that found those downloads and for Nickie encouraging me to hold onto them
<img border="0" alt="[Christmas]" title="" src="graemlins/Christmas.gif" />

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 12/22/05 08:00 AM

We killed our first dragon last night thumbsup He was lurking in the Temple of the Snake in Blackshire - he sorta got stuck by a wall and couldn't do any damage to us so my little group just kept plugging away at him with arrows and the blades spell. Took about 10 minutes (he's a strong sucker) but we finally nailed him laugh
Posted by: nickie

Re: Might & Magic VI partaay *Spoilers, of course* - 12/22/05 08:18 AM

Way to go, Syd! bravo
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/22/05 04:37 PM

Thank you Marian, :kiss: I'm so awful with the memory of names thing...but a big hug from me.

Loving this so much, and really I can't even say why for sure..just everything..

Oh Syd, I'm suppose to kill a dragon for my Crusdar to advance to Hero..like I'm going to track him down at level 17...NOT
Congrats on your kill...hope he's still stuck when I find him rotfl

Ingie laugh
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 12/23/05 07:01 AM

Hi all,

Oh yes that dragon was a pain in the you know what to get rid of this time when I played the game but with all kind of wands handy we got him but it wasn't easy.

The last time I played before this time we were able to get him stuck so if you can do that it makes it easier...sort of.

You can clear out the nasties just outside the cave door area so you can rest but the dragon also heals so you have to start all over to get him.

Way to go Syd on the kill. smile

Don't worry Ingie...you WILL GET HIM...hehe.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/23/05 07:16 AM

Thanks for the hints and confidence Magic...
I hope to be able to play later today, but we're not ready for dragon hunting yet..We're doing good if we can kill a boneman.. rotfl

Ingie <img border="0" alt="[Christmas]" title="" src="graemlins/Christmas.gif" />
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 12/23/05 02:52 PM

Nickie, I've only played the first LOL, Throne of Chaos. I have 2 & 3, but have never actually got fully into them. Something always seemed to get in the way, but they're on my shelf and will be attended to soon, I hope. Lands of lore was an epic game, and I've played it 8 times. I've never had Darklands.

Ingie: They should put a warning sign near those teleporters. eek

Syd: Congrats on dragon-slaying! laugh
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/23/05 04:02 PM

Hi Skippy and Nickie,

I'm going to dare venture to the cannibal land.. eek

Hopefully, we will accomplish something there other than running backwards..

We're level 18 I think and very close to 19..which for me is amazing.

Chomp, chomp..off we go rotfl

Ingie <img border="0" alt="[Christmas]" title="" src="graemlins/Christmas.gif" />
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 12/23/05 09:31 PM

Thank ye kindly on the congrats for the dragon slaying - laugh

We are now battling Thunder Lizards, Fire Lizards, other sorts of nasty lizards (they sure as heck look like dragons to me) and twirly dust devils. About the only thing good about these lizard critters is they carry lots of loot and I need gold (as usual).

Ingie I have that same quest to kill that dragon - don't think I'm up to it yet however. What am I saying - I know I'm not up to it yet lol
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 12/24/05 02:00 PM

Be careful Ingie. I don't want to wander around one of their campfires and find your head in a cooking pot. cry
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/26/05 06:24 PM

I'm back...missed y'all and my game...I had to read this to figure out where the heck I was... scared

Ingie laugh
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/28/05 07:19 AM

drat, the game has started crashing back to desktop, every time I use my wizard's stats..I need to see what to put points in and can't without crashing.

I even wait a bit and let the others go in..nope...

Other than that pita, we're doing pretty good..not great, but pretty good wink

What are y'all working on?

Ingie <img border="0" alt="[newyear]" title="" src="graemlins/newyear.gif" />
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 12/28/05 07:42 PM

Well let's see - my group just finished clearing out The Silver Helm Stronghold. I have the Ankh and need to give it to Anthony Stone. We've also cleared out Snergal's cave and have to return the axe to someone (I forget who). I also have around 75,000 gold. I can finally train some more and buy a few new spells.

I also tried to go into Dragonsand - yea, right. Before I could turn around fourteen dragons zapped me and that was that eek

Other than that we're tooling right along.
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 12/29/05 07:17 AM

Hi all,

Syd, the best thing to use in Dragonsand is flying and invisibility to explore around.

The little town is to the south...south west area.

You also have a special rock when you find all of the oblisks to get the treasure from.

The new World Computer building is there and The temple of Varn also there.

Also any chests you find have really really good stuff in them. smile
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 12/29/05 09:49 AM

Bah Humbug. My computer croaked on Christmas day. It took a few days to put together another system, but I'm up and running now. I'm heading to the Freehaven sewers. Hi everyone! happydance
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 12/29/05 06:56 PM

wave Skippy - so sorry to hear about your computer's demise but glad to hear you're up and running again.

VHL - from whom and where does one buy an invisibility spell? I've never seen one for sale.
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 12/29/05 07:20 PM

There is no invisibility spell in M&M VI, I think VHL may be thinking of M&M VII, which is where that spell first appeared.
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 12/29/05 10:12 PM

I was wondering too about the invisibility spell.

How do you get the ability to use dark spells?
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 12/29/05 11:27 PM

Skippy, you can join the dark magic guild in either White Cap or Blackshire, and there are also dark spell merchants in those towns as well. Be aware that the spell shops are open only between 10pm and 2am.
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 12/30/05 07:26 AM

Hi all,

Oops sorry about that. I may have been thinking about MM7 when I mentioned the invisibility spell.

You get your ability to use spells in the spell shops. when you get to the shop click on each person and if they can learn the skill then you can buy it for them. It will show up so you can click on it to buy it.
Posted by: abacus

Re: Might & Magic VI partaay *Spoilers, of course* - 12/30/05 08:27 AM

Howdy,
I am actually using my son's puter and name..but it's me...popcorneater!!

No games on his puter, was reading about your adventures though and can't wait(well torn on that)to get back home to play.
Y'all are so far ahead of me..that's okay though
glad we're having fun

Ingie
Posted by: nickie

Re: Might & Magic VI partaay *Spoilers, of course* - 12/30/05 09:08 AM

Are you missing us, Ingie? bravo What?! No games on his computer, it's heresy, I tell you.
Posted by: abacus

Re: Might & Magic VI partaay *Spoilers, of course* - 12/30/05 05:28 PM

nah, he's a X-box fan...ah well..I'm playing cards
wave <img border="0" alt="[newyear]" title="" src="graemlins/newyear.gif" />
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 12/31/05 10:46 AM

I seem to be at a stand still right now (literally, my little group is standing still in New Sorpigal by the fountain) laugh I finally made it into Dragonsand and managed to kill some of the "locals" but there's no way I can get anywhere near the Obelisk. I think I need to regroup - train some more and buy a slew of new spells (luckily I have right around 105,000 gold) before I tackle that area again. I have five more obelisks to find, need to put one more gold statue on a pedistal and do the almost impossible at this point High Council quests (I've managed to complete the easier ones - now the hard ones are left).

That's my story and I'm sticking to it and <img border="0" alt="[newyear]" title="" src="graemlins/newyear.gif" /> fellow Might and Magickers laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 12/31/05 01:31 PM

You're doing well Syd. thumbsup I took one look at the monsters in Dragonsand and chickened out. The sound of our clucking could be heard for miles.

I'm in White Cap looking for a place where we can learn Dark Magic. We're also clearing out Icewind Keep to get the dragon tower keys.
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 12/31/05 08:07 PM

Well got all my statues delivered - still can't get to the obelisk in Dragonsand. Even bought a couple of nasty Dark Magic spells (and man were they expensive) but they don't seem to do much good against those so and so dragons. I need to get my rep lower in order to become a master of Dark Magic - I'm merely despicable right now rotfl Guess I have to wipe out a few more townspeople to keep that downward sprial going laugh

Icewind Keep is tough Skippy - took me awhile to get through it. I tried to get into Kreigspire Castle - that lasted about two seconds and I was toast.

Speaking of Dark Magic spells - is Armageddon worth getting? It's rather expensive and sounds like it kills everything in sight including your group.
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 12/31/05 08:38 PM

Armageddon is just a fun spell...save your game, cast it in town and watch the townies get blown up.
I never really used it elsewhere since it doesn't do enough damage to high level enemies, plus it hurts your party, but it is quite useful when you need to lower your reputation to get mastery in Dark Magic.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 12/31/05 11:15 PM

Hi Schwab wave

Sounds charming..I'll remember that one..I'll use memory cell 19 for it rotfl


Ingie <img border="0" alt="[newyear]" title="" src="graemlins/newyear.gif" />
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 01/01/06 08:13 AM

Hi all,

Oh Armageddon will lower your rep alright.

I used it only one time in these games until I found out that it only kills the town people and the monsters laughed at me. Hmph.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/01/06 09:04 AM

Oh those rude monsters.. shame

I have learned one thing in this game, well I guess re-enforced one thing and that is SAVE, before trying anything new..water to spells..save first.

I'm a mess..don't know for sure what I want to work on..or where I want to be. I am on one of the Bootleg Isles looking for the long lost Shyrll..she may be in a cookpot, wouldn't surprise me one bit.
But I do have this new place to enter..Temple of the Sun..kill us dead..just a bunch of monks, but tough little guys..but I'll get them yet..miss our little evil face, but picture it please

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/01/06 09:23 AM

Well if Armageddon only kills townies I don't think I'll spend 30,000 gold for it just yet (especially when I'm broke again - I can't believe how fast 107,000 gold went - geeez). These monsters laugh enough at me right now - I don't need to give them any more excuses laugh

Ingie - don't feel bad - I'm a mess too - don't know who should do what so everyone is kinda all over the board on skill points - I've wasted so many it's pitiful. Hopefully on the next game I'll be a bit smarter on what to do but hey we're plugging along. Temple of the Sun was hard - took me forever to kill all those monks. I figured they'd be a piece of cake since my guys had armor and arrows - yea right. Two energy balls and my group was heading for the door with their tails between their legs.

We are currently in the Warlord's Fortress. We finished the Devil's Outpost and now I have all but two High Council approvals. I should have one more but that Silvertongue guy is still giving me a thumbs down (with a name like Silvertongue I don't trust him - but I sure hope it doesn't have anything to do with my lousy rep).
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/01/06 09:34 AM

Know exactly what you mean Syd, you nailed it for me..I'll work a bit on this, but..it really is hard..we're only level 20..as in just level 20..
I'm going to try a few different spells and see what works..
You're right, I know right off the bat a few things I would change..but, that's how I learn, I have to first make the mistake, then I get it.. rotfl

Ingie
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/01/06 09:42 AM

Don't know what level I was before I manage to wipe out the monks - probably higher than 20 laugh

My guys are around level 42 I think - I need to train some more but first I need the cash.

I do have one question and I know it's late in the game but I just thought of it. If I assign skill points to say my Archer and she's not a master in that skill - is it a waste of points to give them to her? In otherwords does it do any good if they can't be master etc at that particular skill (I don't have money to up the skill for now but I have skill points just sitting there waiting to be doled out.)
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/01/06 10:03 AM

Ohh, that's a good question..I wonder also


Ingie
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/01/06 03:00 PM

Ingie, Sharyll is being held prison in a dungeon on one of the smaller islands in the Bootleg Bay zone, north of the big section; you can Water Walk there if you have that spell.

Syd, that Silvertongue is obstinate, no? Try finishing the other council quests and reporting back to them, see what happens..

Also, you can continue to put points in a skill beyond the expert or master baseline and they will still get an increase.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/03/06 07:51 AM

Yea, sadly I think I may know which one.

I am "visiting" all the different little Islands and what they have to offer..and one has a very hard little area I think it's called Ghank's forge? Anyway there are students of Fire it states; inside..I can't get down the ramp fast enough..we all get killed..even with fire protection..I have no idea what I am to do?? any hints..or heck just tell me, forgo the hints lol

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/03/06 09:05 AM

I found Gharik's forge to be little too tough for me. I got down the ramp eventually, but farther in there were fire spirits and magicians, as well as a series of bridges, and I just couldn't get any further so I set aside that quest until later.

Most people think that the forge is the toughest quest in the game.

Make sure you hang onto the key to the laboratory. wave

I found cold/ice spells useful for putting out the fire monsters.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/03/06 10:38 AM

Thanks Skippy...if too strong for you, it is way too strong for me and my party of 20's ..
I'm sort of at a stand still..can't remember where I was before leaving, and am not strong enough to face anything in surrounding areas..I'm just sort of trying to figure it out a bit..

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/03/06 10:55 AM

I think you almost need a daily planner in this game. I'm having trouble co-ordinating the many quests I'm working on. Have to be somewhere in March, somewhere else in a different month. It gets complicated. Sometimes I miss dates, and then realize I have to wait another year.(kind of like real life)

And when I'm finished a quest, I have to sit down and think about what to do next. I was lost when I had to set aside the Forge quest. It threw off my sense of continuity, so I know how you feel.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/03/06 01:12 PM

Well duh, is that what is going on?? I never thought the dates meant that much..I mean, I know full moon..werewolf..and I did see where I can only enchant things at noon..and the circus, travels, makes sense..but hmm..I must pay closer attention

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/03/06 11:03 PM

I was supposed to be at the circle of stones on March 20th, and missed it. How quickly time passes. I've got to remember to save more often.

I also met my first Minotaur King today. Yikes! He pulverized us. scared
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/04/06 07:35 AM

I met one of those! that King thing...we didn't stand a chance..left him and walked out.

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/04/06 07:47 PM

How well I remember the Minatour King - I couldn't do a thing with those guys until I was around lvl 35+ I believe. I think I used Meteor Shower and blades on them. Nothing else seemed to work.

I finally made a list of all the dungeons and checked the ones I've cleared out. Seems like I have all the nasty hard ones left [sigh] I need to train a bit more and then I guess I have to tackle them.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/05/06 08:44 AM

I'm still working on Calgons' Estate, something like that anyway..problem is...I have to go to town to heal and sell when needed and then, try to go back.

I tried buying Lloyd's Beacon spell, but it didn't work for my water mage..
Those gargoyles..how in the world can you kill them??
I have tried everything I can think of and nope we're toast and they're quite happy. mad

Ingie laugh
Posted by: nickie

Re: Might & Magic VI partaay *Spoilers, of course* - 01/05/06 01:06 PM

Ingie, I think you have to be a master in water to be able to use the spell.
As for the gargoyles, there are a couple different types, and they respond to different spells and are impervious to others. Meteor shower from a distance helps.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/05/06 01:12 PM

Thanks Nickie, wave

Well that explains that Beacon thing..as for the gargoyles..right now my plan of action is a lot of avoiding..makes it hard, I'll have to try and find meteorite showers, don't think I've seen it yet.

Boy money goes fast in this game, like real life..yikes

Ingie laugh
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/05/06 07:34 PM

I don't think you have to have mastery in Water Magic to use lloyds beacon, if you right click on the spell you can see that it works at normal, expert, and master level. It just isn't worth it to cast at normal level since you only get one beacon and it lasts a very short time.

Ingie, is the spell showing in the spell book? If so, left click and a screen with some boxes should pop up, you click one of the boxes to "set" the beacon at your current location. From another location, click on the spell and make sure you switch the tap in the upper right corner to "recall" to see the beacon you set and click it to return to the spot.
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/05/06 07:51 PM

Ingie try using Blades (it's an earth spell) on the gargoles. They can't take physical damage and will go down in nothing flat with that spell.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/05/06 10:08 PM

love blades, working good on the women with the snakes in their hair and armpits I think..turn you to stone..u-g-l-y = UGLY..whooo..

Have you all been running across the "joke of the day" people?? They crack me up..One for today was:

"Why is it goblins have no luck raising chickens??"

Answer: "They plant the eggs too deep" rotfl
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/06/06 08:53 PM

Arrrrgh I am so lost. I'm in the Temple of the Fire Lord and have no clue where the heck I am. I killed the guy who looked liked Osiris and got a key. I thought this was the guy that I was supposed to kill so I went back to the Fire Lord and nope - guess not. Does anyone know if there is something else I'm supposed to do here? Do I need to kill every goblin etc in this place?
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/06/06 10:21 PM

Syd, the idea is to "unward" all the doors in the dungeon. It's a confusing place, so rather than try to explain I will post this link to a great walkthrough. Unfortunately it's all on one page, so it may take a while to load, but it should bring you right to the Fire Lord walkthrough:

SPOILER CENTER M&M VI
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 01/07/06 07:29 AM

Hi all,

Hey Ingie.....where the heck do you run into the joke of the day people? I don't seem to remeber doing this in the game and I have played this one many many times over. Hmmm.


Hey it sounds like all of you are doing great in the game. smile
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/07/06 08:20 AM

Well, the folks are just about the towns..I think they're called "fools" something like that..and you click on joke of the day..and there you go..

Another one:
What do you call a jittery sorceress?
A Twitch... rotfl

those dratted diamond gargoyles..are getting on my last nerve.. mad

Ingie laugh
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 01/07/06 11:03 AM

HI,

Oh heheh Ingie....I never bothered with clicking on the joke thing. Hmmm Learn something new everyday. smile

Oh and the gargoyles I think I used fireball and or sparks on them. The stone ones are the easiest to kill and the other 2 I think like I said use fireball or sparks.

The ones near the town area I drew them into the town and ran around the buildings until they got stuck and then finished them off. Hehe smile You do have to be careful not to hurt the town people while you are at it though.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/07/06 11:23 AM

I love the fact that they've done this...just that little extra is one of the reasons I think these games have passed the test of time and stand strong


Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/07/06 01:50 PM

What's the best way to get to Sweetwater?

I'm doing the statuette quest from Twillen. According to some help files online Twillen gives the incorrect placement of the statues. I've placed the bear in Kriegspire, the eagle in Dragonsand, the wolf in the Mire, and the dragon in Bootleg Bay. I need to place the tiger in Sweetwater when I figure out how to get there. I hate to think they're all on the wrong pedestals. Does anyone know if his instructions are correct or not? If they're all wrong just wait till I get my hands on him.... mad
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/07/06 04:01 PM

You should be able to get to Sweetwater by walking to the western zone line of Kriegspire or the northern end of Paradise Valley. The pedestal is in the northeast corner of Sweetwater

Your pedestals are all correct, but I don't remember having to even choose the right animal, the game did it for me when I clicked on any pedestal
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/07/06 05:10 PM

Thanks Schwab. I was trying to fly over to Sweet Water but the game wouldn't let me past the border. I guess I was hoping to avoid going on foot, but I'd better just get on with it. frown

The game also won't let me move the statuettes that I've already placed, so I guess it wouldn't let me put the wrong ones in place. That's good news. laugh
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/07/06 05:18 PM

Skippy, wave

I'm still having trouble with the diamond gargoyle..I get his ugly patootie yet

Ingie laugh
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/07/06 05:47 PM

Skippy, you can fly to the zone line (hit the invisible wall), then safely float back to the ground and walk through. The game won't let you fly through any zone walls.

Ingie, the diamond gargoyles are pretty much impervious to melee damage, gotta use spells to kill them
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/07/06 06:15 PM

I've been using blades...fire seems to do nothing.

Any other suggestions??

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/07/06 09:14 PM

Schwab, thanks. I'll do that.

Ingie, the diamond gargoyles should have no defense against cold, fire and electrical. If I recall correctly fireball and incinerate worked pretty good.
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/07/06 10:05 PM

I'm dealing with gargoyles tonight and the fire spells seem to hit them hard at times, but not always. Lightning seems to hurt them badly. I like to get a group of them in front of me, then hit them with meteor or starburst.
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/07/06 10:51 PM

Acid Burst is always good, also Implosion
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/08/06 04:45 AM

Okay, I don't have implosion as a skill yet, but I saw some scrolls..the blades just don't seem to get him..sure did the marble ones though.
**Edit Here** Skippy, want my group? I'll send them right over

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/08/06 11:23 AM

Sure Ingie ! Send them over ! lol
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/08/06 10:12 PM

Well from my luck in the Temple of the Fire Lord my group and I shall be there until you know what freezes over. I don't know what's confusing me more - the map of the dungeon or the directions on how to get through it rotfl
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/08/06 10:33 PM

Oh that Fire Lord quest darn near drove me nuts. It took me a while to figure out that I was dropping down chutes which then led to different tunnels. I was so happy when I finished it, and it took me a while.

I just finished the Monolith which was tough going. Those druids and rock beasts took a lot of work to kill.

I'm worn out now. Going to sleep
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/08/06 10:33 PM

Syd, it might help if you go back to the room with the raised part you drop onto, the place with all the sections cut out of the floor..they all lead to different hallways, so try going down each hole in some kind of order, like clockways, keep track of which ones you already dropped into and after you have been down every one (and returning to the starting point by clicking on any tribal head wall painting each time) you should have seen/done all you need to.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/09/06 06:50 AM

I might be headed there, I can't find my Calgon Estate to finish it off..I lost it somewhere..while looking of course I'm find other things..druids btw are not friendly.. mad kindred spirit and all that..patootie happydance I have no remorse at all and like the loot evil
**Edit Here** Oh Skippy I might have found where you are, nasty druids..nasty
Good luck y'all
So we're suppose to drop down to the bottom and not try and stay on one of the platforms?? Well huh..I gave up for then, thought I hate to learn a skill like "sucker feet"

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/09/06 04:26 PM

Just dropped into a corner of Paradise Valley, and it's no paradise. Yeesh..red, blue and gold dragons. I'm toast. I think I'll need to beef up a bit more. scared
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/09/06 08:46 PM

Oh great so Paradise Valley is like Dragonsand? What on earth kills those dragons by the way? I've tried everything to kill them.

Man Skippy I wished you'd have dropped bread crumbs in this crummy place - I am soooo lost.

Schwab you must have read my mind because that is just what I've been doing the past two days. Starting at the round thingie and taking each hole in order. I save right before I drop down and if I've been there before completely I reload and drop down the next hole. Hopefully I'll find whatever it is I'm looking for that way. At least now I have a plan laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/09/06 09:46 PM

Syd, have you come to the big room filled with gobbies yet?
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/09/06 10:13 PM

Is that the room with the green floor? If so - yep I've been there - more times than I can count lol I think I've killed everything in this place but according to the fire lord I'm still missing whatever it is that is warding the doors or whatever the heck he's saying laugh

I think I may be closing in on whatever it is however - I'm feeling vibes rotfl

Where are you heading now Skippy? Ingie?
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/10/06 01:07 AM

There is a high level Earth spell called Mass Distortion which has a chance of doing HUGE damage to dragons. Just a suggestion wink
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/10/06 06:47 PM

Bless you Schwab praise as soon as I get out of this dratted Fire Temple I'm heading off to get that spell. I've seen it but didn't think it really did anything so never bought it.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/11/06 07:28 PM

I need some help please.. help

In the Monolith and have reached a point where these huge rock guys come after us.
I've tried dang near everything and nothing is working..any suggestions at all??

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/11/06 07:55 PM

Ingie - I used Meteor shower on them and also blades works if I recall correctly.

I finished with the Temple of the Fire Lord. Want to hear something sad? I had to do it twice because when I finally found the chest I needed to find - guess what? I lost the key to it somehow slapforehead Luckily I had another save not too far back so I re-did everything. Now I'm trying to get the Mass Distortion spell but so far it's not offered for sale. I think I'll let a day or so go buy and see if he restocks and then look out dragons! rotfl
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/11/06 08:45 PM

Hi Syd, wave

I found that spell book in Free Haven..I think, could be wrong, but it seems they offer you more if you lots of $$$ and if ranks are up over the 20 mark....good luck

I'll try, dang I think I did, but the big guy had two hidden behind him...the chickens..

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/11/06 09:46 PM

We're in Darkmoor Castle and it sure lives up to its reputation for being a nightmare. This is going to take a very long time. I can only take it in small doses. eek
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 01/12/06 06:04 AM

Hi all,

Oh Skippy.....Castle Darkmoor....shudder....
I couldn't wait to get that one out of the way when I was playing.

You should see the Tomb of a 10000 terrors in MM9 (that's where I am now), just as scary and guess what? It has the dreded eyes again. Jeeze.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/12/06 07:20 AM

Oh boy, something else to look forward to.. happydance good luck Skippy

I've got to get those nasty Rocky thingees today..
I have a plan, but boy have they been going wrong..
I was thinking rock, scissors, paper..perhaps if I cover them up with paper that'll work!!!now to find a spell that allows that..wonder which element I'll find that under??

Ingie lol
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/12/06 12:23 PM

I got those rascals..used rock blast on them and it did, blast them I mean. happydance

Now for all the Druids, I know what can kill them, it's the not being killed by them that is challenging..

Ingie laugh
Posted by: abacus

Re: Might & Magic VI partaay *Spoilers, of course* - 01/14/06 05:43 AM

Am I alone??

I finally finished the Monolith!! Very tricky and tons of fun..

using son's puter and log in again..great to see the other games are progressing well!!

Ingie
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/14/06 08:29 AM

No my dear you are not alone - well maybe on the surface laugh

I have been in Kreigspire Castle trying to get that jeweled egg for I don't know how long [sigh] If you think the Minatours are tough up top, try them down below arrrrgggghhhh. I have nothing other than plugging away at them that works and they generally kill me way before I plug them enough. I think I've managed to kill about 5 of them and that's it. I made the mistake of going into this circular room and I swear, 30 dropped down from above and surrounded me. I was toast in under three seconds.

I also can't find the Mass Distortion spell. The guy that sells the high earth spells in Free Haven hasn't had it when I've been there. I hope after a few days (game days that is) he has new stock laugh

So Ingie where you going to next? Skippy you still with us?

Good grief I just did a fast check and I've been playing the game since October and I'm still not done eek
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/14/06 02:04 PM

Still in Castle Kreigspire - still slowly killing Minitours and their kings (how many dang kings are there for crying out loud?
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/14/06 04:15 PM

We're struggling our way through Blackmoor Castle. It's tedious. Those nasty eyes are hitting us constantly with fear and insanity. If you don't hear from me again, please come and pull our bodies out of there. mad
Susan
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/14/06 04:45 PM

wave Susan. I've heard horror stories about that place. Deal - if we don't hear from you after a few days I'll send the group in to bring out the bodies laugh
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/14/06 06:12 PM

Syd,
wave
I found that spell in the Silver Cove at the earth guru...

Ingie laugh
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/14/06 07:16 PM

I must have missed something..where is the Devil's Outpost that Lord Temper wants me to Destroy??
I've looked on maps and walked on water to fine..no can do..where is it?? what is it??
Lord Temper is in Free Haven..but I can't find a Devil's Outpost.. duh

Ingie
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/14/06 07:31 PM

Ingie Devil's Outpost is in Kreigspire and Kreigspire is a nasty place filled with Minatours, their mages and their kings. IIRC it's back behind the castle (actually it's behind the mountain the castle is in).

I got my Mass Distortion spell finally. My guy in Free Haven finally had one - matter of fact he had two and I almost bought them both but decided not to for now.

I've pretty well gotten this castle cleaned out - I'm working on the Linch right now but I still haven't found that stupid egg. This is not a nice place. lol
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/14/06 09:28 PM

Thanks Syd!

Hi everyone!
Susan
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/14/06 09:35 PM

Got the jeweled egg and the Linch is history. I also have some kind of crystal ball thing with a face in it. Don't know what I'm supposed to do with it but since the Linch was guarding it I figure it must be important laugh

Now I'm off again to Dragonsland to see if the Mass Distortion spell is all it's cracked up to be laugh
Posted by: Pib

Re: Might & Magic VI partaay *Spoilers, of course* - 01/14/06 09:39 PM

Tried to get into this game again, but I'm having basic nav problems. Namely that using the arrow keys to turn left and right are too twitchy. I tap for the barest moment and end up pointing to far in that direction. Any hints or is this something you get used to as you play?
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/14/06 11:12 PM

Pib, try going into your game menu and choosing Controls, you can adjust the turn rate there, I recommend setting it to SMOOTH.
Posted by: Pib

Re: Might & Magic VI partaay *Spoilers, of course* - 01/14/06 11:15 PM

Thanks, didn't think to see if there was a control for it. D'oh!

[add]That was it! Much much better. [/add]
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/15/06 04:20 AM

Oh Good Pib, great to have another that has played this before for those of us the game is new for.
**Edit** Oh syd, way to go gal..you're doing great..tame that beast please.
I thank you for the the information about the Devil's Outpost..I don't think I even know where that is yet. I thought I'd try to finish some of these quests up, and this one seemed not that"important"

I also am trying to find the expert and master trainers for some of my folks...anyone seen an expert trainer for Mace?? How about master for Disarm and Preception?
I've walked into so many homes at least a dozen times, looking for these folks in the towns, I swear I heard the last one say some thing about getting a Pit Bull.. eek

Ingie laugh
Posted by: Pib

Re: Might & Magic VI partaay *Spoilers, of course* - 01/15/06 04:33 AM

Played == yes. Finished....ummmm...I don't think I managed that. cry

So here's hoping this time I make it. I was a lot happier playing with the smooth turning.
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/15/06 08:49 AM

Ingie -

You're welcome. I sorta stumbled on that dungeon whilst running away from Minatours. It's one big room with a lot of baddies so be aware and stay by the door so you can exit out in a hurry laugh

I checked my notes and Master for Disarm Traps is in Frozen Highlands - I think in the town not where the castle is but I could be wrong (I generally am) The guy's name is Gabe Lester.

Expert Mace is either in Frozen Highlands (Dickson Parks) or Mired of the Damned (Jack Crow). The Master for Mace is in Blackshire (Errol Ostermann)

As to the Linch, I have to confess the game cheated for me. He got stuck in this room with a red bench and couldn't move so I was able to shoot him with arrows until he expired laugh Did I feel bad about the "help"? Not on your life rotfl

Well made it into Dragonsand and I guess I've been gone long enough that the area reset so all the fire lizards et al that I killed before are back [sigh]
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/15/06 04:05 PM

Okay, I'm not in Dragonsand. Decided to do something easier for awhile so I'm in Corlagan's Estate trying not to age myself into social security rotfl

I must be doing the Mass Distortion spell wrong because I can't see that it does anything. Schwab, how do you tell if it's working? I know when I cast "feeblemind" the baddie has the notation next to him/her when you right click.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/15/06 06:30 PM

Hmm, Syd I used it on the Rock folks, and eventually they just crumbled, I don't remember anything else..did you right click to check the stats to see if it did anything to them/it?

Joke of the Day:

Q:What's big and red and eats rocks??


A. A Big Red Rock Eater.
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/15/06 06:59 PM

I right clicked but it didn't look like it did anything - maybe I don't know what I'm looking for. Anyway I just got Corlagon's Estate cleaned out so now I'm going to head back to Dragonsand. I would love to get all the obleisks found before the game is over - I sure could use the 200,000 gold about now lol
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/15/06 07:21 PM

Syd, mass distortion just does damage, you should see a little message above your party portraits saying how much it did. If not, it didn't do any damage. Read the spell description, it's meant for large enemies, like the Titans or dragons.
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/16/06 08:36 PM

I think I've come to the end of the line. I'm in Darkmoor, at the back where you go up the ramp at the side of the castle. Then down a hallway with a window opening up over a large room jam-packed with liches and eyes. You need to jump down into the room. It's the only way I can see to get in, and I get slaughtered immediately. I can't even run anywhere to hide and pick them off slowly. There is no where to go.

Before I pack it in, does anyone have any suggestions?
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/16/06 10:43 PM

If you're where I think you are (with all the floating eyes outside and around back?) then you don't have to go up the ramp, there is a front entrance...
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/17/06 08:24 AM

Ohhh what quest is this Skippy??

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/17/06 10:13 AM

I'm doing the two quests together in Darkmoor castle: the "Destroy the book of liches" and get the "Memory crystal delta" quest, might as well do it at the same time. I'd rather get them both over with, than have to come back later and face this again. This is the area that you access after turning the ceiling cube red in the first part of the castle. After turning the cube red in the first part of the castle I went around to the back (nw) hall and into a new area, which had opened up and appeared to be a courtyard where there were a lot of eyes.

I killed the eyes and wandered around until I found an entrance. This led to a hallway which led into a large room filled with eyes and liches. After killing them all I wandered around a bit upstairs but found nothing interesting.

After checking some online help I discovered that I had to go around the left of the castle and up a ramp to a secret door to access the rest of the castle where the two items were that I needed. I went back out the entrance and around the side killing eyes until I found some trash heaps. Further down were more eyes and then I found the ramp. Went up the ramp, opened the secret door, went down the hall until I found this room that can only be seen through an opening in the wall. It's so full of liches, that no matter where I jump down I can't escape. There are so many of them that I'm taken out before I can walk forward. I've tried to figure out where I could strategically go to pick them off slowly, but there doesn't appear to be a place.

Is there something I need to do in the first room of eyes/liches that will open up another way?

It appears that jumping through the window down into the room is the only way to gain access to the items I need. We're level 40, so I would think we could handle this. I can deal with monsters but not when I'm right in the midst of them. So I'm thinking there must be another way to get there where I can pick them off slowly.

help
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/17/06 08:07 PM

Oh brother Skippy - it sounds like you're in a horribly tough place. I'm still trying to pick off dragons in Dragonsand and not doing well. I finally gave up last night. There must be 40 of them in this one location and there is no way I can get them before they get me.

I think I may go back to Gharik's Forge and see if I can at least get through that. Have you been through there? My group is about level 45 and I'm still getting the [blip] beat out of me.
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/17/06 08:48 PM

I had a tough time with the dragons too. I couldn't even get past them to get to Sweetwater. The only dragon I managed to kill was Longfang.

I figured I would take care of the Darkmoor quests and then try the dragons later. But I'm not optimistic about it at the moment. I might have to take some time off and try again later. I tried again several times today to jump down into that room filled with liches and was taken out before I even had a chance to hit them. There must be dozens of them along with some eyes. I probably need to be beefier or have better protection.
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/17/06 09:40 PM

I forgot to mention about Gharik's Forge. The last time I was there we were around level 20, so perhaps it would be easier to return there now and try that quest again. I got stuck in the area where there were levers and bridges.

If I still can't get that done I might just take a bit of time away from the game. It usually helps to clear my head a bit. I enjoy the challenges but if they get to be impossible I don't have the same enjoyment with the game.
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/17/06 09:55 PM

Skippy, I don't remember being forced to jump into a room filled with enemies. But, this is a confusing place, so rather than figuring out exactly where you are, I hope this walkthrough helps some:

SPOILERCENTER
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/18/06 07:05 AM

Geez y'all, I'm think I'm in trouble now..look what I have to look forward too- eek

I think I'm still in the Frozen highlands..going towards I hope some place called Storm or is it Strong..so I can do a few quests and get a few I suppose..I am celebrating the fact some of the party just hit level 30!..oh well, someone must bring up the rear and benefit from everyone else's gameplay, I volunteer wave ..like I have a choice right now.. rotfl

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/18/06 02:00 PM

Ingie: Sorry to scare you. thumbsup

Susan
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/19/06 07:38 AM

I'm doing okay in Gharik's Forge except I'm running around in circles. Seems all I do is get hit with the fire balls and pull levers that don't seem to do much other than open doors to partial walkways onto the lava pit. Somewhere I'm missing something but I haven't figured it out yet.

Skippy I can't even find Longfang - he's not in Dragonsand is he or was he that easy one right at first? I think I have my dragons confused lol
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/19/06 08:58 AM

Longfang's not in Dragonsand. He's in a cave just behind Darkmoor Castle. We cast "shrinking ray" on him, and then just kept chipping away until he was dead. I found the dragons in Dragonsands a lot tougher, especially when you're surrounded by them. We didn't manage to kill any of them.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/19/06 09:37 AM

I am still plugging away doing what I'm not sure...
wondering where I should be..trying to do some of the quest..how can I get to some places-like Castle Stone-?? I've been trying for 2 days..I shall make it..darn harpies.. mad

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/19/06 10:07 AM

I take it you're heading north from Free Haven? The harpies there are really annoying, but you shouldn't be far from Castle Stone. wave
Posted by: nickie

Re: Might & Magic VI partaay *Spoilers, of course* - 01/19/06 10:50 AM

Syd, if you open the levers in the right sequence, and can cross the bridge, on the other side you'll get to where you need to go.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/19/06 12:07 PM

Hi Skippy, wave

Yep, that's where I was..right now I am at Castle Stone and happy to say was able to master in a few things and getting my cleric to a priest quest
I don't like those Harpies..I can't look up..so shooting at them is a tad difficult..they're nasty aren't they? loud too!

Ingie laugh
Posted by: nickie

Re: Might & Magic VI partaay *Spoilers, of course* - 01/19/06 01:30 PM

Ingie, you do realize you can look down with your delete key, and up with your page down button, right?
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/19/06 02:27 PM

Well done Ingie. happydance

We're just about to see if we can find the other way into that nasty room.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/19/06 02:48 PM

Nickie,

Didn't but do now if I can remember when I go in to play..never had a clue..or if I did it left me...this day has been a horrible foggy one for me


Ingie laugh
Posted by: nickie

Re: Might & Magic VI partaay *Spoilers, of course* - 01/19/06 03:15 PM

laugh It sure makes it easier when you can look up and down. Hats off to you for being able to do so well without doing that!
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/19/06 09:41 PM

I agree! Well done Ingie.
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 01/20/06 06:22 AM

Hi all,

Oh Ingie....hang in there because you are doing great. All of you are doing great. smile

Castle Darkmoor is a hard place to get through but you are getting through it Skippy. Way to go. smile
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/20/06 07:40 PM

Arrrgggghhhh - sorry had to vent frown Thanks for telling me that the levers have to moved in a certain order nickie but unfortunately I've got them all mixed up and I can't tell east from west in here. I'm still running around pulling levers and getting no where - I'm getting dizzy rolleyes
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/20/06 08:36 PM

You have my sympathy Syd. That's where I got stuck last time I was there. I'm heading back to the forge for another try. Might see you there! wave
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/20/06 08:50 PM

I'll be the one running back and forth across the bridge Skippy laugh Actually I had thoughts of jumping in the lava just to see what would happen rotfl

Did you finish Darkmoor or are you taking a break from it?
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/20/06 10:45 PM

Glory Hallelujah, I finished Darkmoor. I got the Delta crystal and destroyed the book of liches.

We're now at Gharik's Forge, at the bridges. I hate the thought of looking down and seeing your team floating in the lava. I'm really not keen on bridges and heights in general. We'll be the ones gripping the handrail and taking deep breaths. Oh, wait, there are no handrails. We'll be crawling across the bridges on our hands and knees. woozy
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/20/06 11:16 PM

Skippy, if you can finish Darkmoor, the Forge shouldn't be a problem at all.

You all better stay out of that lava!
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/21/06 09:44 AM

Well...... actually...... just for the heck of it....... I did jump in laugh Other than my group going "oooh, ahhh" and looking like someone smacked them up side the head with a 2 x 4 it was kind of fun. I didn't die immediately. There happens to be a teleporting stone against the wall that puts you back in the lower hallway, I think - they all look alike to me. Anyway, I still haven't found a way to get those levers to work correctly and I tried for another hour last night before giving up.

Skippy!!!!! Way to go on Darkmoor thumbsup praise From what I hear that's the toughest place in the game.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/21/06 10:08 AM

Way to go y'all praise ..I'm following your crumbs you left for me..right now, I'm fumbling around the snow area..finding out just how many different ways we can die..amazing atually.
Trying to figure out what quest I want to do and can't so going back and forth right now..several saves, so I figure the one I can conquer that's the one I meant to do... rotfl

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/21/06 10:12 AM

Ingie by the time I figure out this lever mess at the forge, you and Skippy will be dancing in Might and Magic VII laugh
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/21/06 10:35 AM

I don't know Syd, I get a spurt where I can complete some quests, one, two three..then like today..can't even figure out what town I want to be in..
I'm so confused today....anyone want to join my mind and have cotton candy in brain, come on along for the ride..

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/21/06 12:07 PM

happydance I figured out those dratted levers laugh Took looking at another map that actually told me which way was north (I realize to most it's obvious but where directions are concerned my mind works backwards - literally) rolleyes If you guys would have seen me trying to find my way around San Francisco last week you'd have died laughing - matter of fact it's amazing I didn't make the news laugh
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/21/06 01:17 PM

We're glad you made it back..without any news bullentins.. lol

Congrats on the levers..I still can't figure out what to do..so, I'm wandering..visiting places..

What levels are good for that wolf farm town?? eek

Ingie laugh
Posted by: nickie

Re: Might & Magic VI partaay *Spoilers, of course* - 01/21/06 01:41 PM

Hey, you guys are doing great! Congrats! bravo
Sounds like there's a story in there, Syd - what happened with your excursion? lol
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/21/06 03:19 PM

The Hour Glass of Time is mine bwaha-hahahahahahaha - ooops sorry - must have gotten hit with the Insanity spell once too often laugh

Ingie I'm not sure what level I was - maybe around 30 - make sure you have a Cure Disease spell with you because you'll need it. I didn't have many problems with the werewolves IIRC.

Ah, San Fran - [sigh] First off I hate driving in that place. It's full of one way streets, steep, and I mean steep hills and no where to park, plus the fact they are tearing up off and on ramps due to the on-going "let's repair the Bay Bridge for a gazillion dollars just so we can tear it down and build another bridge for 6 gazillion dollars". This pretty much makes most maps useless (that and the fact I can't read a map anyway) rolleyes

So last week Wednesday my boss walks in my office around 9 am (I had just gotten to work because there were three different accidents on the road I take and it took two and a half hours to drive 20 miles) and asks me if I'm working on anything pressing. I foolishly told him no, did he want me to do something? He grinned (evily I might add) and said "yep, I need you to go to a job walk in SF at 10." Now at best it's an hour's drive from my office into the city if you knew where you were going and I had less than 45 minutes to get to a place I had no clue how to get to, added to the fact that it was raining - hard. So armed with Map Quest's turn left at this street, turn right at this street, I head out with a warning to everyone in the office they were not to step two feet away from the phones in case I called. Believe it or not I made it to the hospital (UCSF - that's where the job walk was) laugh just fine, pulled into the parking lot (and we're talking an 8 story high lot) and guess what? Full. So, I followed the line of cars back out and wound up on a street I had no clue where it went, drove around the block because I saw another parking lot next door - well, full again. This time the exit came out on a street that went straight up and I mean straight up. I tried to accelerate to get up the hill and due to the roads being wet it was like driving on ice - I wasn't going anywhere. My tires spun and I literally burned rubber trying to get to the stop sign and not roll back into the car behind me (I have an automatic but it drove like I was in a standard). Finally made it to the top and pulled into a bus stop (yep illegally and I didn't care). I tried to call the office to figure out where the heck I was but the phone wouldn't work because somehow I locked the keypad - this was a new phone and I had no idea how I locked it in the first place so didn't know how to unlock it - I was not in a good mood by this time. I finally figured out how to unlock the keypad, called the office, found out what street I was on and where I needed to go to get back to the hospital. Next problem was I couldn't get back onto the street because no one would let me in. Now California has some of the rudest drivers on the planet and the majority of them drive in the city - about now I fully understood road rage because I was having a large dose of it lol I finally got back onto the street, tried the hospital parking lot again and low and behold - a parking place. Well by this time it's 11:30 but I figured what the heck maybe someone will still be there - they were laugh I had a private meeting with the general contractor - got back in the car and remembered I had directions on how to get into the city but not how to get out slapforehead Great - so I'm on the phone again - this time to my son and told him to get on the computer, log onto Map Quest and give me directions out. So using Jeremy as my personal GPS, I made it back to my office, kissed the ground and vowed never to leave the office again.

And I should have stuck to it because the next day in the middle of rush hour traffic my transmission went out - I was not pleased laugh
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/21/06 04:49 PM

Syd, congrats on finishing the Forge, was that the last council quest for ya?

I lived in SF for 9 years and took public transportation most of the time, the parking situation is notorious there. Even though the last 2 years I was there I had a brand new car I never drove it except to go outside the area. Which is why I only have 16K miles on a 5 year old car..

Maybe you should take BART/MUNI next time? wink
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/21/06 09:29 PM

Way to go Syd! I've got past the bridges and am clearing out some magicians.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/21/06 10:32 PM

Hot diggity happydance I got the shield finally and returned it to Lord somebody imortant..
I'm going to get the quests done yet.. lol

Ingie.. laugh
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 01/22/06 05:39 AM

Hi all,

Oh poor Syd.....I would have been lost forever because I am not good in directions in a city unless I was familiar with the place and even then it would be very hard. You did great in getting back to the office and I don't blame you for not wanting to leave again. Phew.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/22/06 06:02 AM

If it helps a bit y'all, you're not alone..

My Mom once told me I couldn't find my way out of a paper bag, which made me mad..because she's right.
Always lost..

I'm in the wolf den..should be call the wolfoozie
place..good grief..

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/22/06 07:53 AM

Ingie much luck in the wolf den you're going to need it laugh

I blame my lousy sense of direction on my mother - she and I are just alike and when you put the two of us together we're a disaster waiting to happen. Our excursions together are stuff family legends are written about rotfl

Schwab believe me if I knew how to take public transportation I would. BART I can manage but after that, good grief laugh

And yup, that was my last council quest except for the fact that 'ole Snaggletooth or whatever his name is, is still giving me the thumbs down. I need to complain to someone but I don't know who. I'm thinking I should try Darkmoor and get the quest off my books - I only have two left - something about praying at the soltice and getting that crystal. I'm thinking I'll head to Free Haven and get some more training in and see if anyone has any spells for sale - need a few more dark and light ones also. Still am having a devil of a time with those dragons. I never will get the obelisk in that area I'm afraid frown
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/22/06 09:12 AM

If I am reading this right and the SG right..the reason he is given you a thumbs down..he's a nasty guy...I won't spoil it for you..way to go btw

I did get a peek at the dragons on the Sandy place, eek oh delightful..

We're at I think 33-31 in level..but I need to find some better spell books..almost done with the werewolf thing..I think there are more gooey things than werewolves..and I don't care for them at all..
look like gravy spilled and gotten cold. razz

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/22/06 09:54 AM

Ah yes those crawly acid thingies - I found that Ice Bolt worked wonders on them - froze those babies right up laugh

I took my complaints to Lord Humphrey and he insists Snaggletooth is under some kind of spell. Yea, right, sure he is. LH isn't the sharpest crayon in the box is he? He wants me to go to the Superior Temple of Baa and find a cure for said Snaggletooth and bring him back proof that 'ole Snaggle is cured -

I do have a question - can I unload Lord K's shield and Snergal's axe? No one seems to want them and they are taking up much needed inventory space but don't want to get rid of them if they are necessary.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/22/06 11:36 AM

I think I gave that shield to Lord Humphrey..the guy with the royal kid..maybe I sold it after I tried to give it to him..don't have anymore though.

Well I'm not upstairs in the wolf lair, thinking is this really necassary?? this dying all the time..

Ingie - werewolves..humph
Posted by: nickie

Re: Might & Magic VI partaay *Spoilers, of course* - 01/22/06 12:45 PM

Loved your story, Syd. But my favorite is still the toilet seat one. lol
And yeah, you can get rid of that stuff, once you take the shield to show Lord whosis.
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 01/23/06 06:22 AM

Hi all,

The oozes can be shot with fireball or sparks or use a cold spell depending on what kind they are. I think on the red ones use fireball try different spells to see what works. They can't be killed by using weapons only magic.

As far as getting rid of stuff....once you know that you don't need an item....you can drop it anywhere on the ground or you can even put it in any chest you find but the place will respawn after a period of time so the item will dissapear. Make sure you don't need it anymore first.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/23/06 07:52 AM

Well I'm getting the ooze, I'm now at the top of the one set of stairs, where in the room are werewolves and expert swordmen..I take care of 3 at a time..but not over and over..Seems the more I kill the more I have to kill. So, think I'll leave this for a bit..and go back to Silver Cove and find something, can't remember right now..

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/23/06 11:55 AM

I got the hourglass of time from Gharik's Forge, so now I need to figure out what to do next. Haven't done the wolf lair yet. Any tips on what I can offer the wolfies to soften them up? Doggie biscuits perhaps? lol
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/23/06 03:05 PM

Nope, apparently they don't want anything but our deaths. wink
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/25/06 07:00 PM

Nothing new to report from my little group. We are slowly and I mean slowly wacking away at those dragons in Dragonsand. At the rate of two dragons a night this is going to take me awhile lol I can most times get the red and blue dragons but those golden ones - oi - they are tough.
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/25/06 07:33 PM

Syd, why kill all the dragons? I never did simply because they weren't quest related and it truly was a pain just to get rid of a few (they constanly wreck your equipment). Have you gotten to the quests where you get the memory crystals?
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/25/06 09:10 PM

Hi Schwab - nope haven't gotten those quests yet - where do I go to get them? The only reason I'm killing dragons is to get to the obelisk which I just did laugh Now I'm trying to gather up the bodies of the dead so I can reap the reward - so I'm darting in, grabbing and running out before I get smacked by the survivors. I now have three more obelisks to go : Infested Waters, Hermit Isle and Paradise Valley.
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/25/06 10:18 PM

You have to finish the council quests part, then you get to see the Oracle and get the crystals quest. It all relates to the central story.

Paradise Valley is a nightmare rolleyes
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/26/06 07:09 PM

Ah that means I have to get the poop on Snaggletooth first then. When I went to the oracle after talking to Lord Humphrey she just gave me a shield she said I lost - I couldn't convince her I lost it on purpose laugh

Oh gee - another nightmare - thanks Schwab slapforehead
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/26/06 08:19 PM

Syd, what have you found to be effective against the gold dragons? I'm trying to get past one in the Temple of the Snake.
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/26/06 10:30 PM

Phew. I got him. It took us 20 minutes of constant chipping away at him. That was tiring.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/27/06 02:53 AM

Good for you Skippy, evil

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/27/06 09:17 AM

I know what you mean about taking a break. I need to do that sometimes. We just kept hitting the dragon with lightning, static charge,ice and implosion spells. It seemed that each time we healed up he hit us again. We were hoping that his wings would get tired as he was hovering in front of us especially considering his size. Some spells did nothing. Shrinking ray didn't work at all. Mass distortion didn't seem to have any effect. I wish I had something more powerful to use against them so I wouldn't have to struggle for so long.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/27/06 10:18 AM

Good grief and I think these robot looking things eek are bad..I have to hit and then run..over and over..but almost there...this quest had better be worth it

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/27/06 06:41 PM

Skippy if I remember correctly that was the dragon that got stuck in the wall for me. I just sat there for what seemed like forever and hit him with arrows until he expired.

For the ones in Dragansand I'm using Meteror Shower and Ice bolts with a bit of Sparks thrown in. That seems to at least slow them down some lol I am currently in the Superior Temple of Baa doing battle with Sorcerers, Magicians and the ilk - they are not fun.
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/27/06 09:48 PM

Thanks Syd.

Have you or anyone else here done a quest at the Silver Helm Stronghold just northwest of Silver Cove? I can't figure out what I'm supposed to be doing there. The Prima guide states that the "Ankh quest" is given by Anthony Stone and Loretta Fleise and takes place in the Stronghold. I've been unable to get either one of them to give me this quest.

Maybe the book is wrong.
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/27/06 10:55 PM

Skippy, I'm pretty sure you don't go to either person to get the quest first, you work your way thru the dungeon and the quest will start there.

For more info/complete spoiler check THIS out
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/28/06 08:31 AM

Thanks Schwab. The Prima book is somewhat misleading. I've been going back and forth between Stone and Fleise for months trying to trigger the quest. thumbsup
Susan
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/28/06 09:28 AM

I never got the quest from them either. Just sorta found the Ankh and gave it back to someone but I don't remember who right off hand.

I just got the scroll from the Superior Temple of Baa so I'm off to Sir Humpty Dumpty to give it to him. I've got all my crew trained up to level 60 and you'd think they could beat those dragons by now - nope - not on your life but we're still trying (I want the bodies of the ones I've already killed and the living seem to be protecting the dead) woozy
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/28/06 01:38 PM

I've trained up to level 60 also, and still find it tough to kill those dragons. I would have thought that this level would make us more powerful. The first time New Sorpigal respawned and we went back to wipe out the goblins we felt pretty good, almost invincible. I figured we would feel like that by now with stronger monsters.

Have you met the Titans? I hit them with implosion and it caused only 2 pts of damage. Oh my gosh. mad
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/28/06 02:25 PM

Haven't had the pleasure of meeting the Titans yet - oh goodie something else to bring me down a peg or two lol I'm still wacking away at dragons - I'm doing pretty good with them now - can actually get one or two of the red or blue before I have to head back to heal. Still can only get one Golden dragon at a time and that's when I'm lucky.

I did finally get the Oracle Quests - I already have one of the crystals from Castle Kreigshire - boy am I glad I grabbed that while I was there laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/28/06 05:29 PM

Oh dear - I'm in Castle Darkmoor - can there be any more flying eyes???? At least Acid burst wipes them out but man it's taking me a long time - figure I'll be here for oh say another month eek
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/28/06 08:13 PM

You might as well set up tents for your party, they will be there for some time.

Welcome to Darkmoor!
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/28/06 08:35 PM

Ah yes Darkmoor is tedious. luck
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 01/29/06 06:18 AM

Hi all,

I think just about every MM game has those darn flying eyes. smile

Sounds like you guys are doing great. smile
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/29/06 10:07 AM

Oh how the mighthy have fallen laugh I came, I saw, I wiped 'em out. Darkmoor is no more laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/29/06 03:04 PM

Well done Syd! praise
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/29/06 07:33 PM

slapforehead I can't for the life of me remember which house he's is and I swear I've checked every one of them and this isn't a big place either. I think the guy must have skipped town laugh
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/29/06 08:53 PM

Syd, I think the guy is behind one of the doors in the upper level of the town, find the stairs.

If you look at your town map, the building is in the NE corner of town. Hope that helps.
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/29/06 08:58 PM

That's right Schwab - now I remember slapforehead Maybe the insanity curses those eyes were throwing about is catching rotfl
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 01/30/06 07:37 AM

Ohh, y'all are doing so great.. happydance
I haven't played for a few days, dang real life..and a little of that Space Hack game...but shall hopefully be sucked into today..
I think I am in the WereWolf Lair..or, nope I remember I'm in that Warlord's place..those guys that look like Robots..kill me over and over and over and....

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/30/06 08:38 PM

I haven't played for a few days either Ingie. Just needed a break. We're suffering from battle fatigue. woozy
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 01/31/06 07:59 PM

I almost had a catastrophe eek I turned my computer on this morning and it told me it had an error and then it just kept rebooting - I panicked - and do you know why? Because the saves for this game were on my hard drive - the thoughts of having to start over was too vile to comprehend but it appears I'm okay at least for now thumbsup (and the saves are now on a removable drive should the unthinkable happen again) whew laugh
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 01/31/06 10:24 PM

That's scary, Syd, did you figure out what was going on?
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 01/31/06 11:45 PM

Oh Syd. That really is scary. The thought of losing all that work is a nightmare. I've been in that position before and I sympathize with you.
Susan luck
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/01/06 07:31 PM

Hi Schwab

Yep I got hit with a trojan virus. My computer guy said I probably got it through an email.

Skippy believe me it was just to horrible to think about. Nothing else on this computer bothered me one bit about losing but having to go through Darkmoor again was just too horrible to deal with lol

As an aside - I'm in Castle Alamos trying to find one of the crystals. Have you been in here yet? It's not too bad so far.
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/02/06 10:27 PM

Darkmoor is definitely a place you only want to visit once in your lifetime. wink I'm glad you've got it fixed.

I'm working on Kriegspire Castle. I'm probably not too far behind you. I'm looking forward to finishing the game so that I can start a few games I got for Christmas. I want to play them now, but I know from past experience that if I load them onto my computer, I'll never finish this game. My four guys would never forgive me. lol

Do you know what Agar's Laboratory is about? Also the caves of the dragon riders? Are they connected to a quest?


Susan
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/03/06 12:25 AM

Nope other than I've been avoiding both of them laugh

Kreigspire was tough - it took me a long time to get through all those minatours - I honestly think that was worse than Darkmoor.
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/04/06 11:26 AM

Hi Skippy - you still in Kreigspire? I'm still wacking away in Castle Alamos. I found two trees with some kind of saying etched on them - haven't figured out what they mean yet but I'm sure they're telling me where to go laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/04/06 10:06 PM

Oh yeah, I'm still in Kriegspire castle. Boy it sure is tough. How right you are. Those minotaurs take a lot of pounding before they go down. It looks like I'll be hanging around here for a while.

Susan woozy
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 08:22 AM

Hi Skippy and Syd, wave

Well, I still can't get the Warlords cleared out..those dang robot type things..I've tried blades, fire, freeze and static charge..nada..and our whapping at them isn't going good at all...nasty beasties..

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 09:27 AM

Is that where those cuisinart guys are? Those are as tough as minotaurs. I found "implosion" sometimes took a bite out of them. There is some nice treasure to be found there. Good luck in there Ingie. luck
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 09:31 AM

I"m drawing a blank here - where are the Warlords at Ingie? Not sure if I've done them or not or if it was so bad I blocked them out of my memory banks lol
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 12:08 PM

It's NW of Silver Cove..you have all those druids and gargolys to get through..and then there is the building..
I'm tying fire circle on them now..and I take out a few, then have to run and heal up and try again..geez..this is a tough one..

Syd, you can't forget them they look like Robots..
I can't think of any other word for them..and hard to do anything with..

Y'all will know..I'll post a big banner if I ever get done..

Ingie evil
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 12:57 PM

I'm lost in Castle Kriegspire. I've done the circular chambers with the ramps on the sides and have pushed the yellow button to open the door with the bars. I know the memory crystal is behind that door, but first I want to find the jewelled egg. I can see where it is on the map in my prima guide, but can't open that door just west of it. I've cleaned out the large area with the bridge and ravine and have come up through the ramp that exits the ravine. I'm now in the hallway that leads to the egg, and yet the door won't open. There are grates near the floor beside the door where minotaurs are slashing at me while I'm trying to get past. When I click on the wooden panel(door)it says there is nothing here. I've tried ramming it but all that we got were some injured shoulders.

Any suggestions anyone?
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 01:09 PM

Skippy this place was a nightmare for me - give me a bit and I'll go back to Kreigspire and retrace how to get to the egg. I can't remember how I finally got there but I do know I decided after it was all over that it wasn't worth it laugh

Ingie I had obviously blocked it out because I've been there, done that laugh
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 01:10 PM

It's a bug, my game has the same problem. A patch was never made, and not everyone experiences it. Some people have no problem getting the egg, probably due to different versions of the game released over the years.

The one quest I could never complete mad
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 01:31 PM

You know now that you mention it I remember back in October there was some discussion about this. I've got the Millenium Edition. Well ok. Now that I know, I'll tell my guys they don't need to wreck their poor shoulders trying to break through the door. It's only a minor quest, so I'll carry on and just get the crystal. Thanks Syd & Schwab.

The original Lands of Lore had a similar bug.

Susan smile
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 01:52 PM

Ah I'm playing a different version so they must have fixed it. Truth be told it wasn't worth the paltry 5000 gold I got laugh And guess what had respawned while I was away from Kreigspire? Yup all those nasty Minatours I got rid of the first time - I got back into the castle but my Paladin bit the dust so my group was lugging around a dead body lol

Back to Alamos I go.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 02:45 PM

Well I finally captured the Prince of Thieves..had no idea he was in the sewers, thought he was elsewhere.
I had to leave the robots for a bit..they're just too powerful for us..we'll get there..so now;
I am trying very hard to find a stonecutter and someone else to rebuild the temple in freehaven, so I can be Master Spirit and from something on my priestly higher rank..
I finally snagged a Lloyd's beacon spell, now if I can just get it to work for me
wonder if I'll be able to get the egg..I shall find out..
Ingie evil ..off to who knows where...
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 02:57 PM

Way to go on snagging that prince - Schwab had to tell me the fool was cowering under the bed lol

Lord Beacon's is a wonderful spell - just remember you have to first Set a location then when you want to go back look up to the top right hand and click on the arrow point up - that's the recall. Took me forever to figure that part out. Just make sure you don't set when you want to recall laugh

I am currently so lost at Castle Alamos it's pretty pathetic. The people who designed these places are not very nice rotfl
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 03:10 PM

Thanks for the instructions...I'll have to copy them out..I'm so lost most of the time..

There was this other place near the Lord Stone place..I could not for the life of me figure out what to do..couldn't get any walls or doors to open..can't remember the name of it either..may have been the Shadow headquarters..oh well another later..
got to go find my stonecutter and other person..to build this temple.
And How Many people here are for getting rid of the Harpies..egads, I detest those things razz
Ingie
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 05:27 PM

Ingie, you need a stonecutter and carpenter, they can be found in houses, not wandering outside. Knock on all the doors south of the temple and you'll find them. Pick them up as you would any NPC helper.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 06:08 PM

Well I had both, but they wouldn't stay put..Do they have to be together? I mean I had my town portal gal..and the carpenter..took her to the free haven temple that's all a mess..then found the stonecutter, rather handy I would say..and same thing
So, I let town portal go..I went and mastered in water so I could do my own town portal now have the stonecutter and we're looking for the carpenter..reminds me of that song..if I had a hammer,.. lol

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 06:49 PM

That's how I did it Ingie - one repair guy at a time. I never did get a town portal gal - was too cheap to pay her the % of gold she wanted lol Just mastered in Water and zip about myself.

I found the third crystal for the oracle quest - one more to go. Can't remember which one I'm missing but I'm sure the area I have to go in will be vile.

I was right - I have to go to the supreme Temple of Baa - arrggghhhhh
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 02/05/06 11:03 PM

I always thought the 2 repair guys had to be together with you to fix the temple.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/06/06 01:13 AM

found my stonecutter, but dang that carpenter..give up for the night..I think I am hitting the same houses, over and over.

Ingie happydance
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/07/06 01:16 PM

Done with that one, geez.. happydance

Now, I'm practicing my flying abilities..which isn't too bad, rough on landing though.
I'm doing it in New Soap...and found a place I didn't know was there, amazing.. eek

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/08/06 03:39 PM

Is it necessary to hold onto any of the letters you find? I've been storing them in the chest in Blackshire, but I need the space they're taking up for other stuff I want to hold on to.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/08/06 03:57 PM

I hope you get an answer to that and about the flute..I tried to give it to a musican, but couldn't think I'll stick it by her door and it can be a secret admirer thing.. evil

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/08/06 07:08 PM

Well if you do Skippy I'm in trouble because I've been getting rid of them after the quest they pertain to is over.

I also discovered the hard way that the priests at the Temple Baa in New Haven where I go to get healed are thieves! I left a couple of very nice pieces of plate armor on their doorstep for safe keeping while I slayed more dragons and when I got back - the armor was gone - I was ticked off to say the least. No wonder they can heal so cheaply - they steal razz
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 02/08/06 07:21 PM

The flute is a red herring, I think the designers were going to do something with it but it got left out. Dump it.

As far as I know the only time you lose stuff you dropped somewhere is when that zone re-spawns, then everything is reset and your stuff vaporizes.
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/08/06 10:50 PM

Yep, dumped the flute a while back. I've got all of my letters lined up in the Blackshire chest though, and they do take up a lot of space. I think I'll take a chance and dump them. They've served their purpose for the quests.

The nerve of those clerics at the temple in Free Haven. Stealing from the people who helped them. Tsk..tsk....
mad

What's this world coming to? cry
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/09/06 05:06 AM

Stealing is naughty if they do it, and okay-dokay if we do it. I'm sure that's in the rule's book!
Thanks Schwab, I'm tired of lugging it around.
Same here with the letters, I mean some quests wanted proof-took them their letter and I get to keep it for what??

Nice thing in this game though if after a year they repawn, then you also get to find goodies again, especially horseshoes, goodies in trucks, baddies you can now wipe the floor with; gotta love it

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/09/06 09:28 AM

We weren't stealing stuff. We were ...uh...borrowing it for a little while. lol
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/09/06 09:44 AM

Ha, I said truck instead of trunks but mean chests..dang lol
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/09/06 07:32 PM

I deem it more as justly earned - I mean after all we had to work for all that loot. Right people?

Skippy was it you who asked about the Titans? Well I just encountered them last night eek Good night nurse - what kills them? I have some serious dark magic spells and they don't seem to do anything to them. I can at least kill those multi headed snakes critters but Titans??? slapforehead
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/09/06 08:26 PM

Me too Syd, I mean we're only risking fingers and wrists...I mean life and limb to help these folks..the least they could do is pay us enough for good equipment..Titans...good grief..I still can't kill the robot folks or those mean old bulls..anyone got a cute cow I could borrow rotfl


Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/09/06 08:29 PM

Hey, there was a cute cow in DD that might be talked into "visiting" (unless Melanie did her in that is) lol
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/09/06 10:35 PM

I'm having so much trouble with the titans. I find shooting arrows at them to be just about as effective and anything else. I've had some success with implosion. Even the most powerful spells don't make a dent in them. I sigh each time I see them coming.

I think considering the fact that we're not being paid for our efforts to save Enroth, we should definitely not feel guilty about taking what we need. whistle
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/09/06 11:33 PM

Gee there must be some spell I''m missing. Nothing I have works against the titans. We keep dying just trying to take down one supreme titan (blue guy). Very frustrating. I wonder how our predecessors who finished this game already managed to battle these monsters. I'm tearing my hair out. mad
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/10/06 04:08 AM

Titans according to the SG:
resist to fire, immune to electric,resist to cold, resist to poison, resist to physical,
and immune to Magic....

well your choices here are rather limited...

I guess our best shot is to go with those resistant to and avoid the immunes.
Primary Enemy is a female..great...but they cannot fly..so you might be able to fly about shooting arrows-HA play cupid... rotfl

Ingie
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/10/06 01:57 PM

You're so funny Ingie. rotfl

I tried playing cupid, but they didn't seem to be favourable to the idea. Darn those hydras too.

It's going to be a long tedious trek to Dragonsand. Where are you now?
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/10/06 03:23 PM

I have no idea how to answer that rolleyes

I am all over the place...I couldn't finish the Werewolf Lair..stupid whatever they are...and how are they connected to Werewolves..Perhaps it's their "bathroom" extractions?? evil

Can't finish the Warlord one because of the Cruisant..isn't that a food processor???(oh, that makes sense)

So, I thought we'd walk down to Darkmore..or whatever that is..I can tell others this much..
Don't do that woman's stable quest until you're done with all the stables and horses..all are on strike now.

So, really...I'm not sure where I am..confused? Oh
yeah rotfl

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/10/06 03:53 PM

Oh my gosh. You really know how to multi-task. Werewolves, cuisinarts and Darkmoor. You are indeed a brave soul. eek
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/10/06 10:47 PM

So Ingie if I read you correctly nothing works on these Titans - great - and I thought the Minotaurs were tough to kill frown

Skippy I take it you're also on Hermit's Isle? I've managed to kill about three of those multi-snake critters and that's about it. I may never get into that building to get that last crystal.

[sigh]
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/11/06 06:51 AM

I've emailed for help (I am not above grovelling)for the Titans

What level do I have to be?? I cannot finish my quests above mentioned and $$ is running short..I went back to the sewers to get some so I could level up..we're at 35-39 with magic folks lower..but of course..maybe today I can get something accomplised..like where is the Demon outpost that Temper wants me clear out??

Ingie laugh
Posted by: VHLMagic

Re: Might & Magic VI partaay *Spoilers, of course* - 02/11/06 07:03 AM

Hi all,

Well the last time I played I just went to the 2 houses that I needed to go to and didn't bother to kill the Titans.

I did however try to kill them in previous games and I think I used Meteor Strike (is that in this game?) wish I could remember for sure but after so many games after this one its not easy to remember what you used back then.

They are very hard to get rid of and you have to try everything you can think of.

Usually Fireball or Dragon Breath or Paralize or implosion work pretty good.

One of these will do the trick.

Don't remember if this game has shrink but that might do them in also.

I do remember that Fireball does hurt your own guys in these games so you have to be careful where you use it.

I hope that I was of some help. smile
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/11/06 07:06 AM

Thanks Magic,

I figured you were up and we thank you...

By the time I get to that point, I shall have to ask again...dang memory.

Ingie
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/11/06 08:23 AM

Thanks Magic - so I guess then I'll make a mad dash for the building and hope I can make it laugh

Ingie my group is at level 66 right now and they can barely make a dent in these Titans so I have no idea how high you have to be. The only way I made it through the werewolves or any other place come to think about it, is by setting Lord Beacon's spell at the Temple of Baa in Free Haven (my favorite healing place since those priests charge 2 gold for normal and the most I've been charged for other ailments is 14) and healing every two minutes. I also found Acid works wonders on them. Both my Archer (who's now a Battlemage) and my sorcerer have that spell. That knocks out just about anything.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/11/06 08:32 AM

Thanks for the Acid tip..I do have, didn't think to use it yet though...

I shall get stuff done today...snowing here, Harry's on nights..which means,oh gee...I must be quiet...
Bwhahaha..poor me, just play puter games evil

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/11/06 08:41 AM

Snowing???? It's supposed to be in the mid 60's around us today. Some of the fruit orchards are flowering now. Very pretty and a wonderful change from all the bare trees.

Use Acid Ingie, use acid laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/11/06 01:37 PM

Well I found the last crystal - had to refind the one at Alamos again because for some reason my save from last weekend that I transferred didn't work or something because it wasn't in my inventory. Anyway I powered up the Oracle and have my traveling orders and fellow Enrothers they are not pleasant ones frown I am directed to go to Dragonsand and I hate Dragonsand - so much for avoidance lol
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/11/06 03:08 PM

I'm heading to Varn in Dragonsand. Too bad we can't join forces Syd. Then we would be double trouble for those hydras and titans.

We're level 66 and feeling pretty miserable about now. I would have thought 66 would make us holy terrors. It's the other way around. We feel pretty helpless. I'll have to try acid (can't remember if I already have). If it wasn't for the no-flying across the borders it would have been much easier. It seems every direction we go when flying, by the time we get to the border and try to land, the ground below is swarming with monsters. I think we'll just have to take the road (the long way) and inch our way down south to Varn.

At least the sea terrors are individual monsters, and not joined at the bottom like the hydras.

Susan
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/11/06 06:08 PM

Hey Susan,

If you have town portal you can use it while flying..I just did..had a nasty werewolf chasing me
out of town. lol

Ingie laugh
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 02/11/06 07:39 PM

Don't feel bad about your level, most people are at or above level 100 when they finish.

You will have to kill a couple of dragons hovering around the Tomb of Varn before you can get in safely, then set up some cots because the place is HUGE.

I don't know if any of you are doing this but what I liked to do was set a lloyd's beacon near the tomb entrance, then use town portal to New Sorpigal to heal at the temple, it's only 10 gold (as long as you don't have any special conditions like disease or whatnot), then recall beacon to zip back to the tomb.

Syd, stop healing at the temple of Baa! Think about your reputation!
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/12/06 09:06 AM

Schwab I decided since there was no way I was going to make Saintly or whatever you need I'd go the other direction - besides it's more fun rotfl
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/14/06 03:17 PM

Ingie & Schwabbie, thanks for the tips. I've been out of commission with a headache, but am now up and running again. Killed a few titans today. Heading to Varn, very slowly. laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/14/06 03:20 PM

Syd, interesting philosophy you have there. lol
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/14/06 07:30 PM

Thanks Skippy - my philosophy is if all else fails - rationalize laugh

How on earth did you kill those Titans????
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/14/06 08:04 PM

Well I had to reload and try again a few times, but managed to wear them down with implosion, acid burst, fireball and toxic cloud. There seems to be an element of luck involved. I tried the same routine twice and got different results each time. Sometimes implosion would hit them with 80 points and another time one point. The supreme titans are so tough that I usually don't survive. It just takes a little more luck to kill them.
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/15/06 12:57 PM

How is everyone doing?

I just hit a snag. I made it to Varn, but thought I would zip down to Abdul's Resort to trade in my golden pyramids for prizes. I town portalled back to Blackshire where I had stashed my goodies only to find the chest empty with all my valuables gone, including my tiger statuette. The town must have respawned and everything reset. The stupid mistake I made was to not save enough under different saved games slots. In order to retrieve my stuff I need to load in a much earlier game, get my stuff and carry on. Unfortunately most of my Dragonsand work will have to be redone. I'm kicking myself.

mad

Susan who's cruisin to give herself a bruisin.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/15/06 01:32 PM

Oh rattlesnake lips Susan, isn't that a corker??

I just got mad, mad because I finally got Temper's quest done and managed to find the Master repair guy, only to be killed by a hoard of those nasty flying ugly bra wearing harpies..geez..same boat..didn't save a lick..2 hours of playing..oh well kick me once too please

Ingie lol
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/15/06 03:08 PM

Oh Ingie, don't you wish you could reverse time?

I remember just a short time ago reading here a post, and I can't remember who posted it without going back and checking, but they mentioned about areas respawning and things going missing. At that time I remember thinking that I should keep an eye on that chest in Blackshire with my stuff in it. I filed it away in the back of my mind, and obviously forgot about it. Oops...

Live and learn. cry
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/15/06 07:20 PM

Skippy that person was me - I had some very nice plate armor disappear at the Temple of Baa in Free Haven. I now just town portal out when my inventory is full and sell while the selling is good. That is just the pits Skippy frown

I am in VARN and getting the socks knocked off me.
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/15/06 09:46 PM

Hey Syd, might meet you at Varn in a few days or possibly weeks at the rate I'm going.

The lesson learned from this experience is one I should know, save often. I usually do but this time I got careless and just kept using the same saved game.
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/17/06 07:53 AM

Skippy I'm sure I'll still be in Varn when you get here - I'll still be in Varn when Ingie gets here laugh

I am periodically leaving VARN to take out a few more dragons. Seems while I was "gone" the darn place respawned and all the critters I killed already are back. The only good thing is that the dragons carry a might load of gold and I need it to train more. My crew is level 77 right now but you'd never know it the way they are getting knocked around.

I have been saving the same way you have - just over the top of the previous game. Not a good idea and I know it but I keep doing it [sigh]
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/17/06 08:01 AM

Well....yesterday was a diaster playing..I couldn't whip up on a fly...
I've been breaking it down to towns, and then like the Lair..we won't talk about that nasty blob stuff..they seem to inhale some spells..seems as though fire is all...hmm, I haven't tried Ice yet..
In the warlords hangout..down to one room and the food processor..gads they're hard also.
We in the low 40's now and just about master in most, although some not until we go to Paradise Island and Dragon sand..did kill the old dragon!!

Ingie laugh
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/17/06 10:09 AM

We should all meet up in Varn and have lunch, once we clean out the place of course. smile

Way to go Ingie the Dragon slayer! praise

Susan
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/17/06 10:17 AM

Yep, poor old thing..I'd hit him between his gasp for air.. rotfl

Ingie laugh
Posted by: oldman

Re: Might & Magic VI partaay *Spoilers, of course* - 02/17/06 11:19 PM

Well I have my Alienware back and it's running as it should (so far) and there's so much interest in these games that I found a deal for the platinum edition and got it.

I have been checking all the hints etc and there is one for getting a lot of gold at the beginning of the game that says "Go to the well as soon as you walk into the village. Put the money in the bank, then kill yourself. Repeat this as many times as desired.."

I can't find any well that gives you money when you first start and when I died and got reborn or whatever I was broke.

Anyone know what this means?

I found the info here:

http://www.gamewinners.com/DOSWIN/blmightmagic6.htm
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 02/18/06 01:56 AM

I'm not all that familiar with the cheats/exploits, but that one doesn't sound right. There is no well in New Sorpigal that just gives out money.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/18/06 04:18 AM

nope sure doesn't sound right; but there is a well on the back side right of the Training Center..and how could you Kill yourself ? Weird.

Glad you're joining us John, I'm the one battered brusied and lagging behind..if front of me you can the dust that Syd and Skippy have left for us to follow..

Ingie laugh
Posted by: oldman

Re: Might & Magic VI partaay *Spoilers, of course* - 02/18/06 12:48 PM

Quote:
Originally posted by popcorneater:
nope sure doesn't sound right; but there is a well on the back side right of the Training Center..and how could you Kill yourself ? Weird.

Ingie laugh
Didn't sound right to me either but I always need an edge when I start out these games. When they said kill yourself I'm sure they meant just stand there and take a beating without defending yourself until you die.

I now have a question that I can't seem to find in the manual. Forgive me for taking you all back to the beginning but when I equip a crossbow the character has their melee weapon in their hand and the crossbow on their back. How do I select which one I want to use?
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/18/06 01:20 PM

John wave

you don't..when you are firing from a distance your character uses the bows and up close use the melee..so simple, and we're so use to harder games..

How's the puter doing??

Ingie laugh
Posted by: oldman

Re: Might & Magic VI partaay *Spoilers, of course* - 02/18/06 02:33 PM

Ahh so, that's cool. Thank you Ingie.

This game looks to be a long game so maybe this game will last me until Oblivian (got it right this time) comes out.

So Far (knock on wood) my computer is doing what it's supposed to.

Maybe they finally got it this time.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/18/06 02:54 PM

My mom always says "3 times the charm"..third one back to you from purchase to healing..

This game is very large and ever so much to have to really think about before doing..what does what to whom as you die, thinking "well that wasn't it" lol

Ingie laugh
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/18/06 09:30 PM

evil
Posted by: oldman

Re: Might & Magic VI partaay *Spoilers, of course* - 02/19/06 12:32 AM

Hi all,

Another question that I can't find answers for in the manual. In fact there's not a lot of info in the manual.

How do you increase the basic stats ie strength, intelligence etc.?

When I level up I can increase my skills but I can't find a way to increase attributes.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/19/06 03:42 AM

again John you don't. lol

Ingie laugh
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 02/19/06 04:17 AM

The training centers only level you up, you can raise your stats by finding good armor/weapons, and also by clicking on magic barrels you will find all throughout the game. Certain potions will raise your stats temporarily, and some really powerful potions raise them permanently.
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/19/06 09:00 AM

John there are also rings and amulets that will increase your strength, magic, intelligence, speed etc. So make sure you pick those up and have someone in your party be able to identify or you'll spend lots of hard earned gold paying someone else to do it.
Posted by: oldman

Re: Might & Magic VI partaay *Spoilers, of course* - 02/19/06 10:11 AM

Thanks everyone. Now there are more things to hunt for. So I guess I'll just look at everything that doesn't move and shoot everything that does.
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/20/06 11:06 PM

Well I'm still in the Control Center - I did finish the Obelisk quests and got my 250,000 gold laugh I also have four blasters and 2 blaster rifles. Just need to find 2 more blaster rifles. Just for the fun of it I went back to New Sorp and mowed down those golbins who gave alll that grief so many months ago - boy was that fun rotfl
Posted by: Skippy

Re: Might & Magic VI partaay *Spoilers, of course* - 02/21/06 03:05 PM

Well done Syd!

Welcome to the group John!

Hi to the rest of you, Ingie, Nickie, Schwab!

We've just made our way across Dragonsand to the two obelisks and are going to Varn next.

I think I've been playing too much lately. The Sunday Church bulletin said "Deacon's Retreat", but all I saw was "Dragon's Retreat". lol
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/21/06 03:29 PM

praise for Syd and rotflfor Skippy


Ingie laugh
Posted by: nickie

Re: Might & Magic VI partaay *Spoilers, of course* - 02/21/06 03:34 PM

John, re the well in New S question - it isn't a cheat. If you die in the game, your money is taken from you- if that happens, there is a well right by the inn that has $100 in it so you are not penniless. I've never tried to find it without dying first, so I don't know if you can get it that way or not. laugh
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/21/06 03:53 PM

I did, you do, and it can

Ingie rotfl
Posted by: Schwab35

Re: Might & Magic VI partaay *Spoilers, of course* - 02/21/06 07:45 PM

Nickie, I had no idea about the well of cash, now I get it. Let the goblins kill ya, get the money, put in bank, let goblins kill you again, get money, rinse, repeat.

Syd, I never even got 4 blasters when I finished the game, just for the melee characters to use. Certain spells still do damage to the demons, like acid burst.
Posted by: oldman

Re: Might & Magic VI partaay *Spoilers, of course* - 02/21/06 08:30 PM

Quote:
Originally posted by nickie:
John, re the well in New S question - it isn't a cheat. If you die in the game, your money is taken from you- if that happens, there is a well right by the inn that has $100 in it so you are not penniless. I've never tried to find it without dying first, so I don't know if you can get it that way or not. laugh
Thank you Nickie now I understand. I'm too far into the game to worry about it now though. Just finished running around in circles getting through Gharick's Forge and am about to tackle Dragoon's Caverns. I checked out the Temple of Baa near Iron Fist and gave up quick. Will return when I am much stronger.

I got the spell Lloyd's Beacon and couldn't get it to work. After several failure's I finally figured out that there are two settings one to return and one to set and I kept resetting the darn thing.

This game will definitely take a while.
Posted by: syd

Re: Might & Magic VI partaay *Spoilers, of course* - 02/21/06 09:22 PM

Schwab I was just going to ask if I had to get everyone a blaster. I have three and there's no way I can figure out where the other one is. As long as I can finish the game without it I'm going in laugh

'Course I'm first going to at least get a Master's Degree in Blaster usage then watch out demons - here I come rotfl
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/22/06 04:03 AM

John, praise praise

That's one I can't seem to finish befoe dying..
What levels are y'all at??
How did you finish it? How'd you find Lloyd's beacon so fast and master it?

Acid doesn't work on the Food Prossesor or ooze, but cold works on ooze in a hurry.

Ingie laugh
Posted by: oldman

Re: Might & Magic VI partaay *Spoilers, of course* - 02/22/06 05:10 AM

Ingie I spent a lot of hours getting leveled up. I fight and then run just before dying then heal and go back and fight again etc. until I clear out an area. I concentrated my sorcerer on water so that I could get the Lloyd's Beacon. The two areas I can't get yet are Corlagen's Estate and Temple of Baa. In the estate they kill you with one whack.

Right now I'm concentrating on Council Quests and Promotion quests. Then will go back and pick up the Misc quests.

My first RPG was Betrayal in Antara and I find a lot of similarities.
Posted by: popcorneater

Re: Might & Magic VI partaay *Spoilers, of course* - 02/22/06 05:35 AM

My hero... bravo praise

I did do the temple not bad

I am trying to get master in Axe, but those little buggers are hard fighters..as in my Garhags Forge,
I get killed too fast..and I'm a master at all elements.

Seems like right now, I'm just plain stuck..so taking some time off enjoy your escades before going in and doing the killing instead of being killed evil

What did you use in the forge??

Ingie laugh
Posted by: friedmonky

Re: Might & Magic VI partaay *Spoilers, of course* - 02/22/06 08:31 AM

As this thread has reached 21 pages, I am going to close it now.

I have started a new one for you folks to continue.

Rusty smile