Divine Divinity Help

Posted by: exalthim2

Divine Divinity Help - 12/29/05 10:43 AM

I just started playing DD and it's first time I've ever played a game like this. I'm mostly an advenuture game nut. I am so confused about the spells, weopons etc. Can someone just give me a brief overview about how to play this game.
Thanks
Kim
Posted by: nickie

Re: Divine Divinity Help - 12/29/05 01:19 PM

There are a lot of folks out this week, or no doubt you would be swimming in responses by now, Kim!
What are you playing as - warrior,wizard or survivor? I'm not sure exactly what you're asking, so forgive me if I am stating what you already know! Each plays a little differently at first, although you can obtain spells in the different paths as you get experience points.

Your character wakes up, not having a clue who he is. From that point you explore the town, picking up everything that isn't nailed down. Except if you are in someone's house and they're watching! And one exception I'll tell you about in a minute. There's lots of stuff on the ground too, and you can hit your ALT key to see it better. In your inventory screen, you can equip your hero with a weapon.
At first what you want to do is talk to everyone- go into all the houses too. There are a few quests to complete that will get you started.Pick out an abandoned house to make it yours, so you can have a bed to rest in, and a place to put stuff.
OK, the exception on picking everything up - you might want to ask before you go into that garden for the herb someone asks you for.
As you do the quests for folks, you get experience points. Then depending on what you have chosen your character to be, you can get new skills/spells. If you're a wizard,you'll make one your active spell, so everytime you right click, you'll cast it. Left clicking on an enemy will make you use your weapon instead.

Unlike many adventure games, this is non linear, so it is normal to be confused at first about what to do next! What have you done so far?
Posted by: exalthim2

Re: Divine Divinity Help - 12/30/05 09:49 AM

Thanks guys your comments have been really helpful. i am playing as the warrior cause he seemed the best. I am close to the beginning. i am now at the house where the crazy man turned the little guy to ice. Actually I'm down in a well with rats and a skeleton.
Is there an advantage to being one character over another?
Posted by: Mad

Re: Divine Divinity Help - 12/30/05 02:31 PM

Hi smile

As a still "apprentice grade" Dark Sider I have found playing as a warrior first time round has usually been the best way to go for me - always keeping my eyes open for "free" weapons and armour that happens to be lying around of course. Don't want to waste my pennies wink

But my BIG golden rule is never venture into new territory of ANY kind without doing a Quick Save first thumbsup

[Saved my socks SO many times has that rule wave
Posted by: syd

Re: Divine Divinity Help - 12/31/05 10:14 AM

Hi Kim - I played DD as a mage because I wanted to cast spells (loved the Freeze spell) laugh

Mad is correct in that warriors are stronger at first and they are easier to play at the beginning. Just take the game slow and don't get discouraged. These games can overhelm you because they are sooo big and there is so much you can do.
Posted by: exalthim2

Re: Divine Divinity Help - 12/31/05 06:47 PM

Thanks Syd, you're right. this game is overwhelming because it seems like there's so much involved in playing. But i've heard so many good things about this game that, at some point, I'll get the hang of it and it'll be fun.
Happy new Year
kim
Posted by: popcorneater

Re: Divine Divinity Help - 12/31/05 06:56 PM

Hi Kim, wave

I think you were very wise to chose a warrior first time through..I played a thief myself and was so confused. Never played a RPG, never thought I would..but this game taught me and I'm delighted it did so.
Down the well is the right place to be.
Follow it and you'll come up to the "mad man's" inner home..just talk to him and he'll listed and unfreeze his friend. Be very nosey and poke around and collect all you can find while there..it's okay in this house...in the other homes, don't get caught and that's not easy..so I'd leave them alone for now. As you talk to everyone, you'll get quest and information on what to next.
Don't hesitate to ask us..there are plenty of us..as you can see and we'll be glad to have fun and enjoy the adventures with you..

Ingie <img border="0" alt="[newyear]" title="" src="graemlins/newyear.gif" />
Posted by: Pib

Re: Divine Divinity Help - 12/31/05 10:03 PM

Thanks to this topic, now I'll be playing M&M VI and Divine Divinity. I picked up DD very cheap in Nov, and played it on someone else's computer for a bit. Got it home and hadn't gotten around to installing yet.

I did play it enough that round to see why people speak very highly of it.
Posted by: Pib

Re: Divine Divinity Help - 01/01/06 06:11 AM

Can't play everything you know. I'm an old fan of Might and Magic games - and the Wizardry series as well. My main problems with RPGs is that they usually take much much longer to play then an adventure game...and that means that it is even closer to forever between reviews. smile

Does this mean Balder's Gate isn't recommended for new RPGers. smile
Posted by: popcorneater

Re: Divine Divinity Help - 01/01/06 07:11 AM

Actually, my opinion only, I think the BG series are a bit hard at first..but each person is different.

I agree; one can't play them all.

The thing about RPGs is that they are longer and more involved. Some are not, like Heretic; but most are big games with lots of possiblities. If you note how many actually come out in a year, you appreicate that fact. Add in the $$ issue and I appreciate the length and the ability to play again as a different character and the choices to make in the game..makes a new game from the old.

I am just now finding out the joy of M&M...and loving the opportunity, playing VI and I just love it. Pop in and help out if you get a chance.

Ingie <img border="0" alt="[newyear]" title="" src="graemlins/newyear.gif" />
Posted by: VHLMagic

Re: Divine Divinity Help - 01/01/06 08:06 AM

Hi all,

I have played the MM games over and over and have enjoyed them every time that I play.

The Divine Divinity game is my absolute favorite one and is a delight to play. You can play it as a different person every time and still enjoy it.

I have yet to play Beyond Divinity. Started it once way back and had hard drive problems at the time so never finished it. Lost the saves in the process so now have to start over with it. I will try it again to see if I can make it at some point.

Also Bauldar's Gate is another one that I just can't get into for some reason. It is still installed but haven't been in the mood to get into it so far. I did finish Ice Wind Dale with no problem and it is a similar game so go figure.
Posted by: metzomagic

Re: Divine Divinity Help - 01/01/06 08:15 AM

VHLMagic, hi,

I wouldn't get too excited about Beyond Divinity. Not nearly as good as Divine Divinity. Have you played Planescape: Torment?

Happy New Year,
metzomagic
Posted by: nickie

Re: Divine Divinity Help - 01/01/06 10:15 AM

Personally I enjoyed Beyond Divinity quite a lot - but of course, to me nothing matches DD. Loved the M+M games though, and ever so happy to have the XP patch to play them again. You all have reminded me of a New Year's resolution - I am going to play Planescape this year, never have got to that.
Posted by: exalthim2

Re: Divine Divinity Help - 01/01/06 03:58 PM

Ok Guys, you asked for it! here a some first of many questions on this game:

Do I need to be concerned about the weight of things and why?

How do I know when I'm strong enough to fight someone like a Jake zombie. (he just killed me)

How do I know what to use to fight something?
Thanks for taking time for me.
peace
Kim
Posted by: syd

Re: Divine Divinity Help - 01/01/06 07:22 PM

Yes you need to be concerned about weight - just find somewhere to unload stuff that you'll remember where it is so you can sell it later on.
If you try to carry too much you'll be "over burdened" and won't be able to move.

Jake is tough - leave him until way, way later. You'll know when you're strong enough 'cause you'll kill him laugh

As to what to use to kill - just try everything you can until something works (at least that's what I did) laugh
Posted by: exalthim2

Re: Divine Divinity Help - 01/01/06 07:31 PM

So Syd, do i pick up everything I can or should I be more selective in the things I pick?
Posted by: Mad

Re: Divine Divinity Help - 01/01/06 08:11 PM

Hi smile

Just whilst you are waiting for Syd .... laugh

I picked up everything I found and sold it later or, in some instances, "kept" it until I was a high enough level that I could use it myself.

But as I couldn't carry all that weight, I used to "keep" it by using the map facility that allowed me to choose a spot and mark it.

Then, at that spot, I would make a "stash".
And anytime I wanted, I could go to my stash and gloat over my goodies OR pick some up to sell - or do whatever the heck I wanted wink

Of course a stash does need to be in a safe place or whilst busy inspectin' it, you might get sneaked up on and become very dead !!!! thumbsup

A good place is inside a safe house - preferably near a bed of some kind

Cheers.

Mad wave
Posted by: exalthim2

Re: Divine Divinity Help - 01/01/06 08:57 PM

Thanks Mad
Posted by: maryjo

Re: Divine Divinity Help - 01/01/06 09:37 PM

If I remember right you can leave your stash in any building or room. You can even buy a house and decorate it! One of the best weapons to have is one that has freeze on it.
Posted by: VHLMagic

Re: Divine Divinity Help - 01/02/06 07:07 AM

Hi,

Once you have found a house to keep...you can drag barrels or chests into it so you can store stuff in them.

You can drag these into your inventory also but have to be strong enough to bring them back to your place for use.

This is what I did when I couldn't open chests and waited for later to open them in my own place. This way you don't get caught stealing because they don't see you opening them up in your place.

The one thing you have to remember about opening barrels to store stuff in is to make sure that you don't have the sword in your hand because you will smash the barrel. You can still use the barrel to store but it will be smashed and I always got rid of that one and replaced it with a unsmashed one if I forgot hehe.

The best thing to do is to leave one of you little teleporter stones by a shop to sell stuff that you don't need. That way if you are overburdened you can teleport to the shop to repair or sell anytime.

I agree about having freeze on a weapon. My holy sword that I used had freeze and I used it through the whole game.
Posted by: popcorneater

Re: Divine Divinity Help - 01/02/06 07:40 AM

There you go, plenty of support for your question...
Yep, you can maybe push the limit of weight a bit, however eventually you just can't move.
Until you get the teleporter stones..I would leave the goodies in an empty house, but I would sell those items I could quickly..$$ is fun.
If an item states "ID needed", then save, ask George to ID the item..if worth more once known, then keep going..but some items, like cursed ones actually cost less once known, that's the reason for the save, go back to the save, sell it without ID.
ID needed items will show up in blue when you go to trade/sell. Those items that need repairing will show up in red. Until you have both of these skills, you will need someone like George to fix them or ID them.

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 01/02/06 06:06 PM

Ok it's me, yet again with questions.
How do i mark the map?

How do I get a freeze on my weapons

Can I use any house that's abandoned as my own?
Thanks guys
kim
Posted by: popcorneater

Re: Divine Divinity Help - 01/02/06 07:47 PM

At first you will not be able to get "freeze" on a weapon..you'll be doing good to get a weapon that will work well for you.
Yes, you may use any place really that you want for a storehouse. You can place all you own by a bed a sleep to rest up and go off for another day's adventures if that is what you wish to do. Me, I always needed the money or items, so I trudged them off to George's.

At first stay within the village, talk to all..solve the few quests you are given..saving the sick, unfreeze the elf..your biggest quest is to find the cure for Meth...whatever the Mad Mages name is.
Be careful..save before trying or doing anything.
You need to find the other teleporter-one will given to you..and you must help the Mages by curing the elder. This requires going down into the catacombs. This will help you level up, gain experience in using different techniques, getting use to fighting different levels, you'll have to plan a few things...and listening to some really funny stuff. You'll have decisions to make that may alter something else.
Ahh, the life of a RPGer..isn't it grand

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 01/02/06 08:33 PM

It's grand, if i survive.Thank God for saves. But what a way to go. I've cured the mad guy, unfroze the elf so I think I'll find a house to live in, go get some stuff, make some deals and work up the courage to go into the catacombs. scared

See Ya on the other side
Kim
Posted by: popcorneater

Re: Divine Divinity Help - 01/03/06 07:59 AM

You're doing great for your first time..honest you are. happydance
Just remember, these games are huge, no need to rush and you do not have to do anything in a particular order to move onto something else. If an area seems too much for you, you can try another. That's the beauty of RPG, there is always another way if you're stuck.
You will eventually have to keep the mail story line going, which you will do when you cure Meth...'s maddness..but again, no rush and you'll have a few quests and lots of fun in the mean time. The bone folks are fun and challenging. If too many, try to lure one or two to following you as you run!! lol
Also, several ways to enter the catacombs!

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 01/03/06 09:08 PM

I finally figured out how to mark the map. So now I'm going back to all the important places and mark them. Yea! (a small but gratifying success.) Now, off to find those pesky teleporter stones
See you on the dark side
Kim
Posted by: Mad

Re: Divine Divinity Help - 01/03/06 09:18 PM

Hi exalthim2 smile

Great Stuff !!!! thumbsup

It was ages before I realised there even WAS such a facility - but once I found out it was so useful laugh

[I can get lost in a car park blush lol ]

Are you enjoying the game ??

Cheers.

Mad wave
Posted by: exalthim2

Re: Divine Divinity Help - 01/03/06 09:41 PM

Surprisingly I am. I'm still a bit overwhelmed but thanks to you guys helping me it's getting a little easier. Each little thing I learn increases my enjoyment level. I haven't really had to kill anything yet except a skeleton and I'm still not clear on how to get weapons and potions yet. But i'm sure y'all will help me with that.
Thanks again
Kim
Posted by: Pib

Re: Divine Divinity Help - 01/03/06 11:22 PM

You'll find lots of weapons in the catacombs. Lots and lots of Axes. I've sold three or four to George already. After checking that they are not the special one needed for a quest.

I've restart the game as a magic user. Meteorstrike is awesome. I can fire off a lot of blasts very quickly. Very useful when surrounded by the dead.

When wandering the catacombs, be careful to save often! It's very easy to get caught and die. I finally made it past a level that was very tough to get through (especially a still wimpy magic user)
Posted by: popcorneater

Re: Divine Divinity Help - 01/04/06 07:29 AM

Oh rats Kim, I forgot you asked about that..glad you figured it out!
**Edit Here**
I loved Beyond Divinity too..so funny!!

As was stated, make sure you break open anything you can, click on whatever you have killed..those bonefolks have weapons sometimes. And make sure every now and then you check your equipment, make sure not in need of repair
In the catacombs will be bonefolks and rats..but all kinds of bonefolks..and you'll run across some orcs..they're friendly underground, above ground..kill him/her is all you'll hear, and they mean it.

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 01/04/06 07:12 PM

Maybe I'm jumping the gun a little but how do I get skills or a higher skill level?

By the way, I'm really good at stealing stuff smile

Thanks so much for the help :kiss:
Posted by: Schwab35

Re: Divine Divinity Help - 01/04/06 07:44 PM

Every time you gain a level, you get a point to spend on any skill you want, and every 5th level you get an extra point.

Click on the skills button at the bottom of your interface, I forget what it looks like, a screen will open showing one of the skill paths (either survivor, warrior, or mage), click on the arrows to move from one path to the next. Click on any skill to use a point.
Posted by: popcorneater

Re: Divine Divinity Help - 01/05/06 08:38 AM

Hi Kim, happydance

I bet you have leveled and don't even know yet.

The nice thing about DD is it is rather easy.
You do not have to chose just the things from your character-Warrior- you can also chose points from the other characters and use them.
Just don't spread your points out too much..the more in one categories, the better you become.
It's fun to look and chose what you want for your
warrior...I did like the lock pick from the survivor, and enchant weapons from warrior and a spell or two from the mage.
Also, to become proficient in your weapon of choice..sword, bow whatever..

Have fun..beat up those skellies for me.

Ingie laugh
Posted by: nickie

Re: Divine Divinity Help - 01/05/06 01:10 PM

You've probably already noticed this, but the warrior has a "special move" that is really effective.
Posted by: exalthim2

Re: Divine Divinity Help - 01/05/06 05:10 PM

Ok Ingie, I not following the whole points concept. Can you explain it to me. I kinda know what the skills are but I don't know about the points. Also how do I become proficient in weapon, just by using it?

Ok Nickie, I have no idea what special move I have. So far all I'm good is stealing and swinging my sword.

Thanks guys
Kim
Posted by: Pib

Re: Divine Divinity Help - 01/05/06 06:34 PM

Kim,

did you find the User Manual for the game? It's a pdf on Disc 1. It sounds like you should get a little better acquainted with the interface at the bottom of the screen and reading the manual is useful for that. There are buttons on the interface that allow you to browse skills (this is where you can find the special move), browse potions, choose your weapon etc. but reading the basics can certainly help.
Posted by: exalthim2

Re: Divine Divinity Help - 01/05/06 08:07 PM

Thanks PIB, I thought it didn't have a manual. I'll check it out
Posted by: popcorneater

Re: Divine Divinity Help - 01/05/06 08:14 PM

Hi Kim wave
Here we go, hope this will help....

Say, you have 6 points to use. This will told to you when click on the screen that shows the skills.
You may go through and read each character's skills. The ones that are open to you now will be shown.
You may then make your decision..let's say you want to be proficient with a sword, click on that skill..a little light comes on under that skill. To reach perfection in a skill I think it's 5 points in that skill. Then say, looking at the thief's skill, lockpick looks very interesting, so click on it(it should be open to you)..you have now used up 2 of the 6 points..And you want a little magic for the big skellies..go into Mage and click on a really nice sounding skill..oh, meteorite strike..something like that.Again, chose between what is open to you at this time.
Again, you have used another skill point. Now you have 3 left..you may spread them around or go back and see if you're able to up the skills you have chosen.
Some will depend on your level if you're able to.
If not, you can save your poins or pick another skill, like IDing, or repair..
Every time you level, you get xx amount of skill points and every 5th level you get a bonus skill point..might be 10th, long time since I played, and lousy memory, but you'll know.
Now that you have these skills, you are able to use them as you go about your duty of clearing up the place and finding out why the Mage is Mad.
For your special skill, there is a little icon, I think on the right side, near the middle, click it and watch your warrior..whirl and kick..very nice in the heat of combat.

Hope that garble helped, if not, email me and we'll get it!!

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 01/05/06 10:15 PM

Thanks Ingie and by the way, where are the teleporter or pyramid stones. I can't find any.
Thanks
kim
Posted by: Pib

Re: Divine Divinity Help - 01/06/06 12:30 AM

You get the first pyramid stone when you unlock the catacombs. The elf gives it to you. Then it sits in the misc part of your inventory.

The diary icon keeps track of everything that you've done so far. So that's the place to check for your current quests, look at conversations you've had with characters, see what battles you've won...so that will tell you if you've unlocked the catacombs and have the pyramid quest yet or not.

It's probably a good idea to wait until you've built some combat experience before you use the one to find the other though.
Posted by: popcorneater

Re: Divine Divinity Help - 01/06/06 12:45 AM

The clues to unlocking the catacombs comes from the frozen elf on a stick you saved..just keep walking around.
You should have your mini map on the screen, it helps let you know what areas you've not expored yet.

Remember talk to anyone about everyting..
Nice cat, don't you think??

Ingie laugh
Posted by: Mad

Re: Divine Divinity Help - 01/06/06 02:50 AM

Hi smile

I found it best to explore as much of the first upper surface area - the village and it's surrounding land - as I could, before I ever ventured into the catacombs.
That way I mapped the area, killed as many enemies as possible to get their goodies AND got my levels up a bit lol

Otherwise, being the wimp that I am, I just got anhialated down there in those catacombs scared

Cheers.

Mad wave
Posted by: Tyke

Re: Divine Divinity Help - 01/06/06 05:00 AM

Hi Kim! bravo

Divine Divinity

Sue smile
Posted by: exalthim2

Re: Divine Divinity Help - 01/07/06 02:33 PM

How do i measure if I'm hurt or nnot. I just finsihed a battle with skeletons and I think I should be hurt but i don't know how to tell. And I jumped up to a Level 3 somehow after that battle when I got the 2nd pyramid.
Thanks
Posted by: popcorneater

Re: Divine Divinity Help - 01/07/06 04:14 PM

Kim,

Your health bar is what tells you..look for the red bar..the blue bar is called mana and that is what is needed to cast magic.
Your red potions, rest, eating, some drinks will keep your health up to full..keep an eye on it during bigger battles and SAVE before and after battles.
Good for you!! Level 3..were you able to find your skill charts??
Also, good idea after picking up your goodies, to check your equipment. Don't use anything that carries a curse..and don't use items not identified yet..just in case they have a curse on them.

Ingie
Posted by: exalthim2

Re: Divine Divinity Help - 01/07/06 05:41 PM

That's what i thought Ingie but my health bar all the way up. Strange because it looked like the skeletons were kicking my behind. Guess I'm stronger than I thought.
I haven't checked any of my items but how do i check for curses. Also if they have a curse do i get rid of them or is there a way to take the curse off/
Posted by: popcorneater

Re: Divine Divinity Help - 01/07/06 06:14 PM

One reason your health went up, is that you leveled. When you level, nice during a battle; you stats go all the way back up.

You cannot change a cursed item. However, when you are not sure what something is and do not have "identify item"skill..take it to a local dealer; save, have them identify, which costs..the reason for the save; sometimes the item is a whole lot less once IDed because it is cursed. So if saved first, can go back to the saved game and just sell that nasty item as is and let the dealer worry with it.

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 01/07/06 06:23 PM

So basically I doing ok so far being a Level 3 since I,ve only been to the catacombs once to get the pyramid. Right ( just lie to me) smile
Posted by: popcorneater

Re: Divine Divinity Help - 01/07/06 08:44 PM

You're doing great bravo ..you got both pyramids now??
That's great. praise
One of the best ways to use them right now..keep one by a bed and keep the other with you. If you're in the catacombs and want to take a haul of goodies with you, take the pyramid out of your backpack and place it on the ground...remember SAVE first...just in case it doesn't work and you go back with the stone in your backpack. Do your trading and fixing up, rest step on the stone by your bed, and blink you're back where you left off..remember to pick the stone up! SAVE again..you're off for more nosey about smash those vases and crunch those skellies..fun ahead
If you need a fast escape, just double click on the one in your backpack to go back to safety.
Save ... the bad guys will remain at the health you left them, but you can heal and just have find a passage back to them. If you have time, always try to drop the stone and then step on it..but if it's between doing that and dying..don't do that

Ingie laugh
Posted by: Pib

Re: Divine Divinity Help - 01/07/06 09:06 PM

And if you do drop the pyramid to use it, do *not* under any circumstances forget to put it back into your inventory before you leave the area. It is so irritating to have to go back and find it later.

And never forget, he/she who fights and runs away may live to fight another day. Running from monsters will generally at least spread out the attacks a bit. Above ground, I sometimes run toward where I know some soldiers are. Might not get as much experience, but I live through the encounter.

My catacombs are cleared out, thanks to deadly gift. The wizard did a better job than a previous character did, but only cause she had some scorpians to throw around. smile
Posted by: exalthim2

Re: Divine Divinity Help - 01/07/06 09:12 PM

Thanks Ingie i actually cheated a bit. I stepped on the stone and went immediatley to the other pyramid on level 4 I think. Grabbed that pryamid and got out on the teleporter so I still have to go lv1,2,3,5.
2 questions: i can't figure out how to put on armor or change weapons.
Which skills do you think are most important to get?
Thanks, I am getting the hang of this slowly with everyones help
Posted by: Pib

Re: Divine Divinity Help - 01/09/06 05:05 PM

Quote:
Originally posted by exalthim2:

2 questions: i can't figure out how to put on armor or change weapons.
Which skills do you think are most important to get?
Armor and weapons. There are two buttons at the lower right of the screen that will help with this. The rightmost button is your inventory. Click to open this.

The button beside that is your current equipment. Click to open this.

If the windows overlap, you can move them around.

The Inventory has tabs along the top. The first tab is armor, the second is weapons. Now you can pick and choose what you want and drag it to the equipment window.

BTW Did you find the manual?
Posted by: exalthim2

Re: Divine Divinity Help - 01/09/06 06:44 PM

I found a small notepad within the game but no manual unless that is the manual. it had basic instructions on installation and a few tips on gameplay. They're the same tips that come up ont the screen when you save or load. Is there another manual cause the way I'm going I think i need a complete "Divine Divinity for Dummies" book rotfl
Thanks for the help Pib
Peace
Kim
Posted by: popcorneater

Re: Divine Divinity Help - 01/09/06 07:52 PM

Kim,

Did your DD game come with the Beyond Divinity?
If so, your manual is on file .. check the folders or read me file.

But honestly, the help you'll get from here is just as good if not better..the manual wasn't all that great.

what other problems or questions are you having?

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 01/09/06 08:53 PM

No Ingie it didn't. I got in a trade. So far I think I'm doing ok. I'm just trying to figure out how to put on weapons, see if they're cursed (which i haven't figured out how to do yet) and decide which skills to get. You and Pib have helped me a lot on these. i only have 2 skill points right now. I have a lot of gold but I don't know what to do with it.
I agree with you about the help I'm getting here. It's specific, very helpful and I've been reassured that I'm not annoying anybody (so far smile
Thanks
kim
Posted by: Pib

Re: Divine Divinity Help - 01/10/06 12:24 AM

I found a pdf of the manual on the first CD, but you may well have a different edition of the game. So to see the manual, you have to put the first CD back in, stop it from installing or uninstalling the game then explore the CD. It's in a folder called manual or something equally obvious.

skill points - like Ingie I went for alchemy and deadly skills. I also have lockpick, freeze, and charm (though that's not really useful until the next charm level). But the nice thing with this game is you can use the points however you like.

Gold - useful for buying extra potions, paying to get items identified and repairing your equipment.
Posted by: exalthim2

Re: Divine Divinity Help - 01/10/06 08:01 PM

Thanks Pib. Much love
kim
Posted by: Pib

Re: Divine Divinity Help - 01/10/06 08:29 PM

Magic users are so fragile. But I've started opening the other portals which should cut danger and travel time.

PIB the level 10 mage.
Posted by: exalthim2

Re: Divine Divinity Help - 01/11/06 06:42 PM

A level 10!! You can't be that fragile. When i grow up ,I wanna be like you. praise By the way, I found the manual. I was looking on the wrong cd. But i think Ingie is right, you guys are a lot more helpful. thanks
Kim
Posted by: popcorneater

Re: Divine Divinity Help - 01/11/06 07:23 PM

You'll be at that level sooner than you think.
There are as you may now discoverd some quests to complete in the little village..cure the sick is a biggee and nice xps..getting the plant for George has fairly good rewards
Don't kill the pigs, no matter what it tells you, don't believe me and/or want some fun..save and try it

Ingie laugh
Posted by: Pib

Re: Divine Divinity Help - 01/11/06 07:38 PM

Quote:
Originally posted by exalthim2:
A level 10!! You can't be that fragile. When i grow up ,I wanna be like you. praise By the way, I found the manual. I was looking on the wrong cd. But i think Ingie is right, you guys are a lot more helpful. thanks
Kim
Save often. I don't know how many deaths I suffered trying to do certain things. Sometimes, as the game tells you while loading, you are best off trying something else if you die too often.

The Spoiler Centre has 3 walkthroughs for Divine Divinity.
Posted by: popcorneater

Re: Divine Divinity Help - 01/11/06 08:39 PM

You're doing just fine Kim..don't rush; big game, and you might miss some of the really funny stuff.
Let's see you're a warrior male character..I might just have a warrior running amok..female of course..it's me in my other life as a champion of good vs. the really bad evil. No angel, but I do good. Steal for need and take it if I can!!love the challenge.

Pib, 10 is a good starting place for a Mage..those lower single digits are hard, so bravo..
Now, who's where??

Ingie laugh
Posted by: Pib

Re: Divine Divinity Help - 01/11/06 09:47 PM

I just opened up the portal close to the marketplace. Hurray, I can finally sell some of the goods that have been weighing me down. My most recent skill is Poison Weapon. Hmm, nice.

I have a large scattering of quests to do, the most recent being to save a boy from the dark cave. I have a save game from just outside the cave, which is good cause I failed the first try.

So far, my fav joke has been the two skeletons who just go to pieces from their conversation down in the catacombs.
Posted by: VHLMagic

Re: Divine Divinity Help - 01/12/06 05:59 AM

Hi all,

LOL LOL LOL just love those 2 skeletons.
I am tempted to load up the game just to hear them again. Hmmmm. Maybe.....
Posted by: popcorneater

Re: Divine Divinity Help - 01/12/06 07:25 AM

Same here, they cracked me up...I remember playing that scene over again from a save...and then saved right before, and would go back..funny routine..
I also, love the tombstones and doing what you are told not too..that's a hint in there Kim..
Pib, you're moving right along..my favorite spot, don't you just love the scenery..I am referring to my (sigh) heartbeat the blacksmith...just a little pinch from me please, he'll remember

Kim wavewhere you at? what you doing..how are you and the game progressing together?

Ingie lol
Posted by: exalthim2

Re: Divine Divinity Help - 01/12/06 01:55 PM

Oh Ingie. you're not going to believe what happened. There I was a Lv 3 warrior, went to load the game and it would'nt load eek Somehow the div.exe file was deleted , how I don't know but it was gone with the wind. i sat stunned for awhile thinking I had been sucked into an alternate universe, my game couldn't be gone. But, alas, after numerous attempts to fix it, it was. Then i got mad i worked too long and hard to let it end like this so I unistalled it and reinstalled it. I opened that sucker up and played like it was my last day on earth. And guess what? in 3 hours I got almost as far as I was in the first, which took me 6 days. I went a diffrent way and got more gold, weapons, traps than i had the first time.
Anyway, right now I'm going to cure the 2 soldiers then finish the 1st level catacombs ( ihad to rest because I was wounded). I have 1 orb, 2 trade bombs, scorpion trap, tons of gold. I also went out the wooden gate by mistake, met Seth, killed some warriors, got their gold and ran back to the gate( got a little too cocky for my own good rotfl )
Love ya
Kim
Posted by: popcorneater

Re: Divine Divinity Help - 01/12/06 02:04 PM

Oh Kim, wonder what happened??

I know, it's much easier when you know what you're doing isn't it. You'll spread your points better and you're just wiser..
I do wonder though what happened, I think it might be a good idea to post on the Larian site or check it..see if anyone else has had this problem and if so what was done..if not, post it and see if you get any feedback..also, I'd post in our own Glitches and see what happens..with so many folks here having played the game, could be someone can help out

Ingie laugh
Posted by: Pib

Re: Divine Divinity Help - 01/12/06 04:51 PM

Hi Kim,

Since this is your first RPG, it is without a doubt, a big learning experience. You'll find that if you play others, they'll be a bit easier to work out. Each has quirks, things similar and things different to this one. And as you noticed, starting this one again, you can fly through the first bit because you've learned a lot about what to do and how.

Sorry to hear why you had to restart the game though. That sounds really weird.

Oh, and Ingie is dead right about the blacksmith being a hunk. happydance Very nice.
Posted by: exalthim2

Re: Divine Divinity Help - 01/12/06 08:42 PM

How soon before i get to the hunk?
Posted by: Pib

Re: Divine Divinity Help - 01/12/06 09:32 PM

You probably won't get to see the hunk till you've reached level 9 or more (my mage was level 10). He's practically on the other side of the map from you.
Posted by: popcorneater

Re: Divine Divinity Help - 01/13/06 12:15 AM

Yep, he's not close, but that's okay, you'll be plenty busy with what you have to do..and he'll be a nice relief after all the fighting you'll be doing

Ingie laugh
Posted by: Pib

Re: Divine Divinity Help - 01/14/06 02:30 AM

So very many quests. I think I have 8 or more at the moment.

I visited the smith for you Ingie. And again... and again... happydance
Posted by: abacus

Re: Divine Divinity Help - 01/14/06 05:52 AM

Thanks Pib, :kiss:

I made that teleporter my home after a bit..pull out my bed and then go shopping..any excuse will do..

Ingie lol
Posted by: exalthim2

Re: Divine Divinity Help - 01/14/06 10:10 AM

So far i've solved 4 quests. I'm still in the catacombs. Can someone tell me what is up with the annoying cat? Should i kill him or will he help me somehow?
Posted by: nickie

Re: Divine Divinity Help - 01/14/06 12:04 PM

Hey, that cat saved your life - it let the mages in that town to you when you were laying there in the beginning of the game! laugh Anyway, you can't kill the cat, and it's telling you that you are on the right track in the game. lol
Posted by: Pib

Re: Divine Divinity Help - 01/14/06 04:22 PM

Actually, I left a teleporter stone very close to that other teleporter by marketplace. And a hay bed and that's where I leave my spare scorpian traps. It's a good spot to call home.
Posted by: exalthim2

Re: Divine Divinity Help - 01/14/06 10:23 PM

I am proud to announce I am now a level 4 and i guess I'll be nice to the cat. By the way, how do I get more agility? I want to use a the scythe weapon but i need to a +15 agiglity.
Posted by: Pib

Re: Divine Divinity Help - 01/14/06 10:37 PM

Agility is one of the stats you can increase every time you go up a level. So you have to work on that one next time you go up.

Hurray level 4!
Posted by: nickie

Re: Divine Divinity Help - 01/15/06 02:50 AM

Quote:
Originally posted by exalthim2:
I am proud to announce I am now a level 4 and i guess I'll be nice to the cat.
rotfl You're doing great! Are you having fun?
Posted by: popcorneater

Re: Divine Divinity Help - 01/15/06 04:31 AM

happydance You go girl.. happydance

Wow, you're going for the really mean weapon, your warrior must be very happy. bravo

How are the catacombs coming? Where you at in them?
There are a few spots that may be too "hard right now"..just leave them, mark them, and try them again when you're up a few more levels.

Ingie laugh
Posted by: VHLMagic

Re: Divine Divinity Help - 01/15/06 06:42 AM

Hi all,

Just wanted to put my 2 cents in here.
If you kill any cats or dogs..(just a warning) then you will have them go after you through the rest of the game so don't do it. smile They will attack you where ever you go.

Oh how I miss this game but have to wait a bit longer before I get into it again. I do enjoy hearing the music as I play other games because I have a BPpower player and it plays game music. I especially love the Orc area music and let me tell you that one really movtivates me to go after stuff I am not really ready to go after in other games. smile
Posted by: popcorneater

Re: Divine Divinity Help - 01/15/06 06:47 AM

I so agree with all you said Magic!!that music is almost haunting isn't it?

Ingie laugh
Posted by: nickie

Re: Divine Divinity Help - 01/15/06 10:57 AM

I love the music too! Magic, what's a BP power player?
Posted by: VHLMagic

Re: Divine Divinity Help - 01/15/06 01:19 PM

Hi all,

It is a player like Media player or Quick Time player that plays music.

It can handle .0gg files that Divine Divinity has or Mp3 or waves or midi music.

I have it in a folder and could send it to you if you want. I got it for free off the net and love it.

I just turn off the music in the game before I start it up and it plays randomly. I can add or take away music off the player's list that comes with it any time I want.
Posted by: nickie

Re: Divine Divinity Help - 01/15/06 01:35 PM

Thanks for your kindness, but I have media player, unless you think it is a lot better than that.
Posted by: exalthim2

Re: Divine Divinity Help - 01/15/06 04:16 PM

Well, i am loving this game! I love the freedom to explore and always having to be alert. I can't believe it. When I first started it seemed so overwhelming but I'm slowly getting the hang of it. I'm on level 3 catacombs and so far I've just explored the whole level to get it on my map. I accidently opened a tomb but got thru the battle ok. Got slasher done pretty quick without too much trouble and now I'm a level 5. I bought the deadly gift spell since I found a scorpion trap and trail bombs but not sure how to use the gift yet. My agility is still only 10 so I have use smaller weapons but i have about 6 axes i can use when I get stronger. Still can't figure out how to use my special move even tho I read the manual on it.
Any advice on the above or on opening the tombs would be appreciated.
Peace
kim
Posted by: Pib

Re: Divine Divinity Help - 01/15/06 06:02 PM

Quote:
Originally posted by exalthim2:
I'm on level 3 catacombs and so far I've just explored the whole level to get it on my map. I accidently opened a tomb but got thru the battle ok. Got slasher done pretty quick without too much trouble and now I'm a level 5. I bought the deadly gift spell since I found a scorpion trap and trail bombs but not sure how to use the gift yet. My agility is still only 10 so I have use smaller weapons but i have about 6 axes i can use when I get stronger. Still can't figure out how to use my special move even tho I read the manual on it.
Any advice on the above or on opening the tombs would be appreciated.
Glad to hear you've done the Slasher quest already. As for the other axes, I'd sell all but one or at most two. You don't need *that* many weapons at one time.

Using deadly gift - Open the skills menu (upper right side of the menu bar - next to potions). Select deadly gift. That will bring up all the traps you currently carry. You select one of the traps (like a scorpian) and that will be your selected skill. When you next right click, you will release a scorpian.

Once you do release a scorpian - immediately open your skills and select a different skill so you don't accidently release all of your scorpians into one area!

In the skills, the bottom rightmost is your special skill. Any time you can select it and use by right clicking. It's a swirling attack and is pretty good.

As for the tombs, just be prepared to have a big fight after opening each of them. a) heal before you open and b) save if you make it through the fight. smile
Posted by: exalthim2

Re: Divine Divinity Help - 01/15/06 07:56 PM

Thnaks again Pib. One more question. i found a lot of gold jugs and i put them in my inventory to sell to George but when i go to trade they don't come up on my side of the items to trade. Am I doin something wrong?
Posted by: popcorneater

Re: Divine Divinity Help - 01/15/06 08:31 PM

Actually unless the gold jugs have "loot" in them they are of no value. They don't come up because of that reason...So, break them..see what's in them..
You will adore the scorpion traps..they will be a huge help now and later in the game..so use them and place skill points in it.
Put points in your strength also, you're a warrior, not survivor..so you rely on your strength. You'll be able to handle the biggest axe in the area.

This game only gets better, for the tombs..
They are difficult. But will give you lots of opportunity to level. Open all of the outer ones first..the 2 in the middle side by side, leave until last. I always, made sure I had my stone down, lots of potions and saved before opening..if too much for you, step on your stone, go back get your rest and heal..trade whatever, mend whatever..and save, step on your stone, they'll be the same damage..you'll be healthy. I kept my one finger on the quick bare for health potions while fighting..
remember to save as often as you can.

Ingie laugh
Posted by: Pib

Re: Divine Divinity Help - 01/15/06 08:53 PM

Ingie, shouldn't it be put points in both strength and agility? Agility helps you handle weapons and avoid being hit.
Posted by: exalthim2

Re: Divine Divinity Help - 01/15/06 10:10 PM

Thanks guys, I'm actually on level 4 in the tombs and doing pretty good. getting lots of stuff but I've collecting those darn jugs so I'll get rid of them. I'm a lev 6 with restoration, identify and deadly gift skills. Pretty cool
Kim
Posted by: exalthim2

Re: Divine Divinity Help - 01/16/06 05:06 PM

Got thru the catacombs and now a Lev7. picked up lock picking skill. Now I'm off to find george's murderer.
Posted by: Pib

Re: Divine Divinity Help - 01/16/06 05:30 PM

Good luck with that. I still haven't found the murderer (level 12). But there are many many quests to do, some of them far more urgent than that one.

I just joined the Thieves Guild - lost a couple of reputation points for doing that.
Posted by: popcorneater

Re: Divine Divinity Help - 01/16/06 07:29 PM

Long, long time before that is solved so I strongly suggest completing the quests in the village itself.
Talk to the guard, talk to the healers, especially Meth..now that you have cured him.
There is a very large area you must cover outside of the gates that involve the orcs. Don't miss one part of the that area, as several things must happen to kick the story into a higher gear.

Go get'em slick, you're doing great

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 01/16/06 09:35 PM

I just picked that quest because when i filtered the quest, find the murderer came up first. Sooo Ingie, you're saying that I should on that and go do the orc thing? I assume that is the quest where I to find the General?

By the way, can i buy agility or stenghth skills? I have some great weapons that i can't use.
Kim
Posted by: popcorneater

Re: Divine Divinity Help - 01/17/06 08:57 AM

Yes, you will pick up a lot of quests in this game as you travel, but you do not really have to hurry. In fact, do not hurry..you might miss another quest or a really good item.
I think you really need to explore this area, north, south, east and west..northwest and southwest are very interesting.
Nah,you can not buy points, you have to earn them, but what a good idea.

Good luck, the Orcies are hard to kill at first, try teasing them into just one following you!

Ingie laugh
Posted by: Pib

Re: Divine Divinity Help - 01/18/06 04:49 PM

Actually, a walkthrough says you only have 10 days to solve the escort for healers quest or the quest will fail (someone else arranges the escort). About the only quest I know of that does have a time limit though.
Posted by: Nipomo

Re: Divine Divinity Help - 01/18/06 06:51 PM

Hi All
I took for ever to start the escort for healers quest and then raced back to do it when I read the walkthrough you did and it made not a wit of difference. I was so worried I would have to start over and lose all my hard earned good stuff but nothing went wrong. I just don't think that time limit is correct.
Posted by: Pib

Re: Divine Divinity Help - 01/18/06 08:08 PM

Perhaps a patch on the game changed it! Patches can certainly change things like that.

I happened to be going that direction any way so did the quest within a day or two (game time) of being given it.
Posted by: popcorneater

Re: Divine Divinity Help - 01/19/06 07:28 AM

Probably right; but it didn't bother my game at all..I nosed around everywhere and finally arrived, more like a month later..honest..

So, If I had to do it in 10 and did not; as long as it does not effect the game I'm a happy gamer.. happydance
I can't imagine with all you run in to and up to and still be able to do that in 10 days..but, I'm a slower player than most...love to check out what's in the little bush over there? Or, what is that big round thing on the ground? Wonder how that works? lol
Posted by: nickie

Re: Divine Divinity Help - 01/19/06 10:55 AM

I don't recall being able to fail that quest, but I do remember that there is one you automatically fail in the game, and nothing makes any difference. Could be that's the one. But just for info, there is one quest that you can fail if you don't do it pretty quickly. It has to do with a trader and his cart, and whether you set fire to it or not. Regarding the first thing, guess I need to play this again, it's been long enough. laugh
Posted by: exalthim2

Re: Divine Divinity Help - 01/19/06 06:24 PM

I finished the healer escort quest. i have 2 questions.
What is the story with the charm runes, the little colored balls. Some lady tried to sell them to me and I also found 3 of them. Are they important and good to have?

What is up with the orc war drummer dude that spins around with the colored lights?. everytime I turn around he's popping up. How do I kill him because nothing has worked so far. Thanks for the help. I'm a lvl 9 now but still no increased agility
Peace
Kim
Posted by: Pib

Re: Divine Divinity Help - 01/19/06 06:58 PM

Quote:
Originally posted by exalthim2:
I finished the healer escort quest. i have 2 questions.
What is the story with the charm runes, the little colored balls. Some lady tried to sell them to me and I also found 3 of them. Are they important and good to have?

What is up with the orc war drummer dude that spins around with the colored lights?. everytime I turn around he's popping up. How do I kill him
Some armor and weapons have little Charm slots (it will say in the description Charm 1 or Charm 3 etc.) If you have the skill for charming items, you can use the little coloured balls in the charm slots. Apparently they are very very powerful. Oh, and don't use really good ones on cheap armor. Once you use it, you can't get it back.

The drummer dude heals himself (and any friends he happens to have.) So either a) you need to lead him to an area where you'll have help to kill him or b) do something to keep him from drumming. As a magic user, I cast freeze on him then started zapping.

As for agility, what you have been doing with your ability points on level up? When leveling up, you can increase agility (or any of your other basic traits.)
Posted by: exalthim2

Re: Divine Divinity Help - 01/19/06 09:03 PM

I haven't done anything with my ability points that i know of. Am I supposed to be doing something with them? I just go up another level and nothing seems to chnge. Somehow i got 4 for spirit and 5 for fire resistence . Ihave no idea how I got them.
Posted by: Pib

Re: Divine Divinity Help - 01/20/06 12:46 AM

Every time you go up in level, you should hit the bottom left most button to choose a skill. To the right of that button is the statistics button. Every time you increase in level, you can add points to the various statistics of your character. That's where you improve agility (or strength or intellegence or vitality)
Posted by: VHLMagic

Re: Divine Divinity Help - 01/20/06 06:11 AM

Hi all,

exalthim2...some armor or weapons have extra stuff on them like resistence or some kind of skill or protection to something so check to see if what you are wearing has any on that and that is why you have spirit 4 and fire 5. Boots or rings or amulets or guantlets will have extra stuff on them also.


As Pib says....if you use your points toward your skills you will get stronger and more powerful as the game goes on.
Posted by: exalthim2

Re: Divine Divinity Help - 01/20/06 02:44 PM

I'm sorry to be so dense but how do use my points towards skills.
Posted by: popcorneater

Re: Divine Divinity Help - 01/21/06 06:48 AM

You're not dense..you should have seen some of my questions!! eek

I can't remember the icon, but it's down I think in the middle, click on it (try all if you can't figure it out) up pops your skill path screens.
In the middle of this will be how many points you have to use.
All of the skills in all character's path will show which ones you can use. All you do, is click on one of the skills, I think they have a total of 5 little knobs under them, when you apply a skill point to it, it will light up.
Make sure you save before doing. Be in a safe spot so you don't get clobbered when you come out of the screen.
Make sure you check all the paths, not just warrior. I think deadly gift-which lets you use the scorpion traps-is in the thief's path.
If you're not happy with what you've done, go back to the save and do it again.
Does that help?

Ingie laugh
Posted by: Pib

Re: Divine Divinity Help - 01/21/06 07:04 AM

As I said above, the button in question is in the bottom row on the left. The bottom row from the left goes

health bar - skill button - statistics button - main menu button.

It sounds as though you haven't noticed that the statistics button does give you points (I get 5 per level) to distribute among strength, agility, etc.) Each stat has a little plus next to it. Once you've put a point there, a minus will appear. Plus and minus till you've used all the points.
Posted by: Pib

Re: Divine Divinity Help - 01/22/06 01:00 AM

Just took out the vampire hiding in someone's cellar. Two death scorpians and don't let him get close was the trick. Very tough though, I hope there aren't many to fight until after the castle.


Morrowind seems like such a slow game after this one and Neverwinter Nights.
Posted by: popcorneater

Re: Divine Divinity Help - 01/22/06 03:49 AM

Oh thanks Pib, I misunderstood what Kim was asking..sorry Kim.. Pib is correct bravo

Kim, do like I do with each new game...save and then check out what each little icon means and does. The saving because sometimes I get into trouble and mess up something..oops is not something I like to say if I didn't save first lol

So, how y'all doing??

Ingie laugh
Posted by: Pib

Re: Divine Divinity Help - 01/22/06 03:19 PM

You can get experience for some interesting things...I decided to give one of the gentleman under the general store a visit. You get experience for visiting a love nest. rotfl

I think one of my best skill investments was wisdom - learn that little more for each encounter.
Posted by: popcorneater

Re: Divine Divinity Help - 01/22/06 04:28 PM

Well now Pib,
thank you, praise just learned something new today. Or could be one of those relearned things..got a lot of those running amok in this thing called a brain...19 memory cells left and I'm holding on dearly to them..

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 01/22/06 04:48 PM

Thanks y'all. very helpful. I've just given Gen Mitox the message from gen alix. Gotta tell you, I'mm getting my butt kicked by these orcs. Everytime i turn around those suckers are there. Even the army guys tried to kill me. I think i'm gonna run for awhile cause I am dreading those trolls.
peace
Posted by: popcorneater

Re: Divine Divinity Help - 01/22/06 06:52 PM

Good on the message, but DO NOT GO TO THE CASTLE yet..did I shout that, you betcha.. thumbsup
Hmm, I think I know where you were..was there a magician that showed up? If not;did you accidently kill a guard? If so, the whole army will be against you..and you can't play like that..you should go back to a save.

Did you do all around that first village? Did you die and meet the wizard and the black rider?

You should be strong enough now to have some fun with those orcs. Watch out for the Witch Doctors..they're nasty. But very polite. I had one run after me all over the map, ducked into a lodge and the dang fool followed me in..stopped trying to kill when I was talking to folks..so I got some rest..and off we went again..I finally killed him but that was a long haul. lol

Ingie laugh
Posted by: Pib

Re: Divine Divinity Help - 01/22/06 07:23 PM

I've hit the area where you turn up, a wizard turns all the soldiers against you and all heck breaks loose. I reloaded the game cause I wasn't sure if I should attack those poor controled soldiers or just leave them. So I have this big fort like place I haven't explored cause I don't want to kill innocents.

I have one strange object (dagger) and one piece of the fabled Dragon Armor. Cool.
Posted by: VHLMagic

Re: Divine Divinity Help - 01/23/06 06:12 AM

Hi all,

Hang on to the dagger and the Dragon Armor pieces because the dagger is part of a holy collection and the Armor will give you lots of protection once you have all the pieces put together.

For the holy collection you need dagger,amulet and can't seem to remember what the third one was. LOL

Once you have them all you will be able to have one very special item.


As for the area you mentioned....you can leave them alone or.....just stay near the gate so you can kill them one by one and make your way in slowly. This is suppose to happen in the game and they will not come after you because they just stay in their area. There are some weapons in the area that can be picked up but that is up to you.
Posted by: Pib

Re: Divine Divinity Help - 01/23/06 03:13 PM

The ingame text was quite enough to let me know that this is stuff you keep next to you and treasure at all times. Particularly the dragon armor, you can't possibly miss that this is extra extra special stuff. smile

ah well, I may use my favourite tactic with the soldiers in that one place. Get in the middle and drop death scorpians. Always effective.
Posted by: exalthim2

Re: Divine Divinity Help - 01/23/06 07:00 PM

i don't think i'm doing so well. i'm probably not using my skills right or i don't have strong weapons. my strength is only 17 right now. i did'nt find the dragon armour or the dagger. where are they located?

i did not die yet or meet the wizard. Where is he?
Thanks
Posted by: texaslady

Re: Divine Divinity Help - 01/23/06 07:07 PM

Kim unless I'm terribly mistaken the dagger is in the Thieves guild in Rob's room..........inside a book. Be sure to take that book too and don't lose it.
The sword is in Iona's dungeon in the Cave of Illusion and the third one is an amulet in the burial chamber in the Dark Forest.

Sue
Posted by: Pib

Re: Divine Divinity Help - 01/23/06 07:21 PM

Quote:
Originally posted by exalthim2:
i don't think i'm doing so well. i'm probably not using my skills right or i don't have strong weapons. my strength is only 17 right now. i did'nt find the dragon armour or the dagger. where are they located?

i did not die yet or meet the wizard. Where is he?
Thanks
You're doing fine. The dagger is still a long way away, as is the dragon armor. I'm level 16 or 17 now, and spending a bit of time in a town that's off the main map. Don't let my progress worry you, this is my umpteenth RPG whereas it is your first. Experience does help. smile

You didn't die? That should be triggered when you go south from the Healers Village, a dragon rider kills you and you get revived by Zandalor to be told you are one of the chosen. He also tells you to meet him at the Dwarven Bread inn, where another of the chosen awaits.

BTW - are there any red arrows in the bottom left portion of your control panel? There shouldn't be.
Posted by: popcorneater

Re: Divine Divinity Help - 01/23/06 07:35 PM

Kim,
I was afraid of that...You need to go back to the first village..if the Mages are gone, good time to raid those homes.

Then start exploring all aroung that area. I started in the west..as you face the game..went all around the fort, not only gems and goodies, but some good to sell or use.
Continue search the western part, NW..W .. SW..
as you do so, the main story one quest kick in..providing you cleared M...of his maddnes, which I am assuming you didll

First time though fo me..hmm..I was given my marches orders to get back thee and finishing grapping goodiesl

It's fun at your stats you'll be mowing them down

Ingoe
Posted by: exalthim2

Re: Divine Divinity Help - 01/23/06 07:39 PM

Is the first village the farmlands or is it the dwarven villiage to the northeast.
Posted by: Pib

Re: Divine Divinity Help - 01/23/06 07:49 PM

The first village is where the healers were/are in the north west. Back over the bridge and up.

Ingie, I forgot to return and raid those houses of all their goods now that the healers are gone! Silly me.
Posted by: exalthim2

Re: Divine Divinity Help - 01/23/06 08:00 PM

I nevetr found the healers I went across the bridge and southeast and south. it must Ars Magica or whatever it's called. I'll go back up. Thanks
Posted by: Pib

Re: Divine Divinity Help - 01/23/06 08:03 PM

Kim, in your current quests, do you have one to meet Zandalor at the Dwarven Bread Inn? This is *very* very important.
Posted by: exalthim2

Re: Divine Divinity Help - 01/23/06 08:04 PM

Yes and he wasn't there but I got the scoll fromm the dwarf guy who told me Zandalor was at the castle
Posted by: Pib

Re: Divine Divinity Help - 01/23/06 08:15 PM

Oh good, you did trigger the main quest. That's what Ingie and I were worried about. But if you are trying to meet Zandalor, you do have the main quest.

When you open up the panel to view your stats (strength, etc) are there any + signs?
Posted by: exalthim2

Re: Divine Divinity Help - 01/23/06 08:48 PM

What a dummy i am. I had 35 bonus points and no idea what to do with them until I was checking to answer your question and discovered that I can hit the plus signs and increase my skills. Boy talk about dense. i can't believe I didn't figure that out. Anyway I gonna increase my stats and maybe that will help.

I think I havee a glitch though because when I reloaded a last game I can't get a weapon to come into my hand. The fist on the status bar won't go away. What did i do.
Posted by: exalthim2

Re: Divine Divinity Help - 01/23/06 11:44 PM

I did it. I got 35 in strength and picked an axe and slaghtered the orcs, including 2 witch doctor guys. Yes! I blew up the supply train and now I'm headed up north, armed and dangerous. I fugured out that I couldn''t get a weapon in my hand because I was carrying to many things.
Thanks you guys so much for sticking with me.
Love ya
Kim
Posted by: Pib

Re: Divine Divinity Help - 01/24/06 12:31 AM

Hurray, you are now accustomed to the interface and should have no more problems.

35 Strength - better not argue at close range with you! My character's strength is pathetic - but she has mana to spare. I put more points toward intellegence and to vitality.
Posted by: popcorneater

Re: Divine Divinity Help - 01/24/06 02:10 AM

Way to go Kim bravo
Usually you can only equip one weapon at a time..we should of thought of that but you did..Way to go..bragging rights won.. thumbsup

Ingie laugh
Posted by: Pib

Re: Divine Divinity Help - 01/24/06 03:24 AM

Now you can really get stuck into exploring. You may find the occasional troll who is tougher to beat, but for the most part, you won't have trouble. So wander around and talk to everybody.
Posted by: Pib

Re: Divine Divinity Help - 01/26/06 03:17 AM

Solved the quest of the missing goods. Level 17 over halfway to level 18 now.
Posted by: exalthim2

Re: Divine Divinity Help - 01/26/06 09:16 PM

Good for you Pib. I'm at a lev 14 and just kinda roaming around, killing things. I do have a question though. What are the bluish eggs for? Are they weapons or are they to eat. I have about 6 now. Also, im trying to poison the orc water but I when i go into the mine i can't find a way to the water. i know the way to to blow up the supply train because I already did that. Do i use the same entrance to get to the water?
I alos just bought BD. I'm hooked
Peace
Kim
Posted by: Pib

Re: Divine Divinity Help - 01/26/06 09:27 PM

I think the bluish eggs are spider mines. I used a couple of them when I realised some guys were going to come my way.

There are two exits in orc territory when you use the tunnel. The first was really close to what you needed to blow up. The second is a long haul from the well you need to poison. When you get out of the mine, pause the game, bring up the map and look for a flag to the east. Once you unpause the game, run for the flag. I found a potion helped me a *lot* doing this bit.
Posted by: popcorneater

Re: Divine Divinity Help - 01/27/06 02:50 AM

You're doing so great for your very first RPG!!!

I could never get the eggs to work for me..good luck if you try them.

Sounds like you and your character are having a wonderful time exploring..fun isn't it.

How did you and train blow-up go? Remember, the dark potion is invisible and will come in handy, very handy in Orc country

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 01/27/06 05:33 PM

The train blow-up was pretty easy. I did it in 2 tries
What is the dark potion? i don't think I found that yet.
Also, when you fight a lot does your weapon lose effectiveness?
Posted by: Pib

Re: Divine Divinity Help - 01/27/06 06:04 PM

Both your weapon and your armor gets damaged as you fight. But fear not, the local smith can repair it for you. You'll find the smith near the Ars Mysti(rest of name forgotten) teleporter. His name is Geoff and he's hot. When you follow him to his shop, you can use the repair (hammer) button at the top of the trade window. Anything that needs to be repaired will have a red price rather than the normal colour. He'll tell you how much it costs to repair. He can also identify any mystery objects you may be carrying.
Posted by: exalthim2

Re: Divine Divinity Help - 01/29/06 09:58 AM

Just an update. I'm a lev16 and i have killed all the trolls, killed the guy in the black coat and I'm finishing up in the farm area. Still can't find the orc water supply.
Posted by: Pib

Re: Divine Divinity Help - 01/29/06 06:04 PM

Look on the map, north of the orc supply train and almost the east most edge of the map. There should be a flag.
Posted by: popcorneater

Re: Divine Divinity Help - 01/30/06 07:43 AM

Hi Kim, wave

Sorry, real life so I didn't get in to check on you.

The dark potion, which you should have found by now, is invisble. When you drink, no one can see you.
So, if you have 2 bottles..drink one..sneak up to the well. As soon as you drop the poison in the well, they'll see you..but drink the 2nd and get out of town. You can try to stay and fight; but it's quite a swarm of them.

Did you find the well?

luck
Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 01/30/06 10:16 PM

Ok Ingie, I'm dense. If the potion is invisible how do I find it? Where can I find it?

I'm doing well otherwise. I'm a level 17 and i've solved a lot of quests, including wiping all the trolls in their lair and the ghosts in the church. Havne't figured out how to use the bows yet and I only have 3 arrows so i don't want to waste them.
Posted by: Schwab35

Re: Divine Divinity Help - 01/31/06 12:44 AM

I think what Ingie meant was, the potion (Dark Shadows, I believe it's called) will grant invisibility when you use it, you become invisible. The length of time you are invisible depends on the size of the potion.
Posted by: Pib

Re: Divine Divinity Help - 01/31/06 02:56 PM

That's odd. I thought in Divine Divinity you didn't actually need arrows for your bow. I never had trouble with it.
Posted by: texaslady

Re: Divine Divinity Help - 01/31/06 04:02 PM

You're correct Pib. You just need the weapon, apparently you have an endless suppy of arrows to use.

Sue
Posted by: Nipomo

Re: Divine Divinity Help - 01/31/06 04:20 PM

That's right--that's right and those arrows you do find don't do any thing--I think I ended up selling them.

Its silly, I've only played 4 darkside games but already I am getting them mixed up. Lotta help I am!
Posted by: texaslady

Re: Divine Divinity Help - 01/31/06 05:14 PM

You're doing a grand job Pib. All you need to do in the RPG game is remember the nuances and you certainly have.

Sue
Posted by: exalthim2

Re: Divine Divinity Help - 01/31/06 05:17 PM

Oh good then I'll try the bow. I finally poisoned the water, killed a lot of orcs too but there were too many so I couldn't pick up goodies. Maybe I'll venture back and get them. I alos got the invitation to the castle. I'm a lev 20. Is this a good time to go or should i work on getting all the teleporter scrolls?
Also, what are your favorite skills?
Posted by: Mad

Re: Divine Divinity Help - 02/01/06 08:27 PM

Hi smile

Take it from one who learned the hard way ....

DON'T go into the castle till you have done every possible other quest !!!!

scared scared scared

Cheers.

Mad wave
Posted by: Pib

Re: Divine Divinity Help - 02/01/06 09:01 PM

Hey Kim,

You caught up to me. I know I'm not ready for the castle yet!

On the other hand, I did finish Sacred so I have an excuse. smile
Posted by: exalthim2

Re: Divine Divinity Help - 02/03/06 11:42 AM

Glad you finished the game Pib. i wiped out all the orcs in the village and got the scroll. I'm at lev 23 i love the polymorph skill! I morph those dudes, freeze 'em and then kill 'em. Much less work and injury to me.

When i killed 2 of the orcs something come up like "exp bomb" what is that?

Also still haven't found the dark potion yet
Posted by: Pib

Re: Divine Divinity Help - 02/03/06 05:25 PM

when you look at your potions, you don't have any bottles of a black potion yet? You can also buy it from the potion seller in Ays Mystica.

[add]It's called Shadows[/add] It makes you invisible for a time, but that time is very very short with minor shadows.
Posted by: exalthim2

Re: Divine Divinity Help - 02/03/06 07:08 PM

Oh yeah i do have it. I got a lot of good stuff from the orcs
Posted by: popcorneater

Re: Divine Divinity Help - 02/03/06 08:10 PM

Kim, happydance

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 02/03/06 09:10 PM

Thanks Ingie. i thought you left me. Pib has been a great help. I must say that i really that polymorph skill. It makes things a lot easier
Posted by: popcorneater

Re: Divine Divinity Help - 02/04/06 07:17 AM

Won't leave you, you're in good hands..oh geez that sounded like a commerical..sorry lol

I never used that spell, which means..when I play again I have another one to use I haven't tried.

I did that with scorpian traps. Didn't use them first time, the Threads played the game and loved that spell. So next time through I added that spell and oh boy did I have fun with it.

Ingie laugh
Posted by: Pib

Re: Divine Divinity Help - 02/04/06 07:23 AM

<sob>I've run out of scorpian traps</sob> I have to work so much harder now!

I'm back in Orc country, where I dropped several scorpians. There seems to be a lot of dead orc around.
Posted by: popcorneater

Re: Divine Divinity Help - 02/04/06 08:02 AM

Yep, they keep working while you're away..bless their little metal hearts.

You should be able to get more traps Pib..they do weigh a lot don't they?
Also the higher your level in this skill the fewer traps you'll have to use...put one down and about 5 will come out and oh boy are they eager to please..


Ingie laugh
Posted by: looney4labs

Re: Divine Divinity Help - 02/04/06 08:06 AM

Just popping in to say I love Scorpions--long may they live
Posted by: exalthim2

Re: Divine Divinity Help - 02/04/06 11:37 AM

Pib, in orc land they drop a lot of scorpian traps when they die I got at least 4. What worked for me was the polymorph spell. i'd change all of them into frogs and rabbits, then freeze them and kill them. It was really effective especially when there was a lot of them. Then i slept and got all my strength back.
Posted by: Mad

Re: Divine Divinity Help - 02/04/06 12:16 PM

Hi smile

Oooooh !! You villain !!

Killin' off poor defenceless frogs an' rabbits ????

evil evil evil

Cheers.

Mad wave
Posted by: exalthim2

Re: Divine Divinity Help - 02/04/06 03:50 PM

Yeah, man was i awesome adn i got 2 exp bombs as well. (I assujme that's good?)

Can someone tell me how to get past the poisonous corridor in Dr. Elrath's celler. I keep dying by stepping on traps.
Posted by: Pib

Re: Divine Divinity Help - 02/04/06 05:35 PM

exp bombs are excellent. But I tried polymorph and the little bunnies and froggies went green and ran away. So I left them. I like killing orcs much better.

I got by Dr Elrath's traps, but it may be that I have several points in Evade trap now. Run in and out then use heal spells till you stop losing points is the key I think. And be prepared, traps aren't the only thing protecting that cellar!
Posted by: Mad

Re: Divine Divinity Help - 02/04/06 06:18 PM

Hi smile

And be prepared, traps aren't the only thing protecting that cellar!

Yep !! That is definitely true scared

Bwahahahaha !!!!!!!!!

Cheers.

Mad wave
Posted by: Schwab35

Re: Divine Divinity Help - 02/04/06 08:12 PM

I never put any points in Evade Traps and did okay in the basement, use Restoration spell or health potions right after triggering a trap, wait, then creep forward to trigger the next one, and repeat.
Posted by: Pib

Re: Divine Divinity Help - 02/04/06 09:47 PM

That's what's really fantastic about a good rpg. There is no right or wrong way to do anything. It's how you want to play the character that counts. If you survive and go to the next stage, that was right for you. wave

My mage now has only a couple of fighter skills, and almost equal numbers of mage and survivor ones.
Posted by: exalthim2

Re: Divine Divinity Help - 02/04/06 10:33 PM

i did what Schwab35 did and it worked. Then using my favorite skill, i morphed that monster and killed him.

Right now I'm in the sewers below Ars magicana and, man there are a lot of things in here, potions, gold, weapons. i went up an entire lev in here. I went in to find Pedro which i did but when i clicked on him nothing happened. i couldn't kill him and he didn't move. Could this be a glitch?
Posted by: Schwab35

Re: Divine Divinity Help - 02/05/06 02:00 AM

I don't remember this quest since I'm getting old and all, but this is one of those deals where you have to follow the quest steps precisely to finish it.

Try checking THIS THREAD at the Larian forum for some info, and also THIS LINK at Kiya's DD site for the complete steps.
Posted by: exalthim2

Re: Divine Divinity Help - 02/05/06 06:58 AM

Thanks Schwab. I've taljked to Tingalf but i'm not sure he mentioned the serwers. I'll talk to him again
Posted by: popcorneater

Re: Divine Divinity Help - 02/05/06 08:04 AM

You should be able to get a letter off of a dead Pedro..meaning you should be able to battle him..but if the quest isn't in your quest log, that be the reason..? I can remember the sewers I loved that place..have you seen the little fire lizzards?
they're teen punks..it's a riot..

Ingie laugh
Posted by: popcorneater

Re: Divine Divinity Help - 02/05/06 08:06 AM

You should get a letter off of a dead Pedro..meaning you kill him in battle.
If he's not reacting at all..hmm, I guess it could be you have to have the quest in your log book.
Ohh, I do remember the sewers and I loved them..
Have you met the little fire lizards yet?
They're teen punks and I thought a riot..

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 02/05/06 02:06 PM

I loved that area. I got so much good stuff there. Those lizards were so funny and fairly easy to kill. I did kill pedro (I morphed him) The problem was I had to go back to Tingalf and get him to talk about the cache. Then I went back and pedro attacked me. I think orginally I went in the sewer to early. I' went up a whole in the sewer to lev 24.
Posted by: popcorneater

Re: Divine Divinity Help - 02/05/06 02:50 PM

Me too Kim, that was more fun than sewers should be..those teen punks cracked me up..I guess dragon jackets and ciggies..what a riot..

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 02/08/06 07:45 PM

Any idea how i can get into the alchemist's hatch to get the buad tea? I don't want to use skills points on lev 5 lockpick and i think i need the tea to kill the tree. Thanks
kim
Posted by: VHLMagic

Re: Divine Divinity Help - 02/09/06 05:51 AM

Hi all,

You can grab the herbs and run for you life...that is what I did. smile You don't have to kill the tree.
Posted by: popcorneater

Re: Divine Divinity Help - 02/09/06 05:56 AM

Same here, Kim, I didn't kill the tree.

All you need is a limb from it I think..just grab and head for the hills rotfl

Ingie laugh
Posted by: VHLMagic

Re: Divine Divinity Help - 02/10/06 06:17 AM

Hi all,

You will need the limb from the tree and a herb that grows near the tree for the alchemist that lives in the Dark Forest. You may need to see the alchemist first for the herb to appear near the tree.
Posted by: Tyke

Re: Divine Divinity Help - 02/10/06 03:40 PM

Hi Kim! thumbsup

Sue laugh
Posted by: exalthim2

Re: Divine Divinity Help - 02/11/06 02:01 AM

Thanks a lot guys cause i didn't want to use pts. on lockpicking.
Kim
Posted by: exalthim2

Re: Divine Divinity Help - 02/13/06 07:23 PM

Do you think it's worthwhile to have lev 5 lockpick skill? It seems I'm needing it more and more for doors and treasure.

also, am I supposed to buuy a house in Verdistis? i've just been using the pyhramid to go back to my original house in Aleroth

Thanks
Posted by: Pib

Re: Divine Divinity Help - 02/13/06 08:16 PM

Buying a house is optional, not required. I set up a camp just north of Mys Arcana so I would have quick access to the shops, teleporter and have a place to drop stuff. I've slept on hay many times now, none of these 'houses' for me. smile
Posted by: exalthim2

Re: Divine Divinity Help - 02/13/06 09:03 PM

Thanks Pib I agree. What do you think about the pockpick skill?
Posted by: Pib

Re: Divine Divinity Help - 02/13/06 09:13 PM

I have a few points in lockpick (3?) , but I'm not putting any more in it. The important chests and doors have a hidden key around somewhere. The others, well, if I can it is a bonus. If not, oh well.
Posted by: popcorneater

Re: Divine Divinity Help - 02/14/06 03:33 AM

You are suppose to join the Thieves Guild, I suggest if you only put 3 points in lockpick, make sure you have a few in telekensis and about two in pick pocket. Talk to tavern owner and I rented a room.

I found telekensis very profitable! evil

** Edit Here**With the sleeping me too Pib wave ...I would make camp right by a teleporter..usually on this side of the game, near my beautiful hunk of man..the Blacksmith..sigh

Ingie laugh
Posted by: VHLMagic

Re: Divine Divinity Help - 02/14/06 05:56 AM

Hi all,

Don't forget about taking the bed from the house just north of the Abbey. This bed weighs nothing and you can carry it with you to take a rest anytime needed. You can steal a very special book from Rob who is leader of the Theives Guild and this book is like having extra inventory space. You can place the bed into this book so it doesn't take up room in your regular inventory.

Buying or renting a house in Verdistis will give you experience points so you may want to do that for the points.
Posted by: exalthim2

Re: Divine Divinity Help - 02/14/06 09:06 AM

thanks guys. I couldn't find the bed in the house. I'll look again.
Also I have found 4 statues of cats, frogs and panther. What do i use these for?

Kim
Posted by: popcorneater

Re: Divine Divinity Help - 02/14/06 09:17 AM

It's behind the Abby on the ground; also those statues are morphs...save the game, click on the statue and see what happens..I think you may have to right click, can't remember..also sells for quite a bit..but first see what they do..you can always go back to the save after experimenting..

Ingie
Posted by: popcorneater

Re: Divine Divinity Help - 02/14/06 10:50 AM

I'm sorry Kim, it's in a house .... I thought it was behind the Abby, but texaslady reminded me bravo ..nope so
I not sure of exact location, it is somewhere near the Abby inside a home..Hopefully she'll post where exactly for you...sorry to add confusion, so glad she had time to check this out!!

Thanks Sue, praise sorry Kim oops

Ingie laugh
Posted by: texaslady

Re: Divine Divinity Help - 02/14/06 11:52 AM

Ingie and Kim, it's in a house north of the Cursed Abbey and south of the church. I think it was called Jeremiah's house.
Kim if you pick up the bed or click on it, there is a really good ring I think beneath it. The bed looks like all the other beds except that you can drag it into inventory and sleep on it whenever you need to.
There's a special book in the thieves guild in Verdistis that you can put the bed into to minimize the space it uses.
Good luck

Sue
Posted by: Pib

Re: Divine Divinity Help - 02/14/06 05:55 PM

I grabbed the item in the theives book, but not the book. Nor did I notice that bed. When next I play, I'll do those as a matter of priority.
Posted by: raven07

Re: Divine Divinity Help - 02/14/06 08:52 PM

Hello happydance
Posted by: Schwab35

Re: Divine Divinity Help - 02/14/06 11:11 PM

This is a Divine Divinity thread, you can ask any questions relating to the game here wave
Posted by: popcorneater

Re: Divine Divinity Help - 02/15/06 04:23 AM

Hi Raven wave and welcometo GameBoomers

In this forum as Schwab has explained all questions related to the game shown in the topic line go in that thread.

So, play many RPGs?? Is this your first attempt?
What type of character did you choose? How far are you...? ask away

Ingie laugh
Posted by: raven07

Re: Divine Divinity Help - 02/15/06 09:41 AM

Hello Schwab34 and Ingie praise
Posted by: popcorneater

Re: Divine Divinity Help - 02/15/06 10:05 AM

Hi Raven,

You mean you're in the catacombs with the last guy that can cure M....?
If so, you don't have to kill, beat the heck out of there, come back later when you're higher level
If so, take information to M....he heals..now go to the store..yikes there...report to M...
Go to gate, and venture forth slowly..I went around the fence outside of village first..save, before battle, during if you're winning and after if you won..run like heck back to the gate, the guard will help you kill those smelly old orcs.
have fun evil

Ingie
Posted by: Schwab35

Re: Divine Divinity Help - 02/15/06 12:34 PM

Like Ingie said, you don't have to fight all those skellies, you can run up through the doorway and Mardaneus will be there next to an exit portal. I'm pretty sure once you talk to him all the skellies die automatically and you can go back down and pick up whatever items they dropped, you just don't get any experience points for killing them.
Posted by: popcorneater

Re: Divine Divinity Help - 02/15/06 12:41 PM

Or go back later and show them who's your Daddy!!

Ingie evil
Posted by: raven07

Re: Divine Divinity Help - 02/15/06 03:29 PM

lol

I wish I could Ingie!!!

I tried, and tried, died so many times I stopped counting so decided to run for my life, the poor little zombie was sacrificed to the gods, but I got away fine...

scared
Posted by: raven07

Re: Divine Divinity Help - 02/15/06 03:46 PM

Hey guys, can you help me out with something else?

I have the deadly gift skill but can't use it. Do you have any idea why? I can use repair and others, but not that one. When I click on my skills it is there, but I can't select it. Is it because of my level?

Thanks again!
laugh laugh laugh
Posted by: Pib

Re: Divine Divinity Help - 02/15/06 04:37 PM

To use deadly gift, you have to have scorpian traps, trail bombs or spider eggs in your inventory. If you have no traps, you can't use the gift.

Don't worry, you'll find some traps to use.
Posted by: raven07

Re: Divine Divinity Help - 02/15/06 04:59 PM

I see... I left about 4 scorpion traps inside the catacombs because I couldn't carry them... tried to use them but couldn't (I didn't have the deadly gift skill at that time). Guess I'll have to go back and get them now. scared
Posted by: exalthim2

Re: Divine Divinity Help - 02/15/06 05:01 PM

Just an update. I'm in the dark forest and boy are there some tough things there. But I went up 1 whole level in the forest. I'm a level 31 , reputation 26 right now and I'm on my way to find the tree. I'm still am not sure how to use charms on my weapons. I'm assuming that a weapon with a charm level 5 is worth using charms on. Am I right?
Thanks
Kim
Posted by: texaslady

Re: Divine Divinity Help - 02/15/06 06:41 PM

Kim is enchant weapons one of your skills? If it is, you can use the charms on any weapons that you have. If the weapon is one that you will use, then yes it's worth charming.

Sue
Posted by: exalthim2

Re: Divine Divinity Help - 02/15/06 06:50 PM

Yes enchant weapon is one of my skills but only a lev 1. Should I make it higher? I'm trying to use my skill points wisely. I have about 15 skills, most or lev 1 or 2 except for my restoration which is 3. I have 12 skill points to use and I'm trying to save them till the end so I'll know which levels to pick.
Posted by: texaslady

Re: Divine Divinity Help - 02/15/06 07:18 PM

Okay Kim. If you have a weapon you love and either a gold or silver colored charm go ahead and use it. Just make sure that it's for something that you need to boost. I din't use the turquoise or orange colored charms unless it was for a weapon or armor that I knew I would get rid of.
Just know that once you use a charm, you can't remove it from that weapon or piece of armor.
You have just started moving around the Dark Forest? You still have time to use your skill points as you desire.
Have fun

Sue
Posted by: exalthim2

Re: Divine Divinity Help - 02/15/06 08:47 PM

Thanks Sue. I appreciate your help
Posted by: popcorneater

Re: Divine Divinity Help - 02/16/06 03:38 AM

Hi Kim, wave

The enchant weapons works like this...with each point you place towards that skill that's how many charms you may use.
Most weapons have the lower side of the 1-5 so One is fine, but they never come out once in.
Since you're just starting unless you have found a superb weapon, if you have anything on you that accepts charms, try one of the pretty colors and see if you can see a differnce in your stats using it with a charm. I only kept the gold ones, the others I sold..but that was later in the game..this soon, I would not waste a gold charm on..but that's me.

Oh, you all are having so much fun and doing so well, you're pros already..

Ingie laugh
Posted by: raven07

Re: Divine Divinity Help - 02/16/06 08:56 AM

I noticed lots o herbs all around, can I pick them up? I noticed there are empty flasks too so I was wondering if I could make potions.
Posted by: exalthim2

Re: Divine Divinity Help - 02/16/06 09:01 AM

You can if you have the Alchemy skill. I haven't used that skill yet because I take lots of naps and found lots of potions. Oh my, I'm actually giving advice on this game. i guess I've arrived, sorta rotfl

Kim
Posted by: raven07

Re: Divine Divinity Help - 02/16/06 09:40 AM

Thanks Kim!

I think I finally figured out what the battles are all about. I have a decent weapon now, it makes a BIG difference!

laugh laugh laugh
Posted by: popcorneater

Re: Divine Divinity Help - 02/16/06 09:53 AM

Raven,

what the "batttles" are about or the "bottles"?

either way good for you!!

Kim,
You're doing just fine..fun huh??

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 02/16/06 12:26 PM

I'm doing good so far. I'm a lev 32 with lots of rep pts. Getting kinda nervous because things are getting tougher and I'm probably not as prepared as I should be, like charms etc. Also not sure if I've found the "perfect weopon yet" Don't like the staffs or maces but I use axes and swords.
What was yur favorite weapon?
Posted by: popcorneater

Re: Divine Divinity Help - 02/16/06 12:29 PM

Level 32 is very good.
I used a sword or axe when a warrior.
If a sword/ long sword with shield..

Also used the scorpion traps as much as possible.

Thing is with RPGs, don't be in a hurry. The games are usually very big and the quests are plenty in this game. More quest you do and finish, the higher your levels. The more you nose around, the more you'll find..If an enemy is too strong, go elsewhere.
Always save..egads, I really need to drill that into my own head..SAVE

You're a natural

Ingie laugh
Posted by: raven07

Re: Divine Divinity Help - 02/16/06 01:34 PM

Hi Ingie,

I meant battles, I was terrible! Had a lousy weapon and no good skill to help me out. But I ventured in the woods close to the village and got 2 levels killing the orcs. So I used the points wisely now which really helped me out. I'm really concentrating in killing as many enemies as I can to help me with experience points.

I'm loving this game!!!
laugh laugh laugh
Posted by: popcorneater

Re: Divine Divinity Help - 02/16/06 01:47 PM

Okay, now I understand....yep this is the game that turns your life upside down..never knew you could do what you're doing..but you are, and it's fun and nice to know...it's a game..not real life..a game

Ingie laugh
Posted by: raven07

Re: Divine Divinity Help - 02/16/06 08:00 PM

Did you guys failed to solve the quest to meet Zandalor at the Dwarven Bread Inn? Or am I not being fast enough?
Posted by: exalthim2

Re: Divine Divinity Help - 02/16/06 08:20 PM

Hi Raven, You didn't fail the quest He wasn't going to be there no matter what you did or didn't do. I think the point of this was to get you the quest to go the Dwarfen bread Inn to look for him. This is my first RPG and I'm learning too but you will get more comfortable as you go along. Trust me I know! There is a lot of good advice in this thread that people gave me that you will benefit from. Good luck
Kim
Posted by: raven07

Re: Divine Divinity Help - 02/16/06 08:34 PM

Thanks Kim, I feel much better. Thought I would have to replay the whole thing...

I think I'll read the post again, I noticed there are lots of good info here.

Thanks again!


laugh
Posted by: popcorneater

Re: Divine Divinity Help - 02/17/06 04:12 AM

It's part of the main quest...you know I think if we could look back, and I think it may be in the achives..you'll see .... I asked the very same question...+ I had this wild orc witch doctor after me..yep, inside he came. Stopped while talking...then as soon as conversation was over, right back to trying to kill me..the polite jerk

Ingie laugh
Posted by: raven07

Re: Divine Divinity Help - 02/17/06 08:30 AM

I haven't found the orc doctor yet I'm glad to say. I'm sure he would obliterate me in a second.

I found the blacksmith now, and guess what? My camp is close to his shop too Ingie, I couldn't resist!!!

laugh laugh laugh
Posted by: popcorneater

Re: Divine Divinity Help - 02/17/06 09:02 AM

Oh they're mean...the secret is; don't let them turn their back to you, that's when they do the worse damage..the stinkers..

The blacksmith(sigh) I think he's man enough for 3 of us.. evil

Ingie laugh
Posted by: raven07

Re: Divine Divinity Help - 02/18/06 06:23 PM

Does anybody know if joining the Thieves Guild is required? I lost reputation points when I did... frown
Posted by: texaslady

Re: Divine Divinity Help - 02/18/06 06:31 PM

Raven I almost think that you will have to join. There is one very important item in there and a way to work on at least one optional quest too while there.

Sue
Posted by: Pib

Re: Divine Divinity Help - 02/18/06 07:33 PM

I joined. You'll get those reputation points back soon enough.
Posted by: popcorneater

Re: Divine Divinity Help - 02/19/06 03:11 AM

You have to join, remember you're working as a "spy" of sorts and this is part of the main quest, it's the only way to obtain an item.
this is why you need pickpocket skill..

Ingie laugh
Posted by: raven07

Re: Divine Divinity Help - 02/19/06 10:41 AM

Ok, thanks guys! Unfortunately I didn't choose the pickpocket skill yet, but I was saving one for an emergency and I'll use it now.

Thanks!
laugh laugh laugh
Posted by: popcorneater

Re: Divine Divinity Help - 02/19/06 10:51 AM

You may be able to do it with one skill..the guy is drunk and you're told to take his keys or something..

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 02/19/06 09:40 PM

If you steal the keys from the Commander Town Watch for Finnegan and give them to him you can buy them back from him and they're magical so you'll never need any other lockpicks. It cost me 34 pieces of gold. I have 2 lev of lockpick and couldn't get very far in the basement.
I am trrying to get the Holy Grail now and I keep getting killed. I can't seem to be able to run out fast enough. I guess I have to stay and fight. Any suggestions?
Kim
Posted by: nickie

Re: Divine Divinity Help - 02/20/06 06:13 AM

Do you have a black potion to take, so you can become invisible? It's a lot easier to run out that way!
Posted by: exalthim2

Re: Divine Divinity Help - 02/20/06 03:47 PM

Thanks Nickie I'll try it
Posted by: raven07

Re: Divine Divinity Help - 02/21/06 12:03 PM

Alright, I got the keys. Thanks!
Posted by: raven07

Re: Divine Divinity Help - 02/21/06 12:05 PM

Does anybody remember where the jeweler Dwarf is? I need to get the brooch from him.
Posted by: popcorneater

Re: Divine Divinity Help - 02/21/06 12:35 PM

He's a long way from where you are...he's in the Dwarf Mountain, you'll find him a little later in the game.

Ingie laugh
Posted by: raven07

Re: Divine Divinity Help - 02/21/06 04:31 PM

Thanks Ingie!

Well, this is one BIG game, isn't it?
Posted by: exalthim2

Re: Divine Divinity Help - 02/25/06 08:18 AM

Thanks Nickie, got the grail by using the potion. Those shadow potions are great. I Used them to get away from Elona's pet and the orcs in the treasure roomm of the castle. Even tho I'm a lev 36 for some reason I couldn't kill either of them. So I ran (cowardly but I live to fight another day evil )
I think I'm on my to the council quests now. Hopefully, not too hard.
Posted by: nickie

Re: Divine Divinity Help - 02/25/06 03:37 PM

That's great! And running away is a tried and true battle tactic - something magical about "living to fight another day". lol And no, the council quests aren't too hard at all, and then you're rewarded with a magnificent cut scene (where I think the game should have ended actually, but that's another story laugh )
Posted by: Pib

Re: Divine Divinity Help - 02/26/06 09:18 PM

How appalling. Yesterday, for the first time in the game, I noticed that when trading, there are these little balances beside your picture and the shopkeeper. All this time, I've been doing the final balancing of the trade the hard way! One little button and gold to match the other side is just there.
Posted by: exalthim2

Re: Divine Divinity Help - 02/26/06 09:42 PM

Luckily I found that out early on but quite by accident. It helps a lot. But I have a question. I'm in the warrior's guild and I'm supposed to go in the catacombs to find the dragon armor. I went down the stairway but i can't go any but around in a little square. Are these the right catacombs?
Posted by: popcorneater

Re: Divine Divinity Help - 02/27/06 05:03 AM

rotfl rotfl rotfl for Pib..

To Kim, huh?? I don't know..I played a warrior once and I honestly cannot get a memory cell to cough up this memory..
Hope someone comes along that can..sorry Kim

Ingie
Posted by: VHLMagic

Re: Divine Divinity Help - 02/27/06 05:51 AM

Hi all,

Yes exalthim2 you are in the right area.
you have to first clean out the areas which are located to the north,south,east and west of baddies and in each of those areas you will have a pillar on which to activate a switch. Once you have activated all the switches you will then have a new area where there is a big boss and the armor is in the chest there.

Don't forget to pick up the (forget what it is called) after you kill the big guy to bring back with you.

I hope I have remembered this one correctly.
Posted by: popcorneater

Re: Divine Divinity Help - 02/27/06 06:07 AM

Hi Magic, wave

Thanks for the help, my mind is a complete blank, I'm thinking I may not have done this one

Ingie laugh
Posted by: exalthim2

Re: Divine Divinity Help - 02/27/06 04:21 PM

Thanks VHLMagic. I am a little concerned because I've done almost every quest and I'm only a lev 37. Should I be higher going into the final battle? I've explored almost every area and even went back in the sewers to kill more things, which there weren't that many left. How do I raise my levels more?
Posted by: Pib

Re: Divine Divinity Help - 02/27/06 04:43 PM

Quote:
and I'm only a lev 37.
Only level 37? Looks pretty darned good to me.

Different RPGs have different leveling capacities. If this were Neverwinter Nights, level 13 is about as far as you can go in the first module! If you have a saved game, just wade in and see if you can do the final battle.
Posted by: exalthim2

Re: Divine Divinity Help - 02/27/06 09:12 PM

That's a good idea Pib. I'll try it. I was able to get through all those skeletons and get the eye of the cyclops. I resurrected the Guardian of the eye and he helped me but now I can't rid of him. i guess that's not a bad thing evil
Posted by: raven07

Re: Divine Divinity Help - 03/01/06 07:51 PM

Can anybody help me with the lockpicking quest? I failed to complete it for some reason, although I can open all five doors on the corridor to the south. But when I go talk to the thief, he says I gave up on the second...

Thanks!
Posted by: popcorneater

Re: Divine Divinity Help - 03/02/06 12:01 AM

raven,

Try to unlock again..if no go..go back from a prior save and redo that action..make sure if prior to the lockpick..

If no go..may have to contact the company and
check their forum to see if anyone else had that problem

Ingie
Posted by: raven07

Re: Divine Divinity Help - 03/02/06 01:03 AM

Thanks Ingie, I'll try again.

I'm a level 30 now and still have lots to do. I didn't go to the castle yet, still trying to get stronger.

I'm loving this game!
laugh laugh laugh
Posted by: popcorneater

Re: Divine Divinity Help - 03/02/06 04:56 AM

This thread is getting long in the tooth and since there is another one going as I now close this one folks the other one, will right now be very close..just look for Divine Divinity and you'll find it.

Ingie laugh