True Love:

by Lacta (http://www.truelove.gr/)

Walkthrough by MaGtRo August 2003

 

Be sure to eat chocolate whenever your character starts to slow down.

Episode 1

Bedroom:
Pick up house keys and lighter from closet.
Take wallet from bed board.
Take Lacta from bed for energy.
Take string from hanging bird.

Living Room:
Pick up remote control, mini disc player and newspaper.
Pick up the red disc under the TV.
Use remote on TV. Chocobar is now open.
Place newspaper on fishbowl and see picture of true love.

Kitchen:
Take coffeemaker from counter and favorite cup from cabinet.
Combine coffeemaker and cup to make cup with coffee.
Open cabinet beneath sink to get crowbar.

Outside apartment by elevator:
Take gloves from cleaning lady cart.
Use crowbar on elevator door.

Elevator:
Go down the elevator by clicking on center black area.
Use gloves on elevator ropes.
Use lighter to get light.
Open shaft panel with keys.
Turn off switch.
Take fuse.
In inventory, click on Lacta wrapper to get aluminum foil.
Combine aluminum foil and and fuse.
Place fuse in aluminum foil back on panel and switch panel on.
Enter the escape door of elevator situated above the character.
Click down arrow of elevator panel.

Counter:
Talk to Mr. George by standing right of elevator and clicking on him with mouth icon.
Take package under the counter. Note there's a set of keys here.
In inventory, drag package to you. There's something in the box.
In inventory drag the package again to you and see wooden box you can not open.
Click coffee filled cup on bottom step of stairs going up.
Talk to Mr. George about coffee mess. He leaves.
Get keys and chisel (green by mail) under counter.
Use chisel on wooden box and see an open wooden box that looks old.
Go down the stairs.
Use storeroom keys on door.

Storeroom:
Take stop sign, spanner for big fat bolt, frying pan and bucket.

Foyer:
Take ball. Exit
Go up the street, then up again to pet store.

Pet store:
Take dog cardboard outside store.
Take seed from sack on right of screen. Give seed to parrot at foreground.
Use chisel on parrot's feet. Can't see if this worked except when you go out the store - the parrot follows.
Talk to Rasta man at counter - very possessive of his Lacta. Take whistle on counter.
Go to left of store facing the shelves, go as close as you can while facing the yellow and blue cans. Take the blue can of flea spray.
Click wallet on Rasta man. Exit.

Street:
Go to walkway to cross the street (foreground of screen).
Look at cute dude at other side of street.
Cross the street and see overview of the street. Click the stop sign on pedestrian walkway. See yourself cross.
Talk to cool dude. He wants something in exchange for the pithtol with dartth. (lisp)
Give him bucket in exchange.

True Travel Agency:
Go to top left corner to the travel agency.
Talk to agent.
Take the umbrella from the red chair at right but agent stops you.
Let's make it rain. Go out. Use spanner on top of fire hydrant
Go back in. Talk to agent and then get umbrella.

Choco Bar:
Cross the street and enter choco-bar. (If you have not turned on the TV with the remote in your apartment the choco-bar will be closed.)
Talk to Captain. He wants music.
Place red disk on machine at left counter. Captain dances. Talk to him again.
Take the leaf placemats beside him that is on the counter.

Metro:
Go to top of screen and go to Museum.
To ride the train - Open the inventory before clicking on Museum sign, immediately take umbrella and hook-click it to train.
Click on umbrella again and then click the up arrow on right side of screen. You need to do this catching the train once only.

Outside Museum:
Click on the exit (stairs icon) on the sign.
Meet a frog on the road over the pond. Talk to frog. He wants lilies on the pond.
Place placemats on lake. Frog gives ring.

Use coffee cup on pond to get cup filled with water.
Enter museum and talk to guard. He wants a disc.

Disc store:
Go back outside. Go north to disc store.
Talk to girl. She will not sell the disk.
Give ring to girl and then take the disk on the counter.

Paint store:
Go next door from disk store.
Talk to man. He gives plaster and 2 more items of your choice.
Take plaster from counter, golden spray from paint tower on the floor and torch on left part of counter.

Exit.

Museum:
Give the mini disk player and the mini disk to guard.
Talk to guard about Mr. Eureka and find out he is in Egypt.
Guard leaves museum.
To get statue - Go close to center case and look at it. In inventory, combine coffee cup with water and plaster. Combine plaster with open wooden case. Combine golden spray with white statue to get fake statue.
Go to hallway at top of screen. In inventory combine string and dart pistol. Click the combined string and pistol on yourself. Place cursor close to the bottom of the red flag and then click to get the dart over and in the center of the flags.
Go to case, click on hanging string to tie around case. Click on case and she will say 'alarm will set off'.
Use flea spray on case and it will freeze the string. Go to cart at top of screen by hallway that is holding the other end of the string. Push cart.
Go to case and click the fake statue on real statue. Go back to cart and pull string.


Position yourself to the right of the vase on stand at right of screen. Take papyrus. Click papyrus on yourself to open papyrus.
Get minidisk from guard. Exit museum and go back to Astra.

Choco-Bar:
Talk to the Captain to go with him to Egypt.

Port:
Go back down to the metro station. Go to Port.

If you go up to the ship, a cop talking on walkie-talkie will stop you from passing through.
Go back down to station platform, place the cardboard dog on the left pillar. Use flashlight/torch on cardboard dog. That scared the cat and it jumped on the cop. He runs away.
Take walkie-talkie. Climb back to port.
Use walkie-talkie on cop. He leaves.
Go to the exit arrow that is on the Lacta Crates.
Talk to captain.

Navigate the ship to Egypt.

Episode 2

EGYPT:

Valley view:
Click on view of valley and you will say 'understanding the papyrus'.
Click the papyrus on the view. Look at papyrus and note the 2 diamonds placement.

Click on red sled to go the Sphinx.

Sphinx view:
Take all 4 umbrellas.
Go down steps and get ancient stone at bottom left of stairs.
Talk to Professor and he will say that (she) your true love went to Peru couple days ago to work with Prof. John Search. He will need help to solve mystery of Sphinx.
Look close at the stand with hieroglyphs. Click on down arrow to look close at hieroglyph stand.
Place the ancient stone on bottom glyph (earth).
Note symbols on base TL-fire, BL- water, TR-earth, BR- wheat? 4 elements.

Camel:
Exit down, climb stairs and exit at top of umbrella stand.
Take chisel from bowl. Take 2 stones on sand. Comment about making fire.
Look at corner stone of pyramid - 2 diamonds carved on the stone.
Take the rope on camel's neck. Automatically rope tied to corner stone of pyramid.
Place mini disk on camel's head. Click on mini disk to turn it on. Camel pulls the stone away to reveal Papyrus and diamond.
Take papyrus and 2 diamonds. Go top of screen.

Airport:
Take paint and lubricant from under left wing of plane.
Take rope from crates just inside the hangar.
Take sticks from overturned barrel by hangar.
Talk to pilot.
Take hammer on ground by his left leg.
Go back to the umbrella stands by the Sphinx.
Exit to down arrow at top level of stairs.

Riverbank:
Take empty bottle on ground, sickle on right of screen and wheat from left of screen.
Use empty bottle on water to get bottle filled with water.
Use sickle on bamboo canes at right of screen. Exit.

Hieroglyph stand:
Look close at hieroglyph stand (down arrow).
Place wheat at top right.
Click bottle of water at bottom right to spill water on glyph.
Now for fire at top left. Place stick on glyph. Combine the 2 stones in inventory. Click the stones on stick on fire glyph to make fire.
Place a diamond at center.

Umbrella stand area:
In inventory, combine all 4 umbrellas together to make a sort of trampoline.
Click bamboos on combined umbrellas.
Click rope on trampoline setup to get a trampoline.
Place trampoline close to the red something on the ground.
Click on red something and you will jump on trampoline and land on Sphinx head.

Sphinx head:
Take stick.
At lower left look close at different colored stone on sphinx head.
Click chisel and then hammer on the odd colored stone to reveal battery slot.
Click torch-flashlight on your head to get 2 batteries.

Place one battery on slot.
Take chisel.
Go to top right of screen to get right pointing arrow. Exit here.
While hanging, place the other diamond on Sphinx' forehead.
Exit at bottom of screen. Go back to hieroglyph stand.

Sphinx door:
Pass on right aisle of hieroglyph stand and then go to top side of stand. Exit here.
Look at stone slab in front of sphinx. Click on your drawing in front of sphinx glyph (left of slab). The 2 diamonds shed light on each other to open door.
Enter opening.
Ugh! Take torchlight on wall. Go back out and light the torch on burning sticks on top of stand.
Go back in. Place torchlight back on the wall. Click at bottom arrow.

Arrow hallway:

While facing the shooting arrow hall, click the frying pan on yourself.

Dark room:

Raise the brightness of the monitor and see the dim layout inside the sphinx.
Move to the left edge of the platform and then click down arrow. The ledge goes down.

Wall:
Place the last battery on left middle panel to have light.
Place the stick on lever slot at bottom left.
Pull down the makeshift lever to show 9 panels of your adventures.
Click to rotate the panels in chronological order of your adventure:
Top 1: Bedroom with hanging plane, standing by elevator, getting package from Mr. George.
Middle: Facing the parrot, getting the dart pistol, Captain dancing,
Bottom: Catching train, getting statue at museum, sailing to Egypt.
The panels slides away. Take ancient object. Click the ancient object on museum statue.
Click on lever for it to go back up.
Take bow. Exit right.

Overview of the Valley:

The valley now has water. The pyramid you worked on is the one at the center.
Click on sphinx.

Sphinx view:

Talk to Professor. Give him the cell phone to call the pilot.
Then go back to the left arrow by the stairs.
Go back to Professor and get the cell phone. Exit left again.
Click at top left corner of screen.

Airplane:
Back at the plane with no pilot around.

Take gimlet on left tail end of plane and the sandwich on top of plane.
Give the sandwich to the camel and take the mini disc player.
Enter plane. Pull yellow throttle.
Click on Peru on the map.

MEXICO

Runway:
Parrot arrives. Talk to parrot - note glyphs. You run out of gas in Mexico.
Click at bottom left arrow.

Road:
Take carpet hanging from window.

Bar Tequila:
Enter bar.
Talk to bartender.
Take tequila. Make a deal with the bartender.

Outside:
Go through beaded curtain.
Take pruning knife, pick and basket.

Look at barrel and see there's still tequila left. Click shot glass on barrel to get shotful of tequila.
Place the carpet on table. Use the paint on carpet - Party! The Alexk is here!
Take flyer carpet. Exit on bottom of screen.
Hang the flyer carpet on front of the bar.
Go back inside and talk to bartender. One more person to collect.
To get last customer - Go outside in front of bar. Combine lubricant with tequila.
Give the tequila-lubricant to sleeping guy.
Hit him with the frying pan while he's drinking the tequila.

He runs inside the bar.
Go back inside bar and talk to bartender.
Go back downstairs and take the funnel and barrel of tequila under the stairs.

Runway:

Go back to plane. Place funnel at middle of plane. Click barrel of tequila on it.
Click on plane and pull yellow lever. Click on Peru again.

PERU

Hanging Bridge:

Cross the bridge and the backpack falls off.
Take the pick from bridge and continue to other side.
Take rubber from rubber tree.
Go right to pyramid complex.

Pyramid Complex:
Enter the brown-green clear area.

Use pick on ground to make a straight line hole in the ground.
Add rubber on hole. Take rubber-rope.
Go back to broken hanging bridge.

Hanging Bridge:

Look down using down arrow.

With view looking up on bridge, click rubber rope-bungee on bridge.
Click on backpack until you're able to take it. Click on top of the Lacta icon to get the strap of the backpack.
Go back to pyramid complex.

Pyramid complex:
Climb the stairs to top of pyramid. Door is locked. Stand by the second from right window.
Take bow and arrow from inventory and the monkey with the key reappears.
Click on monkey and you will first shoot down a banana, a small Lacta, a large Lacta, bat and finally the key.
Pick up the key from the left totem's base. Climb back up the pyramid.
Use key on door at top of pyramid. Enter.

Inside locked door.
See glyphs on floor. Call parrot using whistle.
Talk to parrot. Remember the sequence of the glyphs.
Click the glyphs in the same sequence. You can ask parrot again to check.
The center part opens. Stand on center to go down inside the pyramid.

Inside pyramid:
On the walls are rings used in the ancient Mayan ballgame.
Place the ball on the round depression behind the totem.
Click ball. The ball bounces on the wall rings. The totem mouth opens. The mouth is too high.
In inventory, click the clipper on basket to get a rope.
Click rope on totem. Then click rope again. Pick an object like the one in Egypt.
Combine the object like the one in Egypt with the statue + the one from Egypt to make a statue.
Press the heart glyph on totem's waist. Door opens.
Exit. Go back to plane.

GREECE

Plane:

Click on Greece on map. Pull throttle.
Take axe, cloth and wire from plane. Uh Oh!
Use axe on barrel. Take planks and click planks on yourself.

Click wire on yourself to tie the planks to your leg.
Click cloth on yourself. Click on up arrow to jump out of plane.
Nice skiing down the mountain.


Oracle temple area:

Look at block with something written on it. Click on right arrow.


Cliff:

Look at diamond glyphs on wall of ruins. Use pick on glyphs.
Take 2 diamonds.

Go left of screen (close to left arrow). Look under the bush and take soil.
Go left arrow.


Stone circle:

Look at circular stone structure. It has 2 holes in the ground.
Take stone on ground by top wall.
Go to top left exit.

Oracle temple area:

Back on the inscribed stone. Place soil on inscribed stone.
Place blank papyrus on it (click the fine papyrus on self).
Use stone on papyrus. Take papyrus. Read it. Go left.

Stone circle:

Walk to the 2 holes inside the stone circle. Place the diamonds on the hole.
Stand on top of circular stand at center. While spinning, click the statue on self.

OUTER SPACE-Moon

Metallic geodesic room:

Click on square column and whoa. Outer space time!
Back at the metallic geodesic room, go to the right wall.
Click remote control on right wall. Click to cycle the numbers to form 18A09B70A.
A space suit appears on center wall. Take space suit.
Wearing suit, go through the opened stairs at right.


Chasm:
Click remote control on door across the chasm to get an arrow to it. (trigger to cross chasm).
Go to top of screen and hop along the chasm. Enter door.

Inside:
Go to center of the circle on the floor.
See a hologram of the planets. Look at Earth.
Click on moon to change it to heart, square, diamond, moon again.
Click on Earth when the screen shows only the large moon and large earth. You'll jump back to earth.

Big Ben:
Go to opposite end of walkway to the trapdoor.
Use gimlet on trapdoor.

Gear Room:
Note some of the gears are not working fine.

Use chisel and then hammer on small top gear. Exit left.

London Bridge: Exit down.

Red & White Club:
Talk to bouncer.
Give the other half of Lacta wrapper.
Talk to him until he removes the rope.
Enter.

Inside Club:
Go to your true love at bottom of screen. Talk to him.