Genre:   Adventure, Hidden Object  

Developer & Publisher:    Mad Head Games            

Released:   October 2016             

Requirements (recommended):

  • OS: Windows XP/Windows Vista/Windows 7/Windows 8/Windows 10
  • Processor: 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: Graphics card with DirectX 9 level (shader model 2.0) capabilities
  • DirectX: Version 9.0
  • Storage: 1.7 GB available space



By flotsam


Adam Wolfe Episode 1: The Ancient Flame

Mad Hat Games

In my first look I noted that the makers were known for Hidden Object games, but that that Adam Wolfe leant towards a broader albeit casual adventure. Having gotten to the end of Episode 1, that description remains apt.

I prefer my adventuring on the less casual side, but I did quite enjoy the 90 minutes I spent with Adam. There were some hidden object puzzles, and nothing at all hard or challenging among the rest, but there was much to like. It did feel a little tricked up occasionally (conundrums appearing more than they actually were) but I look forward to the next three episodes.

Adam is an investigator of the paranormal, convinced that each investigation will lead him towards finding out what happened to his missing sister. Mulder like, he is driven to know, and by the end of the episode he might just be on the right track.

First things first though, which involves the investigation of mysterious fires throughout San Francisco. An ancient dagger, a pact for immortality, and a fire demon thingy all play a role in the outcome.

I haven’t played a lot of casual games but consistent with those that I have, each screen is generally static and you don’t walk around in any sense of the word. Rather, you explore what you can see in front of you with the mouse, zooming in on particular locations here and there (a desk, a set of drawers a safe etc). Find things, use them in the right way, and move on.

Puzzling involves putting events in sequence, turning back time to observe events, intense focussing to see what is otherwise unseen, pattern recognition and so on. None are hard, and the hint system (which is really a “what to do next system”) means you will never ever be stuck. A detective buddy can and does help, and you will know when to interact with him. The challenge isn’t the thing; Adam’s experience is.

Which was a tad clichéd but in a good way. I liked Mulder, right to the end and the rebooted series, and Adam seemed like an ok substitute.

I did like that you could tweak the difficulty setting. Choose a predetermined arrangement, or pick the elements you want to utilise. More games should do this.

There is a comic book feel to things, accentuated by the “24” panel system of cutscene presentations. Sight and sounds, including voice, were fine. It saved on exit, and played on Steam gives you a range of achievments, including for doing puzzles within a certain time or without erroneous clicks. I wasn’t aware of those, but got quite a few.

Adam Wolfe is what it is – be aware and you may very well enjoy.

I played on:

OS: Windows 10, 64 Bit

Processor: Intel i7-6700 4GHz


Video card: AMD Radeon RX 470 8192MB



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