KING'S QUEST 7 - The Princeless Bride
By Chris van Zyl
From South Africa
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Chapter 1: where in the blazes am I
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As you begin the game you are in the desert. After the animation get the torn 
piece of cloth
from the cactus plant and use the comb on yourself. Go left and get the stick on 
the ground.
Use the cloth on the stick. Look at the water and get the glints on the other 
side of the well.
Click on the base of the statue twice and look at the symbols. Exit and go right 
until you see
a pyramid. Go in. In the cave, use the flag on the scorpion. After the scorpion 
stuck his tail
to the wall, go to the altar. Click on the raindrop below to turn it right-side 
up. Take the
blue bead on the bottom and put it on the left hand side of the statue. Place 
the yellow bead
on the right hand side of the statue. Place the red bead at the left of the 
pedestal. When it's
done get the arrow-shaped key and leave the cave. Go up and click on the small 
door and talk to
the rat. Leave and go left. Look at the symbols on the wall. Exit and go up in 
the cave and get
the basket on the ground. Use the basket on the eye icon. Open it and get the 
corn inside.
Click on the pots until you get the right one. Leave the cave and plant the corn 
in the ground.
After the quik groath, get a corn. Go left and hit the pear with the stick from 
the cactus
plant. Get the pear. Look at the footsteps, the giant statue head and the 
arrow-like on the
statue's mouth. Exit and go down and left to the desert until you see a man. 
Talk to the desert
spirit. After the conversation go back to the statue. Look at the blue marbles 
on the statue's
neck. Turn them to the middle of the screen. Exit and use the comb on the 
statue's bowl. Use
the pot on the well and throw the water in the bowl. Put the corn on the 
statue's hand. Now dip
the pot in the bowl. Go down into the desert until you see the desert spirit. 
Talk to him and
show him the comb. Give him the water. After the animation, get the bottle in 
the basket and
the horn on the ground. Go right and up to the pyramid. Go in and use the bottle 
on the
scorpion. Leave the cave then blow the horn. Go up and use the horn on the 
rabbit's hole to
scare him. Get the glasses and the hair. Go left and get the opened gourd seed 
on the ground
near the corn. Go right to the rat's house and give the glasses and the gourd to 
him. Use the
comb on him. Go down and left to the statue. Push the button on his lower arm to 
turn the bowl.
Click on his head to turn it. Go down the stairs and look at the bowl of the 
small statue 2x.
Put the blue bead on the bowl and get the arrow piece. Use it on the arrow and 
leave. Go up to
the statue's head and click on the arrow shape. Put the arrow on its place. When 
the mouth
opens go in.
    
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Chapter 2: a troll is as a troll does
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After the animation you are being taken to your room. Look at the painting. Exit 
and look at
the mirror. Leave the room. After the animation get the rat on the ground and 
the shield at the
back wall. Use the shield on the eye icon and get the spike off it. Go to the 
red room and look
at the pool. Leave the cave. After the animation talk to the trolls and leave. 
Go into the
upper right corner to the kitchen. After the animation go back to the kitchen 
and use the rat
on the shelf. Go up to the cupboard and get the bowl at the lower shelf. Go to 
the machine next
to you and get some beetles. Leave the kitchen and go back to the red room. Talk 
to the trolls
and leave. Go to the lower left room and talk to the rude troll. Then talk to 
the jeweler troll.
Go down the purple room and dip the bowl in the water next to you. Get the 
lantern on the wall
and look at the big hole on the ground. Now you must jump to the other side to 
get some sulphur.
Leave the room and light the lantern at the burning flames. Leave and go to the 
lower right
room. Look at the danger sign. Go to the upper right corner until you are 
stopped by a giant
troll. Talk to him and go up to the cart. Put the shield and the spike on the 
cart. Now ride it.
After the crash, go up to the next room and go right to the dragon. Talk to him 
2x and give him
his sparkle. After the animation go way back to the working trolls. Throw the 
sulphur in the
fire. Get the tongs behind you and the box on the table. Dip it in the bucket on 
the ground.
Put back the tongs and give the diamond to the jeweler troll. Leave and go way 
back to the
dragon. Use the hammer on the dragon's tail to get a crystal. Now go way back to 
Mathilde and
give her all the ingredients. After the animation you are locked up in your 
room. Look at the
mirror and go to the painting on the wall. Look at the smoke. Exit and get all 
the chairs and
put it under the painting. After the animation get the toad next to you. Go to 
your room. After
the animation show the toad to Mathilde. Go to the lower right room and you will 
be stopped by
Malicia. Use the rat on her and then go to the lower right room. Use the rope on 
the elevator
and get in.
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Chapter three: the sky is falling
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In the cave, give the pear to the beast. Leave the cave and go left to the stag 
and talk to him
2x. Use the comb on him. Go left and up. Jump on the rocks to the other side. 
Use the basket on
the spider and free the bird. Go up and open the door to the town. After the 
conversation talk
to Fifi and show him the comb. Enter the china shop and talk to the bull 3x. 
Look at the cage,
the shelf and the mask. Leave and go right. Talk to the snake salesman 2x. Show 
him the comb.
Take of the blanket from the cage and get the bird. Go back to the bull and give 
him his bird.
Leave and wear the mask. Knock on the door. Talk to Fifi and go up behind the 
curtain. Go left
2x and down. Open the door to the office. Open the drawer and leave. Go left 2x, 
right, left
and down to the other door and enter it. Look at the mirrors until you are in 
the office. Get
the small mirror in the drawer and use the comb on it. Leave the house and go 
right. After the
animation talk to the chicken. Get the coin in the nest and eat the salt 
crystals. Go in the
faux shop and talk to the turtle. Look at the book's and give him the coin. Now 
go way back to
the desert and give the book to the rat. Then go way back to town and use the 
crook on the
cheese.
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Chapter four: will the real troll king please stand up
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While you are hanging, quickly grab the lowered shovel. After the animation talk 
to the troll 3x.
Look at the door and exit. Go right and left. Go to the house. Knock on the door 
and talk to
the man 3x. Look at the rat in the jar and leave. Go into the house again. After 
the animation
leave and go right to the pumpkin house. Use the elevator. [if not they're go 
left and right
until it's there] get the backbone and the foot. Leave. Go left to the house and 
give the
doctor his backbone. Leave and go back to the pumpkin house. Give the box to the 
boys. Go up
and give the rat to the troll. Go back to the pumpkin house and use the hammer 
on the box. Go
up and get the shovel. Go right, left and into the house. Later, save the game 
and go down and
left. If you don't see the boogie man [if you see him go right and left] go to 
the extreme
lower left of the screen and blow the horn. After the help, go down the hole. 
Look at the lock.
Press the bonehead, bat and spider. After the animation give the toad to the 
king and use the
hammer on the king's arm. After the animation use the cloak on yourself. Go up 
and go to the
doctor. Talk to him. Leave and go right. Scare the boys and go down. When the 
monster appear
use the spray on him. Talk to the snapping dragons 6x and give them the foot. 
While they're
trying to eat it get the flower. Go right. Continue walking until the troll 
talk's. After the
conversation go up behind the house. Move the plant on the ground and use the 
shovel to make
the hole bigger. Go in the hole. After the talking, go down in the hole. When 
the dog is
sniffing around spray him with the bottle. After the conversation go up. Look on 
the tables and
go to the drawers. Pull the third drawer from under. Search it until you find 
the device. Put
all the clothes back in the drawer. Get the sock on the ground. Go down the 
plank and wear the
cloak. Use the silver with the sock. Go up and go right to the forest. Go right 
until you are
stopped by a bear. Now immediately throw the bear with the silver. Go up to the 
town and enter
it. After the animation go in the china shop and talk to the bull 2x. Leave and 
go in the town
hall. Go behind the carpet and go right, left and down to the door. Open it and 
look at the
small statue. Use the sock to clean the dirt and then look at the writing. Exit 
and look at the
mirrors. Look at the pillar near the broken mirror. Use the hammer on the grapes 
and give it to
the statue. After the animation use the beetle on the wand. Now jump in the hole 
and go up.
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Chapter five: Nightmare in Etheria
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After the animation use the comb on the small mirror. Go right and give the 
mirror to the snake.
Put the hair in the bottle. Go to the faux shop and give the mask to the turtle. 
Use the
chicken on the eye icon and get the feather. Leave and go left. Use the chicken 
on the tree and
the cheese on the chicken. After the animation leave the town. Go to the stag 
and talk to him
2x. Go left, up over the rocks and right 2x. Use the feather on the rock spirit. 
After the
conversation go back where the stag is and go right. Talk to the small bird and 
use the pot on
the flowers. Use the nectar on the statue. After the animation go left and use 
the hair salve
on yourself. After the animation go left and talk to the plants 6x. Go through 
the gates and go
left and into the house. Talk to the doctor 4x. Go to the pumpkin house and use 
the elevator.
[if not there, go left and right until you see it] get the bone on the mummy. 
Leave and go left
2x and down. Go up 2x and give the bone to the dog. Touch him and talk to him 
3x. Go down and
give the medal to Lady Tsepish. Go right to the pumpkin house and get the 
cracker on the ground.
Go back to the tombstone door and put the cracker in the keyhole. After the 
explosion go in.
Push the lid and get the head inside the coffin. Leave and stand on the road a 
while. When you
see the flying horse use the head on him. [if not there, go right and left] 
after the animation
you are in the clouds. Go right 2x and up the mountain path to the top. Climb 
the tree and get
some ambrosias. Go down the mountain to the rainbow's. Now go down the rainbow 
at the lower
right. At the garden use the ambrosias on the other statue. Get a pomegranate 
and cross the
bridge. Go left and talk to Lord Attis. Show him the pomegranate and use it on 
the tree.
After the animation blow the whistle. Go right and give some ambrosias to the 
flying seahorse.
Listen very carefully to the music. Go up and play the harp. Use the strings of 
the harp in
order. [1 5 6 4] now touch the ball and talk to the girls 2x. Play the harp 
again and touch the
ball. Talk to the girls. Now go down to the rainbow's and go down the lower left 
rainbow. Talk
to the plants 3x. Go through the gate and talk to the boys 3x. Go left and into 
the house.
Talk to the doctor 3x and look at the box next to you. Get on the bed. After the 
animation play
the whistle. Go back to the harp and the girls and talk to them. Go back to the 
rainbow's and
go down the lower right rainbow. Go left and talk to Lady Ceres 2x. Play the 
flute and go down
the lower left rainbow. Go right and up behind the house. [if you here dog 
barking, go up and
go right to forest. Go back behind the house. Do this until dog is gone] go down 
the hole. When
you here someone talking go down and up again. After the conversation, go up. 
Get a crystal
from the lamp. Go down the plank and go up. Play the whistle. Go down the upper 
left rainbow.
Go right and up until you are at the pyramid door. Go through the door and use 
the crystal on
the light. Leave and play the whistle. Go to the harp and play it. Touch the 
ball and talk to
the girls. Go up the mountain path to the top. Use the dream catcher on the cave 
and the
monster. Enter the cave. Talk to the dream maker 3x and show him the dream 
catcher. Use the
carpet on yourself. In dreamland use the dream catcher on the nightmare. Go 
down. Later, enter
through the door and use the crystal on the ice. Later, go up to the top of the 
mountain and go
behind the cave. Stay there and wait for the white horse. When you see him 
immediately throw
the bridle on him.
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Chapter six: ready, set... Boom
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After the conversation and while there fighting use the wand on the eye icon. 
Turn the wand so
that it is standing straight. Click on the lowest point of the stick and turn 
the wand until
you see the letter on the ball " f ". When you get a chance use the wand on the 
fake troll.
After the animation use the shovel on yourself until you can get through. Later, 
go up. Now on
the machine first click on the left eye and then on the right eye. Click on the 
lever. Put the
device in the plug above the troll. When it's fully charged take it. Use the 
flower on the
troll. After the animation use the device on Malicia. Then use it on the dog. 
After the
conversation use the glowing ball on edger.
The end
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