Torin's Passage Walkthrough
From
mailto:briand@nznet.gen.nz

WARNING: The CD requires a patch TORINPAT.EXE 21-12-95 from Sierra BBS or WWW site to prevent crashing halfway through Chapter 1 "The Lands Above" (no save/restore) (I hope that Sierra sacked all the Beta Testers....)


Chapter 1 "The Lands Above"

  1. go North to old home
  2. get rope, axe, pouch and inchworm from basket
  3. return to start ("T" junction)
  4. go right to the guardhouse
  5. read sign to right of door
  6. use axe on large crystal
  7. keep talking to guardsman (he wants berry juice to start a meal)
  8. go back to T junction
  9. get berries just to the right
  10. give berries to guardsman (he now wants slugetti and peat balls - slugs and peat moss)

PEAT MOSS

  1. leave guardhouse, and at first path go North to tree
  2. go to lower branch and look at peat bog
  3. climb to top branch , tie one end of rope to branch, and the other end to feet
  4. get peat moss
  5. start Torin swinging by clicking to right, until he graps tree stump (Boogle retrieves Torin's bag)
  6. return to main path

SLUGS

  1. go left, looking for snails near tree root
  2. talk to Slim and Slime - they want a large leaf
  3. return to main path
  4. go to black tree with slugs on it
  5. go North between the two trees with razor sharp spines
  6. use inchworm to measure the largest leaf
  7. give leaf to Slim and Slime
  8. go left to T junction
  9. go South to Crystal City
  10. talk to guard Zax
  11. (fall in the moat for fun...)
  12. use Slim and Slime on moat (Torin gets moat slime)
  13. return to slugs on black tree
  14. use slime on tree
  15. use Boogle's box ability (walk right to get slugs down)
  16. (view "a mess of slugs" on Holographic Projector)
  17. give peat moss to quardsman (he wants root for desert)
  18. look at tree at top of path from guardhouse
  19. use axe on square-shaped root
  20. give root to quardsman
  21. get clear crystal shard from quardsman
  22. (you go into Phenocryst Chamber enroute to Chapter 2)

PHENOCRYST CHAMBER

  1. go to top right
  2. use clear crystal shard in holes until all pillars retract (bowl on a stand will appear)
  3. use pouch on erresdy powder in bowl
  4. use pouch with powder on Torin
  5. (you go to Escarpa)

Torin's Passage Chapter 2 "Escarpa"

  1. go up to cliff and get tile
  2. go left to door (meet the Bitternuts....)
  3. as soon as Boogle has got the yo-yo and shovel leave (you cannot get the tile off table yet)
  4. go down to washerwoman area
  5. get clothespin (peg)
  6. go down to cave on left
  7. enter dragon's cave and get tile at end
  8. use Boogle as a worm on left end of cave
  9. click Boogle lantern
  10. click Boogle shovel on dragon poo
  11. leave cave
  12. go down talk to Tripe and Viscera (2-headed vulture)
  13. after "dead meat flying by" is mentioned, leave
  14. go up to washerwoman area

KING RUPERT

  1. go up North East (not NW)
  2. go across bridge into King Rupert's throne room
  3. get hunk o' meat off table (note tile in floor but you cannot get it yet)
  4. look at crystal shard collection on ceiling
  5. click your blue crystal shard in hole
  6. (you get an invitation to the Royal Ball)
  7. keep talking until Di gives you a locket for Leenah
  8. return to washerwoman area
  9. go North West to Bitternuts
  10. give invitation to Mrs Bitternut
  11. get tile (trivet) off table
  12. go down to dragon cave area
  13. put hunk o' meat on ramp (vultures will fly off after it)
  14. go dowm and walk past nest
  15. go up to right
  16. jump gap (ignore skunks' cave meantime)
  17. go down to seraglio (harem)
  18. get carpet, pillow, fan and tile off table
  19. look at sign to right (get sign which is a "tile") (try ladder if you like...)
  20. return to skunks' cave
  21. talk to skunks (Sam and Max - LucasArts will not like it!)
  22. use peg on Torin's nose
  23. use carpet to exit at far end
  24. (TIP: click on fast forward)
  25. Click 3 times on Veder
  26. give cushion to Veder and get another tile
  27. return to harem
  28. manually scroll to lower area
  29. use smelly carpet on outside balcony
  30. use fan on carpet
  31. after women flee send Boogle down hole as a yo-yo
  32. get tile on wall
  33. leave and watch/listen to Boogle's performance
  34. return to washerwoman's area
  35. give "sign" to her to wash (you should have 8 tiles)
  36. go down to vulture nest
  37. manually scroll down and note tree
  38. use dragon poo on tree
  39. go down to tile altar
  40. leave tiles anywhere
  41. return to King Rupert's throne room
  42. (you now have a good reason for taking tile)
  43. get tile from floor
  44. return to tile altar
  45. solve puzzle....(HINT: it is an abstract face)
        U U U U        (4 "bangs" for hair)
            o o            (eyes)
       ///=====\\\     (mouth is frowning: ends downturned)
             ---             (chin "dimple")
  46. go to Pergola

Chapter 3 "Pergola"

  1. move slighty (go down hole)
  2. Click on Torin (tied up)
  3. follow Smetana
  4. talk to Leena
  5. show Vi's locket to Leena
  6. place locket in Holographic Projector and click on it to open (it contains pictures of King Rupert and Queen Di)
  7. click on Leena's left boot
  8. use knife on ropes (watch cutscenes)
  9. solve phenocryst puzzle
  10. (make each of the four lines contain Ostaries with matching
    characteristics)
  11. HINT: 4 have green hats
             4 have blue cardigans (woollen jackets)
             4 have purple habits
             4 have red hats

WOMEN AND MEN SINGERS

  1. align the women on the left and men on the right (work it out , or bust!)
  2. the women must be aligned to sing an arpeggio in ascending order
  3. use the baton to make them sing together (you'll need a good ear for music?)
  4. when the women are correct, the left hand Phenocryst Chamber opens
    (this is a route back to Escarpa so may not be necessary..?)
  5. align the men, to sing an arpeggio in descending order....
    Hint: Middle C at left and Low C at right...(use hints for more info but in the end you have to work out the system or just keep trying....)
  6. the right hand Phenocryst Chamber opens when the men are correct
  7. use dust on Torin
  8. go to Asthenia

Chapter 4 "Asthenia"

  1. open cabinet door
  2. get closed bottle
  3. put bottle on Holographic Projector
  4. click on bottle to open and reveal ammonia "wipes"
  5. use wipe cloth on top of cabinet
  6. touch top to open door at top right
  7. go to right and look at floor plate showing a level see-saw (balance)
  8. go left and push button on top of TV
  9. move to right slightly, to catch stone cannonballs (get 4)
  10. go to right hand end of island to see-saw
  11. put 4 cannonballs in left hand end (equal to Torin's weight)
  12. go to right hand end of see-saw (it should be level to actuate a catapult in another area)
  13. take 1 cannoball out of see-saw (saves returning to TV)
  14. go to left of door to Phenocryst Chamber (site of floor plate)
  15. pull lever to set catapult (Torin's weight plus 1 cannonball in his inventory should get him to
    a spit of land, and not in the sea....)
  16. get in catapult
  17. use knife on rope to release catapult

MAZE

TIP: A series of small movements is best.

  1. Use manual scroll
  2. negotiate maze to top right where something is glinting
  3. get wrench
  4. return to bottom of maze, and by a different route
  5. go to mountains at top right
  6. use wrench on valve of water jet
  7. go to cavern

    TIPS: Exit is at far left , at rear. Use + to speed-up walking.
    "Note whenever you enter a tunnel, you exit some other tunnel. There's no way to get lost here. (Confused, possibly. But lost? No!" )
    Hint. NOTE:"Fate of Atlantis" music and Indiana Jones swinging down....

STEPPING STONE PUZZLE

HINT "You must jump on each and every stone ONCE and only ONCE, ending up on the far shore. If you do, the bridge will be down when you get there".

Full route: Forward (F), Right (R), Left (L), Back (B).

F-L-F-F-F-R-B-B      R-B-R-F-F-L-F-R     F-R-R-L-L-L-B      L-L-L-L-L    R-R-R-R-F-F-F

JUMP TO SHORE (but be quick.....)

go right to blue crystal/light puzzle

HINT: "Note how each crystal affects the light beam by bending it the same angle every time light strikes it". "Get the beam of light to pass through ALL the crystals on its way to the receptor on the right hand side of console". When portal opens, use dust on Torin go to Tenebous

Chapter 5 "Tenebous"

(Torin is unconscious)

  1. click on Boogle's first aid box
  2. use box on Torin (Boogle uses ammonia wipe)
  3. use knife on ventilator at top left
  4. go left through ventilator system

(Torin "accidently" knocks the HELP menu)

  1. Torin is arrested
  2. talk to Mrs Plant
  3. look at silkworms on her roots
  4. pick dead dawburr flower
  5. go left to talk to tree until there's enough sap
  6. use dead dawburr flower on sap
  7. return to Mrs Plant's roots
  8. put sap on each leaf to catch the silkworms
  9. talk to Mrs Plant about the silkworms and what they can do
  10. return to tree and slippery slope
  11. click on slope area until grass says yea/yap/yes/okay/yo/yep/yeah
    TIP: select "Closed Captioning" so you can read the words...

(Torin's foot goes downward twice to find the next correct spot)

  1. go in amphitheater door
  2. at table next to door get tophat and cane
  3. watch archer and Bags Bunny
  4. get archer's bow
  5. speak to R.Kyvest (he'll give you an audcryst - recording - of Lycentia's voice and a
    crystcorder)
  6. view crystcorder in Holographic Projector
  7. put audcryst in top (play) slot and push button
  8. you'll hear Lycentia say, "You're not welcome here, you decrepit
    ol' creep!" (you'll need to edit this sentence later in the game....)
  9. go left and talk to Bags Bunny
  10. talk to carpenter
  11. talk to stage manager
  12. talk to acrobat (look at bag of rosin)
  13. talk to blind magician
  14. on shelf at rear get bagpipes
  15. (look at bagpipes in Projector and "play" by clicking...)

NOTE: assortment of Sierra games music in vicinity of red curtain. e.g Phantasmagoria choral theme
KQ VII finale Freddy Pharkus song

  1. give tophat to Bags Bunny
  2. pick up Bags in tophat
  3. get carpenter's saw (to left)
  4. give tophat (including Bags) to magician
  5. (magician wants a magic wand)
  6. use saw on cane
  7. give magic? wand to Zippy the magician
  8. (magician wants a silk kerchief)
  9. get poster off wall
  10. use silkworms on poster (instant silk kerchief..)
  11. give kerchief to Zippy
  12. (Zippy gives Torin "Magic for Dummies" - Large Print Edition)
  13. use bow on saw (slipping)
  14. get bag of rosin near acrobats couch when they depart
  15. use rosin on bow
  16. when called by stage manager go to stage via edge of red curtain
  17. use bow with saw

(Torin ends up in the null void)
(use manual scrolling, and note stairs and porch of Lycentia's lair to the right and down)

  1. use bagpipes for propulsion by clicking on NSEW buttons
  2. go inward to Lycentia's lair (to go IN/OUT use center buttons)
    (you'll be greeted by a big burst of bagpipe music when you arrive)

DREEP DECOY

  1. view crystcorder in Projector.(audcryst was broken into pieces when you were arrested)
  2. remove all broken pieces and put in lower slot
  3. select the pieces which give a message "d", "reep!", "comeh" and "ere". ("Dreep! come here")
  4. play this sentence continuously
  5. move away from porch back to null void
  6. "throw" crystcorder into void
  7. return to porch (one bagpipe "puff" to right should do it)
  8. push doorbell
  9. quickly move up to "underneath' porch to hide from Dreep (Dreep opens the door and goes off looking for voice in void)
  10. enter Lycentia's lair
  11. use magic book on Lycentia
  12. touch Lycentia's collar
  13. jump onto edge of bubbling pit
  14. use magic book on Pecand (watch cutscene to end)

End of walkthrough. (Did you get 999 points?)

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