BOHEMIAN KILLING

 

Genre:     Adventure, crime

Developer & Publisher:     The Moonwalls           

Released:    July 2016            

Requirements (minimum):

  • OS: Microsoft Windows 7 32bit
  • Processor: Intel Core 2 Duo 1,66 GHz
  • Memory: 4 GB RAM
  • Graphics: Radeon HD 7500G/Intel HD Graphics 3000
  • Storage: 7 GB available space

Additional screenshots

 

 

By flotsam

 

Bohemian Killing

The Moonwalls

Ok, lets dispense with some downsides upfront. The game isn’t pretty, no matter how hard it tries, and some of the voice acting is ordinary to say the least. But it isn’t (too) ugly, and plenty of games have ordinary voices, and those things do not mean the final product can’t be positive.

So what of Bohemian Killing?

I have to confess to just about being a fan.

The game’s biggest strength is its intriguing premise. You are in the dock in 19th century Paris, facing a charge of murder and the guillotine if convicted. The evidence is laid out, what happened when, and you are eventually asked to testify. This is where things really begin.

Lest you think you are going to prove your innocence with a withering cross examination and summation of which Clarence Darrow would be proud, you aren’t. What you are going to do is lie your face off and manipulate the evidence in order to mislead the judge into finding you innocent. You are going to do that because you/we know you are guilty – in the first scenes of the game you arrive at the relevant apartment, draw your dagger and slay the victim, a fountaining blood spray accompanying your handiwork. So you did it. What you need to do is credibly shift the blame somewhere else.

Your testimony will effectively take you back to the night of the event, and you will “play” through that night in a way that will hopefully get you off. You have access to information setting out the key events, the time they occurred and the evidence against you. You will also find defence evidence in the game world, should you look carefully enough. You can talk to a limited number of people, but some are important. A conversation might gain you access to a room or a piece of information you can use.

As you play you are giving testimony by narrating to the judge what you did. This includes matters of significance, which may occasionally lead to the judge popping into the game world to discuss, to the very mundane (“I walked up the stairs”, “I opened the door”). You could argue the latter should be done away with, but seemingly innocuous activity might lead to something anything but, for instance, “I knocked on the door”. While it is hard to see how walking up the stairs or looking at the artwork might be significant, I am not prepared yet to rule anything out.

Lest you be wondering, on several playthroughs I have yet to be found innocent. I have kept my head on my shoulders, have also had it lopped off more than once, and even escaped, but have not yet been exonerated. Some googling indicates other endings which are intriguing indeed.

In a throwback to some older games, time is important. So if you need to discredit a witness, it might help being where he/she was at the critical moment. Check your event times and check your watch, and advance time if needed by engaging in certain activities (a book might indicate that reading it will pass 10 minutes). If you choose to utilise attorney assistance, he will also pop up alerting you to an upcoming event. What to do though, and whether you have done it, is another matter.

Bohemian Killing does seem to be a little more forgiving than some older time notorious games, but I say that without having a successful outcome (ie not guilty).

One thing you can’t do is reload an earlier game at a certain point and try something different. The game saves for you, and while you can exit and resume, you only play one game at a time. So each playthough is discrete, and if you want to change the last thing you did, you have to play again. That may or may not be a turnoff.

Based on my attempts, a reasonable start to finish is an hour. However I did do one in about 10 minutes – I simply said I went home and went to bed, and as a result had my head chopped off.

Some may well find its construct frustrating, possibly even infuriating. But it isn’t the same as a lot of other current games, and despite its down sides, I remain intrigued, and committed to getting off.

I played on:

OS: Windows 10

Processor: Intel i7-3820 4GHz

RAM: 16GB DDR3

Video card: AMD Radeon HD 7800 2048MB

 

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