Bad Dream: Fever




Genre:    Adventure 

Developer:   Desert Fox

Publisher:    PlayWay S.A., Ultimate Games S.A.  

Released:   Nov. 15, 2018              

Requirements (minimum):

  • OS: Windows XP, Vista, 7/8/10 
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Storage: 500 MB available space
  • Additional notes: Steam does not list graphics requirements, suggesting they are very low and any computer with the requisite Processor, memory and OS will have suitable graphics 



By flotsam


Bad Dream: Fever

Desert Fox

This was 3 hours or so of mixed blessings. Somewhat limited in gameplay, occasionally quite clever, a little easy but also directionless now and then. But overall a generally positive experience.

As a result of a click on your remote control, your world dissolves and you find yourself in a different bedroom. The first order of business is to open the door, as well as the one after that. Fiddle about and eventually a girl in a beaked carnival mask will show up.

There is a new type of plague in the city she says, a dark blue ink infecting the residents. Bodies lie rotting in the street, and there is no cure. She says she is trying to figure things out, and you stand a greater chance of survival by working together. Through various means she will be your constant companion, providing tasks and guiding your efforts. First though you need to find some things to protect you when you venture outside.

The city is lifeless in more ways than one. The ink clearly infects the whole world, not just people, and drips from surfaces as you move about. It will thwart your progress more than once.

It sounds grim, but it didn't feel or look grim. It can be a tad unsettling, but this isn't horror. Not by my definition anyway.

It did look rather good though, in a static hand drawn sepia kind of way. There is lots of detail in many of the screens, and when there wasn't it was appropriate. It also sounded good, though not through spoken word. You read everything, but clicking on objects produces an array of clanks and thuds and occasionally more. Clicking the ink produces a distorting screech that clearly says stay away. An effective soundtrack underpins things, heightening the mood throughout.

Overall, I did find it a little too casual. You need to find numerous items, but so long as you have the relevant item it will automatically be used at the appropriate hotspot. Often you will be told what to find; an array of tools is a case in point. Not all of them are in plain sight, and not everything you need is so stark (there is some inventiveness to a number of solutions), but many times I was simply looking for particular objects, or being told things which pointed towards something I had come across before.

It was made a little more "complicated" by the fact that you can't just take everything you find when you come across it. Until you know you need, e.g. a ladder, any ladder you may have found probably won't even show up as an active hotspot. But once you know you need it, just go and get it.

There were times though when I had little idea of what/where next. Some of that was initially a result of a rather good plot development (a bit more of that shortly) but sometimes I was looking for the equivalent of "something that will help". The objective at hand focussed the search at times (e.g. how to put out a fire) but occasionally I was off to look though the various screens for a hotspot that hadn't been there before.

Or perhaps my brain missed the clue.

The plot development I mentioned I don't intend to spoil by discussing in any detail. Once I twigged, its application did provide some very good problem solves (and again I won't spoil by providing examples).

The game autosaves and seemingly quite generously. Point and click your way around, and don't forsake the right click. You can examine your inventory should you wish to do so.

There was an earlier game I didn't play, and while this game didn't play to my preferences, I would go back and play the other one. Which in my view isn't a bad outcome.

I played on:

OS: Windows 10, 64 Bit

Processor: Intel i7-6700 4GHz


Video card: AMD Radeon RX 580 8192MB


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