Lord of the Rings II: The Two Towers - Walkthrough

 Aragorn on the Plains of Estemnet
 When you start the game, you control Aragorn, Legolas and Gimli in The
  Plains of Estemnet. Right away you are attacked by six orcs. After they
  are dead, head north. You will see a message; continue heading north,
  then you will GET some ale, and after that an elf brooch. Walk around
  the battlefield if you want to talk to the Riders of Rohan. North of
  them is some rations. GET them. Go into the north-west passage and see
  an old man. The second time he appears, tell him !SARUMAN, and he will
  turn into Gandalf.

 Frodo on the Cliffs
 You will be transferred to Frodo and Sam, recently dropped off near
  Mordor. GET all the stuff- make sure you give an elf cloak to each of
  them as they make them partially invisible andharder to hit (you won?t
  be able to see this). Go south-east. It is hard to get down the cliffs
  but keep trying. Find Gollum near the tree on the third cliff. HIDE
  from him. USE the rope or the elf-rope to capture him. Head south into
  the marsh until you come to the north-east pond. On the east side of
  this, Gollum will catch a fish. Go to the path of lights.

 Pippin in Fangorn
 Now you are using Pippin Took and Merry Brandybuck. They are weak
  characters, and you need to get an ent to protect them as fast as
  possible. They are also in the maze forest of Fangorn, fortunately not
  too difficult to map or traverse. On the west path is Quickbeam, but he
  doesn?t want to help you yet. So, head over the live tree bridge and
  then go west to Treebeard. Answer Yes to accept his hospitality and GET
  ent draught. Say !SARUMAN to Treebeard. Answer No to his question so
  you can explore. You now have Quickbeam to watch over you. I made him
  the leader as he is a strong fighter. On your way to the bridge,
  Stiffbranch will ask you for an ent draught. Don?t give it to him now
  because you aren?t hurt, but later this will come in handy as he heals
  you plentifully. Go across the bridge and then go west as far as you
  can, and then north. GET the two rations. Then go back to the north of
  the bridge and go north. Go west as soon as you can for two black
  acorns; believe me, you?ll need them to pacify the huorns (tough, evil
  ents) especially if you didn?t RECRUIT Quickbeam. Go north again and
  you will get a message saying you are wanted back at the Entmoot. Go
  back to Treebeard.

 Gandalf in Estemnet
 Go deeper into Gandalf?s forest and COUNTERMAGIC the magic cache. You
  will GET loads of stuff. Go back to the entrance of the forest. Travel
  south-west to Estemnet. On the way there you may or may not meet up
  with a magic (cage?) which will release four Barrow Wights if you
  COUNTERMAGIC it, and then you get nothing. I just avoid it. You may
  also meet six orcs (probably the messengers) outside the Burnt Forest-
  they also give you nothing. Luckily, there is a man in Estemnet called
  Bregowine who will restore your health with a meal if you answer Yes to
  his question. Go east from Estemnet and meet with Heof who says that if
  you clean the pool of the orc shrine, he will give you the skill RIDE.
  You can skip this if you want. Go west and then ATTACK the shrine at
  the north of the pool. Six barrow wights will appear, and after they?re
  dead, the shrine will crumble. Go back to Heof and he will give you the
  skill RIDE. Back at the pool there is a horse called Sunhood. RIDE him
  and take him to the north of the pool. Now you have a pool of infinite
  healing. Heof says show your RIDE skill to the Riders of Rohan. I
  couldn?t figure out how, but I don?t think it?s vital to the game.

 Frodo in the Dead Marshes
 Follow the ghostly path to the Keep if you like. Inside are three
  levels, you entering on the middle one. On the top floor is a bat
  dropping bespattered altar and about seven bats. After fighting them I
  found nothing, so my advice is to skip the top level. If you go
  downstairs there is a prisoner elf (Gilglin) who keeps saying ?he
  wouldn?t let me sleep.? I found no way to make him join me. If you
  want, use PERCEPTION on the north-east sarcophagus. A ghost appears and
  asks for the star ruby (When I gave it to him he turned into a Vampire
  so I suggest you don?t bother). At the north of the big black box, a
  vampire will grab you and pull you inside. After fighting him and three
  bats, you get a dagger and a spirit-key. EQUIP Gollum with the dagger
  and USE the spirit-key on the door in the north-east corner of the
  middle level. On entering, USE the phial on the cauldron, blessing you
  with the word of power !ELBERETH. USE the phial also on the altar, to
  relieve some of the darkness. That?s about it for the Keep. Exit and
  you will see a mud hut to the north. Inside is either a live man who
  will kill or be killed, or a dead man, slain not too long ago. I found
  nothing else inside. There are a few sinkholes hidden in the marsh, and
  if you choose to go in them, you will find one oath-sworn elven
  prisoner (Nendol), and in another a ghost you can ATTACK for the
  star-ruby. The exits to these sinkholes are found on the edges of the
  caves. When you leave the marsh and the dead battle-grounds you will
  either: meet six, four, or two orcs; encounter a huge army which you
  must SNEAK past or HIDE from; the road to Ithaldien; or just a message
  that you have entered Ithaldien. (There may be others.)

 Quickbeam in Fangorn
 As you go over the bridge, Quickbeam insists that you go off and find
  some fresh clean Entwater, away from where the burarum (orcs) have
  been. Generally travel west until you reach the riverbank clearing
  furthest west. Quickbeam will help you over the deadfall to a secluded
  spot. GET the four Entwater bottles. Treebeard has told you that you
  must ask Leaflock and Skinbark what they know about the orcs. Leaflock
  is located in the north-west section of the forest in a medium-sized
  clearing, Skinbark in the north-east in a larger clearing. If you have
  trouble getting there, wander about until you find Longroot. He likes
  to walk, so if you ask him about Skinbark or Leaflock, he will take you
  there. TRADE Leaflock some Entwater. (To the west of Leaflock is a sort
  of spiral, at the end of which is Greenroot. Asking him about ENTWASH
  will cause him to give you four bottles of the Entwater.)

 Gandalf in Estemnet (2)
 Heal yourself, RECRUIT Sunhood, and go back to Estemnet. TALK to Leofyn
  and she will say she wants her husband?s sword, a bag of gold, and her
  son back as a wergild. Go north into the Burnt Forest until you come to
  a party of orcs. SNEAK or HIDE until three or four have left. ATTACK
  those remaining. After they are dead, you will get a sword. Question
  the uruk about GOLD, and then SNAGA, and he will tell you where it is
  hidden. Go north into the north-east forest passage. Go to the east and
  help Harding and Folwyn drive off the orcs. It turns out they are the
  children of Leofyn and Harca. Two down, one to go. Go into the west
  part of the fork and GET the bag of gold from the dead snaga. Now
  return to Estemnet and Leofyn will thank you. You get to keep the sword
  and the gold but not Harding and Folwyn. EQUIP Aragorn and Legolas with
  their chain-mail. Now you can go south and meet Dorlas. Dorlas will
  tell you plenty of useful things like: There are horses being chased in
  the south-east; his brother Walcnouth is wandering about somewhere
  south of Estemnet; the messenger orcs must be stopped; and other things
  about battles. Walcnouth will give you some chain mail, which I gave to
  Gandalf. If you choose to free the horses, travel east and slightly
  south of Dorlas and ATTACK the parties of three orcs and three uruks. I
  guess it?s just a good deed. By the way, there is food and ale and
  athelas just sitting around, so if you want to search for it, go ahead.
  Go south to leave the plains and Sunhood will leave you. Travel west
  along the river until you come face to face with Deorl and his
  Rohirrim. TALK to Deorl and he will conduct you to Edoras. Travel south
  to enter the city.

 Frodo in Ithaldien
 If you are not on the road, then Sam may ask Gollum to hunt for food. I
  don?t think it makes much difference as he runs off when a fight starts
  anyway. If you keep to the road you will in all likelihood be attacked
  by three Harads. They are almost impossible to beat with two hobbits.
  It is very difficult so I am assuming you bypassed them. If you do
  manage, an oliphant will run off to the south, but I think it runs off
  anyway. After crossing the bridge south of the Harads, keep to the
  road. You will meet Faramir and his men. USE the phial to prove you
  aren?t servants of the Dark Lord. Answer Yes. Heal all and teach Frodo
  and Sam HERB LORE. Now when they USE athelas, they will get a lot of
  health. In the east of the room is a shovel. GET it and the rations and
  other stuff laid out for you. Go up the north stairs and answer No to
  Anborn?s question. Go to Gollum and CHARISMA him. Leave the cliffs.
  EQUIP Damrod and Mablung with swords. Put Faramir in the lead as he is
  the best fighter. Around south somewhere is the Mumak, a huge oliphant.
  CHARISMA him and he will join the group. Go to the crossroad and head
  slightly east. GET the statue head, CLIMB the statue, and USE the
  statue head. Faramir says something is missing, a polished gem. CLIMB
  down, and go to the east. ATTACK the four orcs and immediately be
  PERCEPTIVE and READ. I have a feeling this paragraph has something to
  do with the missing gem, but I cannot be sure. Along one of the rivers,
  Gollum will want to catch fish. Allow him, and if you are in the right
  place, he will spit out a gem. USE this gem on the statue after
  CLIMBING it. The bridge which the Mumak cannot cross is over the east
  end of a strangely split river. On the north side of the east end, JUMP
  in (Mumak and all!) to resurface in a damp cavern. Before taking many
  steps, however, you will be plunged into darkness. USE the phial. Go
  north if you feel like fighting the Mewlip (It looks and fights like
  Gollum-I can?t believe a warrior was killed by it!). Then, JUMP the
  chasm and USE the shovel to clear away the rubble from the tomb
  entrance. Enter and GET the bracelet from the corpse in the north-west
  corner. Look at the message the invisible ghost on the east side gives
  now. DISCARD the bracelet when you are near a Numonerean woman?s ?cold
  as death? sarcophagus. Go east for a shield. GET it and EQUIP someone
  with it. Exit the tomb and USE Sting to fight your way through the
  webs. Kill the Mewlip and leave the gold. Exit through the river. On
  the south side of the entrance river end, there is a scorched ring and
  a man answer him NO, USE athelas and if you wish RECRUIT him.

 Quickbeam in Fangorn(2)
 Go see Linandel the ghost in the north-middle part of the forest. TALK
  to him a bit, and then go along the passage to the ruins. GET the ent
  seed. USE the ent seed where it glows. Go back to Linandel and ask him
  about RUINS. He will tell you there is a secret entrance. Back in the
  ruins, the entrance is in a new-grown tree on the far north-east wall.
  Enter and GET the fountain water. Use PERCEPTION around the elven
  symbols to find a secret entrance. Enter and GET the magic sword and
  magic bow. Exit cavern and go back to Linandel. Chat some more, and
  head off to the bridge. Once in the middle, USE the fountain water and
  GET the lembas. Go back to Linandel. You should now have a ghost who
  will always heal you. Go to Skinbark in the north-westclearing, and
  fight off the six orcs attacking him. Question Gazmog and Skinbark
  thoroughly. TRADE some Entwater to Skinbark if you want. Wander around
  all the dead end passages near him until four orcs attack you. Kill
  them and be PERCEPTIVE to find their secret camp. You can skip this
  part if you want, but I recommend doing it if you have Linandel to heal
  you. Enter the nearest house and kill Flizpot. GET the chain mail, the
  key, and the silver pennies. EQUIP one of the hobbits with the chain
  mail. In the next house are six orcs in a circle. Kill them and GET the
  leather armour and the rest of the stuff. EQUIP the remaining hobbit
  with it. In the third house are four orcs. Kill them and GET the
  shield, rations, and hot food. EQUIP the hobbit in leather armour with
  the shield. Below the third house are four orcs burning the trees. Kill
  them and go west. Twiglate the ent will join your party. North of the
  northern house is a secret passage. Enter this and kill the four orcs
  that attack you. GET the ent seed. CLIMB the trap on the southern wall.
  Teach some people about ELVEN and HERB LORES in the library. USE
  Saruman?s key on the silver doors. GET the source water. USE it in the
  dead tree room. GET the vine and rations. You can explore the
  underground passages to the west if you like, but I prefer to wait
  until I use Aragorn?s company as less orcs attack and I have more room
  to carry stuff then. I will assume you will wait. If you want to abate
  the threat of the huorns forever, find the clearing below Greenroot?s
  spiral and slightly to the west on the automap. TRADE the giant huorn
  there a black acorn or two. He promises not to attack you. Head back to
  Treebeard now. If on the way you meet Redcone the Healer ent, ask him
  HEAL, and CLIMB his branches. This fully restores your health. Once you
  meet the Entmoot and Treebeard, they will transport you to a crossing
  near Isengard. With Treebeard in your party, head west until you reach
  Isengard (a very large fortress). Enter from the south and kill the
  last of Saruman?s orcs.

 Gandalf to Edoras
 Cross the bridge. You will be stoped by Riders of Rohan. Use RIDE on
  them. Go east to Edoras

 Faramir in Ithaldien
 Be PERCEPTIVE on that ring. GET the sword, shield, and torch. EQUIP
  Frodo with the shield and Gollum with the torch if he has no dagger. I
  think if you go to that ring earlier, there is a Southerner who answers
  by referring you to paragraphs. I don?t know what to do with him. If
  you feel you have finished with Ithaldien, TRADE what you need from
  Faramir, Mablung, Damrod, Anborn, and the Mumak as they will abandon
  you the minute you enter Morgus Vale. Take the path east of the
  crossroad into Morgus Vale.

 Frodo on the evil bridge
 Follow the path to the bridge. USE phial to free Frodo.

 Gandalf in Edoras
 Go south down the path towards the small castle in the middle. I will
  come to the houses later. When Hama stops you at the entrance, DISCARD
  all weapons including torches, but not Gandalf?s wizard staff. Enter
  the throne room and USE the staff or the spell COUNTERMAGIC to free
  Theoden of Grima?s spell. RECRUIT Theoden, Eomer, and Hama. Now you
  must find the great treasures of the Golden Hall. But first, go outside
  and get your weapons. Uh-oh, Anduril?s gone! You will be able to get it
  back later. Go upstairs and into the armoury guarded by four Rohirrim.
  EQUIP Aragorn with the magic sword, and the others how you see fit. Go
  into Theoden?s room, south of Eowyn?s, and GET Herugrim. EQUIP Theoden
  with it. Then go into Grima?s room, be PERCEPTIVE, and DETECT TRAPS.
  Use DEVICES to disarm the trap. GET Helm?s horn and all iron keys. Go
  upstairs and learn SWORDS, RIDE, BRAVADO, CLIMB, and PERCEPTION from
  Hambold. You can also be fed a gruel by a mute healer to heal you. Go
  upstairs once more. Once upstairs, do not go north. There is an
  undisarmable trap there. PICK LOCK chest and read the papers. Go east
  then north until you can see an attic. Be PERCEPTIVE and COUNTERMAGIC
  Saruman away. GET the sceptre. Go back down to the throne room. Use
  PERCEPTION on the chair, and then DETECT TRAPS. PICKLOCK the lock and
  GET the Cup of Rohan. Go downstairs into the dungeons. CLIMB into the
  well. GET the spiderbane. CLIMB out again. PERCEPT the spider near the
  chest and ATTACK it. When it is dead, use PERCEPTION and DEVICE the
  trap. PICKLOCK the lock and GET the bridle. You have gained all the
  items! Leave the Golden Hall. When you enter the houses, there will be
  different effects depending on whether you have King Theoden with you
  or not. Also, when you ask people about him they often say nothing. I
  don?t know if this is a bug, or if they are speechless with shock,
  anger, grief, hatred, adoration, sympathy, reproachfulness, ignorance,
  or forgetfulness. Leave Edoras and head south-west along the road. Take
  the smaller south path when it is available. Enter the first house for
  two mugs of ale and four rations.In the second house there are two
  orcs. After fighting them GET the two rations, the two ales, and the
  sword. In the third house there is a man called Ethelden who acts very
  suspicious, but I couldn?t get anything out of him. In the fourth house
  there is nothing. Follow the path south and take the east path into the
  mountains.

 Frodo hiding from the Witch-King
 Follow the path east and HIDE from the Witch-King (And you thought you
  killed him in Volume One!).

 Gandalf at the Gate of the Dead
 Go into the east mountain passage and follow the path round. Meet
  Saruman and TALK to him to get rid of him. If you attempt to
  COUNTERMAGIC him or ATTACK him, he will disappearand lightning will
  strike you. Keep going into Saruman?s camp. Keep to the path until you
  reach the Gate of the Dead. A barrow wight will appear, wielding
  Anduril. Luckily you don?t have to fight him, but the forced
  alternative is not much better. Eight orcs will attack, and after they
  are dispatched, eight uruks will appear. When they are finally dead,
  Anduril and four healing draughts will be lying on the ground. GET them
  and EQUIP Aragorn with Anduril. TRADE the magic sword to Eomer and
  EQUIP him with it. Follow the path out and cross the bridge.

 Gandalf travelling to Hornburg
 Follow path and answer No to lighting a campfire. ATTACK the four orcs.
  GET the rope and the two rations. Follow the path north. Go west at the
  junction, as King Theoden says. A wounded soldier will die at your
  feet, so GET his chain mail and sword. Attempt to cross the bridge
  ahead. Answer Yes to accept the help of three fine soldiers.

 Gandalf Hunting for the Lost Army of Erkenbrand
 Cross the west ford and talk to Elfhelm and his Rohirrim. Question him
  about NEWS, ERKENBRAND, and MESSENGER. Stay off the path to avoid
  blood-thirsty Dunlands and Dunarchs (Great names). The Dunlands wield
  swords, the Dunarchs wield bows, and both are fully shielded by leather
  armour. Also, they tend to come in large groups of six or seven. So, go
  very slightly north and a lot west until you are travelling along the
  feet of the mountains. When you hit the west mountain wall, go south
  and kill the two orcarchs (bow-firing orcs) and the four uruks guarding
  Erkenbrand and his tiny ?lost army.? Luckily, Erkenbrand?s army will
  help you.

 Frodo on the Staircase
 Go north, but not on the path. ATTACK the crow to silence it and avert
  the peril of the orcs. Now go up the staircase and CLIMB where it is
  hard to climb. It doesn?t really matter whether you rest or not when
  you are asked. When you can see the cave north of you, TRADE or DISCARD
  all of Gollum?s stuff. Then TRADE and EQUIP Sam with the mithril and a
  shield. Make sure that he has the phial as well. Enter the cave.

 Aragorn, the Subquests, and Saruman?s Defeat
 There are three completely unnecessary subquests that you can complete
  now: Helm?s Deep, The Underground Passages of Isengard, and The
  Mountains of Haryiarn. If you don?t feel like adventuring and would
  rather just complete the game, go to the section marked Defending
  Hornburg.

 Helm?s Deep:
 To enter Helm?s Deep, cross the little bridge that would otherwise lead
  straight into Hornburg and go north. GET any rocks lying about.
  Continue north into the valley surrounded by mountains. Go west and
  then south. On the east side where the valley starts to narrow is a
  secret entrance, but you don?t need that yet. Go south and enter Helm?s
  Deep. Once inside, you must have Captain Hama with you to do anything
  interesting. Go west into a food storage room and PERCEPT Reof.
  Question her about NEWS, SECRET, TOMB, and GAUNTLET. Go south into the
  secret tomb. GET the gauntlet and ATTACK the ghost. Exit the tomb and
  then Helm?s Deep. You may meet six orcs on the way and after they are
  dead you can GET their axe and ale. Go back to the riverbed and USE
  gianthands. GET the boulders. Back in Helm?s Deep, you can go south to
  interview the refugees. Question the woman about REOF, NEWS, BEAST, and
  DRAGON. Hmm, sounds like a quest! Go to the room west of the pond and
  GET elf-rope and two rations. Go back to the tomb and PERCEPT the
  dangerous stalactites in the big room. Go north and kill the six orcs.
  GET the sword and axe. The far north-west dead end reveals a secret
  passage. CLIMB out. You are in the valley of the mountains. CLIMB back
  in for more adventure. Find the pool and dive in by answering Yes to
  the question. South-east of the new pool is some rubble. PERCEPT and
  GET the gauntlet. There! You now have both gauntlets of the gods. Be
  PERCEPTIVE on the picture of a dragon attacking a village to discover
  their origin. Go back in the pool and then exit the tombs. Now go into
  the north-east room and PERCEPT the hidden and broken elevator. Fix it
  with DEVICES and descend to the deeps of Helm?s Deep. ATTACK the six
  bats in the west cavern if you want. In the north-east passage, a ghost
  of an ancient lord will tell you to beware victory. I am unsure of the
  identity of the ghost, but I suppose it could be Helm. However, I
  thought I killed Helm?s ghost when I took the gianthands! There are
  many dead ends that have no secrets so eventually you will have to go
  south. Go east at the crossroads and ATTACK the six fire serpents.
  After they are dead, GET the magic mail, silver pennies, and the sword.
  EQUIP someone with the magic mail (I EQUIPPED Aragorn). Kill the seven
  bats to the south and GET the gem. Be sure you?ve got your stamina up
  as you must now fight the Dragon! Go east into the big room. ATTACK the
  Dragon. It is impossible to kill and will take gigantic bites out of
  your health if you don?t have chain mail or better. But, once it is
  immobilised, USE the gianthands or gauntlets to throw the Dragon into
  the pit. Then, USE the boulder to seal the Dragon in forever. The
  Dragon is vanquished, the woman?s brothers avenged!

 The Underground Passages of Isengard:
 These passages are very simple and could probably fit into the seventh
  level of Moria with no difficulty. Go north to Isengard and walk over
  to its east tower. PERCEPT a secret passage and descend beneath
  Isengard. DISCARD something so that you will be able to pick up some
  tree bark. All wooden doors can be opened by a PICKLOCK skill, all
  silver doors with a supply key or Saruman?s key. In the library there
  is some tree bark. GET this. Enter the armoury and EQUIP all you need.
  In the bedroom there are three humans- but after fighting them, there
  is nothing to gain. There are loads of things in the storerooms:
  torches, flints, knives, rations, ropes, shovels, etc, but I won?t talk
  you through these. Now go north-west and go through the passage there.
  READ the word Nazgul. Orcs may attack you in the large bedroom so I
  suggest you stick to the north or south walls. If you exit through the
  dead tree room or the north-east passage, you will find yourself in
  Fangorn. To get to the three north-west rooms, you must go through a
  room with an invisible pit. Stick to the walls like glue and it
  shouldn?t pose a problem. The room you come to has just one uruk in it,
  so the chain mail, sword, and supply key are easily won. The third room
  has some sort of strange brick trap which slides back into place the
  instant you walk in. Pretty safe trap, I couldn?t do anything with it.
  Leave the Passages by the far south exit. Now you have rejoined Merry
  and PippinRECRUIT them both and go north into the centre of Isengard.
  RECRUIT Quickbeam and go back out of Isengard. South-west is an ent
  called Fastroot. TRADE him the tree bark for full health and two ent
  draughts.

 The Mountains of Dunland:
 Behind Fastroot?s tree is a path into the Mountains of Dunland. Take
  this as far as it goes. Talk to the old man if you want, especially
  about ROHAN, HARYIARN, SARUMAN, and EAGLES. Along the path some more
  are two Dunarchs and a Hiyalate. However, only the Hiyalate seems to
  want to fight from this direction. Continue through the mountains until
  you reach an area where one of your group will warn of an avalanche.
  USE rocks or boulders to stop the avalanche. Go south until the music
  changes. PERCEPT the evil eagle flying towards Isengard. When you come
  to a house, you have reached Haryiarn. Stay away from the northern
  square because a mob of humans will order you to leave town. Walk
  between the houses and mountains to protect yourself. In the
  north-western house is Toryin the Lorist. Question him about EAGLES and
  ROHAN. The west-middle house contains nothing. The south-west-middle
  house has a silent shopkeep. The south-west house has four Dunlands who
  dislike your kind and will attack you if you don?t leave. The
  south-east house has a silent bartender in the dining room and four
  fighters in the bedroom. The south-east-middle house has three Dunlands
  who will attack if you don?t leave. The east-middle house contains
  nothing. The north-east house has Sargulk the Spy in it. CHARISMA him
  and question him about SARUMAN, EAGLES, and ORCS. You can either let
  him escape or ATTACK him. To enter the egg cache east of the village
  you need Gandalf to perform a COUNTERMAGIC spell. So, come back later
  with Gandalf and, for now, exit the mountains by going south. PERCEPT
  the lone crow.

 Defending Hornburg
 Now go back to Hornburg, the place which you were supposed to defend. In
  Hornburg there is a dwarf called Flamebeard who will give you two sets
  of chain-mail. EQUIP those who need it. In the armoury they will give
  you what few weapons they have left. EQUIP those who need them. There
  is also a Rohirrim in the bar who will feed you some ale and rations.
  If you enter the south-west room, you will see a message saying the
  battle has begun. Try to exit Hornburg. Fight off the two Dunarchs and
  the six orcs. Then go to the bridge and kill all six uruks. Answer Yes
  to defend the gatehouse and kill the five Dunlands and three Dunarchs.
  Retreat to the Keep, enter, and USE Helm?s Horn. Exit once more and
  refight the two Dunarchs and six orcs. In total, you fought twelve
  orcs, seven Dunarchs, six uruks, and five Dunlands. Well done! You have
  successfully defended Hornburg. Gandalf will join your party and tell
  you that you must now meet Saruman. On the way you can COUNTERMAGIC or
  !FELAGUND the magic cache and go north round the hairpin at the
  mountain junction. You will then receive the word of power !GWAIHIR
  which can transport you to Isengard, Edoras, Estemnet, or Helm?s Deep
  instantly. Quite useful but you don?t have much time to use it. If, on
  the path to Isengard, you meet a band of Dunarchs and Dunlands who want
  an item of value, TRADE all you can. I never found the item they wanted
  so maybe you should just avoid them.

 Isengard and Saruman?s Tower:
 In the walls of Isengard, to be accessed only from the inside, are
  lookout posts. In them, going clockwise from the south, are: nothing,
  four orcs, and broken junk. In Saruman?s Tower there are four humans
  who you can ATTACK and then GET Saruman?s key from. Also there are
  three humans guarding an elf cloak, a magic sword, and an elf brooch in
  a seemingly empty room. EQUIP Eomer with the magic sword. Upstairs you
  can learn READ, BRAWL, DARK LORE, DETECT TRAPS, and WIZARD LORE in the
  library. There is also a human (saying his prayers?). Go upstairs once
  more. !EDRO (open in elfish) the big locked doors and ATTACK the two
  corrupt eagles inside. GET the two eagle eggs and the healing draught,
  and notice you have learnt the word of power !MANWE. There are two
  things you can do from here: 1. Go upstairs and where it refers you to
  a paragraph, either CLIMB or say !MANWE. GET the palantir. 2. See
  Saruman in the north-east room and COUNTERMAGIC his spell-binding
  words. GET the palantir. You have now freed Edoras and the surrounding
  kingdoms of the threat of the White Hand. But a more important quest
  remains...

 Frodo in the Last Cave
 Go deeper Hey! Gollum?s gone! USE Sting or star ruby to cut through the
  webs. Uh-oh! The Ringbearer is gone! And now Gollum attacks you! Now
  you know why Gollum should be disarmed and Sam strengthened. Beat
  Gollum- not too hard, and then USE the phial on Shelob. Head towards
  your friend and listen to the orcs. Phew! Frodo?s just unconscious. But
  he is being taken away by the orcs!

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