Posted By: Carla
Headup Games announces fabulously twisted Point-and-Click-Adventure The Inner World - 08/02/12 09:26 AM
Headup Games announced today the agreement with German developer Studio Fizbin for the worldwide release of the animated Point-and-Click-Adventure The Inner World, in the second quarter of 2013 for PC, Mac, iPad and iPhone.
Click here for some nice screenshots!
Quote:
The Inner World: Who, what and why?
The idea of The Inner World was born in the seminar of the study course “Interactive Media” on the renowned Institution for Animation of the filmacademy Baden-Wuerttemberg and the Weingarten college. A group of students designed the charac-ters, an overall design, and the storyline. When it was put to breathe life into the first concepts and add more content, numerous students were on the spot to help vitally advancing the world of Asposia – the game’s setting.
In the end the development of a prototype of this game turned into the final exam oft the three students Sebastian Mittag (director), Mareike Ottrand (Design), and Alexan-der Pieper (coding). After passing the finals of the studies they decided to found the Indie Studio Fizbin. Shortly after, the team was provided with advancements from the Digital Content Funds of the MFG Baden-Wuerttemberg to continue and finish the pro-ject. The promising work of Studio Fizbin led them to be nominated for the category “Best Up-and-Coming Concept” for the German Computer Game Prize.
We know extraterrestrial, we know subterrestrial… but now we got in-nerterrestrial!
The Inner World takes place in “Asposia”, a world that – in contrary to all laws of physics – is located in an enormous hollow space. “Asposia” is surrounded by endless soil, and ventilated solely through three big wind fountains. When suddenly one foun-tain after another runs dry and the Windgods befall Asposia the players find them-selves in the role of Robert, a naive and cheerful novice, in the center of unexpected events. With the mysterious thief Laura, best intentions and not the slightest clue Robert hits the road to solve the secret behind the disappearance of the winds.
The game is a fabulously twisted 2D Point-and-Click-Adventure where players come across quirky and outstandingly animated characters, and have to solve challenging puzzles and follow the humorously story.
The idea of The Inner World was born in the seminar of the study course “Interactive Media” on the renowned Institution for Animation of the filmacademy Baden-Wuerttemberg and the Weingarten college. A group of students designed the charac-ters, an overall design, and the storyline. When it was put to breathe life into the first concepts and add more content, numerous students were on the spot to help vitally advancing the world of Asposia – the game’s setting.
In the end the development of a prototype of this game turned into the final exam oft the three students Sebastian Mittag (director), Mareike Ottrand (Design), and Alexan-der Pieper (coding). After passing the finals of the studies they decided to found the Indie Studio Fizbin. Shortly after, the team was provided with advancements from the Digital Content Funds of the MFG Baden-Wuerttemberg to continue and finish the pro-ject. The promising work of Studio Fizbin led them to be nominated for the category “Best Up-and-Coming Concept” for the German Computer Game Prize.
We know extraterrestrial, we know subterrestrial… but now we got in-nerterrestrial!
The Inner World takes place in “Asposia”, a world that – in contrary to all laws of physics – is located in an enormous hollow space. “Asposia” is surrounded by endless soil, and ventilated solely through three big wind fountains. When suddenly one foun-tain after another runs dry and the Windgods befall Asposia the players find them-selves in the role of Robert, a naive and cheerful novice, in the center of unexpected events. With the mysterious thief Laura, best intentions and not the slightest clue Robert hits the road to solve the secret behind the disappearance of the winds.
The game is a fabulously twisted 2D Point-and-Click-Adventure where players come across quirky and outstandingly animated characters, and have to solve challenging puzzles and follow the humorously story.
Click here for some nice screenshots!