ORDER OF THE THORNE: THE KING'S CHALLENGE
		
		Size:405.2 MB 
		
		
		Requirements:
		
		OS: Vista / 7 / 8 / 10
		
		Processor: 900 Mhz
		
		Memory: 256 MB RAM
		
		Graphics: Direct X 
		Compatible Graphics Card
		
		DirectX: Version 9.0c
		
		Hard Drive: 1GB 
		available space
		
		Sound Card: Direct X 
		Compatible Sound Card
		 
		
		OS: OS X 10.7.0 or 
		later
		
		Processor: Intel Core 
		2 Duo 2GHz+
		
		Memory: 1 GB RAM
		
		Hard Drive: 2.25 GB
		
		Graphics: nVidia 8xxx 
		Series or AMD 3xxx or 4xxx Intel HD 3xxx Series GPU
		
		Additional Notes: 
		Secondary Mouse Click should be enabled
		 
		
		OS: Ubuntu 14.04, Mint 
		17
		
		Processor: 1.8 GHz 
		Dual Core
		
		Memory: 1 GB RAM
		
		Graphics: Integrated 
		GPUs after 2008
		
		Storage: 900 MB 
		available space
		
		Sound Card: ALSA or 
		PulseAudio
		
		The Story 
		
		   The King of the Fairy Land known as the Realm of Uir established a 
		challenge to all heroes of the land. The queen is hiding somewhere in 
		the realm. The king will grant to the champion who finds her, his 
		fondest wish. You play as Finn the Bard, a fairy, like the other six 
		challengers, and set out to find the queen. Some of your competitors, 
		such as the two female fairies Snowy and Red, are helpful. Others not so 
		much. You will encounter trolls, problem pixies, talking turtles, and 
		many other strange characters.
		
		    You no sooner descend the hill from town, when you are attacked by a 
		pixie who steals your father’s songbook. No spoiler here because you 
		cannot avoid this. What is a minstrel to do? How can he play songs if he 
		does not know any? How to get the book back may be your first quest or 
		puzzle. Then there is the troll. Obviously he’s guarding the bridge. 
		There are other problems like the cranky gnome. Many times I tried to 
		pick up some items that I could not. It turns out it pays to listen to 
		other characters. They tell you things you need to know. All at once you 
		can suddenly pick up that object.
		
		    If you enjoyed Kings Quest 4-5-6, you will feel right at home with 
		Finn the bard as he walks through screen after screen resembling 
		Daventry. The stroll in the Land of Uir is far more pleasant than 
		Daventry because you never face sudden death and have no fear of dead 
		ends. The same format is used, showing close up boxes of the person 
		speaking. Just as with many older adventure games, you help others, and 
		in return they give you what you need, or tell you what to do next. All 
		you know is that the queen is hiding while you and six others are 
		searching for her. 
		
		    Puzzles are primarily inventory based, a very few requiring a 
		blending of items to create a new object. There are no quick reflex or 
		timed puzzles, and no dead ends.
		
		    It is the story of Finn the bard, son of a famous minstrel who was 
		known and loved throughout the land. Finn accepted the king's challenge 
		to gain fame and learn new songs to play. Our hero must outwit a 
		devilish pixie, get by a dangerous troll, negotiate a deadly swamp, and 
		deal with a cranky gnome among other perils. Once you find that swamp, 
		it’s not easy to get past the gatekeepers. There are several challenging 
		roadblocks before you encounter the Seer. Here you are faced with 
		another logic puzzle requiring you to blend the proper formulas. Think 
		April Ryan and her potion-making inside Klacks's floating castle. Again 
		there are no fatal errors other than try again. 
		
		Gameplay
		
		        After viewing the intro, a popup asks “Would you like to read 
		the tutorial?” It does help to explain some aspects of the game. Then 
		you, as Finn, are sent upon your quest to find the queen. Finn is the 
		only character you will play during your adventure in the Fairy Realm.
		
		
		    The game controls are quite simple, and I've included a screenshot 
		of the control panel. Upon launch, you see a screen offering 
		Introduction, New Game, and Continue. "Continue" is your selection to 
		reload a save. Select "Continue" and a screen pops up, revealing game 
		controls and save options.
		
		    During gameplay the controls are activated by use of either the ESC 
		key, or by clicking an icon in the upper right of the screen. We will 
		start there. In the control panel you can adjust volume for Music, 
		Effects, and Speech.  Under Audio Options at the bottom are three 
		buttons. A button showing Voice & Speech can be toggled to allow Voice 
		Only, Text Only, or the use of both. Dialogue Skip can be toggled to 
		Dialogue Wait. According to the manual, Dialogue Skip sets whether the 
		game moves the dialogue forward after the spoken word , while Dialogue 
		Waits will wait for the player to press a button. I left that feature on 
		default and forgot about it. The third button, Narrator on or off, is 
		self evident. The three middle buttons, Restart, Quit and Achievement, 
		offer yet more adjustments. The first two are rather obvious, while the 
		third will reveal achievements you have reached up to this point in 
		gameplay. There are 13 achievements in all, which I ignored.
		
		    On the top row are Save, Restore, and Delete. You type in the name 
		you wish to give your save in the upper box, then click on the Save 
		button. Clicking Restore will open the save point. Delete refers to the 
		highlighted save. On the lower right is a play button, should you choose 
		simply to return to where you are in the game.
		
		    Please note, on the right side of your inventory you will see Finn’s 
		Lute. Clicking on the lute produces a voice-over explaining its 
		operation. It is part of the puzzle matrix. Music puzzles you say, “Oh 
		no, not that!” Relax it’s not hard. There are two options, Lute Easy and 
		Lute Hard. If you choose "Lute Easy" when Finn must play a tune as part 
		of a puzzle, you simply choose the correct song and he will play it. The 
		player’s participation is only to pick the right song. You can learn 
		songs from other players and NPCs if you pay attention to conversations. 
		The songs you've learned are shown inside a box when you click on the 
		lute.
		
		    If you chose "Lute Hard" when clicking on a song, Finn begins to 
		play inside the lute screen. A  series of notes are shown. You must then 
		click on each note in that series in order for Finn to play them in 
		response to the puzzle. It's not really a music puzzle so much as a 
		memory puzzle. Essentially Lute Easy is similar to a puzzle skip, though 
		you are still required to pick the correct song to complete the puzzle.
		
		
		    Primarily puzzles are the typical pick everything up and use them 
		from inventory at the appropriate place. I hate to tell you how long it 
		took me to find a bamboo stick I didn’t know I’d need. Then there is the 
		nagging fear after spending my only gold coin. How do I get it back? 
		Finn had to spend it, to solve a puzzle. The coin was given to him by 
		the king. It is Finn’s ticket to enter the palace. Even if our bard 
		finds the queen, the guards won’t let him in to claim the prize without 
		the coin in his pocket. Not to mention father’s stolen music book, which 
		we had forgotten about at this point. These questions and many others 
		challenge the player while searching for the queen. 
		
		    This game is fully third person point-and-click, with no way to die. 
		Sweeping the top of the screen with your mouse reveals your inventory. 
		Left clicking will allow you to skip speech, however advancing in the 
		quest requires you learn what do by speaking to other characters. As 
		expected, a right mouse click allows you to examine items, and a left, 
		to interact or pick up said items. Sweeping the mouse over the screen 
		will identify items you can interact with.
		
		     Saves are found at /Users/User Name/Saved Games/Order of the 
		Thorne. 
		
		    The Adventure Game Studio Engine signals it is a pixelated world, 
		but it appears surprisingly well rendered. Voice acting is quite good, 
		with several people listed as speakers in the game credits. Music is 
		well done and a separate soundtrack file is available. The game ran 
		quite well in my Humble Bundle DRM-free version.
		
		Issues
		
		     I will caution gamers that I played the Humble Bundle DRM-free 
		version. It installed and played flawlessly on my Windows 7 64bit 
		system. With that said, this review focuses on the gameplay resulting 
		from that installation. I found issues related to the GOG version. I 
		suggest reading the GOG forums, as many people were having installation 
		issues with that version of the game. GOG integrated something relating 
		to Galaxy into their version of the Order of the Thorne executable -- 
		something to do with Achievements. I did not download the game from GOG 
		through Galaxy, and do not have Galaxy installed. But because of what 
		GOG added to the game executable, when launching the game, my firewall 
		requested permission to allow a connection to the Internet. Refusing the 
		connection caused the game to shut down.
		
		     GOG support informed me the game is not connecting to the internet. 
		Here is GOG’s response: “The recommended 
		solution here (if you are using Galaxy) would be to allow game to 
		communicate with Galaxy in your firewall and add both game and Galaxy to 
		firewall exceptions list. If you do not use Galaxy, simply add only the 
		game to firewall exceptions list. The game will still launch without 
		internet access, it just needs not to have communication blocked 
		between.” 
		
		    
		As you cannot shut off Achievements, which Galaxy is used 
		to monitor, I asked Infamous Quests to comment. Their reply stated:
		“Yes, that's strange - the game doesn't require 
		an internet connection. The game is compatible with GoG Galaxy's 
		achievements, but no connection is required at all. I don't know if it 
		is something specific to the GOG version, but it should not be.  If you 
		would like to try a DRM-free download from Humble Bundle, here is a code 
		for that.”
		
		The Humble version of the game is the one I played and the one I'm 
		reviewing. Unlike the GOG version, the Humble version did not require me 
		to add any sort of exception to my firewall. Perhaps this information 
		will be of use to those who are considering which version of the game to 
		purchase, or to those who already have the GOG version and are having 
		issues starting it.
		
		    
		There is no way to shut off achievements, nor should you 
		have to. You earn an achievement award upon accomplishing various tasks. 
		In the game there are thirteen in all. When earning one, an almost 
		silent bell sounds in the background and does not interfere with the 
		game. I barely noticed the event and was surprised to find all thirteen 
		when checking the folder in Options.
		
		Comments
		
		    This game was released about a week ago, so I approached it with 
		caution, aware there would be no walkthrough waiting to aid a perplexed 
		adventurer. I read on a GOG forum a comment stating this is a short 
		game. I stepped into the Fairy World expecting quick and easy. That did 
		not happen, as I found myself in a well-rendered world with plenty of 
		items to explore. There were more gameplay screens than I expected, and 
		each one was worth examination. I’ll bet you can race through after a 
		walkthrough is published, and then complain it is a short game. Take 
		your time in this third person world while wandering and experiencing 
		what is there.
		
		    There are many screens to explore and logic puzzles to solve. I took 
		my time and relived a quest from the past with odd creatures with 
		strange names. It brought back fond memories of King Graham and his 
		adventures. For fans of those quest of old, this game is a must. Check 
		out the screenshots to get an idea of the various “rooms” in the game 
		that you get to explore.
		
		    Although XP is not listed as a supported operating system, the 
		Humble version of the game did start and played correctly on one older 
		computer with XP. However it was only tested briefly, and it's unknown 
		whether there are problems that could arise later in the game.
		
		Summary
		
		    Order of the Thorne is perhaps the most enjoyable game I’ve played 
		in a long time. My review grade is based on the DRM-free Humble Bundle 
		version -- the game as designed, without Galaxy integration. 
		
		
		Grade A
		 
		
		
      	
      	
      GameBoomers Review Guidelines
      
      February 2016
        
          
            design copyright© 2016
            
            GameBoomers
            
            Group