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Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: flotsam] #1032102
09/12/15 12:52 PM
09/12/15 12:52 PM
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United Kingdom
Mad Offline
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I bought this game as soon as it was released - plus the one patch that was then available - but to date haven't yet found the time to play it redface

However, looking at GOG, I think I might need to re-download it.

So will GOG's current version (plus the patch called "1.04 GOG-6)" be all I need to have the latest version think


Time : The Most Precious Commodity
Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Jenny100] #1032215
09/13/15 08:44 PM
09/13/15 08:44 PM
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San Francisco Bay Area, CA
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Thanks for the review, Gremlin. I might have skipped this one, but now I won't. And thanks, also, for the heads up about the Save thing. It would be pretty disconcerting to stumble upon that unawares.

Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Jenny100] #1032216
09/13/15 09:00 PM
09/13/15 09:00 PM
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Near St. Louis, MO
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Do make sure you have "enough" computer to play it, Reenie. It has a bit higher video requirements that most adventure games.


Once again, weeds are my life!
Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Mad] #1032297
09/14/15 02:29 PM
09/14/15 02:29 PM
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thumbsup

Mad You don't have use the Patch if you're downloading the present version of the game.

summer

I actually had the same think myself.

The patch is for those who downloaded an earlier version of the game whistle

welcome to the Valley sherlock


ON:Ether One Redux
Recent:Stasis,Gabriel Knight3(RP),Gabriel Knight2(RP),Barrow Hill D P,Syberia2(RP),Secret Files P C,Inner World,Eyes Of Ara
Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Draclvr] #1032313
09/14/15 03:39 PM
09/14/15 03:39 PM
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Thanks, Drac. I downloaded it from GOG, and it runs great on my 32" screen in max res (2500 x whatever). Beautiful game. Love the spooky uncertainty of it (what was going on when I chased the guy in the space suit and went up in the UFO? ha ha) Very perplexing so far, as I don't feel like I have enough info to know what I'm doing, how to move, how to pick things up. Sure wish it had a Map that would gradually fill in while I explore. I spent two hours just exploring one of three forks in the road. Amazing. Took an hour just to get a feel for how to move around, and finally learned how to "Run" when I'm on a path. Wow, what a rich environment. Exploring some of the bushes, too. Lots of "traps" out there. Don't understand how to Save my progress. I hope I can find more info on how to play it by searching on line.

Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Reenie] #1032314
09/14/15 03:46 PM
09/14/15 03:46 PM
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near Yosemite
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The game uses auto saves, Reenie.

Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Marian] #1032322
09/14/15 04:05 PM
09/14/15 04:05 PM
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Upper Arlington, Ohio
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Thanks for the review gremlin and Jenny.


It's nice to be important but it is much more important to be nice.
Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Jenny100] #1032346
09/14/15 08:46 PM
09/14/15 08:46 PM
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Chicago
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One of the 3 videos on Steam gives some game play info if you haven't found anything else yet.

Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Marian] #1032362
09/14/15 09:55 PM
09/14/15 09:55 PM
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Marian, do you know at what interval the autosaves occur? Apparently, there are supposed to be three small dots that signal an autosave, but I guess I have missed them every time. It is a bit nerve-wracking, when you want to stop and do something in your real life, but don't want to throw away half an hour's progress.

MJ, I find it annoying as well. It is so odd to encounter a game that takes a left turn like not allowing you to Save your game when you want to do so! I don't think it is a very common choice for designers to make, and I can't imagine that including a Save function is such a big deal. Those of us who have real lives often have to interrupt our gaming to feed a child or answer the phone or start the laundry, you name it. It is far more pleasant to be the one who decides when to Save and Quit, rather than being the one who is told by the game when she can stop.

However, I am loving the game so far. Very immersive and completely open. Not running around "on rails." And beautiful graphics.

Last edited by BrownEyedTigre; 09/14/15 10:13 PM. Reason: combined stacked posts
Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Jenny100] #1032368
09/14/15 10:17 PM
09/14/15 10:17 PM
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The saves have nothing to do with where you are, you need to solve some things and then it will save. If you haven't done anything but wander, it doesn't consider it progress and you will start over.

Ana wave


Don't feed the Trolls
Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: BrownEyedTigre] #1032372
09/14/15 10:43 PM
09/14/15 10:43 PM
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San Francisco Bay Area, CA
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I found that out when I triggered all the traps but didn't know there was more to it than that. I had to go back later and find them all again, trip them again, and then do that "Sense" thing. Even then, I was not transported somewhere. I just saw a gray scene of possibly a battlefield, with skulls laying on the ground. So I might not be finished even now, and will find myself back there again the next time I start the game. ha ha

As for the train murder scene, I got to the point where I had set the scenarios in their chronological order, but it sure wasn't clear to me how to end the thing, how to trigger the anticipated cut scene. I went around to each of them and twiddled their "Numbers" but they stayed as question marks. It was finally noticing the tiny text that said something about sensing it that made the clip finally play. Tricky game.

Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Reenie] #1032381
09/15/15 12:53 AM
09/15/15 12:53 AM
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United Kingdom
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"Mad You don't have use the Patch if you're downloading the present version of the game."

Thanks very much, Lagavulin happydance


Time : The Most Precious Commodity
Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Reenie] #1032447
09/15/15 12:08 PM
09/15/15 12:08 PM
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Stockholm, Sweden
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there are supposed to be three small dots that signal an autosave

Well Reenie, when the game autosaves there is a text in the top right corner of the screen "saying" Save "something" ( at least in this the latest version) wink

Mad you're welcome and luck

Cheers sherlock


ON:Ether One Redux
Recent:Stasis,Gabriel Knight3(RP),Gabriel Knight2(RP),Barrow Hill D P,Syberia2(RP),Secret Files P C,Inner World,Eyes Of Ara
Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Lagavulin] #1032452
09/15/15 12:20 PM
09/15/15 12:20 PM
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I haven't seen that Saving notice once. I just bought the game from GOG this week. I was hoping it WAS the latest version, because I read a storm of criticism about its saving function on the various Boards. I suppose what I will do when I want to quit is just walk away and leave it running. Since it supposedly saved every 15 minutes, it should only take that long to save my status where it is. Just have to get used to doing that. smile

Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Jenny100] #1032476
09/15/15 03:11 PM
09/15/15 03:11 PM
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I checked this morning and neither GOG or Steam seem to be offering the Redux version yet.


Once again, weeds are my life!
Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Draclvr] #1032498
09/15/15 06:14 PM
09/15/15 06:14 PM
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Originally Posted By: Draclvr
I checked this morning and neither GOG or Steam seem to be offering the Redux version yet.


I can't speak for GOG, but it came out over the weekend at Steam. I just finished playing the new Redux version this afternoon. You may have to type the title in the search bar at Steam. (It automatically appears in the library of those who already bought the first version a year ago).
Hope this helps. smile

Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Jenny100] #1032500
09/15/15 06:27 PM
09/15/15 06:27 PM
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Hmmm... that's what I did, but it said it wasn't found. Maybe I'll try again. There wasn't anything on my shelf at GOG either.


Once again, weeds are my life!
Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Jenny100] #1032502
09/15/15 06:39 PM
09/15/15 06:39 PM
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Texas
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Draclvr, Try this page:

http://store.steampowered.com/app/258520

It tells you (on the right side of the page beside the graphic) that when you buy the original game from 2014, you will get both games - the orginal and the redux will appear in your library.

Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Jenny100] #1032506
09/15/15 08:10 PM
09/15/15 08:10 PM
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southeast USA
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Draclvr,
Try refreshing your GOG account page by logging in and entering
www.gog.com/account/refresh

Sometimes new versions of previously owned games don't show up on your GOG page unless you refresh.

Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Jenny100] #1032510
09/15/15 09:01 PM
09/15/15 09:01 PM
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Posts: 20,115
Near St. Louis, MO
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I did find the Redux version at Steam, but there is still nothing in my account at GOG. My original game just sits there with no indication of a new version even after logging out and in and refreshing. Ah, well... hopefully it will show up sooner or later. I'd really like to download it.


Once again, weeds are my life!
Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Draclvr] #1032568
09/16/15 10:17 AM
09/16/15 10:17 AM
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United Kingdom
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I've started this game now and DO like it smile
But I DON'T like the "automated only" save system shame
The game would benefit SO much from a more conventional saving procedure yes


Time : The Most Precious Commodity
Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Mad] #1032576
09/16/15 11:37 AM
09/16/15 11:37 AM
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Mad, when I was surfing around looking for some kind of info on how to play the game at all, I came across a post from the game developers, responding to the criticism about not being able to manually Save. They claimed it would have taken two months of additional programming time for them to include this option in the Unreal platform. Hard to believe, but then, I don't know anything about game programming. I would imagine they regret their decision now, after getting such a storm of complaints and people bailing on the game.

Like you, I am thoroughly enjoying it. So immersive! It is very mysterious and I have no idea what I am doing or why (there is no Map, no Manual, and I have no sense of direction), but I am so captivated by the environment and total freedom of movement that I'll put up with the silly Save thing. But I do wish I could save during my wanderings and not have to repeat them. frown

Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Jenny100] #1032583
09/16/15 12:20 PM
09/16/15 12:20 PM
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As I understand it, the Unreal Engine is the culprit here...


Once again, weeds are my life!
Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Draclvr] #1032586
09/16/15 12:26 PM
09/16/15 12:26 PM
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Exactly.

Re: gremlin reviews "The Vanishing of Ethan Carter" [Re: Reenie] #1032605
09/16/15 03:28 PM
09/16/15 03:28 PM
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Does this "Unreal Engine" preclude a save on quitting ??

Even just a save on quitting would be a great help yes


Time : The Most Precious Commodity
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