The Walking Dead Season 2: Episode 1 - All That Remains

Genre:   Adventure

Developer & Publisher:  Telltale Games

Released:  December 2013

PC Requirements:  

  • OS: Windows 7

  • Processor: Core 2 Duo 2.3 Ghz or equivalent

  • Memory: 4 GB RAM

  • Graphics: ATI or NVidia card w/ 1024 MB RAM

  • DirectX: Version 9.0c

  • Hard Drive: 2 GB available space

  • Sound Card: Direct X 9.0c sound device

  • Additional Notes: Not recommended for Intel integrated graphics

Additional screenshots

 

 

by flotsam

  

The Walking Dead Season 2: Episode 1 – All That Remains

Telltale Games

And here we are again.

All That Remains isn’t a beginning, but a continuation, and it expects that you have played Season 1. If you have, you will be at home; if you haven’t, you really shouldn’t be here.

It isn’t a straight continuation, as Season 1 definitely ended (as opposed to stopped), but it hinted at more to come. Which is what we now have, several months later and with a few assumptions being made about how we got here.

It does though begin some new things, and in that respect is very much an Episode 1. A set-up for the next four episodes, with some new plot lines and people to introduce and settle down. This is reflected in the pacing, the violent punctuations notwithstanding.

Lest you had forgotten what sort of a world this now is, you are very quickly reminded that it is mean and arbitrary and self-interested. You can make it less so through some of the choices you make about what the characters should do, or you can do something else. Some choices are obvious, some less so, and I continue to try to do what I think I might do in the particular situation. Which can be downright mean and completely self-centred.

Not. Bitten. Yet.

One of the things that remains is Clementine, and she is both the playable character and the fulcrum for the story. She is what you would expect a 10 year old survivor of the first season to be – hardened yet vulnerable, grown up before her time but still a little girl. We have learnt not to get too attached to anyone in this game, but here’s hoping Clementine hangs in there.

New characters are prominent, although as yet they remain unknown. Inklings of their back story pepper the events, but by and large we know their names but not who they are. One whose name we know remains unseen, and there are hints at something being not quite right about him/her.

Everything else is as it was in Season 1 – the look, the gameplay, the way your choices influence how things play out. Saves happen automatically (and frequently), so wait for a save to have occurred if you want to exit without replaying a portion of the game.

Death also occurs, or perhaps not if you are quick to respond to the on screen cues as to how to avoid it. It might take a little getting used to, but if you have played before you know what to expect. I did however fail to read the on screen instructions when it came to using the lighter, so pay attention or prepare to be frustrated.

“This is gonna suck”

There is, as you would expect, violence, as well as language and a squeamish moment or two. Four actually, which is how many times I had to push the needle through the skin.

All That Remains is very much about the story. Some might say, especially given the pacing, that is only about the story and that gameplay is so straightforward that its more an interactive novel than a game. Certainly the puzzling in this episode is almost non-existent, but I don’t actually care. Stories told with as much class and pathos as these stand on their own, and too much traditional puzzling would undermine the “realism” that has been created.

In my recent review of Fables, I mentioned I didn’t care yet. There is none of that here, having been established in the first season and continued through Clementine. How many of the new characters I come to care about remains to be seen, but I did feel sorry for one of them even as I chose to end its life.

All That Remains tantalisingly sets the table for what is to come. There is nothing here to suggest that fans will be disappointed by what is still to be served.

I played on:

OS: Windows 7

Processor: Intel i7-3820 4GHz

RAM: 12GB Ripjaw DDR3 2133 Mhz

Video card: AMD Radeon HD 7800 2048MB

Ps – a rating will be given for the whole game at its conclusion

 

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