The Journey Down: Chapter 3


Genre:    Adventure 

Developer:   Sky Goblin

Publisher:    Sky Goblin       

Released:  September 2017              

Requirements (minimum):

  • OS: Windows XP SP2+, Vista, 7, 8, 10 32/64 bit 
  • Processor: 1.8 Ghz CPU
  • Memory: 1 GB RAM
  • Graphics: DirectX 9.0c compatible video card
  • DirectX: Version 9.0c
  • Storage: 1500 MB available space
  • Sound Card: DirectX 9.0c compatible audio



By flotsam


The Journey Down: Chapter 3


Well it’s been a while coming, and a little longer for me to get around to playing it, but Bwana’s journey has come to an end.

It was jaunty at the start and stayed that way throughout. There is a feel goodness to the whole thing, fuelled by Bwana’s cheerful Rastafarian demeanour.

You really shouldn’t play this by itself, as too much of the story will be missing. Chapter 3 picks up pretty much where Chapter 2 left off, and why you are and where you are will be a mystery without having played the earlier Chapters. The lack of any recap may make it a bit puzzling even if you have, given the time in between, but it quickly came back to me.

We are in Underland, at least for a short while. Soon after the start your trio of adventurers split up, Bwana and his brother Kito heading back to St Armando, Lina remaining in the Underland. There is thwarting to be done, and it will take the combined efforts of all of them to come out on top.

About two thirds of the rest of the game is spent as Bwana, the remainder as Lina. Their paths converge, one from below and the other above. Their respective environments couldn’t be more different; the urban industrial sprawl that is St Armando compared to an almost African landscape that is the Underland. Each contains a number of discrete locations, and progress through the tale will have you moving back and forth between them, Bwana by “subway”, Lina by boat.

Lest I inadvertently mislead, you don’t get to switch between Bwana and Lina at will. Each have their own portion/s of the game, Lina with a chunk about two thirds in and Bwana with the rest.

There is a cinematic feel to the cutscenes, and some are rather grand. The full blown rock and roll ending is the standout. Before you get there, you will have encountered corruption, mysticism, would be revolutionaries, some monkey business and a touch of Avatar.

The look is probably the best, ditto the voice acting, and the music borders on being sensational.

Like the earlier Chapters, it is completely point and click. Puzzling is all inventory based and rather gentle. The inventory ribbon pops up when you move the cursor to the bottom of the screen, where you can examine items or use them by dragging. Cursor to the top brings up the menu, from which you can save at will (hooray!).

Between two and three hours will see you through. It is a worthy end to a rather enjoyable trilogy.

I played on:

OS: Windows 10, 64 Bit

Processor: Intel i7-6700 4GHz


Video card: AMD Radeon RX 470 8192MB


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October 2017

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