Ghosts

 

Genre:     Adventure

Developer:    Media Design Interactive

Publisher:    Sony Interactive

Released:   1994

PC Requirements:   Processor 486 or better up to and including Win XP, 246 color/16 and 24 bit color, single speed CD Rom

 

 

by infernoj13usa

Ghosts
by Media Design Interactive (1994)
a review written by Inferno

I've always been partial to a good ghost story. Even as a small child, I would curl up at my mother's knee along with my brother and sister as she'd weave her ghostly tales by the firelight. She would spin stories full of wonder about my family's past. The legends and myths of my grandparents' foreign lands, far away and long ago. We had learned of many things: vampires, werewolves, witches and wizards.

But my favorites were always her ghost stories, especially those which were her own. The experiences that she herself had witnessed in her youth. It is no wonder that I learned my love of "ghosties and ghoulies and long leggedy beasties". I cut my teeth on it. As I grew, so did the hunger for stories and adventures like the ones my mother would tell. I would devour all kinds of books and writings on the subject. Poe, Irving, Shelly and Michaels; I knew them all.

Then the future came, with it computers and a new form of entertainment: The Adventure Game.
Marvelous. I have played many, but the most appealing to me have always been "first person point and click" mysteries or supernatural adventures. This is one such game, yet different in that it is more like an "interactive museum" under the guise of a game. More likely than not, the "adventure game" part of Ghosts is used as a vehicle to access its subject matter. This program is absolutely crammed with information on the supernatural. Whether you are a believer or not; it doesn't really matter. You
are offered both sides of the coin, and then when you are done, only you are left to choose...
Do you believe in Ghosts?

As you start your journey, the music seems to set you on your way, lending an ominous tone as you face the entry way to Hobb's Manor. You arrive in the Entry Hall and are greeted by Dr Marcus Grimalkin (who is played by none other then the frighteningly incredible Christopher Lee). He invites you to "have a look around". Dr. Grimalkin tells you that "Hobb's Manor" was first inhabited on October 31,1666. Since that day the house has always had the reputation of being ...well, strange. He comments further that he has made it his life's work to gather as much information on the paranormal as possible into this one place. It's all there for the taking, all you have to do is find it. There are so many objects to interact with. Each room holds a variety of stories, information and plain scary fun.

There is the book called appropriately "The Book of Hauntings" which holds over 280 pages with color illustrations of various hauntings and legends of England. Another book which holds "Spirit Photographs" (uh, yes, photos of ghosts...or so they say) The lounge is where you'll encounter a recounting of the Enfield Poltergeist Case. Videos, both pro and con abound with this disquieting subject, documents audio tapes, pictures...all purported to be real. There are also many areas throughout the house where you can ask "the experts" about these supernatural events.

There are many "eyewitness" accounts of ghostly tales ...but these are cleverly hidden throughout the manor. As you traverse from room to room ghostly apparitions seem to guide you on your way to mark the truth for yourself. Do they exist or are they just figments of your imagination? The cellar may hold a key (or a few bottles, at least!) to part of the mystery and a secret passage. There's a "lab" of sorts located there as well, replete with all the "latest" (remember this is 1994,after all) ghost hunting instruments and equipment. The computer holds an interesting glossary of the supernatural. And it its here you will find a most interesting slide show.

There are six beautifully rendered Ghostly tales, "lovingly" narrated by Mr. Lee (it just doesn't get any better than this!):

Bettiscombe Manor and The Screaming Skull
Canterbury Cathedral and the Tale of Nell Cook
Bisham Abbey Dame Elizabeth Hoby
Wicked Jimmy
The Silent Pool
Marwell Hall

These Ghost Stories are "sprinkled" throughout Hobb's Manor and presented in a very interestingslide show format. All in all, I found this interactive adventure to be incredibly interesting. There was always something to discover... I particularly enjoyed the "use" of the adventure game setting. Indeed, at times, I felt totally absorbed in this realm of things that go "bump in the night";
for you see..........I believe.

Inferno

For some interesting screenshots of Ghosts; Take a look at my website.
Ghosts

Requirements:
Processor 486 or better up to and including Win XP
246 color / 16 and 24 bit color
single speed CD Rom

design copyright © 2003 GameBoomers Group

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