Posted By: Bonnie
Temujin - 08/31/04 11:27 PM
I know I'm a little new-but I noticed nobody else had done this game-and since it's a favorite of mine-I decided to give it a whirl!
Temujin is put out by the company Southpeak Interactive-a company I believe now known as Vendi-just a side note-
Anyway-Temujin is not your typical adventure game-if you could call it an adventure game-it has puzzles-yes-but you don't go very far-in fact-if you try-you get alot of fireworks and lightning-but no further.
The game starts you off with a short film of Ghengis Khan's funeral where you are introduced to a few of the major characters-then you are in the museum itself-the game proceeds from there-your job-should you choose to accept it-is to go get certain objects to solve certain puzzles depending on what chapter you're in.
When I bought the game-it came with I little bit of a spoiler book-just to get you through the first chapter- once through that you are assisted by Mei-the spirit who acts as a kind of guide through the game.I find Mei a little unreliable however-sometimes she works-sometimes she doesn't-so you're best bet is to rely on your powers of observation and look at everything-and keep going back to rooms because you never know what might be there-
The interface-Ahh yes-the interface-the one major flaw in an otherwise great game-in my humble opinion-you can't see a whole lot-and the cursor will drive you crazy-there's no way around it-the manipulation in the environment is a major flaw in this game. It's not "point and Click" like most other games-you have to click on arrows on the edge of the interface which aren't too receptive-sometimes you end up going halfway down the hall before it responds-
All in all- I reall do enjoy Temujin-but I believe its a "love it or hate it" game- you either put up with it flaws and live with them and play it anyway- or give it to somebody else- I guess I just like this game and prefer to keep it-
Temujin is put out by the company Southpeak Interactive-a company I believe now known as Vendi-just a side note-
Anyway-Temujin is not your typical adventure game-if you could call it an adventure game-it has puzzles-yes-but you don't go very far-in fact-if you try-you get alot of fireworks and lightning-but no further.
The game starts you off with a short film of Ghengis Khan's funeral where you are introduced to a few of the major characters-then you are in the museum itself-the game proceeds from there-your job-should you choose to accept it-is to go get certain objects to solve certain puzzles depending on what chapter you're in.
When I bought the game-it came with I little bit of a spoiler book-just to get you through the first chapter- once through that you are assisted by Mei-the spirit who acts as a kind of guide through the game.I find Mei a little unreliable however-sometimes she works-sometimes she doesn't-so you're best bet is to rely on your powers of observation and look at everything-and keep going back to rooms because you never know what might be there-
The interface-Ahh yes-the interface-the one major flaw in an otherwise great game-in my humble opinion-you can't see a whole lot-and the cursor will drive you crazy-there's no way around it-the manipulation in the environment is a major flaw in this game. It's not "point and Click" like most other games-you have to click on arrows on the edge of the interface which aren't too receptive-sometimes you end up going halfway down the hall before it responds-
All in all- I reall do enjoy Temujin-but I believe its a "love it or hate it" game- you either put up with it flaws and live with them and play it anyway- or give it to somebody else- I guess I just like this game and prefer to keep it-