Hey, my name is Ryan! I’m the founder and creative mind behind Adventuresome Studios
, the studio producing “The Quest for Luke
This is cool for me to finally join in not only some discussions, but in being part of the connective tissue that makes up this community. There remains an exciting and viable market here with the potential to blast people’s awareness into a fully-realized revival of the adventure genre. It’s going to take open-mindedness and patience (and very vocal impatience haha), but we will get there.
Having our hearts broken back in the late 90s, then our hopes raised in recent years, then shattered (at least that was my experience) are powerful factors in igniting the fire necessary to move us forward. Struggle makes you determined and smart. Adventure gamers haven’t merely struggled, they’ve suffered in some way in having their favorite genre stifled into a decades-long potential.
There’s something inherently valuable about adventure games. They represent the most interesting aspects of humanity, human connection, exploration, creativity, reasoning, storytelling, experience, evolution of character, and choice more than any other genre. That will never disappear.
What was taken away was time. Years of what might have been. I like to imagine an alternate reality in which I continued to be able to get excited for upcoming adventure games of top-notch quality.
I have hope in younger generations and optimism over future eagerness directed at games that enable you to be pioneering and adventurous within rich environments and stories. To have deep human experiences (and meaningful memories of those experiences) through gaming is the unrivaled staple of the adventure genre.
But young people are going to need to be gently and reasonably (and intensely and dramatically) persuaded and shown true greatness. We have to solve many puzzles, unlock many doors, and conquer many evils before adventure is mainstream and top notch again.
“The Quest for Luke” seems to be something that’s been a long time coming for me personally; (1.) I deeply miss the kinds of adventure games I loved growing up. (2.) I seem to have always imagined the genre becoming more and more creatively/professionally cinematic (without losing gameplay, exploration, alternatives, vast areas to explore, a feeling of freedom as opposed to being constrained and limited to a small number of rooms until you do whatever linearly comes next in order to be forced to watch a cutscene before repeating the same process over again which lacks a sense of autonomy and self-direction, etc.), I was fond of many titles’ cinematic sequences, but always wanted more questing within them somehow. (3.) I guess I always thought adventure games would keep evolving in that direction (and in many other directions).
Instead, we were presented with “Mask of Eternity.” The game that was “a step beyond any other adventure game.” I found it all difficult to accept.
There are strong efforts and stunning new titles made within the world of this beloved genre. But that world seems too small to me. I’d like adventure games to carry the excitement they carried back in the day. It’s possible to get there. Adventure games need something big to make a comeback. First, they need to feel like adventure games. They need to be jaw-dropping to think about playing. They need to be on a level and scale we’ve NEVER seen before.
They need to appeal to, invigorate, and in some cases awaken the spirit of adventure in people.
There’s so much to say and think about when it comes to this.
Before I get more carried away, fire away any questions about “The Quest for Luke!” I’m excited to communicate and answer questions. "Q4L" is a first ambitious project coming out of a studio in its garage days. It is being made with no budget. Nothing but pure passion.
I’ve been fortunate to find talented actors and crew and have their time and presence. I instilled in them a passion for the adventure game experience.
You and me? We know that experience.
I think you’ll find meaning in our stories.
Let’s go have a new adventure!
-Ryan https://ryantrepanier.files.wordpress.com/2017/01/00009-mts-00_00_04_14-still004.png https://i.ytimg.com/vi/llTrA-77oO0/maxresdefault.jpg