Posted By: traveler
Broken Sword 5 - 12/06/13 08:59 PM
Since I haven't finished the game, this isn't really a review.
It's more a few things I think about the game up to the point that it crashed on me in the flower shop.
It is slow; the pacing isn't good, IMO.
To be more precise, it drags.
In the dialogue, someone asks a question and then several beats later, gets an answer.
What's up with that?
There's too much inane chatter that doesn't advance the plot and too much repetition; if you say something once, I get it, there's no need to say it two or three times.
Frankly, some of the puzzles are silly - for instance, George at Bijou's makeup table.
I didn't mind the cockroach puzzle though I could see no point to it.
So maybe a reason for Trevor will come along later but if that's a cockroach, I'm an aardvark.
Backgrounds are beautiful - really, really well done.
The 3D characters aren't that bad but they move as if they're on rails, which, to me, is very distracting.
Strangely enough, I miss the portraits of BS1's Director's Cut which would provide the expression that these 3D characters decidedly don't have.
Perhaps it's inherent in that type of character that they look static but it was odd to see Nico, for instance, staring past Navet when she was talking to him.
The humor is strained, in my opinion, and often doesn't work.
That business with Sgt. Moue, for example, certainly got him out of the way but while I'm no prude, bathroom humor doesn't appeal to me much and it was sort of mean to treat poor old Moue like that.
The voice actors are hit and miss.
The painter, Hobbs, is really good; I wish I could place his accent.
Bassem and the waiter irritated me but their lines aren't the best either.
Whoever voices Lady Piermont isn't anywhere near as good or as funny as her predecessor in BS1 which is partly the fault of the lines she's given and partly her delivery which was more Upstairs/Downstairs than the broad, humorous burlesque on the aristocracy of BS1's Lady P.
The only one who really amused me was Hobbs the painter, probably because he reminded me of Tim Shafer for some reason.
Anyway, at this point the main reasons for me to continue the game (if I can) are the gorgeous background graphics and my curiosity about where the story will lead.
Subjectively yours (though not always),
Gil.
It's more a few things I think about the game up to the point that it crashed on me in the flower shop.
It is slow; the pacing isn't good, IMO.
To be more precise, it drags.
In the dialogue, someone asks a question and then several beats later, gets an answer.
What's up with that?
There's too much inane chatter that doesn't advance the plot and too much repetition; if you say something once, I get it, there's no need to say it two or three times.
Frankly, some of the puzzles are silly - for instance, George at Bijou's makeup table.
I didn't mind the cockroach puzzle though I could see no point to it.
So maybe a reason for Trevor will come along later but if that's a cockroach, I'm an aardvark.
Backgrounds are beautiful - really, really well done.
The 3D characters aren't that bad but they move as if they're on rails, which, to me, is very distracting.
Strangely enough, I miss the portraits of BS1's Director's Cut which would provide the expression that these 3D characters decidedly don't have.
Perhaps it's inherent in that type of character that they look static but it was odd to see Nico, for instance, staring past Navet when she was talking to him.
The humor is strained, in my opinion, and often doesn't work.
That business with Sgt. Moue, for example, certainly got him out of the way but while I'm no prude, bathroom humor doesn't appeal to me much and it was sort of mean to treat poor old Moue like that.
The voice actors are hit and miss.
The painter, Hobbs, is really good; I wish I could place his accent.
Bassem and the waiter irritated me but their lines aren't the best either.
Whoever voices Lady Piermont isn't anywhere near as good or as funny as her predecessor in BS1 which is partly the fault of the lines she's given and partly her delivery which was more Upstairs/Downstairs than the broad, humorous burlesque on the aristocracy of BS1's Lady P.
The only one who really amused me was Hobbs the painter, probably because he reminded me of Tim Shafer for some reason.
Anyway, at this point the main reasons for me to continue the game (if I can) are the gorgeous background graphics and my curiosity about where the story will lead.
Subjectively yours (though not always),
Gil.