Nancy Drew: Secrets 
      Can Kill, the first Nancy Drew PC game, was released in 1998. Twelve 
      years and more than twenty games later, the series featuring the famous 
      detective has been wildly successful. The developer, Her Interactive, has 
      just released a remastered version of their debut title. Has our intrepid 
      Ms. Drew changed over the years? How have technological developments 
      affected the game and gameplay? What follows is a comparison of the old 
      and new versions, as well as some thoughts as to what type of gamer is 
      most likely to enjoy the new makeover.
      The case in both the original and the remastered 
      versions has Nancy investigating the death of a student at Paseo Del Mar 
      High School in Florida. The school is home to the Fighting Manatees 
      football team, and a star player figures in the game's plot. Amusing 
      pictures of giant manatees with boxing gloves adorn the walls. Nancy's 
      Aunt Eloise is the school librarian, and doesn't object to Nancy using her 
      library key to snoop around while undercover as a new student. 
      Back to my Old School
      My initial impression after playing both games: the 
      newer version contains significant improvements, especially in terms of 
      presentation and game mechanics. The viewing area in the original game 
      takes up only about half the screen. The interface in the original is 
      downright frustrating in places, forcing the gamer to click repeatedly on 
      the menu buttons and dialogs to get them to work. It's a challenge just to 
      locate the "back" arrow in the close-up screens. 
      In addition, the original game ships on two CDs, and 
      you have to swap them when you enter different locations. (Remember disk 
      swapping?) For huge environments, disk swapping might be tolerable. But 
      Secrets Can Kill has limited environments: a few hallways, a diner, 
      the school library and a handful of other rooms. Despite the small number 
      of locations, while playing the original, I swapped the disks almost 
      twenty times. Near the end, where there's quite a bit of back-and-forthing, 
      I was swapping every five minutes or so. 
      The remastered version of Secrets Can Kill, 
      thankfully, ships on DVD, eliminating the swapping. (A heartfelt "thank 
      you" to whoever invented DVDs.) The new version has a full screen option 
      and the interface is much smoother, with consistent "back" arrows and 
      single click dialogs and menus. The only disappointment --the 360 degree 
      panning is still somewhat jerky. Voiceovers have been updated -- Lani 
      Minella voices Nancy in both versions, but in the later version Nancy's 
      voice has gained nuance and distinctive perkiness.  (You can't click 
      through the dialogs.)
      The character models are now in 3D, rather than the 
      jaggy cartoon characters in the original game. And all kinds of small 
      improvements have been introduced into Secrets Remastered. For 
      instance, the fall football season now doesn't occur at the same time as 
      the May Senior Prom. Nancy is now less impulsive: in the remastered 
      version, she doesn't actively break the law, or try to corral others into 
      risking their lives before going to the police. A new character has 
      surfaced in the later version -- a police detective, who contacts Ms. Drew 
      after the local law enforcement has been stymied, giving the remade game a 
      more realistic premise than the original, in which Nancy sneaks into the 
      school while the official investigation is still proceeding. 
      The plot is similar in both versions, and the mystery 
      is well presented, with energizing twists. The characters keep the game 
      compelling, as they give their opinions of the murder victim, and 
      unintentionally give information about themselves in the process. The new 
      version also has a different ending, so playing the original won't spoil 
      the ending for the remastered version.
      The Unexpected
      I was surprised to see that some of the 
      characteristic Nancy Drew elements had developed after the original 
      version. You can fail in the original, which puts you at the Second Chance 
      menu, but the chuckle-inducing "you blew it" statements apparently came 
      later to the series. Much of the puzzling in the original involves 
      decoding messages, and some of these don't actually figure into the 
      process of solving the case -- they just add atmosphere. In later games, 
      virtually every puzzle solution reveals important information or is 
      applied somewhere -- it isn't merely a contribution to the creepiness 
      factor. (Some of these coded messages are changed in Secrets Remastered, 
      and they have been worked into a crucial multi-stepped puzzle.)
      The diner in the original game has two arcade video 
      game machines, but no mini-games that can be played on them! This is 
      practically a form of apostasy when it comes to Nancy Drew games, which 
      are now known for their formidable mini-games. (The later version does 
      provide an optional twitch game, "Barnacle Blast" which is available on 
      one of the arcade machines.)
      Another surprise: compared to later games, the 
      original Secrets feels quite short. Added together, total playing 
      time for both versions was about the same as for one recent Nancy Drew 
      game. It's tempting to speculate about this. The amount of character 
      interaction is about the same in Secrets as in other games, and the 
      plot is almost as twisty. Later games have additional content: more 
      puzzles, mini-games, and more compelling "local color" (information about 
      the setting or history of the local area). But there's also more 
      repetition in later games -- time spent trying to drive a car or steer a 
      boat; time spent swimming through an underwater maze, doing laundry or 
      preparing meals.  
      Secrets are Still Deadly
      My ostensible purpose for playing both the original 
      and Secrets Remastered was to advise players of the original 
      whether playing the newer version is worthwhile. By itself, Secrets 
      Remastered  is a good, though unexceptional game. However, I 
      particularly enjoyed playing it in conjunction with (and comparing it to) 
      the original version. If you own the original and are the least bit 
      curious about trends in the design of these games, play the two versions 
      together. (It's too bad the original isn't included on the Secrets 
      Remastered DVD to make it easier to compare them.)
      Another reason I particularly enjoyed Secrets 
      Remastered was its many references to previous Nancy Drew games -- in 
      library books, in the jukebox music, etc. All of these allusions 
      contribute to the gamer's enjoyment. But they would be unrecognizable to 
      someone playing this -- the first game -- as an introduction to the 
      series.
      So if you're a newcomer to the Nancy Drew games, I 
      wouldn't recommend starting with this one. Since the plot in each game is 
      self-contained, you should pick a game that has a theme or a location that 
      happens to intrigue you, and start with that one. If you want lots of 
      puzzles, start with a game like Last Train to Blue Moon Canyon. If 
      you'd like to see backstabbing intrigue among students in fancy academic 
      surroundings, try Warnings at Waverly Academy. If you'd like exotic 
      environments, try The Phantom of Venice, or if you'd like to be 
      horrified while snooping around, give Legend of the Crystal Skull a 
      try. 
      Once you've played other Nancy Drew games and would 
      enjoy all the references and allusions in this one, Secrets Can Kill 
      Remastered is worth your while. 
      Quick List for Nancy Drew: Secrets Can Kill Remastered
      A refashioning of the original Nancy Drew: Secrets 
      Can Kill, which is more fun for series veterans than for newbies. 
      Nancy investigates the death of a student and discovers hidden motivations 
      and dangers. First person perspective, point-and-click interface.
      Inventory and decoding puzzles, an optional 
      mini-game, one slider, no mazes, no sound based challenges. Some codes are 
      easier to decipher if you can distinguish colors. One fairly difficult 
      challenge, where you use trial and error to find the right sequence for 
      pulling levers before time runs out. You can't die, but you can fail. The 
      game puts you back into the environment before the failure. The most 
      difficult puzzle -- a coded message with 18 steps. You can play on Junior 
      or Senior levels.
      Somewhat limited environments -- a public high 
      school, a diner, and a private home. A small cast of characters, a fairly 
      complicated plot, good voiceovers. No problems with installation; no 
      glitches. An optional opening tutorial. Unlimited save slots.
      Nancy Drew: Secrets Can Kill Remastered is 
      aimed at fans of the Nancy Drew series -- comparing it to its original 
      version will interest those with an aptitude for adventure game history.
      Final Grade: B 
      What I played it on: 
      
      Dell Studio XPS 8000
      
      Windows 7 Home Premium
      
      Intel Core i5-750 processor
      
      6GB DDR3 SDRAM
      
      1024MB NVIDIA GeForce GT 220
      
      Soundblaster X-Fi
       
      
      
      GameBoomers Review Guidelines
      September, 2010
        
          
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