Full 
      Moon in San Francisco
      Adventure 1
      by Alternative Games
      W98/ME/NT/200/XP
      
      There you are - newly arrived in San Francisco from Gillibel and on your 
      way to interview for a PI job at the Copper and McIntosh Agency. Your 
      first problem is dealing with a smart aleck elevator, your second problem 
      is dealing with a smart aleck receptionist named Louis (oops, I mean 
      Christine). You finally get into see the big man himself - Mel Copper, and 
      low and behold he hires you. Seems he and his staff have to go to Scotland 
      to investigate some strange occurrences at Mel's Scottish castle (the 
      agency deals in paranormal stuff - he even has a witch on staff named 
      Yvonne - drat - I mean Sharleen) and they just got handed a case (which 
      Mel hands to you) regarding a very expensive stolen painting belonging to 
      a very weird old lady. Mel introduces you to the rest of the staff, tells 
      you where to find the tapes and transcripts for the case and off they go 
      to Scotland. So begins your apprentice PI career.
 for a PI job at the Copper and McIntosh Agency. Your 
      first problem is dealing with a smart aleck elevator, your second problem 
      is dealing with a smart aleck receptionist named Louis (oops, I mean 
      Christine). You finally get into see the big man himself - Mel Copper, and 
      low and behold he hires you. Seems he and his staff have to go to Scotland 
      to investigate some strange occurrences at Mel's Scottish castle (the 
      agency deals in paranormal stuff - he even has a witch on staff named 
      Yvonne - drat - I mean Sharleen) and they just got handed a case (which 
      Mel hands to you) regarding a very expensive stolen painting belonging to 
      a very weird old lady. Mel introduces you to the rest of the staff, tells 
      you where to find the tapes and transcripts for the case and off they go 
      to Scotland. So begins your apprentice PI career. 
      
      When you load the game you are presented with the start up screen where 
      you choose your name, gender, age, pet, attributes and roll for money 
      (it's a random roll and you can only roll 5 times). I'm not really sure 
      why you need a pet. All mine did was make smart remarks and cost me time 
      and money at the vet's because he was either hungry, depressed or sick. 
      With the money you roll for you'll be able to shop at the alien store down 
      the street for all the things a good PI needs. 
      
      The game is first person, point and click, inventory based. The inventory 
      was easy to manage once I figured out where it was and how to get at it. 
      This involved the dreaded reading of the manual! You move the mouse all 
      the way over to the right - inventory screen appears, all the way down - 
      the control panel where you quit, save, get hints etc. All the way to the 
      left and your weapons screen appears - now don't don't panic - this is not 
      a shoot'em up game - I used my weapon once and didn't kill a soul. 
      
       The puzzles work well with the game. There are no sliders, no mazes and no 
      using everything on everything to see if it works type of thing. You 
      pretty well know what you need to do. There also isn't a bunch of pixel 
      hunting. Other than one item that eluded me in the library, I found 
      everything I needed easily. The game also will not let you leave an area 
      until you've done everything you need to do. It took me a long time to 
      finally get out of the Dole Building that first day. I kept reading "you 
      have not finished everything you need to do" every time I tried to go out 
      the front door. Once you finally do get out the door and into the second 
      day there is a map to help you on your way.
The puzzles work well with the game. There are no sliders, no mazes and no 
      using everything on everything to see if it works type of thing. You 
      pretty well know what you need to do. There also isn't a bunch of pixel 
      hunting. Other than one item that eluded me in the library, I found 
      everything I needed easily. The game also will not let you leave an area 
      until you've done everything you need to do. It took me a long time to 
      finally get out of the Dole Building that first day. I kept reading "you 
      have not finished everything you need to do" every time I tried to go out 
      the front door. Once you finally do get out the door and into the second 
      day there is a map to help you on your way.
      
      Speaking of days, the game is broken out into 5 day blocks - you continue 
      to the next day when all of that day's tasks are completed. You generally 
      head for home and go to bed. In the mornings you have to eat, shower, 
      floss (you really don't have to floss but it does make for good hygiene 
      and happier trips to the dentist) and get dressed before you can leave 
      your apartment.
      
      A word of advice - you can die so save. I found two places where I bit the 
      preverbal dust. I played as the female PI so I'm not sure if it's the same 
      playing as the male. Do yourself a favor and save frequently just in case 
      because I found no way to bypass all the conversations I had already heard 
      and I really didn't want to hear them again and again.
      
      Now about the graphics and voices. I have to be honest and tell you that 
      the first time I saw the characters I did wonder what on earth kind of 
      game I had stumbled into. But after awhile I got used to them and really 
      forgot all about how odd they looked. The voices were done by non 
      professionals and some of the voices were better than others. I did turn 
      the music down. In some places it was rather loud and would drown out the 
      conversations - luckily they are all subtitled except for your "thoughts". 
      I did think the opening music was good and enjoyed listening to it each 
      time the game started (you can bypass the opening screen by clicking 
      "continue" at the bottom of the screen).
      
      My game had no bugs (other than one very big spider but that's another 
      story). It installed and ran fine. I did have to click two or three times 
      on the staff characters in order to get them to finally talk to me but 
      that's about the extent of it.
      
      Conclusion
      
      I enjoyed FMISF. The story held my interest from start to finish. Some of 
      the humor was a bit over the top and some of the conversations lost me, 
      but since the entire game seemed to be done in a kind of tongue in cheek 
      manner I didn't mind all that much. It also wasn't extremely difficult 
      (the in game hint feature is very nice). I plan on playing it again - this 
      time as the male PI just to see if there are many differences in how the 
      characters react. I already know I prefer the male PI voice to the female.
      
      
      My system specs: 
      
      W98
      KMD450
      192 megs Ram
      Soundblaster Live sound card
      32 meg Tnt video card
      16X DVD drive
 
          
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