"Futurizing" New York City

Posted by: Becky

"Futurizing" New York City - 02/17/05 12:15 PM

I can't tell you how much fun I am having walking around a future version of New York City.

For the game, did you work with maps of the current NYC, and then decide on certain changes? Did somebody from House of Tales visit New York and take thousands of photographs?
Posted by: MartinGantefohr

Re: "Futurizing" New York City - 02/17/05 12:30 PM

Quote:
For the game, did you work with maps of the current NYC, and then decide on certain changes? Did somebody from House of Tales visit New York and take thousands of photographs?
I'd have loved to do a research tour (I've never been to NY), but the budget just didn't allow it.

I used satellite pictures (thanks, mapquest smile ) and maps to plan the structure of the game's locations. The intersection where Peter lives is a real Brooklyn intersection. Also, the two subway stations exist in reality, and so does JFK, of course.

I wrote scene descriptions for these "real" scenes, and described the mood and "future" vision I had planned for them. I compiled hundreds of photographs and articles to get across to the artists how I thought Peter's NY looked like.

Then the job was completely up to the artists. They took my ideas and material, and created their vision of that NY. It was really exciting for me to see the results.
Posted by: ray-ray

Re: "Futurizing" New York City - 02/17/05 01:54 PM

I'm actually glad you chose New York as it is one of the most relatedable cities in the world! Perfect for any storyline weather it be Thriller, Horror, Sci-Fi, etc..
Posted by: Becky

Re: "Futurizing" New York City - 02/18/05 03:49 AM

I'm glad too. Now you have the perfect reason to come and visit.

You can spend time getting lost at the Tillary Street exit, the way I always used to.