Sandra and Woo in the Cursed Adventure


Genre:   Adventure

Developer & Publisher:  Feline Fuelled Games

Released:    May 2017

PC Requirements (recommended):  

  • OS: Windows 7/10
  • Processor: 2.5 GHz (Single Core) / 2 GHz (Dual Core)
  • Memory: 4 GB RAM
  • Graphics: Video card with 512MB dedicated VRAM & openGL 2.0 support
  • DirectX: Version 9.0c
  • Storage: 2400 MB available space
  • Sound Card: DirectX compatible




by flotsam


Sandra and Woo in the Cursed Adventure

Feline Fuelled Games

I had never heard of Sandra or Woo (I did have a crush on a Sandra when I was 9 but that doesn’t count), but it is apparently a webcomic by a German author and an Indonesian artist. According to wiki it has been around since 2008 and so far there are nearly 900 comic strips.

Sandra is a girl and Woo is a raccoon. I don’t know how they spend their time in the comic but here they get sucked into a medieval adventure game, in the middle of preparing a swan costume for the school play.

Enter Cloud and Larissa, one a boyfriend the other a loose cannon, who after some convoluted break and entering come to the conclusion Sandra is missing, and set about un-missing her. Easier said than done, and not because the ex-boyfriend becomes involved. Alternating between medieval world and downtown wherever Sandra hails from, the plot is ultimately secondary to the characters and their various goings on.

You also get to play as multiple characters, including Woo, and they each have a different way of tackling their challenges – gung-ho (and not afraid of some full on vandalism) for some, a little more reserved for others. I liked the character aspects a lot. Other things weren’t quite as enjoyable.

Chief among that were the mini games. There are way too many and they aren’t really fun. They are to be done/endured/screamed at, depending on how you feel about them, and how you go. They involved time limits, move limits, and mazes amongst other things. I didn’t much like any of them, especially in the context of an adventure game. Had I subscribed to them independently I might have enjoyed some of them, but perhaps not.

Interestingly, I read a review after the event that said they can be skipped. Having gone back I can’t work out how, but if they can then that is a plus. Skip them I say.

I looked up the comic strips and the art is faithful. It looks a lot like a comic, flat and clean, with a manga look about the characters, especially some of their expressions. Fans I suspect will feel at home.

Apart from the mini games, the puzzling is inventory based – find things and use them appropriately. They can be convoluted, and a tad silly – one early on requires an almost negligible interaction before the forceful use of a large mattock will complete the task. Some require triggers before they will work, so make sure you look at flyers and posters and such, especially if you have picked them up.

There is a lot to pick up, so have at it. Be prepared to use them in very interesting ways.

Bouncing back and forth between the different worlds and characters provides a good contrast. The music can be distinctive at times, but generally just stays in the background. The voices though are a very mixed bag.

The game is all mouse driven, right click to look, left to interact. The inventory is a backpack top left, which can be opened with the mouse or the keyboard. Again, right click to examine, left to use. The space bar will highlight hotspots by generating a little raccoon image holding a sign pointing at what you can look at.

Sandra and Woo was an up and down experience, but take out the mini games and it was probably on the upsurge overall. It was clearly made with affection for its source, and with a bit of polishing I would probably come back.

I played on:

OS: Windows 10, 64 Bit

Processor: Intel i7-6700 4GHz


Video card: AMD Radeon RX 470 8192MB



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June 2017

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