This is the fastest no-frills way to finish the game.
1.Click twice to see each of your arms.
2.Click again to stand.
3.Walk to the trap-door in the floor beneath the periodic chart.
4.Click on the door to enter it.
Lightning Coil Room
1.Turn to face the ascending stairs.
2.Click on the plank leaning against the stairs.
3.Turn right to face the opening that allows entry to a set of descending stairs.
4.Click the plank on the stairs.
5.Click on the stairs to enter the private lab.
1.Turn around and walk toward the table on the far wall containing jars and knife switches.
2.At the table close-up throw the right switch to turn off the freezer.
3.Exit close-up of table and turn to face the small desk in the center of the room.
4.Move to the close-up of the desk and open the door.
1.Take the key from the drawer and exit the desk close-up.
2.Walk to door in the corner and use the key on the door.
3.Turn around to face Dr. Frankenstein.
4.Exit the bedroom.
1.Climb up the stairs to the Lightning Coil Room.
Lightning Coil Room
1.Turn around to face the door and exit to the balcony.
1.Turn left to face the door.
2.Click on the cannon ball to move to the close-up of the hoist.
3.Take the cannon ball and place it on the hoist.
4.Pull on the rope.
5.Exit close-up of hoist.
6.Observe the bird statue on the deck.
7.Click on the rope and turn right to face the break in the brick wall.
8.Click on the break. Notice the rope now extends over the side.
9.Go to the break in the wall and look over. Notice the rope extends down the wall past a blown-out metal grate.
10.Climb down the rope.
11.Enter the opening in the wall.
1.Turn right to face the ladder.
2.Go to the ladder and climb down.
3.Halfway down the ladder climb down again.
4.At the bottom of the ladder, turn right to face the gear puzzle.
5.Turn the crank and notice the gears slipping off the pegs.
6.Place the gears on the correct pegs and turn the crank again.
7.The panel will slide over, revealing an opening covered by a tapestry.
8.Leave the secret passage through this opening.
1.Wall forward to the door on far wall and enter.
1.Upon entering, turn right and walk toward the fireplace.
2.Pick up the satchel.
3.You can now accumulate inventory.
4.Turn left twice to face the table.
5.Walk down the RIGHT side of the table.
6.After Dr. Frankenstein talks to you, turn to face the table and move to the plate with left-overs.
7.Take the turkey leg.
8.Leave close-up of plate and turn right.
9.Walk toward Dr. Frankenstein.
10.Turn around facing the table and exit the Banquet Room through the door on the right wall.
1.Walk toward the far wall and enter the secret passage behind the tapestry.
1.Turn right and climb the ladder twice reaching the floor where you entered the secret passages through the
2.Climb the rope to the Balcony.
1.Re-enter the castle through the door beyond the fallen bird statue.
Lightning Coil Room
1.Climb the stairs to the Resurrection Lab.
1.Walk to face the window on the far side of the room.
2.Turn left and observe Dr. Frankenstein seated, writing some notes.
3.Try to take the green crystal on the top shelf.
4.After Dr. Frankenstein scolds you, take all of the loose pages on the next shelf down.
5.It will take you two tries to get all the pages you need. Save Your Game Here
6.To take the crystal, you must time the take as he is not looking at you and QUICKLY turn right. If you don't
succeed, he will scold you again which means you only have one try left before he shoots you.
7.Facing the window, place the crystal on the table beneath the window.
8.Take the cloth from the bottom shelf on the right and place it on the table next to the crystal.
9.Take a string from the wall and tie it to the cloth and crystal – repeat three more times. Like a parachute!
10.Toss the parachute through the window. It lands the on top of the wall of the tower you see through the window.
You'll get this later.
11.Exit the Resurrection Lab through the trap door on the floor beneath the periodic table.
Lightning Coil Room
1.Climb down the stairs to the Small Lab.
1.Turn left once to face the door that was previously frozen over with ice. Walk through that door.
Chemical Storage Room
1.Turn around to face the exit and take the crowbar (place it in the bag).
2.Turn right and walk toward the workbench.
3.Take all the notes you find here.
4.Exit the storage room through the door you came in.
1.Turn right to face the table where the heads are kept in jars.
2.Take the battery (a large square item at the left edge of the table) and the coil of wire hanging from the peg.
3.Exit the small lab to the Lightning Coil Room.
Lightning Coil Room
1.Exit to the Balcony.
1.Climb over the wall and into the secret passages through the opening with the blown-out grate.
1.Climb down the ladder two floors to the bottom and exit to the Banquet Hall through the opening behind the
1.Walk forward and exit the castle through the large double doors.
1.Turn left and walk toward the second tree.
2.Walk forward (which also turns you right).
3.Observe the Tower in the distance.
4.This is the tower upon which the parachute landed.
Climbing The Tower
1.Walk forward once and notice the cursor points UP when placed over the tower wall.
2.Climb the wall by using the bricks extending out from the wall's surface.
3.When you get to the place where you can go up in two directions, choose the left brick.
4.Continue to climb until you can barely reach the crystal.
5.Take the crystal and climb back to the bottom of the wall.
1.Return the way you came and re-enter the castle.
1.Upon entering the Great Hall, turn right and enter the Secret Passage through the opening covered by the tapestry.
1.Climb the ladder only one floor up. You'll notice the ladder appears different on this level.
2.Turn around to face a small table.
3.You will automatically place the correct items on the table.
Turkey Leg Experiment
1.You should have the wire, the battery, the turkey leg, the crystal and the instructions.
2.Take the loose end of each wire and attach it to the crystal.
3.Observe the glowing crystal.
4.Exit the close-up of the experiment.
5.After your inner voice expresses failure, click on the table again.
6.Take the turkey leg from the table close-up.
7.Wake up in a puddle of your vomit and watch the chunks squirm away.
8.Take the grappling hook, climb down the ladder and exit to the Great Hall.
1.Return outside through the double doors on the left.
1.Turn left and walk again to the second tree.
2.Walk past the tree and turn around to face it.
3.Notice the rope lying at the base of the tree.
4.Move the cursor over the rope until it points down.
5.Notice the plaque on the post at the base of the tree.
6.Connect the grappling hook to the rope.
7.Click on the rope to throw it upward to an overhead branch.
8.Climb the rope to the top of the branch.
9.When you reach the top you can enter trough window to the Trophy Room.
1.Walk toward the suits of armor.
2.Turn right to face the fireplace.
3.Remove the wedge of wood bracing the wheel of the aquarium.
4.Move the aquarium beneath the chandelier.
5.Walk to the fireplace and unroll the reel of rope.
6.After the fire goes out do not enter the fireplace. You'll need to go through there later.
7.Leave the close-up of the fireplace and turn left to face the door behind the suits of armor.
8.Grab the table and place it between the two suits.
9.Walk toward the door.
10.Observe the axes of each suit of armor falls and gets caught in the table top.
11.Exit the Trophy Room through the door.
Second Floor Hallways
1.Proceed forward to the wall and turn left.
2.Move forward four positions and turn right.
3.Proceed through the door and enter the Smoking Room.
1.Examine the plaque on the broken table.
2.Turn around and exit.
Second Level Hallways
1.Upon re-entering the corridor, turn left and go forward three positions.
2.Turn left and enter the door at the far end of the passage.
1.Take the ax from the coat of arms and use it on the ladder.
2.Climb down the ladder to the main floor of the Library.
3.After you reach the floor take all the loose documents from the book pedestal.
4.Turn around and take the document from the reading desk.
5.Turn right to face the door and exit the Library.
First Floor Hallways
1.Upon entering the first level hallways of the castle, turn left and proceed to the end of the corridor.
2.Turn right and exit the hall through the first door on the left.
1.Turn right and exit the Great Hall through the main doors to the Carriage Roadway.
1.Turn right and walk along the roadway bearing left.
2.After reaching the main doors to the garden, turn left and walk and examine the plaque mounted on the retaining wall
of the reflective pool.
3.Leave the close-up and walk forward one position along the left pool-side path.
4.Turn left and enter the Topiary Garden through the metal gate.
1.After entering the Topiary Garden, turn right and walk toward the buffalo shaped topiary tree.
2.Walk past the tree and turn right.
3.Climb down the ladder into the tunnel.
1.When you reach the bottom of the ladder, turn around and crawl through the tunnel until you reach the ladder at the
other end of the underground passage.
2.Climb up the ladder to the hedge-maze and Save Your Game.
Follow these directions very carefully. If you get lost, load your last saved game.
1.L, F, R, F, L, F to Skull Close-up.
2.Take bug and leave the close-up by clicking on either edge of the screen, then save your game.
3.L, F, L, F, L (you should see a hole in the ground).
4.F (not into the hole), R, F, L, F, R, F, L, F, R.
5.F, F, L, F, L, F, L, F, L to man-eating plants.
6.Move forward and place the bug into the smaller plant pod.
7.When the larger plant opens up, take the hedge shears and save your game.
8.Leave the plant close-up.
9.L, F, R, F, R, F, R, F.
10.F, L, F, F, L, F, R, F, R, F, R, F, R to cellar doors.
11.Move forward to the close-up of the cellar doors.
12.Use hedge shears on the vines covering the doors.
13.Open the doors and climb down the hole.
Tunnel to Planetary Room
1.When you reach the bottom of the ladder, turn right and pull the lever.
2.This moves hedges in the hedge-maze into a straight line so you'll never have to negotiate the maze again.
3.Turn right and crawl through the cave.
4.Climb the ladder and emerge into the Planetary Room.
1.When you reach the Planetary Room, turn around and walk toward the Planetary Code Wheel.
2.Turn the wheel until the planets move to their positions as displayed on the first plaque (which you observed in the
Smoking Room on the second floor of the castle).
3.After you have arranged the planets correctly, open the first panel on the top row (revealing the symbol for fire) and
the first panel on the bottom row.
4.Leave the close-up of the code wheel and turn right and enter the open caverns beyond the granite archway.
Caverns and Tunnels
1.Mover forward until you reach the first open area with three archways.
2.The moving hand's name is Dirt. Follow it to the right tunnel.
3.Continue along the passage, bearing left as it twists.
4.When you reach the second alcove revealing three more archways, Do Not throw the rock at Dirt, as tempting as it
may be. Instead, follow Dirt into the left opening. Dirt will help you later in the game.
5.The path gets twisty here so follow these directions closely. When you reach the wall, turn right and move forward.
You will end up facing another wall, at which time you should turn left and go forward.
6.Follow the tunnel all the way to the Secret Dock.
Secret Dock and Under Water
1.Walk to the edge of the deck and turn left.
2.Notice the loose wire next to the battery and air pump.
3.Move the wire so that it touches the battery, then take the diver's helmet.
4.Take the spear that was under the helmet, turn right and enter the water by way of the ladder.
5.Turn right and look at the document floating in the water.
6.Turn around and look into the chest submerged nearby.
7.Turn around and head back to the dock.
8.After the octopus has been killed, leave the water by climbing the ladder and walk toward the tunnel at the far end of
Caverns and Tunnels
1.Move forward until you reach the "Y" intersection and take the right branch.
2.Continue forward two more positions and turn left.
3.Move forward two positions and bear right.
4.Move forward one more position and turn left.
5.You should see a chained door in the distance.
6.Walk down the tunnel until you reach the paddle wheel.
Paddle Wheel Puzzle
1.Turn the water valve on the pipe, the step across the stream on one of the fins of the paddle wheel.
2.When you reach the other side, look down and pick up the chain.
3.Take the chain, turn left and fasten the chain to the paddle wheel.
4.With the chain securely fastened to the paddle wheel, cross back over the stream, turn around and open the water
5.Walk across the stream and turn right.
6.Pull the switch, but don't proceed into the mine shaft, yet.
7.Turn right, cross back over the stream and walk to the end of the tunnel.
8.When you reach the end, turn left and continue forward two positions.
9.Turn right and proceed to the end of the passage, bearing right when the tunnel does so.
10.You have reached the end when you reach the conveyor belt.
11.Activate the controls for the conveyor and turn around.
12.Proceed along the passage until you reach the end, where you will turn left and move forward.
13.When you return to the junction alcove with three archways, move into the middle passage and activate the conveyor
belt you find there.
14.Exit close-up and proceed along the right tunnel branch until you reach another junction alcove, bearing left when the
tunnel does so.
15.At this junction, proceed through the center archway and activate the controls for this conveyor belt. Rocks should
be moving along the belt as did the other two conveyor belts.
16.Exit this close-up and turn around.
17.Head back down the corridor and after the tunnel bears right, turn right, but only go forward one more position and
18.You should see the entrance to the mine shaft at the other end of the tunnel.
19.Advance to the entrance to the mine shaft near the paddle wheel and to the end of the tunnel.
1.When you reach the end of the mine tunnel, turn right and walk all the way to the end of the tracks at a metal door.
2.Turn right and follow the tracks to another branch.
3.Pull the clutch to switch the track.
4.Turn around and walk along the tracks all the way to the other end where you will encounter another door.
5.Pull the lever next to the door and enter the Pulverizing Chamber.
1.Climb the ladder and walk to the far end.
2.Turn right and move toward the conveyor belt that is identical to the others you discovered elsewhere.
3.Activate the conveyor and leave the close-up, then turn right and walk to the pair of buttons mounted next to the
4.Activate the motor with the bottom button and walk to the controls for the pulverizer in the center of the cavern.
The Pulverizer Machine
(Hand/eye coordination needed here)
1.Throw the knife switch to activate the belt.
2.The right button controls the right smasher and the left button controls the left one.
3.As each boulder moves down the belt, hit the left button as it passes beneath the left smasher.
4.When it moves beneath the right smasher, press the right button.
5.Continue until the belt stops and the bell rings. This indicates the cart is full of just the right amount of the right-sized
rubble in the mining cart.
6.If you accidentally let the boulders or large rubble pass, the machine will shut off automatically. You must walk over
to the right end of the machine and pull the clutch to clear the belt. You must also walk over to the left end of the belt
and press the bottom button again to re-engage the motor and perform the process again.
7.Once you have filled the mining cart, climb down the ladder and exit the chamber.
1.Walk along the tracks again until you reach the controls mounted along side the tracks near the first junction in the
2.Pull the LEFT knife switch and observe the mining cart move along the tracks down the tunnel to the left.
3.Leave the controls, follow the tracks to the next junction and follow the tracks to the left.
4.Proceed down the tracks until you reach the alcove where the cart has come to rest.
5.Move closer to the cart and attach the chain to the cart.
6.Return to the controls, throw the RIGHT knife switch, then the LEFT knife switch.
7.After the cart completes its movement along the tracks, return to the alcove and climb the ladder up to the
1.Proceed to the door and exit to the Great Hall.
1.Exit the Great Hall through the main doors out to the Carriage Roadway.
Carriage Roadway and Hedge-Maze
1.Walk to the edge of the porch overlooking the hedge-maze.
2.Climb down the ladder and walk all the way to the end.
3.Turn around and climb down the hole.
Tunnels and Planetary Room
1.When you reach the bottom of the ladder, turn around and crawl through the tunnel.
2.At the far end of the cave, climb the ladder up to the Planetary Room and walk over to the Planetary Code Wheel.
3.Turn the wheel on the panel until the planets are aligned in their positions as indicated on the third plaque.
4.Open the second panel on the first row (revealing the symbol for water) and the third panel in the second row.
5.Pull the clutch, turn around and walk up to the archway that opens to the third chamber.
6.You can open the gate to the second chamber but it is blocked by a cave-in, making it impassable until later in the
1.Walk through the archway forward one position. You should see some barrels, the one in the foreground lying on its
2.Save your game in case you get lost. Follow these directions exactly.
3.F, F, F, F, R, F, L, F, R, F, L, F.
4.At this point, you should be facing a rock wall.
5.Turn right and walk through the opening in the brick wall ahead.
6.When you reach the solid wall, turn left and crawl through the small opening into the Refinery.
1.Upon entering the refinery, immediately turn left.
2.Pull the lever mounted in the wall next to the metal door.
3.Exit through the opening to the Mine Shaft.
1.Upon entering the Mine Shaft, turn right and walk over to the mining cart controls.
2.Pull the clutch to switch the track.
3.Throw the right switch to the up-position and the left switch to the down-position.
4.After the mining cart has been moved to the Refinery, leave the controls and return to the Refinery.
1.Proceed to the far end of the Refinery and climb the left set of stairs to the Refinery Control Booth.
2.Once inside, use the controls as follows:
1.Throw the LEFT switch to engage the power.
2.Move the small lever above the numeric indicator to the right until the needle in the meter moves up into the
gray portion of the display.
3.Turn the wheel beneath the meter until the numeric read-out indicates a setting of 90.
4.Next, pull the knob mounted on the left side of the control box, DOWN.
5.Observe the crane reach into the cart and grab the rubble.
6.Push the same knob UP, causing the crane to lift the rubble from the cart.
7.Slide the round knob mounted in the horizontal grove on the center of the control box, to the RIGHT.
8.After the crane has moved to the rear of the cavern, pull the left knob DOWN.
9.Notice the crane places the ore rubble into the smelting furnace.
10.Push UP on the side lever and throw the RIGHT switch, causing the electrode in the claw to extend.
11.Pull the side lever DOWN again and wait until the panel lights flash. This indicates you have successfully
refined the ore.
12.Push UP the side knob and slide the middle lever to the LEFT.
13.Finally, pull the side lever DOWN and leave the close up of the control panel.
3.Return to the main floor of the refinery.
4.Flip UP the switch located on the coil in the corner of the refinery -– this controls whether electricity is sent to the
Refinery or the Crystallization Lab. The UP position sends electricity to the Crystallization Lab; in the DOWN
position sends electricity to the Refinery.
5.Exit the refinery and proceed to the control panel in the Mine Shaft.
1.Maneuver the mining cart to the alcove beneath the Crystallization Lab as follows:
2.Throw the right switch DOWN, then the left switch DOWN. After the mining cart had moved off-screen to the right,
pull the clutch to switch the track.
3.Throw the right switch UP and the left switch DOWN. Exit the control panel and head along the tracks toward the
4.When you reach the alcove where the mining cart of refined ore is, climb the ladder to the Lab.
1.Walk directly to the control panel mounted on a stand in the far corner of the lab.
2.Crystallize the refined ore as follows:
1.Turn the knob until the numeric read-out indicates a value of 90.
2.Move the smaller knob in the 't-groove' to the RIGHT.
3.Notice the armature moves to the right, obtains the refined ore and return to the center of the lab.
4.Now move the "t-groove" knob to the LEFT.
5.This causes the crane to move left, deposit the ore in the vat and return to center.
6.Exit the close-up of the controls and walk around the centrifuge to the vat.
7.Turn the valve on the nitric acid (HNO3) tank.
8.When the flow stops, turn the knob on the water (H2O) tank.
9.Next, engage the mixer by flipping the switch on the support leg of the vat.
10.Finally, turn the little drain cock located beneath the vat and watch the fluid fill the cylindrical container.
11.Return to the lab's control panel in the far corner of the room.
3.Save your game and complete the crystallization process by performing the following actions:
1.Move the "t-groove" knob to the LEFT. This directs the overhead crane armature to pick up the cylinder and
return to the center position.
2.Pull the large knob DOWN and observe the crane armature place the cylinder in the centrifuge.
3.Flip the knife switch to the RIGHT and pull the clutch to activate the centrifuge.
4.After the process is complete, the crystal should be glowing green.
5.Throw the switch to the LEFT and pull the "t-groove" knob DOWN. The overhead crane picks up the
life-stone crystal and places it in the dumbwaiter.
4.Leave the controls and walk over the dumbwaiter.
5.Press the top button and leave the Crystallization Lab through the door to the Great Hall.
Great Hall and Hedge-maze
1.Return to the Planetary Room by exiting the Great Hall through the main doors leading out to the Carriage Roadway.
2.Once outside, proceed to the position overlooking the Hedge-maze and climb down the ladder.
3.Advance along the path to the end, turn around and climb down the hole.
1.After reaching the bottom of the ladder, turn around, crawl through the tunnel and climb up the ladder to the
2.Walk over to the Planetary Code Wheel and turn the wheel until the planets are in their positions as depicted on the
fourth plaque (which you found at the
3.base of the tree along the Carriage Roadway).
4.After the planets are in place slide the fourth panel on the first row (revealing the mountain symbol) and the fourth
panel on the second row.
5.Pull the clutch and enter the open chamber to your left.
1.When you reach the inner chamber, look in the open drawer to your right.
2.Trap the spider by opening the jaw of the skull and waiting for her to enter the skull. When she does, close the jaw.
3.Pick up every document you find among the books.
4.Some you cannot take, others have several pages.
5.You must look through all the pages of each document; do so by moving to the dog-eared portion of the picture until
the cursor points RIGHT. To page backward through the document, move the cursor to the part of the document
that causes it to point LEFT.
6.You'll know you've seen or taken every document you can when you see one of the clippings a second time.
7.Exit the Mausoleum and head back to the castle. Your next destination is the Chemical Storage room where you will
use the combination you found here on the vault door.
1.After you have left the Planetary Room and climbed up the ladder in the Hedge-maze to the Carriage Roadway,
head for the castle.
2.At the front entrance, Dr. Frankenstein will scold you about having taken his notes.
3.After he leaves, enter the castle.
1.Return to the passage behind the tapestry.
1.Once inside, climb the ladder to the top, exit through the blown-out grate and climb the rope to the Balcony.
1.Enter the Lightning Coil Room through the door.
Lightning Coil Room
1.Upon arriving in the Tower Lightning Coil Room turn right and climb down the stairs to the Private lab.
1.Turn left and walk across the room to the door that opens to the Chemical Storage Room and enter.
Chemical Storage Room
1.Walk over to the vault door and use the combination you found among the notes in the Mausoleum. The proper
combination is UP UP DOWN UP DOWN.
1.Walk to the door across the room and enter the Kennel.
1.As you enter, notice Dr. Frankenstein is standing among the cages; walk toward him.
2.After he storms away, turn around.
3.When Dr. Frankenstein walks behind the machinery walk forward and turn right to face him.
4.Quickly, turn around and exit the Kennel to the Third Level Halls.
Third Floor Hallways
1.After leaving the Kennel, turn left and head to the door at the end of the hall.
2.Open the door and walk down the stairs to the second level.
Second Floor Hallways
1.When you reach the hallways on the second level, turn right and walk to the far end of the hall.
2.Turn right again and walk to the door with the three steps leading up to it.
3.Open the door and walk down the stairs to the Great Hall.
1.Exit the castle through the front doors to the Carriage Roadway.
2.Save your game.
3.Turn left and walk down the roadway to the reflective pool between the Topiary Garden and the Hedge-Maze.
Henchmen in the Garden
1.You will now be confronted by one of the judge's henchmen threatening you with a pistol.
2.Quickly turn right.
3.Another henchmen walks toward you with a rifle.
4.Turn right again and return the way you came and head back into the castle.
Escaping the Henchmen
1.Walk across the floor of the Great Hall and climb the right stairs to the Second Floor.
2.Save your game, then turn left and go all the way to the end of the hall and turn right.
3.Go forward and turn left at the corner.
4.Now go to the door at the end of the corridor and enter the bedroom.
1.Act very quickly here.
2.Turn right and face the mirror.
3.Walk to the mirror.
4.After the woman (named Sara) breaks the glass follow her into the tunnels.
It is very important that you follow Sara every step of the way now.
1.She will lead you into the passages near the mines and out to previously unexplored tunnels.
2.Eventually you'll arrive in a little water-side cavern. After you do, turn right and you'll see Sara standing among the
barrels in the distance.
3.Walk over to her, and after she leaves, move to the barrel where she place the cup.
4.Push the barrel to the right of the cup, forward.
5.Take the branch from the top of the barrel and push a bottle from the top shelf into the barrel.
6.Sara will examine the bottle and walk away.
7.Turn around and listen to Sara talk about herself. When she's finished, leave the close-up of her. Sara will share
more information after she's done wait a couple seconds; then you will hear the voice of Dirt (remember the severed
hand that guided you through the tunnels?). Turn around to see Dirt hanging from a small hole in the cave. Again, as
tempting as it may be, Do Not throw the rock at Dirt. After Dirt leaves, turn around to face Sara again. Sara will
talk some more and leave. Turn left and head toward the tunnel.
Planetary Room With Sara
1.When you reach the end, turn right and proceed along the passage to the end and turn right. Walk to the Planetary
Room and use the Planetary Code Wheel. Set the planets to their positions as seen on the fourth plaque again. Slide
open the fourth panel on both the first and second rows of panels and pull the clutch. Leave the close-up of the code
wheel and turn left. Enter the Mausoleum and proceed to the end of the tunnel.
The Mausoleum With Sara
1.Walk over the same drawer where you found documents and get the newspaper clipping describing Dr.
Frankenstein's dismissal from Pasteur Institute. Sara will read the document, express her opinion about the doctor
and exit the Mausoleum.
2.Turn to leave the Mausoleum, as you do, Sara will exclaim she needs to find Dr. Frankenstein. Suddenly, an
earthquake will shake the room.
3.Exit the Mausoleum.
1.Upon returning to the Planetary Room, you will notice the earthquake has demolished the cavern.
2.Turn right and proceed through the opening into the Strip Mine chamber beyond the rock slide.
1.After you arrive to the main chamber of the Strip Mine, save your game and turn right to see Sara standing next to a
ladder in the distance.
2.Walk to the ladder next to her and climb up.
3.Continue climbing until you reach a landing where there are two ladders.
4.Choose the LEFT ladder and continue climbing.
5.As you reach the top of the ladder you will arrive at another landing with two ladders. This time choose the RIGHT
6.Again, you will reach a landing with two ladders. This time choose the LEFT ladder and keep climbing up until Sara
reaches out for your hand.
7.Grab hold of Sara's hand.
1.When you reach the Topiary Garden, follow Sara out of the garden.
Gargoyle Statue and Fountain
1.Turn left at the reflective pool and walk to the statue mounted on the reflective pool's retaining wall.
2.When you reach the close-up of the gargoyle statue, press the statue.
3.After the block at the far end of the pool near the fountain surfaces, walk to the fountain.
4.Part of the block wall at the rear of the Fountain will slide open. Enter the passage though the opening.
Tunnel Beyond The Fountain
1.Proceed along the passage all the way to the Secret Dock (this is a short cut you'll need to use later).
2.Turn left and observe the note held in place by a bottle.
3.Sara has followed you here.
4.Take the incriminating note and turn around.
5.You'll notice a bomb constructed from two sticks of dynamite and a timer strapped to a powder keg.
6.Turn right and leave the dock area.
7.When you reach the intersection take the LEFT passage.
8.At the end of the passage you'll find a lever.
9.Pull the lever and exit to the garden area next to the reflective pool.
1.Walk along the pool to the roadway and turn right. Head for the front doors of the castle and enter.
1.Upon entering the great hall, walk to the LEFT stairs and enter the Second Floor Hallways through the door at the
top of the stairs.
Second Floor Hallways
1.As you emerge into this area proceed forward and turn left at the corner.
2.Enter the door to the left ahead of you and climb the stairs to the Third Floor.
Third Floor Hallways
1.At the top of the stairs, turn right and move forward. Turn right again and enter the Observatory through the door to
the left in front of you.
1.After you arrive in the Observatory, turn right.
2.You will notice Sara walking around the corner. Follow her there.
3.When you see Dr. Frankenstein standing by the window, walk toward him.
4.Watch the entire exchange between Sara and Dr. Frankenstein.
5.After Dr. Frankenstein admits to setting the bomb, return to the anti-chamber near the door.
6.Turn around to face the shelves on the far side of the room.
7.Dr. Frankenstein will walk in tell you about wanting to kill Vladimir.
8.Follow the doctor back into the main Observatory and watch the final exchange between Dr. Frankenstein and Sara.
9.When you hear Dr. Frankenstein walk away, follow him to the exit.
10.After Dr. Frankenstein offers to disarm the bomb, he will lock you and Sara in.
11.Return to the main Observatory and this time, look through the telescope mounted next to the window.
12.You will observe Gabrielle being escorted to the Fountain Secret Entrance.
13.Walk back to the ante-chamber.
14.When you reach the wall beneath the grate, look down and in the desk drawer.
15.Take the key and look back up at the wall.
16.Move the table on the left under the grate (the move gets stuck on this version so you'll have to click to proceed).
17.Stand on the table and insert the key in the keyhole.
18.On your first attempt, you will drop the key in the drain on the floor beneath the window.
19.Leave the close-up of the grate and move the table back to the left. Turn around and head back to the main
20.On the workbench next to where Sara is standing, take the horseshoe magnet and return to where you dropped the
21.When you reach the wall, look down and move closer to the grate.
22.Use the magnet on the key and try to unlock the grate again.
23.When you get the grate open, try to crawl through.
24.After you realize the hole is too small for you to fit through, climb back down.
25.With Sara standing in front of you, point toward the grate. Sara will climb through and unlock the door from the
26.Exit the Observatory after Sara leaves.
Third Floor Hallways
1.After you see that Dirt took a bullet to save you and Sara, turn around and follow Sara back to the Private Dock.
2.To reach the Dock from here, turn left and exit the Third Floor Hallways through the door to your left in front of you.
3.Climb down the stairs and emerge in the Second Floor Hallways.
Second Floor Hallways
1.Turn right and walk around the corner to the right.
2.Proceed to the door with three steps leading up to it and exit to the landing at the top of the stairs in the Great Hall.
1.Continue out the front door to the Carriage Roadway.
1.Upon exiting the castle, turn right and proceed along the roadway until you reach the reflective pool.
Gargoyle Statue and Fountain
1.Find the Gargoyle Statue and press it to open the secret entrance at the Fountain.
Tunnel Beyond The Fountain To The Secret Dock
1.Walk to the secret dock, where you will find the dead body of Gabrielle.
2.Take Gabrielle and head for the Tower Resurrection Lab.
3.Follow the branching passage to the left and when you reach the end, pull the lever to open the secret entrance.
1.Walk along the Carriage Roadway until you reach the entrance to the castle and go in.
1.Turn right after entering the castle and enter the Secret Passages through the entrance behind the tapestry.
1.Climb the ladder to the top and exit the passage though the blown out grate.
2.Climb the rope to the Balcony and enter the Lightning Coil Room.
Lightning Coil Room
1.Walk up the stairs to the Tower Resurrection Lab.
1.When you reach the lab you will automatically lay Gabrielle on the platform in the center of the room.
2.Walk over to the dumbwaiter and retrieve the crystal you created earlier.
3.Turn around to face the center of the room, where you will notice the crystal holder right above Gabrielle's body.
4.Place the life-stone crystal there.
5.Now, walk over to the ladder and climb it to the Tower Rooftop.
1.Save your game here.
2.When you reach the top of the ladder, examine the wind-speed indicator.
3.When the indicator shows a wind speed between 10 and 20, leave the close-up and release the kite by disengaging
the kite-string spool.
4.Climb down the ladder and go to the Lightning Coil Room.
Lightning Coil Room
1.Walk over to the far side of the room next to some crates and turn left to face the lightning coil.
2.Move to the controls and throw the switch when the needle on the meter is in the gray area.
3.Return to the Resurrection Lab.
1.Find the controls for raising and lowering the platform; they are mounted in the center of the room opposite the
2.Save your game here.
3.Flip both sets of switches and pull back the clutch.
4.The platform will raise to the Tower Rooftop.
5.After it does, flip the set of three switches to the LEFT and watch the End Game.
GameBoomers Walkthroughs and Solutions