Touche: The Adventures of the
Developer: US Gold, Clipper Software
386, DOS 5.0, 8 MB, SVGA, CD-ROM, SoundBlaster compatible.
Adventures of the 5th Musketeer
Clipper Software/US Gold
Point and click - 3rd person adventure game
Works in W95/W98
Thanks to Solman who is graciously floating this hard to find little
treasure, I finally got to play it a couple of weeks ago. All I can say is
shades of Monkey Island and Discworld. As a matter of fact, I swear
the voice of the barmaid and a few other females in the game was the same
person who did the voices of Granny-what's her name and the magic shop
keeper in Discworld 2.
You play Geoffroi Le Brun, a new recruit to the musketeers. You arrive in
Rouen and before you can even introduce yourself there is a cry for help
and someone is stabbed right outside the tavern. You, of course, rush
right over to see if you can help the poor unfortunate individual and wind
up promising him (right before he dies) you will recover his Will (the
murderers stole it from him) and return it to his son in Paris. And
somehow you end up with a manservant named Henri (who "was" the bartender
at the local tavern until he got fired by the tavern owner for
moonlighting as a blind beggar again)
Both Geoffroi and Henri have their own inventory and you can move items
back and forth between them. You just need to be careful and not give
important stuff to Henri because there are times when he isn't with you
and you won't be able to retrieve the necessary item.
There is also a map feature and as soon as a location is identified it
"appears" on the map. Geoffroi and Henri amble along so it's a bit slow in
getting them there but they eventually arrive.
Like Monkey Island you use verb icons that allow you to "take", "examine",
"talk to" or "use" whatever is necessary. When you run your cursor over a
hot spot, what it is appears on the screen - i.e.: if you run it over a
candle and the candle is part of the action - you'll see the word "candle"
and maybe even an automatic comment. You then right click, hold the button
down and move the mouse to highlight the action you want. When you select
"talk to" you will get different sentences to choose from - sometimes
you'll have to repeat talking to someone because an item you examined
after your first conversation with them will bring up the necessary
conversation tree you need to continue. So if you get stuck - like I did -
try re-talking to the person.
All in all I thoroughly enjoyed playing this humorous little game. No
bugs, no crashes, no computer tweaking - insert disk, click play and go.
They just don't make 'em like that anymore.
copyright © 2002