Genre:   Adventure

Developer & Publisher:  Platonic Partnership

Released:    August 2017

PC Requirements (recommended):  

  • OS: Windows 7 SP1+
  • Processor: 2 GHz
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000 or better
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: Windows compatible
  • Currently the game supports only 64-bit versions of Windows




by flotsam



Platonic Partnership

This is an ambitious little outing, not because of its gameplay or style but because of the story it wants to tell:

Lydia is a grim but atmospheric story-driven adventure game which deals adults substance abuse from the perspective of a little girl. The story is based on developers own experiences on the subject matter”.

Monsters are real, and they come in all sorts of shapes and sizes. Substance abuse, in this case alcoholism, is just one of those. Through the back of the wardrobe with your teddy is as good a way as any to try and confront it.

It is only just a game, more of a click-along tale, and I finished in under an hour. It does manage to pack a fair bit of thought into that hour, exploring the different impacts the monster/s in Lydia’s life had at those various stages. You end with a choice, and I made the only one you really could.

I liked the look, a smudgy greyscale world, slightly deranged in its formulation, occasionally more so in its characters. The predominantly red scenes at the end of several of the chapters help convey the hellishness of Lydia’s situation. The occasional profane character outbursts felt forced though, albeit they sprang from a drunken dementia.

It did feel a little flat, observational rather than immersive, but that wouldn’t have been helped by my failure to get sound except in one single scene. The options to tweak the sound settings for dialogue, music and effects strongly indicate it should have been more prevalent, but whatever I did (including reinstalling) couldn’t remedy the situation. A little googling identifies the characters converse in subtitled gibberish, with the score described as varying from lightly ambient to hideously intense, depending on the emotion wanting to be conveyed. I wish I had heard it.

The game autosaves at certain points, so there is some replaying if you leave off early. It is all point and click, with a curser indicating the limited places and things you can interact with. There is a conversation conundrum or two, and you can choose different emotions when Lydia needs to respond (angry, apologetic, afraid, courteous etc). To my knowledge your choice won’t impact the story.

Lydia isn’t fun but it isn’t trying to be. It does what it does rather well, even without sound, and while it won’t be for everyone its makers deserve credit for their ambition.

I played on:

OS: Windows 10, 64 Bit

Processor: Intel i7-6700 4GHz


Video card: AMD Radeon RX 470 8192MB



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August 2017

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