Posted By: oldmariner
Lost In Time - 01/31/07 08:34 PM
I thought I would try my hand at writing a review. Not having done such a thing before, I considered, what game is not included here? Of course the next question was why do I want to do this and the relevant answer suddenly appeared as why not? The game in question is one I recently revisited after several years or rather decades in the storage bin. Isn't that why they call these things classics?
The first challenge with Lost In Time is getting it to run as it is an old dos game. After considerable effort in Dosbox this old thing ran like a charm, voice, graphics and all. Not a single crash. But lets get to it.
It plays as a point and click first person game with heavy emphasis on inventory puzzles. There are several cut scenes in movie form that play in small boxes on your screen. Something like the closeups in the more recent Blackwell game. You can actually replay the cut scenes from your inventory once you have experienced them in game play. Quite a nice feature. Save often cause you can get killed and there is no modern do over mode here, you have to restart from an old save.
You play Doralice, a French woman who inherited a mansion somewhere on the French coast. You somehow find yourself sent back in time. When the game begins you awaken aboard a 19th century vessel and have no idea how you got there or what is going on.
The first segment of the game you help Doralice discover where she is, what is going on and how to get out of this mess. Through this process you meet a time cop who explains the situation and enlist your aid in stopping a time traveling crook who intends on killing your ancestors and by process of elimination you. When you figure your way off the ship you find yourself back at the mansion in the present time.
Part two of the game takes place in the mansion and it's environs. The graphics are outstanding and the music score is beautiful. You will find yourself immersed in the haunting orchestral work. The rooms and grounds are stunning and almost demand you look at everything carefully. Besides Doralice should have the last name of McGuyver you need to pick up everything and believe me you will use it.
Part three sends you back to the ship for another round of solving this mystery. Again very intense searching with medium to difficult inventory puzzles. Most of them are logical but there are a few that will have you shaking your head. As an example lets go back to the mansion. When you arrive on the grounds you find the gate locked. <span class="spoiler_containter"><span class="spoiler_wording">Click Here For A Spoiler</span><span class="spoiler_text">You see a tractor parked next to the gate. In the tractor you can get many items, among them a battery and a pipe. To open the lock you must use a small pipe to take some acid from an old battery then Use the acid to erode the lock.</span></span> There are many McGuyver type puzzles that will marvel you and all of them are logical.
Part Four finds you on a Caribbean island where the bad guy gets his due. This is the one weak part of the game as the graphics almost seem cartoonish after 80 percent of the game was finely drawn. This appeared almost as a rush job to meet deadlines. But in spite of this Lost in Time is an outstanding game with engrossing story and puzzles.
Why write this up now after 24 years since its release? Because it is a great game that can arguably be included on ten best list of computer games and is a must for any true adventurer. I have noticed on places like halfdotcom the game is available for around a dollar. Now then for a buck it is certainly worth fighting with dosbox to run this Sierra Classic.
The game uses primarily sound effects when aboard ship and on the mansion grounds. Inside the mansion it plays that haunting melody. It was one of the first games I recall that did not loop the same annoying music repeatedly.
So there that is my first review hope it interest at least one person.
EDIT----- Thought I'd add, the cd version of this game does not require digging through the manual for passwords that were common in old games. If buying one at auction or grab bags etc the manual is not essential.
The first challenge with Lost In Time is getting it to run as it is an old dos game. After considerable effort in Dosbox this old thing ran like a charm, voice, graphics and all. Not a single crash. But lets get to it.
It plays as a point and click first person game with heavy emphasis on inventory puzzles. There are several cut scenes in movie form that play in small boxes on your screen. Something like the closeups in the more recent Blackwell game. You can actually replay the cut scenes from your inventory once you have experienced them in game play. Quite a nice feature. Save often cause you can get killed and there is no modern do over mode here, you have to restart from an old save.
You play Doralice, a French woman who inherited a mansion somewhere on the French coast. You somehow find yourself sent back in time. When the game begins you awaken aboard a 19th century vessel and have no idea how you got there or what is going on.
The first segment of the game you help Doralice discover where she is, what is going on and how to get out of this mess. Through this process you meet a time cop who explains the situation and enlist your aid in stopping a time traveling crook who intends on killing your ancestors and by process of elimination you. When you figure your way off the ship you find yourself back at the mansion in the present time.
Part two of the game takes place in the mansion and it's environs. The graphics are outstanding and the music score is beautiful. You will find yourself immersed in the haunting orchestral work. The rooms and grounds are stunning and almost demand you look at everything carefully. Besides Doralice should have the last name of McGuyver you need to pick up everything and believe me you will use it.
Part three sends you back to the ship for another round of solving this mystery. Again very intense searching with medium to difficult inventory puzzles. Most of them are logical but there are a few that will have you shaking your head. As an example lets go back to the mansion. When you arrive on the grounds you find the gate locked. <span class="spoiler_containter"><span class="spoiler_wording">Click Here For A Spoiler</span><span class="spoiler_text">You see a tractor parked next to the gate. In the tractor you can get many items, among them a battery and a pipe. To open the lock you must use a small pipe to take some acid from an old battery then Use the acid to erode the lock.</span></span> There are many McGuyver type puzzles that will marvel you and all of them are logical.
Part Four finds you on a Caribbean island where the bad guy gets his due. This is the one weak part of the game as the graphics almost seem cartoonish after 80 percent of the game was finely drawn. This appeared almost as a rush job to meet deadlines. But in spite of this Lost in Time is an outstanding game with engrossing story and puzzles.
Why write this up now after 24 years since its release? Because it is a great game that can arguably be included on ten best list of computer games and is a must for any true adventurer. I have noticed on places like halfdotcom the game is available for around a dollar. Now then for a buck it is certainly worth fighting with dosbox to run this Sierra Classic.
The game uses primarily sound effects when aboard ship and on the mansion grounds. Inside the mansion it plays that haunting melody. It was one of the first games I recall that did not loop the same annoying music repeatedly.
So there that is my first review hope it interest at least one person.
EDIT----- Thought I'd add, the cd version of this game does not require digging through the manual for passwords that were common in old games. If buying one at auction or grab bags etc the manual is not essential.