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#576119 - 12/10/09 12:11 PM Alpha Polaris: new Horror Adventure Game by Finland - Developer Update
Carla Offline
News Reporter
Addicted Boomer

Registered: 03/20/01
Posts: 2172
Loc: United Kingdom
Turmoil Games is an independent Finnish game studio founded in 2008 by a diverse group of media professionals, today they announced Alpha Polaris, an upcoming point & click horror adventure game for Windows PC.

Quote:
In the midst of the snowfields of Greenland lies Alpha Polaris, an American oil research station. High above, the ion storm of the century is gathering, bringing about a strange intermixing of reality and night terrors. It is up to Rune Knudsen, a Norwegian biologist, to take on a desperate struggle against fear and death, and to face the primordial force lurking beyond the veiled sky.

“The heart of the game is its restrained horror setting. It allows us to explore a wide range of human themes in a realistic way: paranoia, isolation, friendship, love and so on. To us, that is the core of a good horror adventure.” says project leader Teemu Vilén.

Main features:
* Mature, character-driven storyline
* Streamlined point & click interface
* Puzzles are an integral part of the story
* 3D characters in beautiful, pre-rendered scenes
* 1280 x 800 widescreen resolution
* Expressive, hand-drawn dialogue portraits
* Atmospheric soundscape including original soundtrack


Alpha Polaris: a Horror Adventure Game will be available on Windows PC in mid-2010.

In our Gallery you can see some screenshots! happydance

_________________________
Carla

“Come what come may,
Time and the hour runs through the roughest day.”

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#576123 - 12/10/09 12:36 PM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: Carla]
BrownEyedTigre Online   happy
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Registered: 01/04/04
Posts: 43467
Loc: In the Naughty Corner
WooHoo! I love Horror adventures, sounds good to me!

Ana wave
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#576127 - 12/10/09 12:46 PM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: BrownEyedTigre]
Becky Online   content
The Medieval Moderator
True Blue Boomer

Registered: 02/16/00
Posts: 22795
Loc: Stony Brook, New York, USA
Thanks Carla! thumbsup

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#576138 - 12/10/09 01:24 PM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: Becky]
BubbaJake Offline
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Registered: 06/06/07
Posts: 377
Loc: Illinois
This sounds like my kind of game!

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#576143 - 12/10/09 01:37 PM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: BubbaJake]
GreyFuss Offline
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Registered: 06/01/06
Posts: 1690
Very nice. Always glad to hear of someone new developing an adventure game. Look forward to a couple of those screenshots. I also hope the developer will chime in and explain a little about what they mean by "Streamlined Point & Click interface" and "hand-drawn dialogue portraits"

BTW...Thanks Carla
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"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"

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#576159 - 12/10/09 02:43 PM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: GreyFuss]
Mad Offline
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Registered: 11/21/00
Posts: 16196
Loc: United Kingdom
oOooooh !! Certainly sounds exciting !!

Thanks, Carla grin
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#576171 - 12/10/09 03:44 PM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: Mad]
connie Offline
BAAG Specialist

Registered: 07/12/02
Posts: 5217
Loc: winter springs fl.
Thanks Carla, it sounds great.
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Connie

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#576217 - 12/10/09 06:04 PM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: connie]
venus Offline
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Registered: 03/07/09
Posts: 1093
Loc: Arcadia
Thanks, Carla. This looks extremely interesting. I like the sound of "mature, character driven storyline." thumbsup

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#576258 - 12/10/09 08:05 PM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: venus]
GBC Online   content
BAAG Specialist

Registered: 07/06/07
Posts: 5018
Loc: Massachusetts
Thanks Carla, Sounds like a game I want to play! happydance
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#576364 - 12/11/09 07:28 AM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: Carla]
Carla Offline
News Reporter
Addicted Boomer

Registered: 03/20/01
Posts: 2172
Loc: United Kingdom
First screenshots added in our gallery, link in the main post at the top of this thread winter
_________________________
Carla

“Come what come may,
Time and the hour runs through the roughest day.”

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#576367 - 12/11/09 07:41 AM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: Carla]
Cocoa Offline
Settled Boomer

Registered: 06/06/09
Posts: 108
Loc: NV, US
This one sounds fab happydance Thanks Carla.

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#576492 - 12/11/09 02:20 PM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: Cocoa]
monbron Offline
Settled Boomer

Registered: 11/17/08
Posts: 406
Loc: Kent UK
Sounds good to me I am waiting!! yes It will go on my 'I want'list

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#576557 - 12/11/09 06:07 PM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: Carla]
Mr 2 u Offline
Settled Boomer

Registered: 09/21/01
Posts: 434
Loc: Scotland
This sounds good the screenshots are excellent.
definitely one to look forward to.
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Adventure Games Forever

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#577361 - 12/14/09 01:30 AM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: Mr 2 u]
Sherryah Offline
Addicted Boomer

Registered: 11/18/07
Posts: 1626
Loc: land gal just wanna have fun
I am really looking forward to this game. I do hope the game designers will not put skill games into the game and have more conversational puzzles and logical ones. In my opinion I prefer games where I have people to converse with instead of solving a skill puzzles or fast reflexes or you die sort of thing.

Good old fashion ghost stories don't need skill puzzles or fast reflexes. I like to hear the voice of the main character I am playing as well as the characters I meet in a story. This is just my opinion but having heard about the new game it gives me hope someone might actually achieve a game that will give us thrills and chills of solving a haunting.

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#577839 - 12/15/09 12:11 PM Re: Alpha Polaris: new Horror Adventure Game by Finland [Re: Sherryah]
Veera Offline
Junior Boomer

Registered: 12/15/09
Posts: 6
Loc: Rovaniemi, Finland
Hello everyone!

I'm one of the designers working on Alpha Polaris and I was really happy to run into this thread smile I noticed you had some questions and I will do my best to answer them below. I will drop by from time to time so please don't hesitate to ask more questions and give our team feedback on the project.

Originally Posted By: GreyFuss
Very nice. Always glad to hear of someone new developing an adventure game. Look forward to a couple of those screenshots. I also hope the developer will chime in and explain a little about what they mean by "Streamlined Point & Click interface" and "hand-drawn dialogue portraits"


With streamlined point & click interface we mean our interface is clean and simple. The aim is to let you immerse yourself in the story and enjoy all aspects of the game instead of struggling with the controls. You will only need the left and right mouse button to move around and interact with items (we will release more information and screenshots about this in the future).

Alpha Polaris will be using hand-drawn dialogue portraits. We thought that only showing the 3D characters wouldn't convey the huge array of different emotions our characters express in the game and thus we opted to use 2D portraits. Something similar has been done for example in Hotel Dusk : Room 215 and Gabriel Knight : Sins of the Fathers.

Originally Posted By: Sherryah
I am really looking forward to this game. I do hope the game designers will not put skill games into the game and have more conversational puzzles and logical ones. In my opinion I prefer games where I have people to converse with instead of solving a skill puzzles or fast reflexes or you die sort of thing.

Good old fashion ghost stories don't need skill puzzles or fast reflexes. I like to hear the voice of the main character I am playing as well as the characters I meet in a story. This is just my opinion but having heard about the new game it gives me hope someone might actually achieve a game that will give us thrills and chills of solving a haunting.


I was hoping someone would ask about this smile Our puzzles are definitely on the logical and realistic side (not boring though!). We wanted the puzzles to merge into the story instead of sticking out like a sore thumb. We also have puzzles that revolve around the characters and interaction will be a key factor.

Hopefully these answers were helpful! I will be able to answer more thoroughly when we get closer to the games release. In the meantime you can ask more questions on this forum or visit us at: Turmoil Games

Best regards,
Veera

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