Developer:    Galilea

Publisher:    Wanadoo

Released:      2001

PC Requirements:   Windows 95 or higher, Pentium 166, 32 MB RAM (64MB recommended), 4x CD ROM, 375MB Disc space.



by gatorlaw


I just finished this beautiful and thought provoking edutainment game.

The first thing of note is that the game is multi-platform and will load on PC and Mac with equal ease. It loads perfectly, and I had no glitches at all. It is mouse driven and has a very simple interface.

For those who have played Vikings or Crusaders (Wanadoo's other games), you will be familiar with the game construction. For those who have not, the interface is fairly self-explanatory.

At the beginning of each episode, Jeanne Moreau gives a narrative overview of the upcoming events with a graphic in the background.

Then you are taken to a scene. There is movement and there are people in each scene. You can right click to get dialogue from characters. Left clicking will copy items and sometimes people to inventory.

At the top of your screen are thumbnails of a religious page and each scene or scenes in that episode. You can access any of them. Then there is a gear-like thumbnail. This is the "puzzle" or challenge. When there, you will see a page at the bottom left of the screen. Clicking on that will give you a brief hint or guide as to what you need to do.

Within the text are highlighted words. Clicking those will bring up related encyclopedic pages. Within and at the end of each of the pages are other highlighted words/phrases and these will take you to various areas. There are pictures of items/people associated with each of these entries and many times these items can be copied to your inventory. If you already have the item, a trilling chime will sound. You may not use all the items picked up (they might not relate to the current challenge).

All of these items show up at the bottom of your screen. You click on them and move them to the puzzle picture or scene. If it is correct it will automatically lock into place. When you have successfully completed the scene’s puzzle, a flashing arrow will appear and clicking on it will take you to the next episode.

Your goal is to follow the evolutionary path of mankind from 500,000 BC to the 22nd century. You do this by viewing the different episodic cut scenes and by viewing scenes and solving puzzles related to key milestones in this developmental process. For example: the discovery of fire or the development of the telephone. The puzzles are interactive and can be as simple as matching items to their place on a sheet, or they can be more complex -- such as outfitting a boat destined to circumnavigate the globe.

The musical overlay is non-obtrusive and beautiful. I frequently didn't bypass the opening, when I reloaded -- just to hear the first musical interlude again. Jeanne Moreau provides the voice over and narrative portions of the game and she is superb.

This is a game that doesn't strain you mentally, but is engaging and addictive. I played through this relatively fast -- simply because I played it pretty much non-stop.

I would highly recommend this for family play also. It is an edutainment game and is wonderful for children to play solo or alongside their parent. My copy has already been yanked off to load on both of my high schoolers’ computers.

I think that of you want a game that:
... captures your interest without making you feel like a mental gymnast,
... but still provides you with challenge
... all wrapped up in a beautiful package

then this is a game for you.


copyright © 2002 GameBoomers

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