St. Kotar: The Yellow Mask




Genre:    Adventure 

Developer:  Red Martyr Entertainment

Publisher:  Red Martyr Entertainment

Released:   June 17, 2020

Requirements (minimum):


  • OS: 64-bit Windows 7/8.1/10 
  • Processor: 1.4 GHz or equivalent or better
  • Memory: 2 GB RAM
  • Graphics: graphics card with 1 GB VRAM
  • Storage: 10 GB available space  
  • Sound Card: Any
  • DirectX: Version 11 




By flotsam

St. Kotar: The Yellow Mask

Red Martyr Entertainment

Self-described as psychological horror, this is a free prologue to a Kickstarter would be game that offers enough point and click promise to hope the full length version sees the light of day.

As described on the Steam page, you play two characters, Benedek and Nikolay, as they seek to unravel the mysterious events that precede a series of gruesome murders, allegedly related to devil worship and witchcraft, in the small rural town of Sveti Kotar. Viktoria is missing, sister to one and wife of the other. Two hours or so of gameplay leaves you with way more questions than answers, and a whole lot of strange.

I liked the look and the sound, which did its best to set up an unsettling canvas, but Benedek needs to take things down a notch. Clearly he is stressed and confused, anxious and apprehensive, but a big deep breath would do him a world of good. His demeanour detracted rather than added to the atmosphere, much too histrionic too much of the time. By comparison Nikolay is positively zen, but it’s a comparative thing. At least thus far.

The character that did it for me was the young woman I met at the end of the prologue. She had a lot to say, most of it suggestive of a macabreness to come. It isn’t yet psychological horror but perhaps it might be.

God and the devil are prominent, emphasised through the character of Benedek. At least thus far.

All the dialogue is voiced, and subtitles are available. Multiple languages are available. You can choose to be able to reveal all hotspots, and can play in “classic horror” mode, which when I fiddled seemed to amount to a black and white palette. At times you might be able to switch between the playable characters, but I generally played them as I found them.

As mentioned, its point and click, hotspots and icons helping to explore the world. A little satchel bottom left functions as your inventory. Save at will and pick up where you left off. No action, no dying, and inventory based puzzling. At least thus far.


I played on:

OS: Windows 10, 64 Bit

Processor: Intel i7-9700k 3.7 GHz

RAM: Corsair Dominator Platinum RGB DDR4 32GB

Video card: AMD Radeon RX 580 8192MB


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