Space Madness


© November 2011 Bert Jamin (www.gamesover.com)
This walkthrough, written by Bert Jamin, may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh. Feel free to place this walkthrough on your web site or on your home page, on condition that no part of this walkthrough is changed and that the name of the author (Dr. Hugh), the URL of  the owner of this site (www.gamesover.com) and his E-mail address (gamesover@planet.nl) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com. If you have any suggestions to improve this walkthrough, let me know by sending me an email: gamesover@planet.nl


Chapter one: Loner in the Dessert
After being crashed there is not much left of your space rocket. From the remains of it:
take the bone (5)
take the battery (10)
take the glue (15)
take the solar panels (20)
take the smiley (45)
take the rope (50)
take the chainsaw blade (55)
take the wires (60)
kick the empty can (65)
take the handle (70)

go one screen to the right
remove the suspicious rocks from the hatch (75)
try to open the uncovered hatch (80)
talk to the cactus
in inventory combine wires with battery
in inventory combine solar panels with battery
in inventory combine solar battery with chainsaw blade
in inventory combine handle with the unfinished solar chainsaw
use solar chainsaw with cactus (90)
in inventory combine cactus arms with the bone
look at the abyss at the right side (95)
use Titan glue with the hatch (100)
use rope with glued hatch (105)
now you have the rope on hatch in your inventory
use rope on hatch from inventory with rope with cliff (110)
use solar chainsaw with cliff (120)
go down the opened hatch

examine the strange imprint at back wall (125)
keep talking to the fisher that he should take a break until he leaves (135)
use fishing rod until you catch a fish. Take the fish (145)
take a bottle from the fishing supplies (150)
go one screen to the right. Go further to the right on the lower path
talk to the weird guy and exhaust all dialogs
walk to the right and look through the window
right click on the window (155)
walk to the right and look at the vending machine (160)
enter the pizza bar
talk to the bartender and exhaust all dialogs

Chapter 2: Race to the Stars
take a match from the match box on the counter (165)
look at the mouse hole at the right wall
tell the mouse you are the tax collector (175)
use the dart board (185)
talk to the bartender and exhaust all dialogs (195)
you will get a live memory broadcast (205)
exhaust all dialogs with the bartender once more
because of all the talking the bartender trusts you and allows you to go behind the counter
before doing that right click on the window at the left wall (215)
go behind the bar
open the oven (220)
take the raw meat from the fryer pan (225)
take the video tape from the left part of the counter (230)
in inventory combine the bottle of alcohol with the raw meat
in inventory combine the match with the alcohol meat
exit the pizza bar

enter the dark cave at the left upper side of the screen
talk to the guard and exhaust all dialogs
open the panel next to the door
use the video tape with the slot (235)
use the panel (245)
use the fried meat with the scary door (255)
enter the opened door
take the crow bar (260)
look at the pool of water (285)
look at the pile of gold
right click on the pile of gold (290)
use the crowbar with the damaged object (300)
take the golden disk from the damaged object (305)
go up the stairs to the right
right click on the black smoke (310)
examine the birds nest with the two eggs (335)
talk to the little plant
take cover and insult the plant until it beams
examine the suspicious rock at the left side
enter the gray door to the right
exit the cave and walk to the future teller

talk to him and exhaust all dialogs and be sure he gives you a key (345)
re-enter the dark cave at the upper left part of the screen
enter the opened door
go up the stairs
use the improvised painting set with suspicious rock (350)
talk to the little plant once more
take cover once more
insult the plant until it opens the suspicious rock (360)
enter the wall where the suspicious rock was (370)
walk towards the close door
use the key to open the door (380)
enter the opened door

pick up the hedge clippers (385)
from the brown shelf take the screw driver (390)
notice the yellow smiley at the pile of yellow boxes at the left side of the room. Left click on the smiley (415)
open the door at the back wall (425)
talk to the fortune teller and exhaust all dialogs
at the screen with the sunflowers click on each of them
go one screen to the right
left click on the brown rock beneath the green grass 4x
enter the dark bedroom
left click on the lamp above the bed to switch it on
smash the circular window
left click on the eyes of the bed 3x so it breaks down
exit the bedroom to the left
left click on the gray vent above the doll dressed in red
pick up the gray vent that has fallen down (475)

talk to the fortune teller once more
tell him that youíre ready to build the rocket ship
with the use of the puzzle peaces at the right side finish the rocket ship (525)
from now on you can use your Starmap in the game menu

go to the brown asteroid belt
use the hedge clippers with the Afrobush (530)
right click on the orange hole (540)
throw the Rocky fish into the hole (550)
go to the dig side
use the shovel to dig up the treasure chest
open the treasure chest (555)

re-enter the rocket
fly to the supermart
look through the watchpost at the left side (565)
examine the trash can to get c coupon for free drinks (570)
pick up the news paper (580)
re-enter the rocket

fly to the dessert island
go all the way to the pizza bar
enter the pizza bar
give the coupon to the bartender
nope... it is not one of theirs (595)
use your Starmap
go to the USS Enterprise (595)

Chapter 3: Go brave where never before a mutant was
examine the orange barrels (620)
go one screen to the right
use the elevator panel
go to the engine room
right click on the green leakage beneath the grey pipe (625)
go up the stairs
click on the Deadly Antimatter sign (650)
talk to the worker bee and exhaust all dialogs
head back into the elevator

use the control panel and go to the Crew Quarters
enter the captainís room at the end of the corridor
left click on the smiley on the blue carpet (675)
open the hidden compartment at the right wall
take the E-Diary
read it in your inventory and remember the word TIMELORD in it
take a closer look at the air ducts at the left wall
use the screw driver on each of the four screws
use the magic potion on the vent shaft (685)
enter the vent shaft

go all the way to the right until you reach the computer room
examine the computer
click on the circular nuclear like sign at the bottom left of the computer screen
read everything in the Info Center
when done click on the same circular sign
click on System
enter the password timelord and press confirm
press Perform System Check
press Laboratory Access Control
press ADD USER
press the big red arrow sign at the right bottom of your screen
go through the door to the right

head back into the elevator
use the control panel and go to Martylab (695)
pick up the huge blue flexitube (700)
examine the waste basket (710)
left click on the smiley at the gray tube at the right side of the room (735)
head back into the elevator and use the control panel and go to the Holodeck
enter the holo cabin and talk to Martin
accept his offer to learn to dance

at the centre of your screen you will see some arrow shaped lights
Martin will show you some dance steps
no need to say that you have to repeat his steps in the correct order
when the centre square is lit green it is your turn to make the correct steps
good luck with that!
when you have won Martin will have a nervous breakdown and you are ready to defeat a robot in dancing
after having defeated Martin re-enter the elevator

use the control panel and go to the bridge
tell the robot that you are ready to face him again
you will notice that this robot will cheat a little
keep dancing and defeating him until he drops to the floor (760)

Left click on the smiley (785)
Pick up the keycard (790)
Use the keycard with the keycard reader (795)
Go through the huge door to the right (805)
Go one screen to the left
Open the biggest crate
Take the hooks out of the crate (810)
Use one of the hooks with the grey pillar at the left side of the rocket (815)
Use the other hook with the exit to space (820)
Pull the lever at the back wall (830)
Go one screen to the right

Dig in the pile of brown rubbish at the right side of the disposal tube
Take the blanket (835)
Dig in the pile of rubbish at the left side of the disposal tube
Left click on the smiley (860)
Us the blanket with the door (865)
Pick up the trapped clone and put it inside the disposal tube (870)
Push the red eject button (880)
Use the elevator control panel

Go to the engine room
Use the blue flexitube with the slide above the fire near the worker bee (885)
Take a brick of antimatter (890)
Use the brick of antimatter with the engine coils (900)
Enter the door to the mainframe
Use the computer
Switch on the computer once more
Click on System
Push the + sign 14 times to set the controls to overload the system (995)
Sit back and enjoy the ending (1000)


 

This document was provided to GameBoomers.com and may not be distributed without express written permission of the author and the content may not be altered in any way.

 GameBoomers Walkthroughs and Solutions