The Wolf Among Us - Episode 4: In Sheep's Clothing

Genre:   Adventure

Developer & Publisher:  TellTale Games

Released:  May 2014

PC Requirements:  

  • Processor: Core 2 Duo 2.3 Ghz or equivalent
  • Memory: 4 GB RAM
  • Video Card: ATI or NVidia card w/ 1024 MB RAM
  • Hard Disk Space: 2 GB Space Free
  • Video Card: ATI or NVidia card w/ 512 MB RAM (Not recommended for Intel integrated graphics)
  • DirectX®: Direct X 9.0c
  • Sound: Direct X 9.0c sound device



by flotsam


The Wolf Among Us - Episode 4: In Sheep’s Clothing

Telltale Games

Having walked the crooked mile, Bigby is where he was inevitably going to be.

How crooked has been up to you. What he does now may owe far more to that path than to Snow’s exhortations.

Damage is big in episode 4. We start at the aftermath of Bloody Mary’s assault, with Bigby just one more silver bullet and an inside full of shredded pieces away from the morgue. The damage from that point on is all Fabletown’s. A murder at the start was just the tip, the iceberg below owing as much to the failures of the Business Office as to the actions of the underbelly.

The choices you make in this episode seem far more limited to the people involved. What they think of you, rather than where it will drive the story. That is not to say what they think of you won’t influence how you think of yourself, and in turn impact on what you do next, but it’s what is at stake that is brought out from under the sheep’s clothing.

I left Bigby in the lion’s den, sitting and smoking and waiting. The fate of Fabletown waits with him.

I played on:

OS: Windows 7

Processor: Intel i7-3820 4GHz

RAM: 12GB Ripjaw DDR3 2133 Mhz

Video card: AMD Radeon HD 7800 2048MB



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