Rise of Insanity

 

 

 

Genre:    Adventure 

Developer:   Red Limb Studio

Publisher:   Red Limb Studio  

Released:   March 1, 2018              

Requirements (minimum):

  • OS: Windows 7 and later 
  • Processor: Intel Core 2 Quad Q6600, VR - i5-4590 equivalent or greater
  • Memory: 4 GB RAM
  • Graphics: Geforce GTX 560 Ti, or with VR - Geforce GTX 970
  • Storage: 10 GB available space
  • Additional Notes: Requirements are higher if using VR.

 

 

By flotsam

 

Rise of Insanity

Red Limb Studio

I do like a bit of horror, in all its guises, so am always interested in a game that promotes itself with that tag. Which is how I came to be playing this.

The Red Limb website describes the game thus:

"As a doctor of psychology you will explore the darkest recesses of the human mind. Overcome your fear to find the truth behind the tragedy that has befallen your family in this disturbing game experience inspired by the greatest psychological horror movies".

I have to say that I didn't find it disturbing, but it did provide a few jump scares, and a creepy moment or two. The soundtrack helped, as did the distorting visuals that pepper your exploration. And the mind is a strange place, especially the one you are interested in.

The puzzling is best described as mild. There are minimal out and out puzzles, and a few more inventory based ones. Having the inventory item will be enough, and the puzzles are not at all difficult. You may have to search a bit, even backtrack, for an item or a clue, but not to any great extent, and I doubt the puzzling will hold up anyone for more than a few moments. That is reflected in the playtime, which clocked in at under two hours.

Unravelling the plot occurs as you go. You find notes, clippings and audio recordings. Flashbacks (or are they visions) reveal more. Everything may or may not be as it seems. I probably enjoyed the story the most, but anything more you can find out for yourself.

You can die, although I didn't realise that is what had happened. I assumed I had just wandered into a bit of the mind/dream world that was pushing back. However a Steam achievement said I got murdered five times, so I must have been. It didn't matter, you just end up back before the key moment.

I didn't get the Steam achievement for finding all the ducks. I did get the achievement for finding all of Teddy's drawings. The first seemed like a treasure hunt that added nothing, whereas the drawings added a little something. Or at least I thought so.

It looks good, in a spartan sought of way, and there are a number of interesting details. Look out for the health warning posters late in the game; defeating the Axis powers is a doozy.

You play with the WASD keys but like many games you can steer with the mouse so the ASD keys are largely redundant. You point and click to interact with the world. Hotspots show up as a tear drop icon when close enough, and then the mouse is used to engage. It autosaves as you go, and near as I can tell always picked up where I left off.

Rise of Insanity was a modest, enjoyable outing.

 

I played on:

OS: Windows 10, 64 Bit

Processor: Intel i7-6700 4GHz

RAM: 32GB GDDR5

Video card: AMD Radeon RX 580 8192MB

 

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